1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
use crate::network_adapter::{self, Controller, Listener, Remote};
use crate::encoding::{self, DecodingPool};
use serde::{Serialize, Deserialize};
use std::sync::{Arc, Mutex, atomic::{AtomicBool, Ordering}};
use std::net::{SocketAddr, ToSocketAddrs};
use std::thread::{self, JoinHandle};
use std::time::{Duration};
use std::io::{self};
pub use crate::network_adapter::{Endpoint};
const NETWORK_SAMPLING_TIMEOUT: u64 = 50;
const INPUT_BUFFER_SIZE: usize = 65536;
#[derive(Debug)]
pub enum NetEvent<InMessage>
where InMessage: for<'b> Deserialize<'b> + Send + 'static {
Message(Endpoint, InMessage),
AddedEndpoint(Endpoint),
RemovedEndpoint(Endpoint),
}
pub struct NetworkManager {
network_event_thread: Option<JoinHandle<()>>,
network_thread_running: Arc<AtomicBool>,
network_controller: Arc<Mutex<Controller>>,
output_buffer: Vec<u8>,
}
impl<'a> NetworkManager {
pub fn new<InMessage, C>(event_callback: C) -> NetworkManager
where InMessage: for<'b> Deserialize<'b> + Send + 'static,
C: Fn(NetEvent<InMessage>) + Send + 'static {
let (network_controller, mut network_receiver) = network_adapter::adapter();
let network_thread_running = Arc::new(AtomicBool::new(true));
let running = network_thread_running.clone();
let network_event_thread = thread::Builder::new().name("message-io: network".into()).spawn(move || {
let mut input_buffer = [0; INPUT_BUFFER_SIZE];
let mut decoding_pool = DecodingPool::new();
let timeout = Duration::from_millis(NETWORK_SAMPLING_TIMEOUT);
while running.load(Ordering::Relaxed) {
network_receiver.receive(&mut input_buffer[..], Some(timeout), |endpoint, event| {
Self::process_network_event(&event_callback, endpoint, event, &mut decoding_pool);
});
}
}).unwrap();
NetworkManager {
network_event_thread: Some(network_event_thread),
network_thread_running,
network_controller,
output_buffer: Vec::with_capacity(encoding::PADDING),
}
}
fn process_network_event<'c, InMessage, C>(
event_callback: &C,
endpoint: Endpoint,
event: network_adapter::Event<'c>,
decoding_pool: &mut DecodingPool<Endpoint>
)
where
InMessage: for<'b> Deserialize<'b> + Send + 'static,
C: Fn(NetEvent<InMessage>) + Send + 'static {
match event {
network_adapter::Event::Connection => {
log::trace!("Connected endpoint {}", endpoint);
event_callback(NetEvent::AddedEndpoint(endpoint));
},
network_adapter::Event::Data(data) => {
log::trace!("Data received from {}, {} bytes", endpoint, data.len());
decoding_pool.decode_from(data, endpoint, |decoded_data|{
log::trace!("Message received from {}, {} bytes", endpoint, decoded_data.len());
let message: InMessage = bincode::deserialize(decoded_data).unwrap();
event_callback(NetEvent::Message(endpoint, message));
});
},
network_adapter::Event::Disconnection => {
log::trace!("Disconnected endpoint {}", endpoint);
event_callback(NetEvent::RemovedEndpoint(endpoint));
},
};
}
pub fn connect_tcp<A: ToSocketAddrs>(&mut self, addr: A) -> io::Result<Endpoint> {
let addr = addr.to_socket_addrs().unwrap().next().unwrap();
Remote::new_tcp(addr).map(|remote| {
self.network_controller.lock().unwrap().add_remote(remote)
})
}
pub fn connect_udp<A: ToSocketAddrs>(&mut self, addr: A) -> io::Result<Endpoint> {
let addr = addr.to_socket_addrs().unwrap().next().unwrap();
Remote::new_udp(addr).map(|remote| {
self.network_controller.lock().unwrap().add_remote(remote)
})
}
pub fn listen_tcp<A: ToSocketAddrs>(&mut self, addr: A) -> io::Result<(usize, SocketAddr)> {
let addr = addr.to_socket_addrs().unwrap().next().unwrap();
Listener::new_tcp(addr).map(|listener| {
self.network_controller.lock().unwrap().add_listener(listener)
})
}
pub fn listen_udp<A: ToSocketAddrs>(&mut self, addr: A) -> io::Result<(usize, SocketAddr)> {
let addr = addr.to_socket_addrs().unwrap().next().unwrap();
Listener::new_udp(addr).map(|listener| {
self.network_controller.lock().unwrap().add_listener(listener)
})
}
pub fn listen_udp_multicast<A: ToSocketAddrs>(&mut self, addr: A) -> io::Result<(usize, SocketAddr)> {
match addr.to_socket_addrs().unwrap().next().unwrap() {
SocketAddr::V4(addr) => {
Listener::new_udp_multicast(addr).map(|listener| {
self.network_controller.lock().unwrap().add_listener(listener)
})
},
_ => panic!("listening for udp multicast is only supported for ipv4 addresses"),
}
}
pub fn remove_resource(&mut self, resource_id: usize) -> Option<()> {
self.network_controller.lock().unwrap().remove_resource(resource_id)
}
pub fn local_address(&self, resource_id: usize) -> Option<SocketAddr> {
self.network_controller.lock().unwrap().local_address(resource_id)
}
pub fn send<OutMessage>(&mut self, endpoint: Endpoint, message: OutMessage) -> io::Result<()>
where OutMessage: Serialize {
self.prepare_output_message(message);
let result = self.network_controller.lock().unwrap().send(endpoint, &self.output_buffer);
self.output_buffer.clear();
if let Ok(_) = result {
log::trace!("Message sent to {}", endpoint);
}
result
}
pub fn send_all<'b, OutMessage>(&mut self, endpoints: impl IntoIterator<Item=&'b Endpoint>, message: OutMessage) -> Result<(), Vec<(Endpoint, io::Error)>>
where OutMessage: Serialize {
self.prepare_output_message(message);
let mut errors = Vec::new();
let mut controller = self.network_controller.lock().unwrap();
for endpoint in endpoints {
match controller.send(*endpoint, &self.output_buffer) {
Ok(_) => log::trace!("Message sent to {}", endpoint),
Err(err) => errors.push((*endpoint, err))
}
}
self.output_buffer.clear();
if errors.is_empty() { Ok(()) } else { Err(errors) }
}
fn prepare_output_message<OutMessage>(&mut self, message: OutMessage)
where OutMessage: Serialize {
self.output_buffer.resize(encoding::PADDING, 0);
bincode::serialize_into(&mut self.output_buffer, &message).unwrap();
encoding::encode(&mut self.output_buffer);
}
}
impl Drop for NetworkManager {
fn drop(&mut self) {
self.network_thread_running.store(false, Ordering::Relaxed);
self.network_event_thread.take().unwrap().join().unwrap();
}
}