pub mod third_party {
pub use fontdue;
pub use glutin;
pub use image;
pub use raui_core;
pub use raui_immediate;
pub use raui_immediate_widgets;
pub use serde;
pub use spitfire_core;
pub use spitfire_draw;
pub use spitfire_fontdue;
pub use spitfire_glow;
pub use spitfire_gui;
pub use spitfire_input;
pub use toml;
pub use vek;
}
pub mod config;
pub mod context;
pub mod game;
pub mod loader;
use config::Config;
use game::GameInstance;
use spitfire_draw::utils::Vertex;
use spitfire_glow::app::App;
use std::path::Path;
pub struct GameLauncher {
instance: GameInstance,
title: String,
config: Config,
}
impl GameLauncher {
pub fn new(instance: GameInstance) -> Self {
Self {
instance,
title: "MicroGamesKit".to_owned(),
config: Config::default(),
}
}
pub fn title(mut self, title: impl ToString) -> Self {
self.title = title.to_string();
self
}
pub fn config(mut self, config: Config) -> Self {
self.config = config;
self
}
pub fn load_config(mut self, config: impl AsRef<Path>) -> Self {
self.config = Config::load(config).unwrap_or_default();
self
}
pub fn run(self) {
App::<Vertex>::new(self.config.to_app_config(self.title)).run(self.instance);
}
}