1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
#[cfg(feature = "experimental")]
pub mod cluster;
pub mod index;
pub mod overdraw;
pub mod quantize;
#[cfg(feature = "experimental")]
pub mod simplify;
#[cfg(feature = "experimental")]
pub mod spatial_order;
pub mod stripify;
pub mod util;
pub mod vertex;
use std::ops::Range;
pub const INVALID_INDEX: u32 = u32::MAX;
pub struct Stream<'a> {
data: &'a [u8],
stride: usize,
subset: Range<usize>,
}
impl<'a> Stream<'a> {
pub fn from_slice<T>(slice: &'a [T]) -> Self {
let value_size = std::mem::size_of::<T>();
let data = util::as_bytes(slice);
Self::from_bytes(data, value_size, 0..value_size)
}
pub fn from_slice_with_subset<T>(slice: &'a [T], subset: Range<usize>) -> Self {
let value_size = std::mem::size_of::<T>();
let data = util::as_bytes(slice);
Self::from_bytes(data, value_size, subset)
}
pub fn from_bytes<T>(slice: &'a [T], stride: usize, subset: Range<usize>) -> Self {
assert!(subset.end <= stride);
let value_size = std::mem::size_of::<T>();
let stride = stride * value_size;
let subset = subset.start * value_size..subset.end * value_size;
let data = util::as_bytes(slice);
Self { data, stride, subset }
}
fn get(&self, index: usize) -> &'a [u8] {
let i = index * self.stride;
&self.data[i + self.subset.start..i + self.subset.end]
}
pub fn len(&self) -> usize {
self.data.len() / self.stride
}
}
#[derive(Clone, Copy, Default)]
struct Vector3 {
x: f32,
y: f32,
z: f32,
}
impl Vector3 {
pub fn new(x: f32, y: f32, z: f32) -> Vector3 {
Self { x, y, z }
}
#[cfg(feature = "experimental")]
pub fn normalize(&mut self) -> f32 {
let length = (self.x * self.x + self.y * self.y + self.z * self.z).sqrt();
if length > 0.0 {
self.x /= length;
self.y /= length;
self.z /= length;
}
length
}
}