1#[cfg(feature = "latest")]
7pub mod latest {
8 pub use super::mc1_21_7::*;
9}
10
11#[cfg(feature = "1.14")]
13pub mod mc1_14 {
14 entities! {
15 "1.14", mc1_14;
16 "minecraft:area_effect_cloud", AreaEffectCloud: AreaEffectCloud;
17 "minecraft:armor_stand", ArmorStand: ArmorStand;
18 "minecraft:arrow", Arrow: Arrow;
19 "minecraft:bat", Bat: Bat;
20 "minecraft:blaze", Blaze: Blaze;
21 "minecraft:boat", Boat: Boat;
22 "minecraft:cat", Cat: Cat;
23 "minecraft:cave_spider", CaveSpider: CaveSpider;
24 "minecraft:chest_minecart", ChestMinecart: MinecartChest;
25 "minecraft:chicken", Chicken: Chicken;
26 "minecraft:cod", Cod: Cod;
27 "minecraft:command_block_minecart", CommandBlockMinecart: MinecartCommandBlock;
28 "minecraft:cow", Cow: Cow;
29 "minecraft:creeper", Creeper: Creeper;
30 "minecraft:dolphin", Dolphin: Dolphin;
31 "minecraft:donkey", Donkey: Donkey;
32 "minecraft:dragon_fireball", DragonFireball: DragonFireball;
33 "minecraft:drowned", Drowned: Drowned;
34 "minecraft:egg", Egg: ThrownEgg;
35 "minecraft:elder_guardian", ElderGuardian: ElderGuardian;
36 "minecraft:end_crystal", EndCrystal: EndCrystal;
37 "minecraft:ender_dragon", EnderDragon: EnderDragon;
38 "minecraft:ender_pearl", EnderPearl: ThrownEnderpearl;
39 "minecraft:enderman", Enderman: EnderMan;
40 "minecraft:endermite", Endermite: Endermite;
41 "minecraft:evoker", Evoker: Evoker;
42 "minecraft:evoker_fangs", EvokerFangs: EvokerFangs;
43 "minecraft:experience_bottle", ExperienceBottle: ThrownExperienceBottle;
44 "minecraft:experience_orb", ExperienceOrb: ExperienceOrb;
45 "minecraft:eye_of_ender", EyeOfEnder: EyeOfEnder;
46 "minecraft:falling_block", FallingBlock: FallingBlockEntity;
47 "minecraft:fireball", Fireball: LargeFireball;
48 "minecraft:firework_rocket", FireworkRocket: FireworkRocketEntity;
49 "minecraft:fishing_bobber", FishingBobber: FishingHook;
50 "minecraft:fox", Fox: Fox;
51 "minecraft:furnace_minecart", FurnaceMinecart: MinecartFurnace;
52 "minecraft:ghast", Ghast: Ghast;
53 "minecraft:giant", Giant: Giant;
54 "minecraft:guardian", Guardian: Guardian;
55 "minecraft:hopper_minecart", HopperMinecart: MinecartHopper;
56 "minecraft:horse", Horse: Horse;
57 "minecraft:husk", Husk: Husk;
58 "minecraft:illusioner", Illusioner: Illusioner;
59 "minecraft:iron_golem", IronGolem: IronGolem;
60 "minecraft:item", Item: ItemEntity;
61 "minecraft:item_frame", ItemFrame: ItemFrame;
62 "minecraft:leash_knot", LeashKnot: LeashFenceKnotEntity;
63 "minecraft:lightning_bolt", LightningBolt: LightningBolt;
64 "minecraft:llama", Llama: Llama;
65 "minecraft:llama_spit", LlamaSpit: LlamaSpit;
66 "minecraft:magma_cube", MagmaCube: MagmaCube;
67 "minecraft:minecart", Minecart: Minecart;
68 "minecraft:mooshroom", Mooshroom: MushroomCow;
69 "minecraft:mule", Mule: Mule;
70 "minecraft:ocelot", Ocelot: Ocelot;
71 "minecraft:painting", Painting: Painting;
72 "minecraft:panda", Panda: Panda;
73 "minecraft:parrot", Parrot: Parrot;
74 "minecraft:phantom", Phantom: Phantom;
75 "minecraft:pig", Pig: Pig;
76 "minecraft:pillager", Pillager: Pillager;
77 "minecraft:polar_bear", PolarBear: PolarBear;
78 "minecraft:potion", Potion: ThrownPotion;
79 "minecraft:pufferfish", Pufferfish: Pufferfish;
80 "minecraft:rabbit", Rabbit: Rabbit;
81 "minecraft:ravager", Ravager: Ravager;
82 "minecraft:salmon", Salmon: Salmon;
83 "minecraft:sheep", Sheep: Sheep;
84 "minecraft:shulker", Shulker: Shulker;
85 "minecraft:shulker_bullet", ShulkerBullet: ShulkerBullet;
86 "minecraft:silverfish", Silverfish: Silverfish;
87 "minecraft:skeleton", Skeleton: Skeleton;
88 "minecraft:skeleton_horse", SkeletonHorse: SkeletonHorse;
89 "minecraft:slime", Slime: Slime;
90 "minecraft:small_fireball", SmallFireball: SmallFireball;
91 "minecraft:snow_golem", SnowGolem: SnowGolem;
92 "minecraft:snowball", Snowball: Snowball;
93 "minecraft:spawner_minecart", SpawnerMinecart: MinecartSpawner;
94 "minecraft:spectral_arrow", SpectralArrow: SpectralArrow;
95 "minecraft:spider", Spider: Spider;
96 "minecraft:squid", Squid: Squid;
97 "minecraft:stray", Stray: Stray;
98 "minecraft:tnt", Tnt: PrimedTnt;
99 "minecraft:tnt_minecart", TntMinecart: MinecartTNT;
100 "minecraft:trader_llama", TraderLlama: TraderLlama;
101 "minecraft:trident", Trident: ThrownTrident;
102 "minecraft:tropical_fish", TropicalFish: TropicalFish;
103 "minecraft:turtle", Turtle: Turtle;
104 "minecraft:vex", Vex: Vex;
105 "minecraft:villager", Villager: Villager;
106 "minecraft:vindicator", Vindicator: Vindicator;
107 "minecraft:wandering_trader", WanderingTrader: WanderingTrader;
108 "minecraft:witch", Witch: Witch;
109 "minecraft:wither", Wither: WitherBoss;
110 "minecraft:wither_skeleton", WitherSkeleton: WitherSkeleton;
111 "minecraft:wither_skull", WitherSkull: WitherSkull;
112 "minecraft:wolf", Wolf: Wolf;
113 "minecraft:zombie", Zombie: Zombie;
114 "minecraft:zombie_horse", ZombieHorse: ZombieHorse;
115 "minecraft:zombie_pigman", ZombiePigman: PigZombie;
116 "minecraft:zombie_villager", ZombieVillager: ZombieVillager;
117 }
118
119 entity_types! {
120 "1.14";
121 AbstractArrow > Entity { optional "OwnerUUID" as owner_uuid: u128, "PierceLevel" as pierce_level: i8, "ShotFromCrossbow" as shot_from_crossbow: bool, "SoundEvent" as sound_event: CowStr, "crit" as crit: bool, "damage" as damage: f64, optional "inBlockState" as in_block_state: super::BlockState, "inGround" as in_ground: i8, "life" as life: i16, "pickup" as pickup: i8, "shake" as shake: i8 }
122 AbstractChestedHorse > AbstractHorse { "ChestedHorse" as chested_horse: bool, optional "Items" as items: Vec<super::compounds::ItemStack_save_1> }
123 AbstractFish > WaterAnimal { "FromBucket" as from_bucket: bool }
124 AbstractGolem > PathfinderMob { }
125 AbstractHorse > Animal { "Bred" as bred: bool, "EatingHaystack" as eating_haystack: bool, optional "OwnerUUID" as owner_uuid: CowStr, optional "SaddleItem" as saddle_item: super::compounds::ItemStack_save_2, "Tame" as tame: bool, "Temper" as temper: i32 }
126 AbstractHurtingProjectile > Entity { "direction" as direction: Vec<f64>, "life" as life: i32, "power" as power: Vec<f64> }
127 AbstractIllager > Raider { }
128 AbstractMinecart > Entity { optional "CustomDisplayTile" as custom_display_tile: bool, optional "DisplayOffset" as display_offset: i32, optional "DisplayState" as display_state: super::BlockState }
129 AbstractMinecartContainer > AbstractMinecart { optional "Items" as items: Vec<super::compounds::ItemStack_save_1>, optional "LootTable" as loot_table: CowStr, optional "LootTableSeed" as loot_table_seed: i64 }
130 AbstractSchoolingFish > AbstractFish { }
131 AbstractSkeleton > Monster { }
132 AbstractVillager > AgableMob { "Inventory" as inventory: Vec<super::compounds::ItemStack_save_2>, optional "Offers" as offers: super::compounds::MerchantOffers_createTag }
133 AgableMob > PathfinderMob { "Age" as age: i32, "ForcedAge" as forced_age: i32 }
134 AmbientCreature > Mob { }
135 Animal > AgableMob { "InLove" as in_love: i32, optional "LoveCause" as love_cause: u128 }
136 AreaEffectCloud > Entity { "Age" as age: i32, optional "Color" as color: i32, "Duration" as duration: i32, "DurationOnUse" as duration_on_use: i32, optional "Effects" as effects: Vec<super::compounds::MobEffectInstance_save>, optional "OwnerUUID" as owner_uuid: u128, "Particle" as particle: CowStr, optional "Potion" as potion: CowStr, "Radius" as radius: f32, "RadiusOnUse" as radius_on_use: f32, "RadiusPerTick" as radius_per_tick: f32, "ReapplicationDelay" as reapplication_delay: i32, "WaitTime" as wait_time: i32 }
137 ArmorStand > LivingEntity { "ArmorItems" as armor_items: Vec<super::compounds::ItemStack_save>, "DisabledSlots" as disabled_slots: i32, "HandItems" as hand_items: Vec<super::compounds::ItemStack_save>, "Invisible" as invisible: bool, optional "Marker" as marker: bool, "NoBasePlate" as no_base_plate: bool, "Pose" as pose: super::compounds::ArmorStand_writePose, "ShowArms" as show_arms: bool, "Small" as small: bool }
138 Arrow > AbstractArrow { optional "Color" as color: i32, optional "CustomPotionEffects" as custom_potion_effects: Vec<super::compounds::MobEffectInstance_save>, optional "Potion" as potion: CowStr }
139 Bat > AmbientCreature { "BatFlags" as bat_flags: i8 }
140 Blaze > Monster { }
141 Boat > Entity { "Type" as r#type: CowStr }
142 Cat > TamableAnimal { "CatType" as cat_type: i32, "CollarColor" as collar_color: i8 }
143 CaveSpider > Spider { }
144 Chicken > Animal { "EggLayTime" as egg_lay_time: i32, "IsChickenJockey" as is_chicken_jockey: bool }
145 Cod > AbstractSchoolingFish { }
146 Cow > Animal { }
147 Creeper > Monster { "ExplosionRadius" as explosion_radius: i8, "Fuse" as fuse: i16, "ignited" as ignited: bool, optional "powered" as powered: bool }
148 Dolphin > WaterAnimal { "GotFish" as got_fish: bool, "Moistness" as moistness: i32, "TreasurePosX" as treasure_pos_x: i32, "TreasurePosY" as treasure_pos_y: i32, "TreasurePosZ" as treasure_pos_z: i32 }
