miden_processor/fast/mod.rs
1use alloc::{boxed::Box, sync::Arc, vec, vec::Vec};
2use core::{cmp::min, ops::ControlFlow};
3
4use miden_air::{Felt, trace::RowIndex};
5use miden_core::{
6 EMPTY_WORD, WORD_SIZE, Word, ZERO,
7 mast::{ExecutableMastForest, MastForest},
8 precompile::PrecompileTranscript,
9 program::{MIN_STACK_DEPTH, Program, StackInputs, StackOutputs},
10 utils::range,
11};
12use miden_mast_package::Package;
13
14use crate::{
15 AdviceInputs, AdviceProvider, ContextId, ExecutionError, ExecutionOptions, ProcessorState,
16 advice::AdviceError,
17 continuation_stack::{Continuation, ContinuationStack},
18 errors::MapExecErrNoCtx,
19 tracer::{OperationHelperRegisters, Tracer},
20};
21
22mod basic_block;
23mod execution_api;
24mod external;
25mod memory;
26mod operation;
27mod step;
28
29pub use basic_block::SystemEventError;
30pub use memory::Memory;
31pub use step::{BreakReason, ResumeContext};
32
33#[cfg(test)]
34mod tests;
35
36// CONSTANTS
37// ================================================================================================
38
39/// The initial size of the stack buffer.
40///
41/// Note: This value is much larger than it needs to be for the majority of programs. However, some
42/// existing programs need it, so we're forced to push it up (though this should be double-checked).
43/// At this high a value, we're starting to see some performance degradation on benchmarks. For
44/// example, the blake3 benchmark went from 285 MHz to 250 MHz (~10% degradation). Perhaps a better
45/// solution would be to make this value much smaller (~1000), and then fallback to a `Vec` if the
46/// stack overflows.
47const INITIAL_STACK_BUFFER_SIZE: usize = 6850;
48
49/// The initial position of the top of the stack in the stack buffer.
50///
51/// We place this value close to 0 because if a program hits the limit, it's much more likely to hit
52/// the upper bound than the lower bound, since hitting the lower bound only occurs when you drop
53/// 0's that were generated automatically to keep the stack depth at 16. In practice, if this
54/// occurs, it is most likely a bug.
55const INITIAL_STACK_TOP_IDX: usize = 250;
56
57/// Default maximum operand stack depth preserving the previous fixed-buffer ceiling.
58const DEFAULT_MAX_STACK_DEPTH: usize =
59 INITIAL_STACK_BUFFER_SIZE - INITIAL_STACK_TOP_IDX - 1 + MIN_STACK_DEPTH;
60
61const _: [(); 1] =
62 [(); (ExecutionOptions::DEFAULT_MAX_STACK_DEPTH == DEFAULT_MAX_STACK_DEPTH) as usize];
63
64/// The stack buffer index where the logical operand stack starts after reset/recenter.
65const STACK_BUFFER_BASE_IDX: usize = INITIAL_STACK_TOP_IDX - MIN_STACK_DEPTH;
66
67// FAST PROCESSOR
68// ================================================================================================
69
70/// A fast processor which doesn't generate any trace.
71///
72/// This processor is designed to be as fast as possible. Hence, it only keeps track of the current
73/// state of the processor (i.e. the stack, current clock cycle, current memory context, and free
74/// memory pointer).
75///
76/// # Stack Management
77/// A few key points about how the stack was designed for maximum performance:
78///
79/// - The stack starts with a fixed buffer size defined by `INITIAL_STACK_BUFFER_SIZE`.
80/// - This was observed to increase performance by at least 2x compared to using a `Vec` with
81/// `push()` & `pop()`.
82/// - We track the stack top and bottom using indices `stack_top_idx` and `stack_bot_idx`,
83/// respectively.
84/// - Since we are using a fixed-size buffer, we need to ensure that stack buffer accesses are not
85/// out of bounds. Naively, we could check for this on every access. However, every operation
86/// alters the stack depth by a predetermined amount, allowing us to precisely determine the
87/// minimum number of operations required to reach a stack buffer boundary, whether at the top or
88/// bottom.
89/// - For example, if the stack top is 10 elements away from the top boundary, and the stack
90/// bottom is 15 elements away from the bottom boundary, then we can safely execute 10
91/// operations that modify the stack depth with no bounds check.
