//! There' are models for Deserialize.
use serde::Deserialize;
pub mod genshin;
pub mod honkai;
pub mod hoyolab;
pub mod starrail;
#[derive(Debug, Deserialize)]
pub(crate) struct ModelBase<T> {
#[serde(rename = "retcode")]
_retcode: u32,
#[serde(rename = "message")]
_message: String,
pub(crate) data: T
}