mepeyew/context/extensions/webgpu_init.rs
1/// This requires async to be present.
2/// Use [`super::WebGpuInitFromWindow`] otherwise.
3#[derive(Debug, Clone)]
4pub struct WebGpuInit {
5 /// Used if you indend on rendering to a canvas.
6 /// ```html
7 /// <canvas id="renderhere"></canvas>
8 /// ^canvas_id
9 /// ```
10 pub canvas_id: Option<String>,
11}