[][src]Struct mgf::Ray

pub struct Ray {
    pub p: Point3<f32>,
    pub d: Vector3<f32>,
}

A point and a direction with infinite distance.

Fields

p: Point3<f32>

The origin of the ray.

d: Vector3<f32>

The direction of the ray. Does not need to be normalized.

Methods

impl Ray[src]

pub fn new(origin: Point3<f32>, dir: Vector3<f32>) -> Self[src]

Create a new ray.

pub fn clamp(&self, t: f32) -> Segment[src]

Clamp a ray's distance to create a segment.

Trait Implementations

impl Shape for Ray[src]

fn set_pos(&mut self, p: Point3<f32>)[src]

Sets the center of the shape to p.

impl Particle for Ray[src]

A ray represents a point particle traveling in a direction with infinite velocity.

impl Clone for Ray[src]

fn clone_from(&mut self, source: &Self)
1.0.0
[src]

Performs copy-assignment from source. Read more

impl From<Segment> for Ray[src]

impl Copy for Ray[src]

impl Debug for Ray[src]

impl Add<Vector3<f32>> for Ray[src]

type Output = Self

The resulting type after applying the + operator.

impl Sub<Vector3<f32>> for Ray[src]

type Output = Self

The resulting type after applying the - operator.

impl AddAssign<Vector3<f32>> for Ray[src]

impl SubAssign<Vector3<f32>> for Ray[src]

Auto Trait Implementations

impl Send for Ray

impl Sync for Ray

Blanket Implementations

impl<T> From for T[src]

impl<T, U> Into for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
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type Owned = T

impl<T, U> TryFrom for T where
    U: Into<T>, 
[src]

type Error = !

🔬 This is a nightly-only experimental API. (try_from)

The type returned in the event of a conversion error.

impl<T> Borrow for T where
    T: ?Sized
[src]

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> BorrowMut for T where
    T: ?Sized
[src]

impl<T, U> TryInto for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

🔬 This is a nightly-only experimental API. (try_from)

The type returned in the event of a conversion error.