generate_rim

Function generate_rim 

Source
pub fn generate_rim(
    inner_mesh: &Mesh,
    vertex_offset: usize,
) -> (Vec<[u32; 3]>, usize)
Expand description

Generate rim faces to connect inner and outer surfaces at boundaries.

This is the simple API that generates rims for all boundary loops.

§Arguments

  • inner_mesh - The inner surface mesh
  • vertex_offset - Offset to add to vertex indices for the outer surface (typically equal to the number of vertices in the inner mesh)

§Returns

A tuple of (rim faces, total boundary edge count).