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SIMULATION_IMAGES_DIR

Constant SIMULATION_IMAGES_DIR 

Source
pub const SIMULATION_IMAGES_DIR: &str = "configs/simulation/images";
Expand description

Simulation billboard-image assets directory (type: "image" environment.json/ task.json objects’ source fields point here) - flat, no per-environment nesting: a project only ever has one pool of these images, so the earlier shared-vs-env-specific tiering (mecha10_cli_core::simulation_assets, now removed) was unneeded complexity. Nested under SIMULATION_DIR (not a top-level assets/ sibling) so mecha10 config push/pull covers it like every other simulation asset - the previous top-level <project>/assets/ location was never synced anywhere, which silently broke remote RL training for any environment with an image billboard.