1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
use crate::selector::rule::{self, add_rules, RuleItem}; pub(crate) mod all; pub(crate) mod attr; pub(crate) mod class; pub(crate) mod id; pub(crate) mod name; pub(crate) mod pseudo; pub(crate) fn init() { // init rule rule::init(); // add rules let mut rules: Vec<RuleItem> = Vec::with_capacity(20); // keep the init order class::init(&mut rules); id::init(&mut rules); attr::init(&mut rules); pseudo::init(&mut rules); name::init(&mut rules); all::init(&mut rules); add_rules(rules); }