92/// - When switching contexts (e.g., during a call or syscall), all elements past the first 16 are
93/// stored in `stack_overflow_save_stack`, and the stack is truncated to 16 elements. They will be
94/// restored when returning from the call or syscall.
95///
96/// # Clock Cycle Management
97/// - The clock cycle (`clk`) is managed in the same way as in `Process`. That is, it is incremented
98/// by 1 for every row that `Process` adds to the main trace.
99/// - It is important to do so because the clock cycle is used to determine the context ID for
100/// new execution contexts when using `call` or `dyncall`.
101#[derive(Debug)]
102pub struct FastProcessor {
103 /// The stack is stored in reverse order, so that the last element is at the top of the stack.
104 stack: Box<[Felt]>,
105 /// The index of the top of the stack.
106 stack_top_idx: usize,
107 /// The index of the bottom of the stack.
108 stack_bot_idx: usize,
109
110 /// The current clock cycle.
111 clk: RowIndex,
112
113 /// The current context ID.
114 ctx: ContextId,
115
116 /// The hash of the function that called into the current context, or `[ZERO, ZERO, ZERO,
117 /// ZERO]` if we are in the first context (i.e. when `system_call_state_stack` is empty).
118 caller_hash: Word,
119
120 /// The advice provider to be used during execution.
121 advice: AdviceProvider,
122
123 /// A map from (context_id, word_address) to the word stored starting at that memory location.
124 memory: Memory,
125
126 /// Stack of saved system state, used when starting a new execution context (from a `call`,
127 /// `syscall` or `dyncall`) to keep track of the previous `(ctx, caller_hash)` upon return.
128 /// Pushed in lockstep with `stack_overflow_save_stack`.
129 system_call_state_stack: Vec<SystemCallState>,
130
131 /// Stack of saved operand-stack overflows, used when starting a new execution context to keep
132 /// the elements that lived past the top 16 of the previous context. Pushed in lockstep with
133 /// `system_call_state_stack`.
134 stack_overflow_save_stack: Vec<Vec<Felt>>,
135
136 /// Running total of the number of field elements currently held across all suspended overflow
137 /// segments in `stack_overflow_save_stack`. Maintained in lockstep with that stack so the
138 /// aggregate operand-stack depth (active context plus all suspended overflow) can be bounded
139 /// by `ExecutionOptions::max_stack_depth()` in O(1) without summing every saved segment on
140 /// each push. See [`Self::ensure_stack_capacity_for_push`].
141 saved_overflow_len: usize,
142
143 /// Options for execution, including cycle limits, stack limits, advice map limits, and the
144 /// size of core trace fragments during execution.
145 options: ExecutionOptions,
146
147 /// Transcript used to record commitments via `log_precompile` instruction (implemented via
148 /// Poseidon2 sponge).
149 pc_transcript: PrecompileTranscript,
150}
151
152impl FastProcessor {
153 /// Packages the processor state after successful execution into a public result type.
154 #[inline(always)]
155 fn into_execution_output(self, stack: StackOutputs) -> ExecutionOutput {
156 ExecutionOutput {
157 stack,
158 advice: self.advice,
159 memory: self.memory,
160 final_precompile_transcript: self.pc_transcript,
161 }
162 }
163
164 /// Converts the terminal result of a full execution run into [`ExecutionOutput`].
165 #[inline(always)]
166 fn execution_result_from_flow(
167 flow: ControlFlow<BreakReason<Arc<MastForest>>, StackOutputs>,
168 processor: Self,
169 ) -> Result<ExecutionOutput, ExecutionError> {
170 match flow {
171 ControlFlow::Continue(stack_outputs) => {
172 Ok(processor.into_execution_output(stack_outputs))
173 },
174 ControlFlow::Break(break_reason) => match break_reason {
175 BreakReason::Err(err) => Err(err),
176 BreakReason::Stopped(_) => {
177 unreachable!("Execution never stops prematurely with NeverStopper")
178 },
179 },
180 }
181 }
182
183 /// Converts a testing-only execution result into stack outputs.