149 Donkey > AbstractChestedHorse { }
150 DragonFireball > AbstractHurtingProjectile { }
151 Drowned > Zombie { }
152 ElderGuardian > Guardian { }
153 EndCrystal > Entity { optional "BeamTarget" as beam_target: super::compounds::NbtUtils_writeBlockPos, "ShowBottom" as show_bottom: bool }
154 EnderDragon > Mob { "DragonPhase" as dragon_phase: i32 }
155 EnderMan > Monster { optional "carriedBlockState" as carried_block_state: super::BlockState }
156 Endermite > Monster { "Lifetime" as lifetime: i32, "PlayerSpawned" as player_spawned: bool }
157 Entity { "Air" as air: i16, optional "CustomName" as custom_name: CowStr, optional "CustomNameVisible" as custom_name_visible: bool, "Dimension" as dimension: i32, "FallDistance" as fall_distance: f32, "Fire" as fire: i16, optional "Glowing" as glowing: bool, "Invulnerable" as invulnerable: bool, "Motion" as motion: Vec<f64>, optional "NoGravity" as no_gravity: bool, "OnGround" as on_ground: bool, optional "Passengers" as passengers: Vec<Box<super::Entity>>, "PortalCooldown" as portal_cooldown: i32, "Pos" as pos: Vec<f64>, "Rotation" as rotation: Vec<f32>, optional "Silent" as silent: bool, optional "Tags" as tags: Vec<CowStr>, "UUID" as uuid: u128 }
158 Evoker > SpellcasterIllager { }
159 EvokerFangs > Entity { optional "OwnerUUID" as owner_uuid: u128, "Warmup" as warmup: i32 }
160 ExperienceOrb > Entity { "Age" as age: i16, "Health" as health: i16, "Value" as value: i16 }
161 EyeOfEnder > Entity { optional "Item" as item: super::compounds::ItemStack_save_2 }
162 FallingBlockEntity > Entity { "BlockState" as block_state: super::BlockState, "DropItem" as drop_item: bool, "FallHurtAmount" as fall_hurt_amount: f32, "FallHurtMax" as fall_hurt_max: i32, "HurtEntities" as hurt_entities: bool, optional "TileEntityData" as tile_entity_data: HashMap<CowStr, fastnbt::Value>, "Time" as time: i32 }
163 Fireball > AbstractHurtingProjectile { optional "Item" as item: super::compounds::ItemStack_save_2 }
164 FireworkRocketEntity > Entity { optional "FireworksItem" as fireworks_item: super::compounds::ItemStack_save_2, "Life" as life: i32, "LifeTime" as life_time: i32, "ShotAtAngle" as shot_at_angle: bool }
165 FishingHook > Entity { }
166 FlyingMob > Mob { }
167 Fox > Animal { "Crouching" as crouching: bool, "Sitting" as sitting: bool, "Sleeping" as sleeping: bool, "TrustedUUIDs" as trusted_uui_ds: Vec<super::compounds::NbtUtils_createUUIDTag>, "Type" as r#type: CowStr }
168 Ghast > FlyingMob { "ExplosionPower" as explosion_power: i32 }
169 Giant > Monster { }
170 Guardian > Monster { }
171 HangingEntity > Entity { "Facing" as facing: i8, "TileX" as tile_x: i32, "TileY" as tile_y: i32, "TileZ" as tile_z: i32 }
172 Horse > AbstractHorse { optional "ArmorItem" as armor_item: super::compounds::ItemStack_save_2, "Variant" as variant: i32 }
173 Husk > Zombie { }
174 Illusioner > SpellcasterIllager { }
175 IronGolem > AbstractGolem { "PlayerCreated" as player_created: bool }
176 ItemEntity > Entity { "Age" as age: i16, "Health" as health: i16, optional "Item" as item: super::compounds::ItemStack_save_2, optional "Owner" as owner: super::compounds::NbtUtils_createUUIDTag, "PickupDelay" as pickup_delay: i16, optional "Thrower" as thrower: super::compounds::NbtUtils_createUUIDTag }
177 ItemFrame > HangingEntity { "Facing" as facing: i8, optional "Item" as item: super::compounds::ItemStack_save_2, optional "ItemDropChance" as item_drop_chance: f32, optional "ItemRotation" as item_rotation: i8 }
178 LargeFireball > Fireball { "ExplosionPower" as explosion_power: i32 }
179 LeashFenceKnotEntity > HangingEntity { }
180 LightningBolt > Entity { }
181 LivingEntity > Entity { "AbsorptionAmount" as absorption_amount: f32, optional "ActiveEffects" as active_effects: Vec<super::compounds::MobEffectInstance_save>, "Attributes" as attributes: Vec<super::compounds::SharedMonsterAttributes_saveAttribute>, "Brain" as brain: fastnbt::Value, "DeathTime" as death_time: i16, "FallFlying" as fall_flying: bool, "Health" as health: f32, "HurtByTimestamp" as hurt_by_timestamp: i32, "HurtTime" as hurt_time: i16, optional "SleepingX" as sleeping_x: i32, optional "SleepingY" as sleeping_y: i32, optional "SleepingZ" as sleeping_z: i32 }
182 Llama > AbstractChestedHorse { optional "DecorItem" as decor_item: super::compounds::ItemStack_save_2, "Strength" as strength: i32, "Variant" as variant: i32 }
183 LlamaSpit > Entity { optional "Owner" as owner: super::compounds::Compound10 }
184 MagmaCube > Slime { }
185 Minecart > AbstractMinecart { }
186 MinecartChest > AbstractMinecartContainer { }
187 MinecartCommandBlock > AbstractMinecart { "Command" as command: CowStr, "CustomName" as custom_name: CowStr, optional "LastExecution" as last_execution: i64, optional "LastOutput" as last_output: CowStr, "SuccessCount" as success_count: i32, "TrackOutput" as track_output: bool, "UpdateLastExecution" as update_last_execution: bool }
188 MinecartFurnace > AbstractMinecart { "Fuel" as fuel: i16, "PushX" as push_x: f64, "PushZ" as push_z: f64 }
189 MinecartHopper > AbstractMinecartContainer { "Enabled" as enabled: bool, "TransferCooldown" as transfer_cooldown: i32 }
190 MinecartSpawner > AbstractMinecart { optional "Delay" as delay: i16, optional "MaxNearbyEntities" as max_nearby_entities: i16, optional "MaxSpawnDelay" as max_spawn_delay: i16, optional "MinSpawnDelay" as min_spawn_delay: i16, optional "RequiredPlayerRange" as required_player_range: i16, optional "SpawnCount" as spawn_count: i16, optional "SpawnData" as spawn_data: HashMap<CowStr, fastnbt::Value>, optional "SpawnPotentials" as spawn_potentials: Vec<super::compounds::SpawnData_save>, optional "SpawnRange" as spawn_range: i16 }
191 MinecartTNT > AbstractMinecart { "TNTFuse" as tnt_fuse: i32 }
192 Mob > LivingEntity { "ArmorDropChances" as armor_drop_chances: Vec<f32>, "ArmorItems" as armor_items: Vec<super::compounds::ItemStack_save>, "CanPickUpLoot" as can_pick_up_loot: bool, optional "DeathLootTable" as death_loot_table: CowStr, optional "DeathLootTableSeed" as death_loot_table_seed: i64, "HandDropChances" as hand_drop_chances: Vec<f32>, "HandItems" as hand_items: Vec<super::compounds::ItemStack_save>, optional "Leash" as leash: super::compounds::Compound5, "LeftHanded" as left_handed: bool, optional "NoAI" as no_ai: bool, "PersistenceRequired" as persistence_required: bool }
193 Monster > PathfinderMob { }
194 Mule > AbstractChestedHorse { }
195 MushroomCow > Cow { optional "EffectDuration" as effect_duration: i32, optional "EffectId" as effect_id: i8, "Type" as r#type: CowStr }
196 Ocelot > Animal { "Trusting" as trusting: bool }
197 Painting > HangingEntity { "Motive" as motive: CowStr }
198 Panda > Animal { "HiddenGene" as hidden_gene: CowStr, "MainGene" as main_gene: CowStr }
199 Parrot > ShoulderRidingEntity { "Variant" as variant: i32 }
200 PathfinderMob > Mob { }
201 PatrollingMonster > Monster { "PatrolLeader" as patrol_leader: bool, optional "PatrolTarget" as patrol_target: super::compounds::NbtUtils_writeBlockPos, "Patrolling" as patrolling: bool }
202 Phantom > FlyingMob { "AX" as ax: i32, "AY" as ay: i32, "AZ" as az: i32, "Size" as size: i32 }
203 Pig > Animal { "Saddle" as saddle: bool }
204 PigZombie > Zombie { "Anger" as anger: i16, optional "HurtBy" as hurt_by: CowStr }
205 Pillager > AbstractIllager { "Inventory" as inventory: Vec<super::compounds::ItemStack_save_2> }
206 PolarBear > Animal { }
207 PrimedTnt > Entity { "Fuse" as fuse: i16 }
208 Pufferfish > AbstractFish { "PuffState" as puff_state: i32 }
209 Rabbit > Animal { "MoreCarrotTicks" as more_carrot_ticks: i32, "RabbitType" as rabbit_type: i32 }
210 Raider > PatrollingMonster { "CanJoinRaid" as can_join_raid: bool, optional "RaidId" as raid_id: i32, "Wave" as wave: i32 }
211 Ravager > Raider { "AttackTick" as attack_tick: i32, "RoarTick" as roar_tick: i32, "StunTick" as stun_tick: i32 }
212 Salmon > AbstractSchoolingFish { }
213 Sheep > Animal { "Color" as color: i8, "Sheared" as sheared: bool }
214 ShoulderRidingEntity > TamableAnimal { }
215 Shulker > AbstractGolem { optional "APX" as apx: i32, optional "APY" as apy: i32, optional "APZ" as apz: i32, "AttachFace" as attach_face: i8, "Color" as color: i8, "Peek" as peek: i8 }
216 ShulkerBullet > Entity { optional "Dir" as dir: i32, optional "Owner" as owner: super::compounds::NbtUtils_createUUIDTag_1, "Steps" as steps: i32, "TXD" as txd: f64, "TYD" as tyd: f64, "TZD" as tzd: f64, optional "Target" as target: super::compounds::NbtUtils_createUUIDTag_1 }
217 Silverfish > Monster { }
218 Skeleton > AbstractSkeleton { }
219 SkeletonHorse > AbstractHorse { "SkeletonTrap" as skeleton_trap: bool, "SkeletonTrapTime" as skeleton_trap_time: i32 }
220 Slime > Mob { "Size" as size: i32, "wasOnGround" as was_on_ground: bool }
221 SmallFireball > Fireball { }
222 SnowGolem > AbstractGolem { "Pumpkin" as pumpkin: bool }
223 Snowball > ThrowableItemProjectile { }
