[][src]Struct minutiae::universe::Universe2D

pub struct Universe2D<C: CellState, E: EntityState<C>, M: MutEntityState> {
    pub conf: Universe2DConf,
    pub cells: Vec<Cell<C>>,
    pub entities: EntityContainer<C, E, M>,
}

Fields

Methods

impl<C: CellState, E: EntityState<C>, M: MutEntityState> Universe2D<C, E, M>
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Creates a new shell universe without any defined logic designed for use in a hybrid client.

Trait Implementations

impl<C: CellState, E: EntityState<C>, M: MutEntityState, CA: CellAction<C>, EA: EntityAction<C, E>, N: Engine<C, E, M, CA, EA, Universe2D<C, E, M>>> Middleware<C, E, M, CA, EA, Universe2D<C, E, M>, N> for GifRenderer<C, E, M>
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impl<C: CellState, E: EntityState<C>, M: MutEntityState, CA: CellAction<C>, EA: EntityAction<C, E>, N: Engine<C, E, M, CA, EA, Universe2D<C, E, M>>> Middleware<C, E, M, CA, EA, Universe2D<C, E, M>, N> for CanvasRenderer<C, E, M>
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impl<C: CellState, E: EntityState<C>, M: MutEntityState> Universe<C, E, M> for Universe2D<C, E, M>
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impl<C: CellState, E: EntityState<C>, M: MutEntityState> Default for Universe2D<C, E, M>
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impl<C: Clone + CellState, E: Clone + EntityState<C>, M: Clone + MutEntityState> Clone for Universe2D<C, E, M>
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Performs copy-assignment from source. Read more

Auto Trait Implementations

impl<C, E, M> Send for Universe2D<C, E, M> where
    C: Send,
    E: Send

impl<C, E, M> Sync for Universe2D<C, E, M> where
    C: Sync,
    E: Sync,
    M: Sync

Blanket Implementations

impl<T, U> Into for T where
    U: From<T>, 
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impl<T> From for T
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impl<T> ToOwned for T where
    T: Clone
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impl<T, U> TryFrom for T where
    T: From<U>, 
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🔬 This is a nightly-only experimental API. (try_from)

The type returned in the event of a conversion error.

impl<T> Borrow for T where
    T: ?Sized
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impl<T> BorrowMut for T where
    T: ?Sized
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impl<T, U> TryInto for T where
    U: TryFrom<T>, 
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🔬 This is a nightly-only experimental API. (try_from)

The type returned in the event of a conversion error.

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> SetParameter for T
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Sets value as a parameter of self.