micro_http/lib.rs
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//! An asynchronous micro HTTP server implementation
//!
//! This crate provides a lightweight, efficient, and modular HTTP/1.1 server implementation
//! built on top of tokio. It focuses on providing a clean API while maintaining high performance
//! through careful memory management and asynchronous processing.
//!
//! # Features
//!
//! - Full HTTP/1.1 protocol support
//! - Asynchronous I/O using tokio
//! - Streaming request and response bodies
//! - Chunked transfer encoding
//! - Keep-alive connections
//! - Expect-continue mechanism
//! - Efficient memory usage through zero-copy parsing
//! - Clean error handling
//!
//!
//! # Example
//!
//! ```no_run
//! use http::{Request, Response, StatusCode};
//! use http_body_util::BodyExt;
//! use std::error::Error;
//! use std::sync::Arc;
//! use tokio::net::TcpListener;
//! use tracing::{error, info, warn, Level};
//! use tracing_subscriber::FmtSubscriber;
//! use micro_http::connection::HttpConnection;
//! use micro_http::handler::make_handler;
//! use micro_http::protocol::body::ReqBody;
//!
//! #[tokio::main]
//! async fn main() {
//! // Initialize logging
//! let subscriber = FmtSubscriber::builder()
//! .with_max_level(Level::INFO)
//! .finish();
//! tracing::subscriber::set_global_default(subscriber)
//! .expect("setting default subscriber failed");
//!
//! info!(port = 8080, "start listening");
//! let tcp_listener = match TcpListener::bind("127.0.0.1:8080").await {
//! Ok(tcp_listener) => tcp_listener,
//! Err(e) => {
//! error!(cause = %e, "bind server error");
//! return;
//! }
//! };
//!
//! let handler = Arc::new(make_handler(hello_world));
//!
//! loop {
//! let (tcp_stream, _remote_addr) = match tcp_listener.accept().await {
//! Ok(stream_and_addr) => stream_and_addr,
//! Err(e) => {
//! warn!(cause = %e, "failed to accept");
//! continue;
//! }
//! };
//!
//! let handler = handler.clone();
//!
//! tokio::spawn(async move {
//! let (reader, writer) = tcp_stream.into_split();
//! let connection = HttpConnection::new(reader, writer);
//! match connection.process(handler).await {
//! Ok(_) => {
//! info!("finished process, connection shutdown");
//! }
//! Err(e) => {
//! error!("service has error, cause {}, connection shutdown", e);
//! }
//! }
//! });
//! }
//! }
//!
//! async fn hello_world(request: Request<ReqBody>) -> Result<Response<String>, Box<dyn Error + Send + Sync>> {
//! let path = request.uri().path().to_string();
//! info!("request path {}", path);
//!
//! let (_header, body) = request.into_parts();
//!
//! let body_bytes = body.collect().await?.to_bytes();
//! info!(body = std::str::from_utf8(&body_bytes[..]).unwrap(), "receiving request body");
//!
//! let response_body = "Hello World!\r\n";
//! let response = Response::builder()
//! .status(StatusCode::OK)
//! .header(http::header::CONTENT_LENGTH, response_body.len())
//! .body(response_body.to_string())
//! .unwrap();
//!
//! Ok(response)
//! }
//! ```
//!
//!
//! # Architecture
//!
//! The crate is organized into several key modules:
//!
//! - [`connection`]: Core connection handling and lifecycle management
//! - [`protocol`]: Protocol types and abstractions
//! - [`codec`]: Protocol encoding/decoding implementation
//! - [`handler`]: Request handler traits and utilities
//!
//!
//!
//! # Core Components
//!
//! ## Connection Handling
//!
//! The [`connection::HttpConnection`] type is the main entry point for processing HTTP connections.
//! It manages the full lifecycle of connections including:
//!
//! - Request parsing
//! - Body streaming
//! - Response generation
//! - Keep-alive handling
//!
//! ## Request Processing
//!
//! Requests are processed through handler functions that implement the [`handler::Handler`] trait.
//! The crate provides utilities for creating handlers from async functions through
//! [`handler::make_handler`].
//!
//! ## Body Streaming
//!
//! Request and response bodies are handled through streaming interfaces that implement
//! the `http_body::Body` trait. This enables efficient processing of large payloads
//! without buffering entire bodies in memory.
//!
//! ## Error Handling
//!
//! The crate uses custom error types that implement `std::error::Error`:
//!
//! - [`protocol::HttpError`]: Top-level error type
//! - [`protocol::ParseError`]: Request parsing errors
//! - [`protocol::SendError`]: Response sending errors
//!
//! # Performance Considerations
//!
//! The implementation focuses on performance through:
//!
//! - Zero-copy parsing where possible
//! - Efficient buffer management
//! - Streaming processing of bodies
//! - Concurrent request/response handling
//! - Connection keep-alive
//!
//! # Limitations
//!
//! - HTTP/1.1 only (currently HTTP/2 or HTTP/3 is not supported)
//! - No TLS support (use a reverse proxy for HTTPS)
//! - Maximum header size: 8KB
//! - Maximum number of headers: 64
//!
//! # Safety
//!
//! The crate uses unsafe code in a few well-documented places for performance
//! optimization, particularly in header parsing. All unsafe usage is carefully
//! reviewed and tested.
pub mod codec;
pub mod connection;
pub mod handler;
pub mod protocol;
mod utils;
pub(crate) use utils::ensure;