224 SpectralArrow > AbstractArrow { "Duration" as duration: i32 }
225 SpellcasterIllager > AbstractIllager { "SpellTicks" as spell_ticks: i32 }
226 Spider > Monster { }
227 Squid > WaterAnimal { }
228 Stray > AbstractSkeleton { }
229 TamableAnimal > Animal { optional "OwnerUUID" as owner_uuid: CowStr, "Sitting" as sitting: bool }
230 ThrowableItemProjectile > ThrowableProjectile { optional "Item" as item: super::compounds::ItemStack_save_2 }
231 ThrowableProjectile > Entity { "inGround" as in_ground: i8, optional "owner" as owner: super::compounds::NbtUtils_createUUIDTag, "shake" as shake: i8, "xTile" as x_tile: i32, "yTile" as y_tile: i32, "zTile" as z_tile: i32 }
232 ThrownEgg > ThrowableItemProjectile { }
233 ThrownEnderpearl > ThrowableItemProjectile { }
234 ThrownExperienceBottle > ThrowableItemProjectile { }
235 ThrownPotion > ThrowableProjectile { optional "Potion" as potion: super::compounds::ItemStack_save_2 }
236 ThrownTrident > AbstractArrow { "DealtDamage" as dealt_damage: bool, "Trident" as trident: super::compounds::ItemStack_save_2 }
237 TraderLlama > Llama { "DespawnDelay" as despawn_delay: i32 }
238 TropicalFish > AbstractSchoolingFish { "Variant" as variant: i32 }
239 Turtle > Animal { "HasEgg" as has_egg: bool, "HomePosX" as home_pos_x: i32, "HomePosY" as home_pos_y: i32, "HomePosZ" as home_pos_z: i32, "TravelPosX" as travel_pos_x: i32, "TravelPosY" as travel_pos_y: i32, "TravelPosZ" as travel_pos_z: i32 }
240 Vex > Monster { optional "BoundX" as bound_x: i32, optional "BoundY" as bound_y: i32, optional "BoundZ" as bound_z: i32, optional "LifeTicks" as life_ticks: i32 }
241 Villager > AbstractVillager { "FoodLevel" as food_level: i8, "Gossips" as gossips: fastnbt::Value, "LastGossipDecay" as last_gossip_decay: i64, "LastRestock" as last_restock: i64, "RestocksToday" as restocks_today: i32, "VillagerData" as villager_data: fastnbt::Value, "Xp" as xp: i32 }
242 Vindicator > AbstractIllager { optional "Johnny" as johnny: bool }
243 WanderingTrader > AbstractVillager { "DespawnDelay" as despawn_delay: i32, optional "WanderTarget" as wander_target: super::compounds::NbtUtils_writeBlockPos }
244 WaterAnimal > PathfinderMob { }
245 Witch > Raider { }
246 WitherBoss > Monster { "Invul" as invul: i32 }
247 WitherSkeleton > AbstractSkeleton { }
248 WitherSkull > AbstractHurtingProjectile { }
249 Wolf > TamableAnimal { "Angry" as angry: bool, "CollarColor" as collar_color: i8 }
250 Zombie > Monster { "CanBreakDoors" as can_break_doors: bool, "DrownedConversionTime" as drowned_conversion_time: i32, "InWaterTime" as in_water_time: i32, optional "IsBaby" as is_baby: bool }
251 ZombieHorse > AbstractHorse { }
252 ZombieVillager > Zombie { optional "ConversionPlayer" as conversion_player: u128, "ConversionTime" as conversion_time: i32, optional "Gossips" as gossips: fastnbt::Value, optional "Offers" as offers: HashMap<CowStr, fastnbt::Value>, "VillagerData" as villager_data: fastnbt::Value, "Xp" as xp: i32 }
253 }
254
255 entity_compound_types! {
256 "1.14";
257 ArmorStand_writePose { optional "Body" as body: Vec<f32>, optional "Head" as head: Vec<f32>, optional "LeftArm" as left_arm: Vec<f32>, optional "LeftLeg" as left_leg: Vec<f32>, optional "RightArm" as right_arm: Vec<f32>, optional "RightLeg" as right_leg: Vec<f32> }
258 Compound10 { "OwnerUUID" as owner_uuid: u128 }
259 Compound5 { optional "UUID" as uuid: u128, optional "X" as x: i32, optional "Y" as y: i32, optional "Z" as z: i32 }
260 ItemStack_save { optional "Count" as count: i8, optional "id" as id: CowStr, optional "tag" as tag: HashMap<CowStr, fastnbt::Value> }
261 ItemStack_save_1 { "Count" as count: i8, "Slot" as slot: i8, "id" as id: CowStr, optional "tag" as tag: HashMap<CowStr, fastnbt::Value> }
262 ItemStack_save_2 { "Count" as count: i8, "id" as id: CowStr, optional "tag" as tag: HashMap<CowStr, fastnbt::Value> }
263 MerchantOffer_createTag { "buy" as buy: super::compounds::ItemStack_save_2, "buyB" as buy_b: super::compounds::ItemStack_save_2, "demand" as demand: i32, "maxUses" as max_uses: i32, "priceMultiplier" as price_multiplier: f32, "rewardExp" as reward_exp: bool, "sell" as sell: super::compounds::ItemStack_save_2, "specialPrice" as special_price: i32, "uses" as uses: i32, "xp" as xp: i32 }
264 MerchantOffers_createTag { "Recipes" as recipes: Vec<super::compounds::MerchantOffer_createTag> }
265 MobEffectInstance_save { "Ambient" as ambient: bool, "Amplifier" as amplifier: i8, "Duration" as duration: i32, "Id" as id: i8, "ShowIcon" as show_icon: bool, "ShowParticles" as show_particles: bool }
266 NbtUtils_createUUIDTag { "L" as l: i64, "M" as m: i64 }
267 NbtUtils_createUUIDTag_1 { "L" as l: i64, "M" as m: i64, "X" as x: i32, "Y" as y: i32, "Z" as z: i32 }
268 NbtUtils_writeBlockPos { "X" as x: i32, "Y" as y: i32, "Z" as z: i32 }
269 SharedMonsterAttributes_saveAttribute { "Base" as base: f64, optional "Modifiers" as modifiers: Vec<super::compounds::SharedMonsterAttributes_saveAttributeModifier>, "Name" as name: CowStr }
270 SharedMonsterAttributes_saveAttributeModifier { "Amount" as amount: f64, "Name" as name: CowStr, "Operation" as operation: i32, "UUID" as uuid: u128 }
271 SpawnData_save { "Entity" as entity: HashMap<CowStr, fastnbt::Value>, "Weight" as weight: i32 }
272 }
273}
274
275#[cfg(feature = "1.15")]
277pub mod mc1_15 {
278 entities! {
279 "1.15", mc1_15;
280 "minecraft:area_effect_cloud", AreaEffectCloud: AreaEffectCloud;
281 "minecraft:armor_stand", ArmorStand: ArmorStand;
282 "minecraft:arrow", Arrow: Arrow;
283 "minecraft:bat", Bat: Bat;
284 "minecraft:bee", Bee: Bee;
285 "minecraft:blaze", Blaze: Blaze;
286 "minecraft:boat", Boat: Boat;
287 "minecraft:cat", Cat: Cat;
288 "minecraft:cave_spider", CaveSpider: CaveSpider;
289 "minecraft:chest_minecart", ChestMinecart: MinecartChest;
290 "minecraft:chicken", Chicken: Chicken;
291 "minecraft:cod", Cod: Cod;
292 "minecraft:command_block_minecart", CommandBlockMinecart: MinecartCommandBlock;
293 "minecraft:cow", Cow: Cow;
294 "minecraft:creeper", Creeper: Creeper;
295 "minecraft:dolphin", Dolphin: Dolphin;
296 "minecraft:donkey", Donkey: Donkey;
297 "minecraft:dragon_fireball", DragonFireball: DragonFireball;
298 "minecraft:drowned", Drowned: Drowned;
299 "minecraft:egg", Egg: ThrownEgg;
300 "minecraft:elder_guardian", ElderGuardian: ElderGuardian;
301 "minecraft:end_crystal", EndCrystal: EndCrystal;
302 "minecraft:ender_dragon", EnderDragon: EnderDragon;
303 "minecraft:ender_pearl", EnderPearl: ThrownEnderpearl;
304 "minecraft:enderman", Enderman: EnderMan;
305 "minecraft:endermite", Endermite: Endermite;
306 "minecraft:evoker", Evoker: Evoker;
307 "minecraft:evoker_fangs", EvokerFangs: EvokerFangs;
308 "minecraft:experience_bottle", ExperienceBottle: ThrownExperienceBottle;
309 "minecraft:experience_orb", ExperienceOrb: ExperienceOrb;
310 "minecraft:eye_of_ender", EyeOfEnder: EyeOfEnder;
311 "minecraft:falling_block", FallingBlock: FallingBlockEntity;
312 "minecraft:fireball", Fireball: LargeFireball;
313 "minecraft:firework_rocket", FireworkRocket: FireworkRocketEntity;
314 "minecraft:fishing_bobber", FishingBobber: FishingHook;
315 "minecraft:fox", Fox: Fox;
316 "minecraft:furnace_minecart", FurnaceMinecart: MinecartFurnace;
317 "minecraft:ghast", Ghast: Ghast;
318 "minecraft:giant", Giant: Giant;
319 "minecraft:guardian", Guardian: Guardian;
320 "minecraft:hopper_minecart", HopperMinecart: MinecartHopper;
321 "minecraft:horse", Horse: Horse;
322 "minecraft:husk", Husk: Husk;
323 "minecraft:illusioner", Illusioner: Illusioner;
324 "minecraft:iron_golem", IronGolem: IronGolem;
325 "minecraft:item", Item: ItemEntity;
326 "minecraft:item_frame", ItemFrame: ItemFrame;
327 "minecraft:leash_knot", LeashKnot: LeashFenceKnotEntity;
328 "minecraft:lightning_bolt", LightningBolt: LightningBolt;
329 "minecraft:llama", Llama: Llama;
330 "minecraft:llama_spit", LlamaSpit: LlamaSpit;
331 "minecraft:magma_cube", MagmaCube: MagmaCube;
332 "minecraft:minecart", Minecart: Minecart;
333 "minecraft:mooshroom", Mooshroom: MushroomCow;
334 "minecraft:mule", Mule: Mule;
335 "minecraft:ocelot", Ocelot: Ocelot;
336 "minecraft:painting", Painting: Painting;
337 "minecraft:panda", Panda: Panda;
338 "minecraft:parrot", Parrot: Parrot;
339 "minecraft:phantom", Phantom: Phantom;
340 "minecraft:pig", Pig: Pig;
341 "minecraft:pillager", Pillager: Pillager;
342 "minecraft:polar_bear", PolarBear: PolarBear;
343 "minecraft:potion", Potion: ThrownPotion;
344 "minecraft:pufferfish", Pufferfish: Pufferfish;
345 "minecraft:rabbit", Rabbit: Rabbit;
346 "minecraft:ravager", Ravager: Ravager;
347 "minecraft:salmon", Salmon: Salmon;
348 "minecraft:sheep", Sheep: Sheep;
349 "minecraft:shulker", Shulker: Shulker;
350 "minecraft:shulker_bullet", ShulkerBullet: ShulkerBullet;
351 "minecraft:silverfish", Silverfish: Silverfish;
352 "minecraft:skeleton", Skeleton: Skeleton;
353 "minecraft:skeleton_horse", SkeletonHorse: SkeletonHorse;
