pub type prop_trial_spawner_state = val_inactive_waiting_for_players_active_waiting_for_reward_ejection_ejecting_reward_cooldown;

Aliased Type§

enum prop_trial_spawner_state {
    inactive = 0,
    waiting_for_players = 1,
    active = 2,
    waiting_for_reward_ejection = 3,
    ejecting_reward = 4,
    cooldown = 5,
}

Variants§

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inactive = 0

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waiting_for_players = 1

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active = 2

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waiting_for_reward_ejection = 3

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ejecting_reward = 4

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cooldown = 5