Trait Generator
minutiae::generator
pub trait Generator<C: CellState, E: EntityState<C>, M: MutEntityState> { fn gen( &mut self, conf: &Universe2DConf ) -> (Vec<Cell<C>>, Vec<Vec<Entity<C, E, M>>>); }
fn gen( &mut self, conf: &Universe2DConf) -> (Vec<Cell<C>>, Vec<Vec<Entity<C, E, M>>>)