354 "minecraft:slime", Slime: Slime;
355 "minecraft:small_fireball", SmallFireball: SmallFireball;
356 "minecraft:snow_golem", SnowGolem: SnowGolem;
357 "minecraft:snowball", Snowball: Snowball;
358 "minecraft:spawner_minecart", SpawnerMinecart: MinecartSpawner;
359 "minecraft:spectral_arrow", SpectralArrow: SpectralArrow;
360 "minecraft:spider", Spider: Spider;
361 "minecraft:squid", Squid: Squid;
362 "minecraft:stray", Stray: Stray;
363 "minecraft:tnt", Tnt: PrimedTnt;
364 "minecraft:tnt_minecart", TntMinecart: MinecartTNT;
365 "minecraft:trader_llama", TraderLlama: TraderLlama;
366 "minecraft:trident", Trident: ThrownTrident;
367 "minecraft:tropical_fish", TropicalFish: TropicalFish;
368 "minecraft:turtle", Turtle: Turtle;
369 "minecraft:vex", Vex: Vex;
370 "minecraft:villager", Villager: Villager;
371 "minecraft:vindicator", Vindicator: Vindicator;
372 "minecraft:wandering_trader", WanderingTrader: WanderingTrader;
373 "minecraft:witch", Witch: Witch;
374 "minecraft:wither", Wither: WitherBoss;
375 "minecraft:wither_skeleton", WitherSkeleton: WitherSkeleton;
376 "minecraft:wither_skull", WitherSkull: WitherSkull;
377 "minecraft:wolf", Wolf: Wolf;
378 "minecraft:zombie", Zombie: Zombie;
379 "minecraft:zombie_horse", ZombieHorse: ZombieHorse;
380 "minecraft:zombie_pigman", ZombiePigman: PigZombie;
381 "minecraft:zombie_villager", ZombieVillager: ZombieVillager;
382 }
383
384 entity_types! {
385 "1.15";
386 AbstractArrow > Entity { optional "OwnerUUID" as owner_uuid: u128, "PierceLevel" as pierce_level: i8, "ShotFromCrossbow" as shot_from_crossbow: bool, "SoundEvent" as sound_event: CowStr, "crit" as crit: bool, "damage" as damage: f64, optional "inBlockState" as in_block_state: super::BlockState, "inGround" as in_ground: bool, "life" as life: i16, "pickup" as pickup: i8, "shake" as shake: i8 }
387 AbstractChestedHorse > AbstractHorse { "ChestedHorse" as chested_horse: bool, optional "Items" as items: Vec<super::compounds::ItemStack_save_1> }
388 AbstractFish > WaterAnimal { "FromBucket" as from_bucket: bool }
389 AbstractGolem > PathfinderMob { }
390 AbstractHorse > Animal { "Bred" as bred: bool, "EatingHaystack" as eating_haystack: bool, optional "OwnerUUID" as owner_uuid: CowStr, optional "SaddleItem" as saddle_item: super::compounds::ItemStack_save_2, "Tame" as tame: bool, "Temper" as temper: i32 }
391 AbstractHurtingProjectile > Entity { "direction" as direction: Vec<f64>, "life" as life: i32, "power" as power: Vec<f64> }
392 AbstractIllager > Raider { }
393 AbstractMinecart > Entity { optional "CustomDisplayTile" as custom_display_tile: bool, optional "DisplayOffset" as display_offset: i32, optional "DisplayState" as display_state: super::BlockState }
394 AbstractMinecartContainer > AbstractMinecart { optional "Items" as items: Vec<super::compounds::ItemStack_save_1>, optional "LootTable" as loot_table: CowStr, optional "LootTableSeed" as loot_table_seed: i64 }
395 AbstractSchoolingFish > AbstractFish { }
396 AbstractSkeleton > Monster { }
397 AbstractVillager > AgableMob { "Inventory" as inventory: Vec<super::compounds::ItemStack_save_2>, optional "Offers" as offers: super::compounds::MerchantOffers_createTag }
398 AgableMob > PathfinderMob { "Age" as age: i32, "ForcedAge" as forced_age: i32 }
399 AmbientCreature > Mob { }
400 Animal > AgableMob { "InLove" as in_love: i32, optional "LoveCause" as love_cause: u128 }
401 AreaEffectCloud > Entity { "Age" as age: i32, optional "Color" as color: i32, "Duration" as duration: i32, "DurationOnUse" as duration_on_use: i32, optional "Effects" as effects: Vec<super::compounds::MobEffectInstance_save>, optional "OwnerUUID" as owner_uuid: u128, "Particle" as particle: CowStr, optional "Potion" as potion: CowStr, "Radius" as radius: f32, "RadiusOnUse" as radius_on_use: f32, "RadiusPerTick" as radius_per_tick: f32, "ReapplicationDelay" as reapplication_delay: i32, "WaitTime" as wait_time: i32 }
402 ArmorStand > LivingEntity { "ArmorItems" as armor_items: Vec<super::compounds::ItemStack_save>, "DisabledSlots" as disabled_slots: i32, "HandItems" as hand_items: Vec<super::compounds::ItemStack_save>, "Invisible" as invisible: bool, optional "Marker" as marker: bool, "NoBasePlate" as no_base_plate: bool, "Pose" as pose: super::compounds::ArmorStand_writePose, "ShowArms" as show_arms: bool, "Small" as small: bool }
403 Arrow > AbstractArrow { optional "Color" as color: i32, optional "CustomPotionEffects" as custom_potion_effects: Vec<super::compounds::MobEffectInstance_save>, optional "Potion" as potion: CowStr }
404 Bat > AmbientCreature { "BatFlags" as bat_flags: i8 }
405 Bee > Animal { "Anger" as anger: i32, "CannotEnterHiveTicks" as cannot_enter_hive_ticks: i32, "CropsGrownSincePollination" as crops_grown_since_pollination: i32, optional "FlowerPos" as flower_pos: super::compounds::NbtUtils_writeBlockPos, "HasNectar" as has_nectar: bool, "HasStung" as has_stung: bool, optional "HivePos" as hive_pos: super::compounds::NbtUtils_writeBlockPos, optional "HurtBy" as hurt_by: CowStr, "TicksSincePollination" as ticks_since_pollination: i32 }
406 Blaze > Monster { }
407 Boat > Entity { "Type" as r#type: CowStr }
408 Cat > TamableAnimal { "CatType" as cat_type: i32, "CollarColor" as collar_color: i8 }
409 CaveSpider > Spider { }
410 Chicken > Animal { "EggLayTime" as egg_lay_time: i32, "IsChickenJockey" as is_chicken_jockey: bool }
411 Cod > AbstractSchoolingFish { }
412 Cow > Animal { }
413 Creeper > Monster { "ExplosionRadius" as explosion_radius: i8, "Fuse" as fuse: i16, "ignited" as ignited: bool, optional "powered" as powered: bool }
414 Dolphin > WaterAnimal { "GotFish" as got_fish: bool, "Moistness" as moistness: i32, "TreasurePosX" as treasure_pos_x: i32, "TreasurePosY" as treasure_pos_y: i32, "TreasurePosZ" as treasure_pos_z: i32 }
415 Donkey > AbstractChestedHorse { }
416 DragonFireball > AbstractHurtingProjectile { }
417 Drowned > Zombie { }
418 ElderGuardian > Guardian { }
419 EndCrystal > Entity { optional "BeamTarget" as beam_target: super::compounds::NbtUtils_writeBlockPos, "ShowBottom" as show_bottom: bool }
420 EnderDragon > Mob { "DragonPhase" as dragon_phase: i32 }
421 EnderMan > Monster { optional "carriedBlockState" as carried_block_state: super::BlockState }
422 Endermite > Monster { "Lifetime" as lifetime: i32, "PlayerSpawned" as player_spawned: bool }
423 Entity { "Air" as air: i16, optional "CustomName" as custom_name: CowStr, optional "CustomNameVisible" as custom_name_visible: bool, "Dimension" as dimension: i32, "FallDistance" as fall_distance: f32, "Fire" as fire: i16, optional "Glowing" as glowing: bool, "Invulnerable" as invulnerable: bool, "Motion" as motion: Vec<f64>, optional "NoGravity" as no_gravity: bool, "OnGround" as on_ground: bool, optional "Passengers" as passengers: Vec<Box<super::Entity>>, "PortalCooldown" as portal_cooldown: i32, "Pos" as pos: Vec<f64>, "Rotation" as rotation: Vec<f32>, optional "Silent" as silent: bool, optional "Tags" as tags: Vec<CowStr>, "UUID" as uuid: u128 }
424 Evoker > SpellcasterIllager { }
425 EvokerFangs > Entity { optional "OwnerUUID" as owner_uuid: u128, "Warmup" as warmup: i32 }
426 ExperienceOrb > Entity { "Age" as age: i16, "Health" as health: i16, "Value" as value: i16 }
427 EyeOfEnder > Entity { optional "Item" as item: super::compounds::ItemStack_save_2 }
428 FallingBlockEntity > Entity { "BlockState" as block_state: super::BlockState, "DropItem" as drop_item: bool, "FallHurtAmount" as fall_hurt_amount: f32, "FallHurtMax" as fall_hurt_max: i32, "HurtEntities" as hurt_entities: bool, optional "TileEntityData" as tile_entity_data: HashMap<CowStr, fastnbt::Value>, "Time" as time: i32 }
429 Fireball > AbstractHurtingProjectile { optional "Item" as item: super::compounds::ItemStack_save_2 }
430 FireworkRocketEntity > Entity { optional "FireworksItem" as fireworks_item: super::compounds::ItemStack_save_2, "Life" as life: i32, "LifeTime" as life_time: i32, "ShotAtAngle" as shot_at_angle: bool }
431 FishingHook > Entity { }
432 FlyingMob > Mob { }
433 Fox > Animal { "Crouching" as crouching: bool, "Sitting" as sitting: bool, "Sleeping" as sleeping: bool, "TrustedUUIDs" as trusted_uui_ds: Vec<super::compounds::NbtUtils_createUUIDTag>, "Type" as r#type: CowStr }
434 Ghast > FlyingMob { "ExplosionPower" as explosion_power: i32 }
435 Giant > Monster { }
436 Guardian > Monster { }
437 HangingEntity > Entity { "Facing" as facing: i8, "TileX" as tile_x: i32, "TileY" as tile_y: i32, "TileZ" as tile_z: i32 }
438 Horse > AbstractHorse { optional "ArmorItem" as armor_item: super::compounds::ItemStack_save_2, "Variant" as variant: i32 }
439 Husk > Zombie { }
440 Illusioner > SpellcasterIllager { }
441 IronGolem > AbstractGolem { "PlayerCreated" as player_created: bool }
442 ItemEntity > Entity { "Age" as age: i16, "Health" as health: i16, optional "Item" as item: super::compounds::ItemStack_save_2, optional "Owner" as owner: super::compounds::NbtUtils_createUUIDTag, "PickupDelay" as pickup_delay: i16, optional "Thrower" as thrower: super::compounds::NbtUtils_createUUIDTag }
