Struct mgf::Segment
[−]
[src]
pub struct Segment {
pub a: Point3<f32>,
pub b: Point3<f32>,
}A point and a direction with a finite distance.
Fields
a: Point3<f32>
The starting point of the segment.
b: Point3<f32>
The end point of the segment.
Trait Implementations
impl<RHS: Intersects<Ray>> Intersects<RHS> for Segment[src]
Anything that can collide with a ray can collide with a line segment.
fn intersection(&self, rhs: &RHS) -> Option<Intersection>[src]
Returns an Intersection if one exists.
impl Copy for Segment[src]
impl Clone for Segment[src]
fn clone(&self) -> Segment[src]
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)1.0.0[src]
Performs copy-assignment from source. Read more
impl Debug for Segment[src]
impl From<(Point3<f32>, Point3<f32>)> for Segment[src]
impl From<Capsule> for Segment[src]
impl MinDistance<Point3<f32>, f32> for Segment[src]
fn min_dist(&self, c: &Point3<f32>) -> f32[src]
Returns squared distance between the segment and the point.
impl MinDistance<Point3<f32>> for Segment[src]
impl MinDistance<Segment, Option<(Point3<f32>, Point3<f32>)>> for Segment[src]
fn min_dist(&self, to: &Segment) -> Option<(Point3<f32>, Point3<f32>)>[src]
Returns the a pair of points that are the minimum distance from each other. If the segments are parallel, return None.
impl Add<Vector3<f32>> for Segment[src]
type Output = Self
The resulting type after applying the + operator.
fn add(self, v: Vector3<f32>) -> Segment[src]
Performs the + operation.
impl Sub<Vector3<f32>> for Segment[src]
type Output = Self
The resulting type after applying the - operator.
fn sub(self, v: Vector3<f32>) -> Segment[src]
Performs the - operation.
impl AddAssign<Vector3<f32>> for Segment[src]
fn add_assign(&mut self, v: Vector3<f32>)[src]
Performs the += operation.
impl SubAssign<Vector3<f32>> for Segment[src]
fn sub_assign(&mut self, v: Vector3<f32>)[src]
Performs the -= operation.