184 #[cfg(any(test, feature = "testing"))]
185 #[inline(always)]
186 fn stack_result_from_flow(
187 flow: ControlFlow<BreakReason<Arc<MastForest>>, StackOutputs>,
188 ) -> Result<StackOutputs, ExecutionError> {
189 match flow {
190 ControlFlow::Continue(stack_outputs) => Ok(stack_outputs),
191 ControlFlow::Break(break_reason) => match break_reason {
192 BreakReason::Err(err) => Err(err),
193 BreakReason::Stopped(_) => {
194 unreachable!("Execution never stops prematurely with NeverStopper")
195 },
196 },
197 }
198 }
199
200 // CONSTRUCTORS
201 // ----------------------------------------------------------------------------------------------
202
203 /// Creates a new `FastProcessor` instance with the given stack inputs.
204 ///
205 /// By default, advice inputs are empty and execution options use their defaults.
206 ///
207 /// # Example
208 /// ```ignore
209 /// use miden_processor::FastProcessor;
210 ///
211 /// let processor = FastProcessor::new(stack_inputs)
212 /// .with_advice(advice_inputs)
213 /// .expect("advice inputs should fit advice map limits");
214 /// ```
215 ///
216 /// When using non-default advice map limits, prefer [`Self::new_with_options`] so the advice
217 /// inputs are validated against the intended execution options.
218 pub fn new(stack_inputs: StackInputs) -> Self {
219 Self::new_with_options(stack_inputs, AdviceInputs::default(), ExecutionOptions::default())
220 .expect("empty advice inputs should fit default advice map limits")
221 }
222
223 /// Sets the advice inputs for the processor.
224 ///
225 /// Advice inputs are loaded into the live advice provider immediately and are validated against
226 /// the processor's current [`ExecutionOptions`]. If the advice map needs non-default limits,
227 /// construct the processor with [`Self::new_with_options`] or call [`Self::with_options`]
228 /// before calling this method.
229 pub fn with_advice(mut self, advice_inputs: AdviceInputs) -> Result<Self, AdviceError> {
230 self.advice = AdviceProvider::new(advice_inputs, &self.options)?;
231 Ok(self)
232 }
233
234 /// Sets the execution options for the processor.
235 ///
236 /// Existing advice inputs are revalidated against the new options before they are applied. To
237 /// load advice inputs that require non-default advice map limits, call this before
238 /// [`Self::with_advice`] or use [`Self::new_with_options`].
239 pub fn with_options(mut self, options: ExecutionOptions) -> Result<Self, AdviceError> {
240 self.advice.set_options(&options)?;
241 self.memory.set_max_elements(options.max_memory_elements());
242 self.options = options;
243 Ok(self)
244 }
245
246 /// Constructor for creating a `FastProcessor` with all options specified at once.
247 ///
248 /// For a more fluent API, consider using `FastProcessor::new()` with builder methods.
249 pub fn new_with_options(
250 stack_inputs: StackInputs,
251 advice_inputs: AdviceInputs,
252 options: ExecutionOptions,
253 ) -> Result<Self, AdviceError> {
254 let stack_top_idx = INITIAL_STACK_TOP_IDX;
255 let stack = {
256 // Note: we use `Vec::into_boxed_slice()` here, since `Box::new([T; N])` first allocates
257 // the array on the stack, and then moves it to the heap. This might cause a
258 // stack overflow on some systems.
259 let mut stack = vec![ZERO; INITIAL_STACK_BUFFER_SIZE].into_boxed_slice();
260
261 // Copy inputs in reverse order so first element ends up at top of stack
262 for (i, &input) in stack_inputs.iter().enumerate() {
263 stack[stack_top_idx - 1 - i] = input;
264 }
265 stack
266 };
267
268 Ok(Self {
269 advice: AdviceProvider::new(advice_inputs, &options)?,
270 stack,
271 stack_top_idx,
272 stack_bot_idx: stack_top_idx - MIN_STACK_DEPTH,
273 clk: 0_u32.into(),
274 ctx: 0_u32.into(),
275 caller_hash: EMPTY_WORD,
276 memory: Memory::new(options.max_memory_elements()),
277 system_call_state_stack: Vec::new(),
278 stack_overflow_save_stack: Vec::new(),
279 saved_overflow_len: 0,
280 options,
281 pc_transcript: PrecompileTranscript::new(),
282 })
283 }
284
285 /// Returns the resume context to be used with the first call to `step_sync()`.
