mecomp_core/audio/
commands.rs

1//! This module contains the commands that can be sent to the audio kernel.
2#![allow(clippy::module_name_repetitions)]
3
4use std::{fmt::Display, ops::Range, time::Duration};
5
6use mecomp_storage::db::schemas::song::SongBrief;
7use one_or_many::OneOrMany;
8
9use crate::{
10    format_duration,
11    state::{RepeatMode, SeekType, StateAudio},
12};
13
14/// Commands that can be sent to the audio kernel
15#[derive(Debug)]
16pub enum AudioCommand {
17    Play,
18    Pause,
19    Stop,
20    TogglePlayback,
21    RestartSong,
22    /// only clear the player (i.e. stop playback)
23    ClearPlayer,
24    /// Queue Commands
25    Queue(QueueCommand),
26    /// Stop the audio kernel
27    Exit,
28    /// used to report information about the state of the audio kernel
29    ReportStatus(tokio::sync::oneshot::Sender<StateAudio>),
30    /// volume control commands
31    Volume(VolumeCommand),
32    /// seek commands
33    Seek(SeekType, Duration),
34}
35
36impl PartialEq for AudioCommand {
37    #[inline]
38    fn eq(&self, other: &Self) -> bool {
39        match (self, other) {
40            (Self::Play, Self::Play)
41            | (Self::Pause, Self::Pause)
42            | (Self::TogglePlayback, Self::TogglePlayback)
43            | (Self::ClearPlayer, Self::ClearPlayer)
44            | (Self::RestartSong, Self::RestartSong)
45            | (Self::Exit, Self::Exit)
46            | (Self::Stop, Self::Stop)
47            | (Self::ReportStatus(_), Self::ReportStatus(_)) => true,
48            (Self::Queue(a), Self::Queue(b)) => a == b,
49            (Self::Volume(a), Self::Volume(b)) => a == b,
50            (Self::Seek(a, b), Self::Seek(c, d)) => a == c && b == d,
51            #[cfg(not(tarpaulin_include))]
52            _ => false,
53        }
54    }
55}
56
57impl Display for AudioCommand {
58    #[inline]
59    fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
60        match self {
61            Self::Play => write!(f, "Play"),
62            Self::Pause => write!(f, "Pause"),
63            Self::Stop => write!(f, "Stop"),
64            Self::TogglePlayback => write!(f, "Toggle Playback"),
65            Self::RestartSong => write!(f, "Restart Song"),
66            Self::ClearPlayer => write!(f, "Clear Player"),
67            Self::Queue(command) => write!(f, "Queue: {command}"),
68            Self::Exit => write!(f, "Exit"),
69            Self::ReportStatus(_) => write!(f, "Report Status"),
70            Self::Volume(command) => write!(f, "Volume: {command}"),
71            Self::Seek(seek_type, duration) => {
72                write!(
73                    f,
74                    "Seek: {seek_type} {} (HH:MM:SS)",
75                    format_duration(duration)
76                )
77            }
78        }
79    }
80}
81
82/// Queue Commands
83#[derive(Debug, Clone, PartialEq, Eq)]
84pub enum QueueCommand {
85    /// used by the Duration Watcher to signal the player to start the next song,
86    /// this is distinct from calling `SkipForward(1)` in that if the `RepeatMode` is `RepeatMode::One` the song will be restarted
87    PlayNextSong,
88    /// Skip forward in the queue by `n` items
89    SkipForward(usize),
90    /// Skip backward in the queue by `n` items
91    SkipBackward(usize),
92    /// Set the position in the queue to `n`
93    SetPosition(usize),
94    /// Shuffle the queue
95    Shuffle,
96    /// Add a song to the queue
97    AddToQueue(OneOrMany<SongBrief>),
98    /// Remove a range of items from the queue
99    RemoveRange(Range<usize>),
100    /// Clear the queue
101    Clear,
102    /// Set the repeat mode
103    SetRepeatMode(RepeatMode),
104}
105
106impl Display for QueueCommand {
107    #[inline]
108    fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
109        match self {
110            Self::SkipForward(n) => write!(f, "Skip Forward by {n}"),