443 ItemFrame > HangingEntity { "Facing" as facing: i8, optional "Item" as item: super::compounds::ItemStack_save_2, optional "ItemDropChance" as item_drop_chance: f32, optional "ItemRotation" as item_rotation: i8 }
444 LargeFireball > Fireball { "ExplosionPower" as explosion_power: i32 }
445 LeashFenceKnotEntity > HangingEntity { }
446 LightningBolt > Entity { }
447 LivingEntity > Entity { "AbsorptionAmount" as absorption_amount: f32, optional "ActiveEffects" as active_effects: Vec<super::compounds::MobEffectInstance_save>, "Attributes" as attributes: Vec<super::compounds::SharedMonsterAttributes_saveAttribute>, "Brain" as brain: fastnbt::Value, "DeathTime" as death_time: i16, "FallFlying" as fall_flying: bool, "Health" as health: f32, "HurtByTimestamp" as hurt_by_timestamp: i32, "HurtTime" as hurt_time: i16, optional "SleepingX" as sleeping_x: i32, optional "SleepingY" as sleeping_y: i32, optional "SleepingZ" as sleeping_z: i32 }
448 Llama > AbstractChestedHorse { optional "DecorItem" as decor_item: super::compounds::ItemStack_save_2, "Strength" as strength: i32, "Variant" as variant: i32 }
449 LlamaSpit > Entity { optional "Owner" as owner: super::compounds::Compound10 }
450 MagmaCube > Slime { }
451 Minecart > AbstractMinecart { }
452 MinecartChest > AbstractMinecartContainer { }
453 MinecartCommandBlock > AbstractMinecart { "Command" as command: CowStr, "CustomName" as custom_name: CowStr, optional "LastExecution" as last_execution: i64, optional "LastOutput" as last_output: CowStr, "SuccessCount" as success_count: i32, "TrackOutput" as track_output: bool, "UpdateLastExecution" as update_last_execution: bool }
454 MinecartFurnace > AbstractMinecart { "Fuel" as fuel: i16, "PushX" as push_x: f64, "PushZ" as push_z: f64 }
455 MinecartHopper > AbstractMinecartContainer { "Enabled" as enabled: bool, "TransferCooldown" as transfer_cooldown: i32 }
456 MinecartSpawner > AbstractMinecart { optional "Delay" as delay: i16, optional "MaxNearbyEntities" as max_nearby_entities: i16, optional "MaxSpawnDelay" as max_spawn_delay: i16, optional "MinSpawnDelay" as min_spawn_delay: i16, optional "RequiredPlayerRange" as required_player_range: i16, optional "SpawnCount" as spawn_count: i16, optional "SpawnData" as spawn_data: HashMap<CowStr, fastnbt::Value>, optional "SpawnPotentials" as spawn_potentials: Vec<super::compounds::SpawnData_save>, optional "SpawnRange" as spawn_range: i16 }
457 MinecartTNT > AbstractMinecart { "TNTFuse" as tnt_fuse: i32 }
458 Mob > LivingEntity { "ArmorDropChances" as armor_drop_chances: Vec<f32>, "ArmorItems" as armor_items: Vec<super::compounds::ItemStack_save>, "CanPickUpLoot" as can_pick_up_loot: bool, optional "DeathLootTable" as death_loot_table: CowStr, optional "DeathLootTableSeed" as death_loot_table_seed: i64, "HandDropChances" as hand_drop_chances: Vec<f32>, "HandItems" as hand_items: Vec<super::compounds::ItemStack_save>, optional "Leash" as leash: super::compounds::Compound5, "LeftHanded" as left_handed: bool, optional "NoAI" as no_ai: bool, "PersistenceRequired" as persistence_required: bool }
459 Monster > PathfinderMob { }
460 Mule > AbstractChestedHorse { }
461 MushroomCow > Cow { optional "EffectDuration" as effect_duration: i32, optional "EffectId" as effect_id: i8, "Type" as r#type: CowStr }
462 Ocelot > Animal { "Trusting" as trusting: bool }
463 Painting > HangingEntity { "Motive" as motive: CowStr }
464 Panda > Animal { "HiddenGene" as hidden_gene: CowStr, "MainGene" as main_gene: CowStr }
465 Parrot > ShoulderRidingEntity { "Variant" as variant: i32 }
466 PathfinderMob > Mob { }
467 PatrollingMonster > Monster { "PatrolLeader" as patrol_leader: bool, optional "PatrolTarget" as patrol_target: super::compounds::NbtUtils_writeBlockPos, "Patrolling" as patrolling: bool }
468 Phantom > FlyingMob { "AX" as ax: i32, "AY" as ay: i32, "AZ" as az: i32, "Size" as size: i32 }
469 Pig > Animal { "Saddle" as saddle: bool }
470 PigZombie > Zombie { "Anger" as anger: i16, optional "HurtBy" as hurt_by: CowStr }
471 Pillager > AbstractIllager { "Inventory" as inventory: Vec<super::compounds::ItemStack_save_2> }
472 PolarBear > Animal { }
473 PrimedTnt > Entity { "Fuse" as fuse: i16 }
474 Pufferfish > AbstractFish { "PuffState" as puff_state: i32 }
475 Rabbit > Animal { "MoreCarrotTicks" as more_carrot_ticks: i32, "RabbitType" as rabbit_type: i32 }
476 Raider > PatrollingMonster { "CanJoinRaid" as can_join_raid: bool, optional "RaidId" as raid_id: i32, "Wave" as wave: i32 }
477 Ravager > Raider { "AttackTick" as attack_tick: i32, "RoarTick" as roar_tick: i32, "StunTick" as stun_tick: i32 }
478 Salmon > AbstractSchoolingFish { }
479 Sheep > Animal { "Color" as color: i8, "Sheared" as sheared: bool }
480 ShoulderRidingEntity > TamableAnimal { }
481 Shulker > AbstractGolem { optional "APX" as apx: i32, optional "APY" as apy: i32, optional "APZ" as apz: i32, "AttachFace" as attach_face: i8, "Color" as color: i8, "Peek" as peek: i8 }
482 ShulkerBullet > Entity { optional "Dir" as dir: i32, optional "Owner" as owner: super::compounds::NbtUtils_createUUIDTag_1, "Steps" as steps: i32, "TXD" as txd: f64, "TYD" as tyd: f64, "TZD" as tzd: f64, optional "Target" as target: super::compounds::NbtUtils_createUUIDTag_1 }
483 Silverfish > Monster { }
484 Skeleton > AbstractSkeleton { }
485 SkeletonHorse > AbstractHorse { "SkeletonTrap" as skeleton_trap: bool, "SkeletonTrapTime" as skeleton_trap_time: i32 }
486 Slime > Mob { "Size" as size: i32, "wasOnGround" as was_on_ground: bool }
487 SmallFireball > Fireball { }
488 SnowGolem > AbstractGolem { "Pumpkin" as pumpkin: bool }
489 Snowball > ThrowableItemProjectile { }
490 SpectralArrow > AbstractArrow { "Duration" as duration: i32 }
491 SpellcasterIllager > AbstractIllager { "SpellTicks" as spell_ticks: i32 }
492 Spider > Monster { }
493 Squid > WaterAnimal { }
494 Stray > AbstractSkeleton { }
495 TamableAnimal > Animal { optional "OwnerUUID" as owner_uuid: CowStr, "Sitting" as sitting: bool }
496 ThrowableItemProjectile > ThrowableProjectile { optional "Item" as item: super::compounds::ItemStack_save_2 }
497 ThrowableProjectile > Entity { "inGround" as in_ground: bool, optional "owner" as owner: super::compounds::NbtUtils_createUUIDTag, "shake" as shake: i8, "xTile" as x_tile: i32, "yTile" as y_tile: i32, "zTile" as z_tile: i32 }
498 ThrownEgg > ThrowableItemProjectile { }
499 ThrownEnderpearl > ThrowableItemProjectile { }
500 ThrownExperienceBottle > ThrowableItemProjectile { }
501 ThrownPotion > ThrowableProjectile { optional "Potion" as potion: super::compounds::ItemStack_save_2 }
502 ThrownTrident > AbstractArrow { "DealtDamage" as dealt_damage: bool, "Trident" as trident: super::compounds::ItemStack_save_2 }
503 TraderLlama > Llama { "DespawnDelay" as despawn_delay: i32 }
504 TropicalFish > AbstractSchoolingFish { "Variant" as variant: i32 }
505 Turtle > Animal { "HasEgg" as has_egg: bool, "HomePosX" as home_pos_x: i32, "HomePosY" as home_pos_y: i32, "HomePosZ" as home_pos_z: i32, "TravelPosX" as travel_pos_x: i32, "TravelPosY" as travel_pos_y: i32, "TravelPosZ" as travel_pos_z: i32 }
506 Vex > Monster { optional "BoundX" as bound_x: i32, optional "BoundY" as bound_y: i32, optional "BoundZ" as bound_z: i32, optional "LifeTicks" as life_ticks: i32 }
507 Villager > AbstractVillager { "FoodLevel" as food_level: i8, "Gossips" as gossips: fastnbt::Value, "LastGossipDecay" as last_gossip_decay: i64, "LastRestock" as last_restock: i64, "RestocksToday" as restocks_today: i32, "VillagerData" as villager_data: fastnbt::Value, "Xp" as xp: i32 }
508 Vindicator > AbstractIllager { optional "Johnny" as johnny: bool }
509 WanderingTrader > AbstractVillager { "DespawnDelay" as despawn_delay: i32, optional "WanderTarget" as wander_target: super::compounds::NbtUtils_writeBlockPos }
510 WaterAnimal > PathfinderMob { }
511 Witch > Raider { }
512 WitherBoss > Monster { "Invul" as invul: i32 }
513 WitherSkeleton > AbstractSkeleton { }
514 WitherSkull > AbstractHurtingProjectile { }
515 Wolf > TamableAnimal { "Angry" as angry: bool, "CollarColor" as collar_color: i8 }
516 Zombie > Monster { "CanBreakDoors" as can_break_doors: bool, "DrownedConversionTime" as drowned_conversion_time: i32, "InWaterTime" as in_water_time: i32, optional "IsBaby" as is_baby: bool }
517 ZombieHorse > AbstractHorse { }
518 ZombieVillager > Zombie { optional "ConversionPlayer" as conversion_player: u128, "ConversionTime" as conversion_time: i32, optional "Gossips" as gossips: fastnbt::Value, optional "Offers" as offers: HashMap<CowStr, fastnbt::Value>, "VillagerData" as villager_data: fastnbt::Value, "Xp" as xp: i32 }
519 }
520
521 entity_compound_types! {
522 "1.15";
523 ArmorStand_writePose { optional "Body" as body: Vec<f32>, optional "Head" as head: Vec<f32>, optional "LeftArm" as left_arm: Vec<f32>, optional "LeftLeg" as left_leg: Vec<f32>, optional "RightArm" as right_arm: Vec<f32>, optional "RightLeg" as right_leg: Vec<f32> }