286 ///
287 /// This function asserts that `package` is not of executable type - callers should ensure that
288 /// it is before calling
289 pub fn get_initial_resume_context_for_package(
290 &mut self,
291 package: Arc<Package>,
292 ) -> Result<ResumeContext, ExecutionError> {
293 let program = package.unwrap_program();
294 let package_debug_info = package.debug_info()?.map(Arc::new);
295 let current_forest = program.mast_forest().clone();
296 self.advice.extend_map(current_forest.advice_map()).map_exec_err_no_ctx()?;
297
298 Ok(ResumeContext {
299 current_forest,
300 continuation_stack: ContinuationStack::new(&program),
301 kernel: program.kernel().clone(),
302 package_debug_info,
303 })
304 }
305
306 /// Returns the resume context to be used with the first call to `step_sync()`.
307 pub fn get_initial_resume_context(
308 &mut self,
309 program: &Program,
310 ) -> Result<ResumeContext, ExecutionError> {
311 self.advice
312 .extend_map(program.mast_forest().advice_map())
313 .map_exec_err_no_ctx()?;
314
315 Ok(ResumeContext {
316 current_forest: program.mast_forest().clone(),
317 continuation_stack: ContinuationStack::new(program),
318 kernel: program.kernel().clone(),
319 package_debug_info: None,
320 })
321 }
322
323 // ACCESSORS
324 // -------------------------------------------------------------------------------------------
325
326 /// Returns the size of the stack.
327 #[inline(always)]
328 fn stack_size(&self) -> usize {
329 self.stack_top_idx - self.stack_bot_idx
330 }
331
332 /// Returns the stack, such that the top of the stack is at the last index of the returned
333 /// slice.
334 pub fn stack(&self) -> &[Felt] {
335 &self.stack[self.stack_bot_idx..self.stack_top_idx]
336 }
337
338 /// Returns the top 16 elements of the stack.
339 pub fn stack_top(&self) -> &[Felt] {
340 &self.stack[self.stack_top_idx - MIN_STACK_DEPTH..self.stack_top_idx]
341 }
342
343 /// Returns a mutable reference to the top 16 elements of the stack.
344 pub fn stack_top_mut(&mut self) -> &mut [Felt] {
345 &mut self.stack[self.stack_top_idx - MIN_STACK_DEPTH..self.stack_top_idx]
346 }
347
348 /// Returns the element on the stack at index `idx`.
349 ///
350 /// This method is only meant to be used to access the stack top by operation handlers, and
351 /// system event handlers.
352 ///
353 /// # Preconditions
354 /// - `idx` must be less than or equal to 15.
355 #[inline(always)]
356 pub fn stack_get(&self, idx: usize) -> Felt {
357 self.stack[self.stack_top_idx - idx - 1]
358 }
359
360 /// Same as [`Self::stack_get()`], but returns [`ZERO`] if `idx` falls below index 0 in the
361 /// stack buffer.
362 ///
363 /// Use this instead of `stack_get()` when `idx` may exceed 15.
364 #[inline(always)]
365 pub fn stack_get_safe(&self, idx: usize) -> Felt {
366 if idx < self.stack_top_idx {
367 self.stack[self.stack_top_idx - idx - 1]
368 } else {
369 ZERO
370 }
371 }
372
373 /// Mutable variant of `stack_get()`.
374 ///
375 /// This method is only meant to be used to access the stack top by operation handlers, and
376 /// system event handlers.
377 ///
378 /// # Preconditions
379 /// - `idx` must be less than or equal to 15.
380 #[inline(always)]
381 pub fn stack_get_mut(&mut self, idx: usize) -> &mut Felt {
382 &mut self.stack[self.stack_top_idx - idx - 1]
383 }
384
385 /// Returns the word on the stack starting at index `start_idx` in "stack order".
386 ///
387 /// For `start_idx=0` the top element of the stack will be at position 0 in the word.
388 ///
389 /// For example, if the stack looks like this:
390 ///
391 /// top bottom
392 /// v v
393 /// a | b | c | d | e | f | g | h | i | j | k | l | m | n | o | p
394 ///
395 /// Then
396 /// - `stack_get_word(0)` returns `[a, b, c, d]`,
397 /// - `stack_get_word(1)` returns `[b, c, d, e]`,
398 /// - etc.
399 ///
400 /// This method is only meant to be used to access the stack top by operation handlers, and
401 /// system event handlers.
402 ///
403 /// # Preconditions
404 /// - `start_idx` must be less than or equal to 12.
