Solve any Two-player Minimax game using the Minimax algorithm with Alpha-Beta pruning. Also, where possible, a parallel processing implementation is provided.
Contains simple drivers for some of the games supported by the Minimax engine.
Contains the concrete implementations for the game-playing strategic behaviour of TicTacToe.
Contains the necessary behaviours for two-player Minimax games.
Contains the concrete implementation of a TicTacToe game.