524 Compound10 { "OwnerUUID" as owner_uuid: u128 }
525 Compound5 { optional "UUID" as uuid: u128, optional "X" as x: i32, optional "Y" as y: i32, optional "Z" as z: i32 }
526 ItemStack_save { optional "Count" as count: i8, optional "id" as id: CowStr, optional "tag" as tag: HashMap<CowStr, fastnbt::Value> }
527 ItemStack_save_1 { "Count" as count: i8, "Slot" as slot: i8, "id" as id: CowStr, optional "tag" as tag: HashMap<CowStr, fastnbt::Value> }
528 ItemStack_save_2 { "Count" as count: i8, "id" as id: CowStr, optional "tag" as tag: HashMap<CowStr, fastnbt::Value> }
529 MerchantOffer_createTag { "buy" as buy: super::compounds::ItemStack_save_2, "buyB" as buy_b: super::compounds::ItemStack_save_2, "demand" as demand: i32, "maxUses" as max_uses: i32, "priceMultiplier" as price_multiplier: f32, "rewardExp" as reward_exp: bool, "sell" as sell: super::compounds::ItemStack_save_2, "specialPrice" as special_price: i32, "uses" as uses: i32, "xp" as xp: i32 }
530 MerchantOffers_createTag { "Recipes" as recipes: Vec<super::compounds::MerchantOffer_createTag> }
531 MobEffectInstance_save { "Ambient" as ambient: bool, "Amplifier" as amplifier: i8, "Duration" as duration: i32, "Id" as id: i8, "ShowIcon" as show_icon: bool, "ShowParticles" as show_particles: bool }
532 NbtUtils_createUUIDTag { "L" as l: i64, "M" as m: i64 }
533 NbtUtils_createUUIDTag_1 { "L" as l: i64, "M" as m: i64, "X" as x: i32, "Y" as y: i32, "Z" as z: i32 }
534 NbtUtils_writeBlockPos { "X" as x: i32, "Y" as y: i32, "Z" as z: i32 }
535 SharedMonsterAttributes_saveAttribute { "Base" as base: f64, optional "Modifiers" as modifiers: Vec<super::compounds::SharedMonsterAttributes_saveAttributeModifier>, "Name" as name: CowStr }
536 SharedMonsterAttributes_saveAttributeModifier { "Amount" as amount: f64, "Name" as name: CowStr, "Operation" as operation: i32, "UUID" as uuid: u128 }
537 SpawnData_save { "Entity" as entity: HashMap<CowStr, fastnbt::Value>, "Weight" as weight: i32 }
538 }
539}
540
541#[cfg(feature = "1.15.2")]
543pub mod mc1_15_2 {
544 entities! {
545 "1.15.2", mc1_15_2;
546 "minecraft:area_effect_cloud", AreaEffectCloud: AreaEffectCloud;
547 "minecraft:armor_stand", ArmorStand: ArmorStand;
548 "minecraft:arrow", Arrow: Arrow;
549 "minecraft:bat", Bat: Bat;
550 "minecraft:bee", Bee: Bee;
551 "minecraft:blaze", Blaze: Blaze;
552 "minecraft:boat", Boat: Boat;
553 "minecraft:cat", Cat: Cat;
554 "minecraft:cave_spider", CaveSpider: CaveSpider;
555 "minecraft:chest_minecart", ChestMinecart: MinecartChest;
556 "minecraft:chicken", Chicken: Chicken;
557 "minecraft:cod", Cod: Cod;
558 "minecraft:command_block_minecart", CommandBlockMinecart: MinecartCommandBlock;
559 "minecraft:cow", Cow: Cow;
560 "minecraft:creeper", Creeper: Creeper;
561 "minecraft:dolphin", Dolphin: Dolphin;
562 "minecraft:donkey", Donkey: Donkey;
563 "minecraft:dragon_fireball", DragonFireball: DragonFireball;
564 "minecraft:drowned", Drowned: Drowned;
565 "minecraft:egg", Egg: ThrownEgg;
566 "minecraft:elder_guardian", ElderGuardian: ElderGuardian;
567 "minecraft:end_crystal", EndCrystal: EndCrystal;
568 "minecraft:ender_dragon", EnderDragon: EnderDragon;
569 "minecraft:ender_pearl", EnderPearl: ThrownEnderpearl;
570 "minecraft:enderman", Enderman: EnderMan;
571 "minecraft:endermite", Endermite: Endermite;
572 "minecraft:evoker", Evoker: Evoker;
573 "minecraft:evoker_fangs", EvokerFangs: EvokerFangs;
574 "minecraft:experience_bottle", ExperienceBottle: ThrownExperienceBottle;
575 "minecraft:experience_orb", ExperienceOrb: ExperienceOrb;
576 "minecraft:eye_of_ender", EyeOfEnder: EyeOfEnder;
577 "minecraft:falling_block", FallingBlock: FallingBlockEntity;
578 "minecraft:fireball", Fireball: LargeFireball;
579 "minecraft:firework_rocket", FireworkRocket: FireworkRocketEntity;
580 "minecraft:fishing_bobber", FishingBobber: FishingHook;
581 "minecraft:fox", Fox: Fox;
582 "minecraft:furnace_minecart", FurnaceMinecart: MinecartFurnace;
583 "minecraft:ghast", Ghast: Ghast;
584 "minecraft:giant", Giant: Giant;
585 "minecraft:guardian", Guardian: Guardian;
586 "minecraft:hopper_minecart", HopperMinecart: MinecartHopper;
587 "minecraft:horse", Horse: Horse;
588 "minecraft:husk", Husk: Husk;
589 "minecraft:illusioner", Illusioner: Illusioner;
590 "minecraft:iron_golem", IronGolem: IronGolem;
591 "minecraft:item", Item: ItemEntity;
592 "minecraft:item_frame", ItemFrame: ItemFrame;
593 "minecraft:leash_knot", LeashKnot: LeashFenceKnotEntity;
594 "minecraft:lightning_bolt", LightningBolt: LightningBolt;
595 "minecraft:llama", Llama: Llama;
596 "minecraft:llama_spit", LlamaSpit: LlamaSpit;
597 "minecraft:magma_cube", MagmaCube: MagmaCube;
598 "minecraft:minecart", Minecart: Minecart;
599 "minecraft:mooshroom", Mooshroom: MushroomCow;
600 "minecraft:mule", Mule: Mule;
601 "minecraft:ocelot", Ocelot: Ocelot;
602 "minecraft:painting", Painting: Painting;
603 "minecraft:panda", Panda: Panda;
604 "minecraft:parrot", Parrot: Parrot;
605 "minecraft:phantom", Phantom: Phantom;
606 "minecraft:pig", Pig: Pig;
607 "minecraft:pillager", Pillager: Pillager;
608 "minecraft:polar_bear", PolarBear: PolarBear;
609 "minecraft:potion", Potion: ThrownPotion;
610 "minecraft:pufferfish", Pufferfish: Pufferfish;
611 "minecraft:rabbit", Rabbit: Rabbit;
612 "minecraft:ravager", Ravager: Ravager;
613 "minecraft:salmon", Salmon: Salmon;
614 "minecraft:sheep", Sheep: Sheep;
615 "minecraft:shulker", Shulker: Shulker;
616 "minecraft:shulker_bullet", ShulkerBullet: ShulkerBullet;
617 "minecraft:silverfish", Silverfish: Silverfish;
618 "minecraft:skeleton", Skeleton: Skeleton;
619 "minecraft:skeleton_horse", SkeletonHorse: SkeletonHorse;
620 "minecraft:slime", Slime: Slime;
621 "minecraft:small_fireball", SmallFireball: SmallFireball;
622 "minecraft:snow_golem", SnowGolem: SnowGolem;
623 "minecraft:snowball", Snowball: Snowball;
624 "minecraft:spawner_minecart", SpawnerMinecart: MinecartSpawner;
625 "minecraft:spectral_arrow", SpectralArrow: SpectralArrow;
626 "minecraft:spider", Spider: Spider;
627 "minecraft:squid", Squid: Squid;
628 "minecraft:stray", Stray: Stray;
629 "minecraft:tnt", Tnt: PrimedTnt;
630 "minecraft:tnt_minecart", TntMinecart: MinecartTNT;
631 "minecraft:trader_llama", TraderLlama: TraderLlama;
632 "minecraft:trident", Trident: ThrownTrident;
633 "minecraft:tropical_fish", TropicalFish: TropicalFish;
634 "minecraft:turtle", Turtle: Turtle;
635 "minecraft:vex", Vex: Vex;
636 "minecraft:villager", Villager: Villager;
637 "minecraft:vindicator", Vindicator: Vindicator;
638 "minecraft:wandering_trader", WanderingTrader: WanderingTrader;
639 "minecraft:witch", Witch: Witch;
640 "minecraft:wither", Wither: WitherBoss;
641 "minecraft:wither_skeleton", WitherSkeleton: WitherSkeleton;
642 "minecraft:wither_skull", WitherSkull: WitherSkull;
643 "minecraft:wolf", Wolf: Wolf;
644 "minecraft:zombie", Zombie: Zombie;
645 "minecraft:zombie_horse", ZombieHorse: ZombieHorse;
646 "minecraft:zombie_pigman", ZombiePigman: PigZombie;
647 "minecraft:zombie_villager", ZombieVillager: ZombieVillager;
648 }
649
650 entity_types! {
651 "1.15.2";
652 AbstractArrow > Entity { optional "OwnerUUID" as owner_uuid: u128, "PierceLevel" as pierce_level: i8, "ShotFromCrossbow" as shot_from_crossbow: bool, "SoundEvent" as sound_event: CowStr, "crit" as crit: bool, "damage" as damage: f64, optional "inBlockState" as in_block_state: super::BlockState, "inGround" as in_ground: bool, "life" as life: i16, "pickup" as pickup: i8, "shake" as shake: i8 }
653 AbstractChestedHorse > AbstractHorse { "ChestedHorse" as chested_horse: bool, optional "Items" as items: Vec<super::compounds::ItemStack_save_1> }
654 AbstractFish > WaterAnimal { "FromBucket" as from_bucket: bool }
655 AbstractGolem > PathfinderMob { }
656 AbstractHorse > Animal { "Bred" as bred: bool, "EatingHaystack" as eating_haystack: bool, optional "OwnerUUID" as owner_uuid: CowStr, optional "SaddleItem" as saddle_item: super::compounds::ItemStack_save_2, "Tame" as tame: bool, "Temper" as temper: i32 }
657 AbstractHurtingProjectile > Entity { "direction" as direction: Vec<f64>, "life" as life: i32, "power" as power: Vec<f64> }
658 AbstractIllager > Raider { }
659 AbstractMinecart > Entity { optional "CustomDisplayTile" as custom_display_tile: bool, optional "DisplayOffset" as display_offset: i32, optional "DisplayState" as display_state: super::BlockState }
660 AbstractMinecartContainer > AbstractMinecart { optional "Items" as items: Vec<super::compounds::ItemStack_save_1>, optional "LootTable" as loot_table: CowStr, optional "LootTableSeed" as loot_table_seed: i64 }
661 AbstractSchoolingFish > AbstractFish { }
662 AbstractSkeleton > Monster { }
663 AbstractVillager > AgableMob { "Inventory" as inventory: Vec<super::compounds::ItemStack_save_2>, optional "Offers" as offers: super::compounds::MerchantOffers_createTag }
