Struct mgf::RigidBodyInfo [−][src]
pub struct RigidBodyInfo { pub x: Point3<f32>, pub restitution: f32, pub friction: f32, pub inv_mass: f32, pub inv_moment: Matrix3<f32>, }
A description of the physical state of an object minus linear and angular velocity.
Fields
x: Point3<f32>
restitution: f32
friction: f32
inv_mass: f32
inv_moment: Matrix3<f32>
Trait Implementations
impl ConstrainedSet<RigidBodyRef, Velocity, RigidBodyInfo> for RigidBodyVec
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impl ConstrainedSet<RigidBodyRef, Velocity, RigidBodyInfo> for RigidBodyVec
fn get(&self, i: RigidBodyRef) -> (Velocity, RigidBodyInfo)
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fn get(&self, i: RigidBodyRef) -> (Velocity, RigidBodyInfo)
fn set(&mut self, i: RigidBodyRef, v: Velocity)
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fn set(&mut self, i: RigidBodyRef, v: Velocity)
Auto Trait Implementations
impl Send for RigidBodyInfo
impl Send for RigidBodyInfo
impl Sync for RigidBodyInfo
impl Sync for RigidBodyInfo