Function micro_games_kit::loader::load_shader
source · pub fn load_shader(
draw: &mut DrawContext,
graphics: &Graphics<Vertex>,
name: impl Into<Cow<'static, str>>,
vertex: &str,
fragment: &str
)pub fn load_shader(
draw: &mut DrawContext,
graphics: &Graphics<Vertex>,
name: impl Into<Cow<'static, str>>,
vertex: &str,
fragment: &str
)