664 AgableMob > PathfinderMob { "Age" as age: i32, "ForcedAge" as forced_age: i32 }
665 AmbientCreature > Mob { }
666 Animal > AgableMob { "InLove" as in_love: i32, optional "LoveCause" as love_cause: u128 }
667 AreaEffectCloud > Entity { "Age" as age: i32, optional "Color" as color: i32, "Duration" as duration: i32, "DurationOnUse" as duration_on_use: i32, optional "Effects" as effects: Vec<super::compounds::MobEffectInstance_save>, optional "OwnerUUID" as owner_uuid: u128, "Particle" as particle: CowStr, optional "Potion" as potion: CowStr, "Radius" as radius: f32, "RadiusOnUse" as radius_on_use: f32, "RadiusPerTick" as radius_per_tick: f32, "ReapplicationDelay" as reapplication_delay: i32, "WaitTime" as wait_time: i32 }
668 ArmorStand > LivingEntity { "ArmorItems" as armor_items: Vec<super::compounds::ItemStack_save>, "DisabledSlots" as disabled_slots: i32, "HandItems" as hand_items: Vec<super::compounds::ItemStack_save>, "Invisible" as invisible: bool, optional "Marker" as marker: bool, "NoBasePlate" as no_base_plate: bool, "Pose" as pose: super::compounds::ArmorStand_writePose, "ShowArms" as show_arms: bool, "Small" as small: bool }
669 Arrow > AbstractArrow { optional "Color" as color: i32, optional "CustomPotionEffects" as custom_potion_effects: Vec<super::compounds::MobEffectInstance_save>, optional "Potion" as potion: CowStr }
670 Bat > AmbientCreature { "BatFlags" as bat_flags: i8 }
671 Bee > Animal { "Anger" as anger: i32, "CannotEnterHiveTicks" as cannot_enter_hive_ticks: i32, "CropsGrownSincePollination" as crops_grown_since_pollination: i32, optional "FlowerPos" as flower_pos: super::compounds::NbtUtils_writeBlockPos, "HasNectar" as has_nectar: bool, "HasStung" as has_stung: bool, optional "HivePos" as hive_pos: super::compounds::NbtUtils_writeBlockPos, optional "HurtBy" as hurt_by: CowStr, "TicksSincePollination" as ticks_since_pollination: i32 }
672 Blaze > Monster { }
673 Boat > Entity { "Type" as r#type: CowStr }
674 Cat > TamableAnimal { "CatType" as cat_type: i32, "CollarColor" as collar_color: i8 }
675 CaveSpider > Spider { }
676 Chicken > Animal { "EggLayTime" as egg_lay_time: i32, "IsChickenJockey" as is_chicken_jockey: bool }
677 Cod > AbstractSchoolingFish { }
678 Cow > Animal { }
679 Creeper > Monster { "ExplosionRadius" as explosion_radius: i8, "Fuse" as fuse: i16, "ignited" as ignited: bool, optional "powered" as powered: bool }
680 Dolphin > WaterAnimal { "GotFish" as got_fish: bool, "Moistness" as moistness: i32, "TreasurePosX" as treasure_pos_x: i32, "TreasurePosY" as treasure_pos_y: i32, "TreasurePosZ" as treasure_pos_z: i32 }
681 Donkey > AbstractChestedHorse { }
682 DragonFireball > AbstractHurtingProjectile { }
683 Drowned > Zombie { }
684 ElderGuardian > Guardian { }
685 EndCrystal > Entity { optional "BeamTarget" as beam_target: super::compounds::NbtUtils_writeBlockPos, "ShowBottom" as show_bottom: bool }
686 EnderDragon > Mob { "DragonPhase" as dragon_phase: i32 }
687 EnderMan > Monster { optional "carriedBlockState" as carried_block_state: super::BlockState }
688 Endermite > Monster { "Lifetime" as lifetime: i32, "PlayerSpawned" as player_spawned: bool }
689 Entity { "Air" as air: i16, optional "CustomName" as custom_name: CowStr, optional "CustomNameVisible" as custom_name_visible: bool, "Dimension" as dimension: i32, "FallDistance" as fall_distance: f32, "Fire" as fire: i16, optional "Glowing" as glowing: bool, "Invulnerable" as invulnerable: bool, "Motion" as motion: Vec<f64>, optional "NoGravity" as no_gravity: bool, "OnGround" as on_ground: bool, optional "Passengers" as passengers: Vec<Box<super::Entity>>, "PortalCooldown" as portal_cooldown: i32, "Pos" as pos: Vec<f64>, "Rotation" as rotation: Vec<f32>, optional "Silent" as silent: bool, optional "Tags" as tags: Vec<CowStr>, "UUID" as uuid: u128 }
690 Evoker > SpellcasterIllager { }
691 EvokerFangs > Entity { optional "OwnerUUID" as owner_uuid: u128, "Warmup" as warmup: i32 }
692 ExperienceOrb > Entity { "Age" as age: i16, "Health" as health: i16, "Value" as value: i16 }
693 EyeOfEnder > Entity { optional "Item" as item: super::compounds::ItemStack_save_2 }
694 FallingBlockEntity > Entity { "BlockState" as block_state: super::BlockState, "DropItem" as drop_item: bool, "FallHurtAmount" as fall_hurt_amount: f32, "FallHurtMax" as fall_hurt_max: i32, "HurtEntities" as hurt_entities: bool, optional "TileEntityData" as tile_entity_data: HashMap<CowStr, fastnbt::Value>, "Time" as time: i32 }
695 Fireball > AbstractHurtingProjectile { optional "Item" as item: super::compounds::ItemStack_save_2 }
696 FireworkRocketEntity > Entity { optional "FireworksItem" as fireworks_item: super::compounds::ItemStack_save_2, "Life" as life: i32, "LifeTime" as life_time: i32, "ShotAtAngle" as shot_at_angle: bool }
697 FishingHook > Entity { }
698 FlyingMob > Mob { }
699 Fox > Animal { "Crouching" as crouching: bool, "Sitting" as sitting: bool, "Sleeping" as sleeping: bool, "TrustedUUIDs" as trusted_uui_ds: Vec<super::compounds::NbtUtils_createUUIDTag>, "Type" as r#type: CowStr }
700 Ghast > FlyingMob { "ExplosionPower" as explosion_power: i32 }
701 Giant > Monster { }
702 Guardian > Monster { }
703 HangingEntity > Entity { "Facing" as facing: i8, "TileX" as tile_x: i32, "TileY" as tile_y: i32, "TileZ" as tile_z: i32 }
704 Horse > AbstractHorse { optional "ArmorItem" as armor_item: super::compounds::ItemStack_save_2, "Variant" as variant: i32 }
705 Husk > Zombie { }
706 Illusioner > SpellcasterIllager { }
707 IronGolem > AbstractGolem { "PlayerCreated" as player_created: bool }
708 ItemEntity > Entity { "Age" as age: i16, "Health" as health: i16, optional "Item" as item: super::compounds::ItemStack_save_2, optional "Owner" as owner: super::compounds::NbtUtils_createUUIDTag, "PickupDelay" as pickup_delay: i16, optional "Thrower" as thrower: super::compounds::NbtUtils_createUUIDTag }
709 ItemFrame > HangingEntity { "Facing" as facing: i8, optional "Item" as item: super::compounds::ItemStack_save_2, optional "ItemDropChance" as item_drop_chance: f32, optional "ItemRotation" as item_rotation: i8 }
710 LargeFireball > Fireball { "ExplosionPower" as explosion_power: i32 }
711 LeashFenceKnotEntity > HangingEntity { }
712 LightningBolt > Entity { }
713 LivingEntity > Entity { "AbsorptionAmount" as absorption_amount: f32, optional "ActiveEffects" as active_effects: Vec<super::compounds::MobEffectInstance_save>, "Attributes" as attributes: Vec<super::compounds::SharedMonsterAttributes_saveAttribute>, "Brain" as brain: fastnbt::Value, "DeathTime" as death_time: i16, "FallFlying" as fall_flying: bool, "Health" as health: f32, "HurtByTimestamp" as hurt_by_timestamp: i32, "HurtTime" as hurt_time: i16, optional "SleepingX" as sleeping_x: i32, optional "SleepingY" as sleeping_y: i32, optional "SleepingZ" as sleeping_z: i32 }
714 Llama > AbstractChestedHorse { optional "DecorItem" as decor_item: super::compounds::ItemStack_save_2, "Strength" as strength: i32, "Variant" as variant: i32 }
715 LlamaSpit > Entity { optional "Owner" as owner: super::compounds::Compound10 }
716 MagmaCube > Slime { }
717 Minecart > AbstractMinecart { }
718 MinecartChest > AbstractMinecartContainer { }
719 MinecartCommandBlock > AbstractMinecart { "Command" as command: CowStr, "CustomName" as custom_name: CowStr, optional "LastExecution" as last_execution: i64, optional "LastOutput" as last_output: CowStr, "SuccessCount" as success_count: i32, "TrackOutput" as track_output: bool, "UpdateLastExecution" as update_last_execution: bool }
720 MinecartFurnace > AbstractMinecart { "Fuel" as fuel: i16, "PushX" as push_x: f64, "PushZ" as push_z: f64 }
721 MinecartHopper > AbstractMinecartContainer { "Enabled" as enabled: bool, "TransferCooldown" as transfer_cooldown: i32 }
722 MinecartSpawner > AbstractMinecart { optional "Delay" as delay: i16, optional "MaxNearbyEntities" as max_nearby_entities: i16, optional "MaxSpawnDelay" as max_spawn_delay: i16, optional "MinSpawnDelay" as min_spawn_delay: i16, optional "RequiredPlayerRange" as required_player_range: i16, optional "SpawnCount" as spawn_count: i16, optional "SpawnData" as spawn_data: HashMap<CowStr, fastnbt::Value>, optional "SpawnPotentials" as spawn_potentials: Vec<super::compounds::SpawnData_save>, optional "SpawnRange" as spawn_range: i16 }
723 MinecartTNT > AbstractMinecart { "TNTFuse" as tnt_fuse: i32 }
724 Mob > LivingEntity { "ArmorDropChances" as armor_drop_chances: Vec<f32>, "ArmorItems" as armor_items: Vec<super::compounds::ItemStack_save>, "CanPickUpLoot" as can_pick_up_loot: bool, optional "DeathLootTable" as death_loot_table: CowStr, optional "DeathLootTableSeed" as death_loot_table_seed: i64, "HandDropChances" as hand_drop_chances: Vec<f32>, "HandItems" as hand_items: Vec<super::compounds::ItemStack_save>, optional "Leash" as leash: super::compounds::Compound5, "LeftHanded" as left_handed: bool, optional "NoAI" as no_ai: bool, "PersistenceRequired" as persistence_required: bool }