111            Self::SkipBackward(n) => write!(f, "Skip Backward by {n}"),
112            Self::SetPosition(n) => write!(f, "Set Position to {n}"),
113            Self::Shuffle => write!(f, "Shuffle"),
114            Self::AddToQueue(OneOrMany::None) => write!(f, "Add nothing"),
115            Self::AddToQueue(OneOrMany::One(song)) => {
116                write!(f, "Add \"{}\"", song.title)
117            }
118            Self::AddToQueue(OneOrMany::Many(songs)) => {
119                write!(
120                    f,
121                    "Add {:?}",
122                    songs
123                        .iter()
124                        .map(|song| song.title.to_string())
125                        .collect::<Vec<_>>()
126                )
127            }
128            Self::RemoveRange(range) => {
129                write!(f, "Remove items {}..{}", range.start, range.end)
130            }
131            Self::Clear => write!(f, "Clear"),
132            Self::SetRepeatMode(mode) => {
133                write!(f, "Set Repeat Mode to {mode}")
134            }
135            Self::PlayNextSong => write!(f, "Play Next Song"),
136        }
137    }
138}
139
140/// Volume commands
141#[derive(Debug, Copy, Clone, PartialEq)]
142pub enum VolumeCommand {
143    Up(f32),
144    Down(f32),
145    Set(f32),
146    Mute,
147    Unmute,
148    ToggleMute,
149}
150
151impl Display for VolumeCommand {
152    #[inline]
153    fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
154        match self {
155            Self::Up(percent) => write!(f, "+{percent:.0}%", percent = percent * 100.0),
156            Self::Down(percent) => write!(f, "-{percent:.0}%", percent = percent * 100.0),
157            Self::Set(percent) => write!(f, "={percent:.0}%", percent = percent * 100.0),
158            Self::Mute => write!(f, "Mute"),
159            Self::Unmute => write!(f, "Unmute"),
160            Self::ToggleMute => write!(f, "Toggle Mute"),
161        }
162    }
163}
164
165#[cfg(test)]
166mod tests {
167    use mecomp_storage::db::schemas::song::Song;
168    use pretty_assertions::assert_str_eq;
169    use rstest::rstest;
170    use std::time::Duration;
171
172    use super::*;
173
174    #[rstest]
175    #[case(AudioCommand::Play, AudioCommand::Play, true)]
176    #[case(AudioCommand::Play, AudioCommand::Pause, false)]
177    #[case(AudioCommand::Pause, AudioCommand::Pause, true)]
178    #[case(AudioCommand::TogglePlayback, AudioCommand::TogglePlayback, true)]
179    #[case(AudioCommand::RestartSong, AudioCommand::RestartSong, true)]
180    #[case(
181        AudioCommand::Queue(QueueCommand::Clear),
182        AudioCommand::Queue(QueueCommand::Clear),
183        true
184    )]
185    #[case(
186        AudioCommand::Queue(QueueCommand::Clear),
187        AudioCommand::Queue(QueueCommand::Shuffle),
188        false
189    )]
190    #[case(
191        AudioCommand::Queue(QueueCommand::SkipForward(1)),
192        AudioCommand::Queue(QueueCommand::SkipForward(1)),
193        true
194    )]
195    #[case(
196        AudioCommand::Queue(QueueCommand::SkipForward(1)),
197        AudioCommand::Queue(QueueCommand::SkipForward(2)),
198        false
199    )]
200    #[case(
201        AudioCommand::Queue(QueueCommand::SkipBackward(1)),
202        AudioCommand::Queue(QueueCommand::SkipBackward(1)),
203        true
204    )]
205    #[case(
206        AudioCommand::Queue(QueueCommand::SkipBackward(1)),
207        AudioCommand::Queue(QueueCommand::SkipBackward(2)),
208        false
209    )]
210    #[case(
211        AudioCommand::Queue(QueueCommand::SetPosition(1)),
212        AudioCommand::Queue(QueueCommand::SetPosition(1)),
213        true
214    )]
215    #[case(
216        AudioCommand::Queue(QueueCommand::SetPosition(1)),
217        AudioCommand::Queue(QueueCommand::SetPosition(2)),
218        false
219    )]
220    #[case(