405 #[inline(always)]
406 pub fn stack_get_word(&self, start_idx: usize) -> Word {
407 // Ensure we have enough elements to form a complete word
408 debug_assert!(
409 start_idx + WORD_SIZE <= self.stack_depth() as usize,
410 "Not enough elements on stack to read word starting at index {start_idx}"
411 );
412
413 let word_start_idx = self.stack_top_idx - start_idx - WORD_SIZE;
414 let mut result: [Felt; WORD_SIZE] =
415 self.stack[range(word_start_idx, WORD_SIZE)].try_into().unwrap();
416 // Reverse so top of stack (idx 0) goes to word[0]
417 result.reverse();
418 result.into()
419 }
420
421 /// Same as [`Self::stack_get_word()`], but returns [`ZERO`] for any element that falls below
422 /// index 0 in the stack buffer.
423 ///
424 /// Use this instead of `stack_get_word()` when `start_idx + WORD_SIZE` may exceed
425 /// `stack_top_idx`.
426 #[inline(always)]
427 pub fn stack_get_word_safe(&self, start_idx: usize) -> Word {
428 let buf_end = self.stack_top_idx.saturating_sub(start_idx);
429 let buf_start = self.stack_top_idx.saturating_sub(start_idx.saturating_add(WORD_SIZE));
430 let num_elements_to_read_from_buf = buf_end - buf_start;
431
432 let mut result = [ZERO; WORD_SIZE];
433 if num_elements_to_read_from_buf == WORD_SIZE {
434 result.copy_from_slice(&self.stack[range(buf_start, WORD_SIZE)]);
435 } else if num_elements_to_read_from_buf > 0 {
436 let offset = WORD_SIZE - num_elements_to_read_from_buf;
437 result[offset..]
438 .copy_from_slice(&self.stack[range(buf_start, num_elements_to_read_from_buf)]);
439 }
440 result.reverse();
441
442 result.into()
443 }
444
445 /// Returns the number of elements on the stack in the current context.
446 #[inline(always)]
447 pub fn stack_depth(&self) -> u32 {
448 (self.stack_top_idx - self.stack_bot_idx) as u32
449 }
450
451 /// Returns a reference to the processor's memory.
452 pub fn memory(&self) -> &Memory {
453 &self.memory
454 }
455
456 /// Consumes the processor and returns the advice provider, memory, and precompile
457 /// transcript.
458 pub fn into_parts(self) -> (AdviceProvider, Memory, PrecompileTranscript) {
459 (self.advice, self.memory, self.pc_transcript)
460 }
461
462 /// Returns a reference to the execution options.
463 pub fn execution_options(&self) -> &ExecutionOptions {
464 &self.options
465 }
466
467 /// Returns a narrowed interface for reading and updating the processor state.
468 #[inline(always)]
469 pub fn state(&self) -> ProcessorState<'_> {
470 ProcessorState { processor: self }
471 }
472
473 // MUTATORS
474 // -------------------------------------------------------------------------------------------
475
476 /// Writes an element to the stack at the given index.
477 #[inline(always)]
478 pub fn stack_write(&mut self, idx: usize, element: Felt) {
479 self.stack[self.stack_top_idx - idx - 1] = element
480 }
481
482 /// Writes a word to the stack starting at the given index.
483 ///
484 /// `word[0]` goes to stack position start_idx (top), `word[1]` to start_idx+1, etc.
485 #[inline(always)]
486 pub fn stack_write_word(&mut self, start_idx: usize, word: &Word) {
487 debug_assert!(start_idx <= MIN_STACK_DEPTH - WORD_SIZE);
488
489 let word_start_idx = self.stack_top_idx - start_idx - 4;
490 let mut source: [Felt; WORD_SIZE] = (*word).into();
491 // Reverse so word[0] ends up at the top of stack (highest internal index)
492 source.reverse();
493 self.stack[range(word_start_idx, WORD_SIZE)].copy_from_slice(&source)
494 }
495
496 /// Swaps the elements at the given indices on the stack.
497 #[inline(always)]
498 pub fn stack_swap(&mut self, idx1: usize, idx2: usize) {
499 let a = self.stack_get(idx1);
500 let b = self.stack_get(idx2);
501 self.stack_write(idx1, b);
502 self.stack_write(idx2, a);
503 }
504
505 /// Increments the stack top pointer by 1.
506 ///
507 /// The bottom of the stack is never affected by this operation.
