mesh_graph/elements/
mod.rs1mod face;
2mod halfedge;
3mod vertex;
4
5pub use face::*;
6pub use halfedge::*;
7pub use vertex::*;
8
9use slotmap::new_key_type;
10
11new_key_type! { pub struct VertexId; }
12new_key_type! { pub struct HalfedgeId; }
13new_key_type! { pub struct FaceId; }