221        AudioCommand::Queue(QueueCommand::Shuffle),
222        AudioCommand::Queue(QueueCommand::Shuffle),
223        true
224    )]
225    #[case(
226        AudioCommand::Queue(QueueCommand::Shuffle),
227        AudioCommand::Queue(QueueCommand::Clear),
228        false
229    )]
230    #[case(
231        AudioCommand::Volume(VolumeCommand::Up(0.1)),
232        AudioCommand::Volume(VolumeCommand::Up(0.1)),
233        true
234    )]
235    #[case(
236        AudioCommand::Volume(VolumeCommand::Up(0.1)),
237        AudioCommand::Volume(VolumeCommand::Up(0.2)),
238        false
239    )]
240    #[case(
241        AudioCommand::Volume(VolumeCommand::Down(0.1)),
242        AudioCommand::Volume(VolumeCommand::Down(0.1)),
243        true
244    )]
245    #[case(
246        AudioCommand::Volume(VolumeCommand::Down(0.1)),
247        AudioCommand::Volume(VolumeCommand::Down(0.2)),
248        false
249    )]
250    #[case(
251        AudioCommand::Volume(VolumeCommand::Set(0.1)),
252        AudioCommand::Volume(VolumeCommand::Set(0.1)),
253        true
254    )]
255    #[case(
256        AudioCommand::Volume(VolumeCommand::Set(0.1)),
257        AudioCommand::Volume(VolumeCommand::Set(0.2)),
258        false
259    )]
260    #[case(
261        AudioCommand::Volume(VolumeCommand::Mute),
262        AudioCommand::Volume(VolumeCommand::Mute),
263        true
264    )]
265    #[case(
266        AudioCommand::Volume(VolumeCommand::Mute),
267        AudioCommand::Volume(VolumeCommand::Unmute),
268        false
269    )]
270    #[case(
271        AudioCommand::Volume(VolumeCommand::Unmute),
272        AudioCommand::Volume(VolumeCommand::Unmute),
273        true
274    )]
275    #[case(
276        AudioCommand::Volume(VolumeCommand::Unmute),
277        AudioCommand::Volume(VolumeCommand::Mute),
278        false
279    )]
280    #[case(
281        AudioCommand::Volume(VolumeCommand::ToggleMute),
282        AudioCommand::Volume(VolumeCommand::ToggleMute),
283        true
284    )]
285    #[case(
286        AudioCommand::Seek(SeekType::Absolute, Duration::from_secs(10)),
287        AudioCommand::Seek(SeekType::Absolute, Duration::from_secs(10)),
288        true
289    )]
290    #[case(
291        AudioCommand::Seek(SeekType::Absolute, Duration::from_secs(10)),
292        AudioCommand::Seek(SeekType::Absolute, Duration::from_secs(20)),
293        false
294    )]
295    #[case(
296        AudioCommand::Seek(SeekType::RelativeForwards, Duration::from_secs(10)),
297        AudioCommand::Seek(SeekType::RelativeForwards, Duration::from_secs(10)),
298        true
299    )]
300    #[case(
301        AudioCommand::Seek(SeekType::RelativeForwards, Duration::from_secs(10)),
302        AudioCommand::Seek(SeekType::RelativeForwards, Duration::from_secs(20)),
303        false
304    )]
305    #[case(
306        AudioCommand::Seek(SeekType::RelativeBackwards, Duration::from_secs(10)),
307        AudioCommand::Seek(SeekType::RelativeBackwards, Duration::from_secs(10)),
308        true
309    )]
310    #[case(
311        AudioCommand::Seek(SeekType::RelativeBackwards, Duration::from_secs(10)),
312        AudioCommand::Seek(SeekType::RelativeBackwards, Duration::from_secs(20)),
313        false
314    )]
315    #[case(
316        AudioCommand::Seek(SeekType::Absolute, Duration::from_secs(10)),
317        AudioCommand::Seek(SeekType::RelativeBackwards, Duration::from_secs(10)),
318        false
319    )]
320    #[case(
321        AudioCommand::Seek(SeekType::Absolute, Duration::from_secs(10)),
322        AudioCommand::Seek(SeekType::RelativeForwards, Duration::from_secs(10)),
323        false
324    )]
325    #[case(
326        AudioCommand::Seek(SeekType::RelativeForwards, Duration::from_secs(10)),
327        AudioCommand::Seek(SeekType::RelativeBackwards, Duration::from_secs(10)),
328        false
329    )]
330    fn test_audio_command_equality(