508 #[inline(always)]
509 fn increment_stack_size(&mut self) {
510 self.stack_top_idx += 1;
511 }
512
513 /// Ensures the internal stack storage can accommodate one additional logical stack element.
514 ///
515 /// The operand stack depth limit is the semantic resource bound; the buffer is only an
516 /// implementation detail. We therefore check the logical depth before allocating so a program
517 /// cannot force memory growth beyond `ExecutionOptions::max_stack_depth()`. When storage does
518 /// need to grow, it grows geometrically and remains heap-allocated as a boxed slice. A
519 /// `SmallVec` would put a useful inline buffer inside `FastProcessor`, and preallocating the
520 /// full limit would penalize ordinary programs. This policy is performance-sensitive and should
521 /// be benchmarked against the fixed-buffer baseline.
522 ///
523 /// The depth that is checked is the *aggregate* operand-stack depth: the active context's depth
524 /// plus every element held in suspended overflow segments (`saved_overflow_len`). A `call`,
525 /// `dyncall`, or `syscall` context switch hides the caller's overflow in
526 /// `stack_overflow_save_stack` rather than freeing it, so checking only the active context
527 /// would let a program nest context switches to accumulate `O(call_depth *
528 /// max_stack_depth)` hidden operand-stack memory while every live frame stayed within the
529 /// limit. Because a context switch merely moves elements between the active stack and the
530 /// saved overflow (it never creates elements), the aggregate is conserved across switches
531 /// and only grows on a push, so enforcing the bound here is sufficient to cap total
532 /// operand-stack memory.
533 #[inline(always)]
534 fn ensure_stack_capacity_for_push(&mut self) -> Result<(), ExecutionError> {
535 let depth = self.stack_size() + self.saved_overflow_len + 1;
536 let max = self.options.max_stack_depth();
537 if depth > max {
538 return Err(ExecutionError::StackDepthLimitExceeded { depth, max });
539 }
540
541 if self.stack_top_idx >= self.stack.len() - 1 {
542 self.grow_stack_buffer(self.stack_top_idx + 2);
543 }
544
545 Ok(())
546 }
547
548 fn ensure_stack_capacity_for_top_idx(&mut self, top_idx: usize) {
549 if top_idx >= self.stack.len() {
550 self.grow_stack_buffer(top_idx + 1);
551 }
552 }
553
554 fn grow_stack_buffer(&mut self, requested_min_len: usize) {
555 // The maximum allocation is tied to the logical operand stack depth, not to the current
556 // buffer position. Using `stack_bot_idx` here would make the allocation ceiling drift when
557 // the live stack has moved away from the initial base.
558 let max_len = STACK_BUFFER_BASE_IDX
559 .saturating_add(self.options.max_stack_depth())
560 .saturating_add(1);
561 let live_len = self.stack_size();
562
563 // Growth also recenters the live stack at the normal base. This keeps future push/drop
564 // behavior close to the fixed-buffer layout and avoids carrying unused prefix cells into
565 // the new allocation. The extra slot is for the next checked push that triggered growth.
566 let recentered_min_len = STACK_BUFFER_BASE_IDX.saturating_add(live_len).saturating_add(2);
567 debug_assert!(recentered_min_len <= max_len);
568
569 // Allocation growth is based on the stack's post-recentered live range, not the previous
570 // buffer length. The `requested_min_len` may be beyond the allocation cap when a shallow
571 // context is still positioned near the end of the old buffer; recentering the live stack is
572 // what makes that valid. The VM-visible requirements are that the live stack is restored at
573 // `STACK_BUFFER_BASE_IDX`, the post-recentered push slot is available, and allocation stays
574 // capped by the configured stack depth. The allocation size can differ from the previous
575 // doubling policy: normal push growth may allocate a couple of extra cells because of the
576 // spare push slot, while restoring a deep caller from a shallow callee may allocate only
577 // the requested restored range instead of doubling the old buffer. That smaller
578 // restore allocation is intentional, but it means future pushes can grow again
579 // sooner and should stay covered by benchmarks.
