pub fn repair_shell(shell: &mut Mesh) -> ShellRepairResultExpand description
Attempt to automatically repair minor issues in a shell mesh.
This function can fix:
- Inconsistent winding order (using flood-fill algorithm)
- Degenerate triangles (removes them)
It cannot fix:
- Non-watertight meshes (holes) - would require hole-filling which may not be appropriate for all shell geometries
- Non-manifold edges - requires manual intervention
§Arguments
shell- The shell mesh to repair (modified in place)
§Returns
A ShellRepairResult with details about repairs performed.
§Example
use mesh_repair::Mesh;
use mesh_shell::{validate_shell, repair_shell};
let mut shell = Mesh::new();
// ... generate shell ...
let repair_result = repair_shell(&mut shell);
if repair_result.success {
println!("{}", repair_result);
}
let validation = validate_shell(&shell);