Trait mgf::Shape
[−]
[src]
pub trait Shape: AddAssign<Vector3<f32>> + SubAssign<Vector3<f32>> { fn center(&self) -> Point3<f32>; fn set_pos(&mut self, p: Point3<f32>) { ... } }
A Set of points in space. If an object can be moved around and has point something that can be called a center, it is a Shape.
Required Methods
fn center(&self) -> Point3<f32>
Returns the center of mass of the geometry, assuming a regular density.