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use crate::{NearlyEqual, Vector};
#[derive(Copy, Clone, Debug, PartialEq, zerocopy::AsBytes, zerocopy::FromBytes)]
#[repr(C)]
pub struct Point {
pub x: f32,
pub y: f32,
pub z: f32,
}
impl Point {
pub fn new(x: f32, y: f32, z: f32) -> Self {
Self { x, y, z }
}
pub fn zero() -> Self {
Self {
x: 0.0,
y: 0.0,
z: 0.0,
}
}
pub fn one() -> Self {
Self {
x: 1.0,
y: 1.0,
z: 1.0,
}
}
}
impl From<Vector> for Point {
fn from(v: Vector) -> Self {
Point {
x: v.x,
y: v.y,
z: v.z,
}
}
}
impl NearlyEqual for &Point {
fn nearly_equals(self, rhs: Self) -> bool {
self.x.nearly_equals(rhs.x) && self.y.nearly_equals(rhs.y) && self.z.nearly_equals(rhs.z)
}
}