Function micro_games_kit::loader::load_textures
source · pub fn load_textures<const N: usize>(
draw: &mut DrawContext,
graphics: &Graphics<Vertex>,
items: [(&'static str, &str, u32, bool); N]
)pub fn load_textures<const N: usize>(
draw: &mut DrawContext,
graphics: &Graphics<Vertex>,
items: [(&'static str, &str, u32, bool); N]
)