580 let new_len = recentered_min_len.saturating_mul(2).max(requested_min_len).min(max_len);
581 debug_assert!(new_len <= max_len);
582
583 let mut new_stack = vec![ZERO; new_len].into_boxed_slice();
584 let new_stack_bot_idx = STACK_BUFFER_BASE_IDX;
585 let new_stack_top_idx = new_stack_bot_idx + live_len;
586
587 // Only the active stack range carries VM state. Prefix/suffix cells are scratch storage and
588 // stay zeroed, which keeps growth proportional to the live depth instead of the old buffer
589 // length.
590 new_stack[new_stack_bot_idx..new_stack_top_idx]
591 .copy_from_slice(&self.stack[self.stack_bot_idx..self.stack_top_idx]);
592
593 self.stack = new_stack;
594 self.stack_bot_idx = new_stack_bot_idx;
595 self.stack_top_idx = new_stack_top_idx;
596 }
597
598 /// Decrements the stack top pointer by 1.
599 ///
600 /// The bottom of the stack is only decremented in cases where the stack depth would become less
601 /// than 16.
602 #[inline(always)]
603 fn decrement_stack_size(&mut self) {
604 if self.stack_top_idx == MIN_STACK_DEPTH {
605 // We no longer have any room in the stack buffer to decrement the stack size (which
606 // would cause the `stack_bot_idx` to go below 0). We therefore reset the stack to its
607 // original position.
608 self.reset_stack_in_buffer(INITIAL_STACK_TOP_IDX);
609 }
610
611 self.stack_top_idx -= 1;
612 self.stack_bot_idx = min(self.stack_bot_idx, self.stack_top_idx - MIN_STACK_DEPTH);
613 }
614
615 /// Resets the stack in the buffer to a new position, preserving the top 16 elements of the
616 /// stack.
617 ///
618 /// # Preconditions
619 /// - The stack is expected to have exactly 16 elements.
620 #[inline(always)]
621 fn reset_stack_in_buffer(&mut self, new_stack_top_idx: usize) {
622 debug_assert_eq!(self.stack_depth(), MIN_STACK_DEPTH as u32);
623
624 let new_stack_bot_idx = new_stack_top_idx - MIN_STACK_DEPTH;
625
626 // Copy stack to its new position
627 self.stack
628 .copy_within(self.stack_bot_idx..self.stack_top_idx, new_stack_bot_idx);
629
630 // Zero out stack below the new new_stack_bot_idx, since this is where overflow values
631 // come from, and are guaranteed to be ZERO. We don't need to zero out above
632 // `stack_top_idx`, since values there are never read before being written.
633 self.stack[0..new_stack_bot_idx].fill(ZERO);
634
635 // Update indices.
636 self.stack_bot_idx = new_stack_bot_idx;
637 self.stack_top_idx = new_stack_top_idx;
638 }
639}
640
641// EXECUTION OUTPUT
642// ===============================================================================================
643
644/// The output of a program execution, containing the state of the stack, advice provider,
645/// memory, and final precompile transcript at the end of execution.
646#[derive(Debug)]
647pub struct ExecutionOutput {
648 pub stack: StackOutputs,
649 pub advice: AdviceProvider,
650 pub memory: Memory,
651 pub final_precompile_transcript: PrecompileTranscript,
652}
653
654// SYSTEM CALL STATE
655// ===============================================================================================
656
657/// The system-state half of a saved execution context.
658///
659/// Used to keep track of the `(ctx, caller_hash)` pair that needs to be restored upon return from a
660/// `call`, `syscall` or `dyncall`.
661#[derive(Debug)]
662pub(super) struct SystemCallState {
663 pub ctx: ContextId,
664 pub caller_hash: Word,
665}
666
667// NOOP TRACER
668// ================================================================================================
669
670/// A [Tracer] that does nothing.
671pub struct NoopTracer;
672
673impl Tracer for NoopTracer {
674 type Processor = FastProcessor;
675 type Forest = Arc<MastForest>;
676
677 #[inline(always)]
678 fn start_clock_cycle(
679 &mut self,
680 _processor: &FastProcessor,
681 _continuation: Continuation<Arc<MastForest>>,
682 _continuation_stack: &ContinuationStack<Arc<MastForest>>,
683 _current_forest: &Arc<MastForest>,
684 ) {
685 // do nothing
686 }
687
688 #[inline(always)]
689 fn finalize_clock_cycle(
690 &mut self,
691 _processor: &FastProcessor,
692 _op_helper_registers: OperationHelperRegisters,
693 _current_forest: &Arc<MastForest>,
694 ) {
695 // do nothing
696 }
697}