331        #[case] lhs: AudioCommand,
332        #[case] rhs: AudioCommand,
333        #[case] expected: bool,
334    ) {
335        let actual = lhs == rhs;
336        assert_eq!(actual, expected);
337        let actual = rhs == lhs;
338        assert_eq!(actual, expected);
339    }
340
341    // dummy song used for display tests, makes the tests more readable
342    fn dummy_song() -> SongBrief {
343        SongBrief {
344            id: Song::generate_id(),
345            title: "Song 1".into(),
346            artist: OneOrMany::None,
347            album_artist: OneOrMany::None,
348            album: "album".into(),
349            genre: OneOrMany::None,
350            runtime: Duration::from_secs(100),
351            track: None,
352            disc: None,
353            release_year: None,
354            extension: "mp3".into(),
355            path: "foo/bar.mp3".into(),
356        }
357    }
358
359    #[rstest]
360    #[case(AudioCommand::Play, "Play")]
361    #[case(AudioCommand::Pause, "Pause")]
362    #[case(AudioCommand::TogglePlayback, "Toggle Playback")]
363    #[case(AudioCommand::ClearPlayer, "Clear Player")]
364    #[case(AudioCommand::RestartSong, "Restart Song")]
365    #[case(AudioCommand::Queue(QueueCommand::Clear), "Queue: Clear")]
366    #[case(AudioCommand::Queue(QueueCommand::Shuffle), "Queue: Shuffle")]
367    #[case(
368        AudioCommand::Queue(QueueCommand::AddToQueue(OneOrMany::None)),
369        "Queue: Add nothing"
370    )]
371    #[case(
372        AudioCommand::Queue(QueueCommand::AddToQueue(dummy_song().into())),
373        "Queue: Add \"Song 1\""
374    )]
375    #[case(
376        AudioCommand::Queue(QueueCommand::AddToQueue(OneOrMany::Many(vec![dummy_song()]))),
377        "Queue: Add [\"Song 1\"]"
378    )]
379    #[case(
380        AudioCommand::Queue(QueueCommand::RemoveRange(0..1)),
381        "Queue: Remove items 0..1"
382    )]
383    #[case(
384        AudioCommand::Queue(QueueCommand::SetRepeatMode(RepeatMode::None)),
385        "Queue: Set Repeat Mode to None"
386    )]
387    #[case(
388        AudioCommand::Queue(QueueCommand::SkipForward(1)),
389        "Queue: Skip Forward by 1"
390    )]
391    #[case(
392        AudioCommand::Queue(QueueCommand::SkipBackward(1)),
393        "Queue: Skip Backward by 1"
394    )]
395    #[case(
396        AudioCommand::Queue(QueueCommand::SetPosition(1)),
397        "Queue: Set Position to 1"
398    )]
399    #[case(AudioCommand::Volume(VolumeCommand::Up(0.1)), "Volume: +10%")]
400    #[case(AudioCommand::Volume(VolumeCommand::Down(0.1)), "Volume: -10%")]
401    #[case(AudioCommand::Volume(VolumeCommand::Set(0.1)), "Volume: =10%")]
402    #[case(AudioCommand::Volume(VolumeCommand::Mute), "Volume: Mute")]
403    #[case(AudioCommand::Volume(VolumeCommand::Unmute), "Volume: Unmute")]
404    #[case(AudioCommand::Volume(VolumeCommand::ToggleMute), "Volume: Toggle Mute")]
405    #[case(AudioCommand::Exit, "Exit")]
406    #[case(AudioCommand::ReportStatus(tokio::sync::oneshot::channel().0), "Report Status")]
407    #[case(
408        AudioCommand::Seek(SeekType::Absolute, Duration::from_secs(10)),
409        "Seek: Absolute 00:00:10.00 (HH:MM:SS)"
410    )]
411    #[case(
412        AudioCommand::Seek(SeekType::RelativeForwards, Duration::from_secs(10)),
413        "Seek: Forwards 00:00:10.00 (HH:MM:SS)"
414    )]
415    #[case(
416        AudioCommand::Seek(SeekType::RelativeBackwards, Duration::from_secs(10)),
417        "Seek: Backwards 00:00:10.00 (HH:MM:SS)"
418    )]
419    #[case(
420        AudioCommand::Seek(SeekType::Absolute, Duration::from_secs(3600 + 120 + 1)),
421        "Seek: Absolute 01:02:01.00 (HH:MM:SS)"
422    )]
423    fn test_audio_command_display(#[case] command: AudioCommand, #[case] expected: &str) {
424        let actual = command.to_string();
425        assert_str_eq!(actual, expected);
426    }
427}