725 Monster > PathfinderMob { }
726 Mule > AbstractChestedHorse { }
727 MushroomCow > Cow { optional "EffectDuration" as effect_duration: i32, optional "EffectId" as effect_id: i8, "Type" as r#type: CowStr }
728 Ocelot > Animal { "Trusting" as trusting: bool }
729 Painting > HangingEntity { "Motive" as motive: CowStr }
730 Panda > Animal { "HiddenGene" as hidden_gene: CowStr, "MainGene" as main_gene: CowStr }
731 Parrot > ShoulderRidingEntity { "Variant" as variant: i32 }
732 PathfinderMob > Mob { }
733 PatrollingMonster > Monster { "PatrolLeader" as patrol_leader: bool, optional "PatrolTarget" as patrol_target: super::compounds::NbtUtils_writeBlockPos, "Patrolling" as patrolling: bool }
734 Phantom > FlyingMob { "AX" as ax: i32, "AY" as ay: i32, "AZ" as az: i32, "Size" as size: i32 }
735 Pig > Animal { "Saddle" as saddle: bool }
736 PigZombie > Zombie { "Anger" as anger: i16, optional "HurtBy" as hurt_by: CowStr }
737 Pillager > AbstractIllager { "Inventory" as inventory: Vec<super::compounds::ItemStack_save_2> }
738 PolarBear > Animal { }
739 PrimedTnt > Entity { "Fuse" as fuse: i16 }
740 Pufferfish > AbstractFish { "PuffState" as puff_state: i32 }
741 Rabbit > Animal { "MoreCarrotTicks" as more_carrot_ticks: i32, "RabbitType" as rabbit_type: i32 }
742 Raider > PatrollingMonster { "CanJoinRaid" as can_join_raid: bool, optional "RaidId" as raid_id: i32, "Wave" as wave: i32 }
743 Ravager > Raider { "AttackTick" as attack_tick: i32, "RoarTick" as roar_tick: i32, "StunTick" as stun_tick: i32 }
744 Salmon > AbstractSchoolingFish { }
745 Sheep > Animal { "Color" as color: i8, "Sheared" as sheared: bool }
746 ShoulderRidingEntity > TamableAnimal { }
747 Shulker > AbstractGolem { optional "APX" as apx: i32, optional "APY" as apy: i32, optional "APZ" as apz: i32, "AttachFace" as attach_face: i8, "Color" as color: i8, "Peek" as peek: i8 }
748 ShulkerBullet > Entity { optional "Dir" as dir: i32, optional "Owner" as owner: super::compounds::NbtUtils_createUUIDTag_1, "Steps" as steps: i32, "TXD" as txd: f64, "TYD" as tyd: f64, "TZD" as tzd: f64, optional "Target" as target: super::compounds::NbtUtils_createUUIDTag_1 }
749 Silverfish > Monster { }
750 Skeleton > AbstractSkeleton { }
751 SkeletonHorse > AbstractHorse { "SkeletonTrap" as skeleton_trap: bool, "SkeletonTrapTime" as skeleton_trap_time: i32 }
752 Slime > Mob { "Size" as size: i32, "wasOnGround" as was_on_ground: bool }
753 SmallFireball > Fireball { }
754 SnowGolem > AbstractGolem { "Pumpkin" as pumpkin: bool }
755 Snowball > ThrowableItemProjectile { }
756 SpectralArrow > AbstractArrow { "Duration" as duration: i32 }
757 SpellcasterIllager > AbstractIllager { "SpellTicks" as spell_ticks: i32 }
758 Spider > Monster { }
759 Squid > WaterAnimal { }
760 Stray > AbstractSkeleton { }
761 TamableAnimal > Animal { optional "OwnerUUID" as owner_uuid: CowStr, "Sitting" as sitting: bool }
762 ThrowableItemProjectile > ThrowableProjectile { optional "Item" as item: super::compounds::ItemStack_save_2 }
763 ThrowableProjectile > Entity { "inGround" as in_ground: bool, optional "owner" as owner: super::compounds::NbtUtils_createUUIDTag, "shake" as shake: i8, "xTile" as x_tile: i32, "yTile" as y_tile: i32, "zTile" as z_tile: i32 }
764 ThrownEgg > ThrowableItemProjectile { }
765 ThrownEnderpearl > ThrowableItemProjectile { }
766 ThrownExperienceBottle > ThrowableItemProjectile { }
767 ThrownPotion > ThrowableProjectile { optional "Potion" as potion: super::compounds::ItemStack_save_2 }
768 ThrownTrident > AbstractArrow { "DealtDamage" as dealt_damage: bool, "Trident" as trident: super::compounds::ItemStack_save_2 }
769 TraderLlama > Llama { "DespawnDelay" as despawn_delay: i32 }
770 TropicalFish > AbstractSchoolingFish { "Variant" as variant: i32 }
771 Turtle > Animal { "HasEgg" as has_egg: bool, "HomePosX" as home_pos_x: i32, "HomePosY" as home_pos_y: i32, "HomePosZ" as home_pos_z: i32, "TravelPosX" as travel_pos_x: i32, "TravelPosY" as travel_pos_y: i32, "TravelPosZ" as travel_pos_z: i32 }
772 Vex > Monster { optional "BoundX" as bound_x: i32, optional "BoundY" as bound_y: i32, optional "BoundZ" as bound_z: i32, optional "LifeTicks" as life_ticks: i32 }
773 Villager > AbstractVillager { "FoodLevel" as food_level: i8, "Gossips" as gossips: fastnbt::Value, "LastGossipDecay" as last_gossip_decay: i64, "LastRestock" as last_restock: i64, "RestocksToday" as restocks_today: i32, "VillagerData" as villager_data: fastnbt::Value, "Xp" as xp: i32 }
774 Vindicator > AbstractIllager { optional "Johnny" as johnny: bool }
775 WanderingTrader > AbstractVillager { "DespawnDelay" as despawn_delay: i32, optional "WanderTarget" as wander_target: super::compounds::NbtUtils_writeBlockPos }
776 WaterAnimal > PathfinderMob { }
777 Witch > Raider { }
778 WitherBoss > Monster { "Invul" as invul: i32 }
779 WitherSkeleton > AbstractSkeleton { }
780 WitherSkull > AbstractHurtingProjectile { }
781 Wolf > TamableAnimal { "Angry" as angry: bool, "CollarColor" as collar_color: i8 }
782 Zombie > Monster { "CanBreakDoors" as can_break_doors: bool, "DrownedConversionTime" as drowned_conversion_time: i32, "InWaterTime" as in_water_time: i32, optional "IsBaby" as is_baby: bool }
783 ZombieHorse > AbstractHorse { }
784 ZombieVillager > Zombie { optional "ConversionPlayer" as conversion_player: u128, "ConversionTime" as conversion_time: i32, optional "Gossips" as gossips: fastnbt::Value, optional "Offers" as offers: HashMap<CowStr, fastnbt::Value>, "VillagerData" as villager_data: fastnbt::Value, "Xp" as xp: i32 }
785 }
786
787 entity_compound_types! {
788 "1.15.2";
789 ArmorStand_writePose { optional "Body" as body: Vec<f32>, optional "Head" as head: Vec<f32>, optional "LeftArm" as left_arm: Vec<f32>, optional "LeftLeg" as left_leg: Vec<f32>, optional "RightArm" as right_arm: Vec<f32>, optional "RightLeg" as right_leg: Vec<f32> }
790 Compound10 { "OwnerUUID" as owner_uuid: u128 }
791 Compound5 { optional "UUID" as uuid: u128, optional "X" as x: i32, optional "Y" as y: i32, optional "Z" as z: i32 }
792 ItemStack_save { optional "Count" as count: i8, optional "id" as id: CowStr, optional "tag" as tag: HashMap<CowStr, fastnbt::Value> }
793 ItemStack_save_1 { "Count" as count: i8, "Slot" as slot: i8, "id" as id: CowStr, optional "tag" as tag: HashMap<CowStr, fastnbt::Value> }
794 ItemStack_save_2 { "Count" as count: i8, "id" as id: CowStr, optional "tag" as tag: HashMap<CowStr, fastnbt::Value> }
795 MerchantOffer_createTag { "buy" as buy: super::compounds::ItemStack_save_2, "buyB" as buy_b: super::compounds::ItemStack_save_2, "demand" as demand: i32, "maxUses" as max_uses: i32, "priceMultiplier" as price_multiplier: f32, "rewardExp" as reward_exp: bool, "sell" as sell: super::compounds::ItemStack_save_2, "specialPrice" as special_price: i32, "uses" as uses: i32, "xp" as xp: i32 }
796 MerchantOffers_createTag { "Recipes" as recipes: Vec<super::compounds::MerchantOffer_createTag> }
797 MobEffectInstance_save { "Ambient" as ambient: bool, "Amplifier" as amplifier: i8, "Duration" as duration: i32, optional "HiddenEffect" as hidden_effect: Box<super::compounds::MobEffectInstance_save>, "Id" as id: i8, "ShowIcon" as show_icon: bool, "ShowParticles" as show_particles: bool }
798 NbtUtils_createUUIDTag { "L" as l: i64, "M" as m: i64 }
799 NbtUtils_createUUIDTag_1 { "L" as l: i64, "M" as m: i64, "X" as x: i32, "Y" as y: i32, "Z" as z: i32 }
800 NbtUtils_writeBlockPos { "X" as x: i32, "Y" as y: i32, "Z" as z: i32 }
801 SharedMonsterAttributes_saveAttribute { "Base" as base: f64, optional "Modifiers" as modifiers: Vec<super::compounds::SharedMonsterAttributes_saveAttributeModifier>, "Name" as name: CowStr }
802 SharedMonsterAttributes_saveAttributeModifier { "Amount" as amount: f64, "Name" as name: CowStr, "Operation" as operation: i32, "UUID" as uuid: u128 }
803 SpawnData_save { "Entity" as entity: HashMap<CowStr, fastnbt::Value>, "Weight" as weight: i32 }
804 }
805}
806
807#[cfg(feature = "1.16")]
809pub mod mc1_16 {
810 entities! {
811 "1.16", mc1_16;
812 "minecraft:area_effect_cloud", AreaEffectCloud: AreaEffectCloud;
813 "minecraft:armor_stand", ArmorStand: ArmorStand;
814 "minecraft:arrow", Arrow: Arrow;
815 "minecraft:bat", Bat: Bat;
816 "minecraft:bee", Bee: Bee;
817 "minecraft:blaze", Blaze: Blaze;
818 "minecraft:boat", Boat: Boat;
819 "minecraft:cat", Cat: Cat;
820 "minecraft:cave_spider", CaveSpider: CaveSpider;
821 "minecraft:chest_minecart", ChestMinecart: MinecartChest;
822 "minecraft:chicken", Chicken: Chicken;
823 "minecraft:cod", Cod: Cod;
824 "minecraft:command_block_minecart", CommandBlockMinecart: MinecartCommandBlock;
825 "minecraft:cow", Cow: Cow;
826 "minecraft:creeper", Creeper: Creeper;
827 "minecraft:dolphin", Dolphin: Dolphin;
828 "minecraft:donkey", Donkey: Donkey;
829 "minecraft:dragon_fireball", DragonFireball: DragonFireball;
830 "minecraft:drowned", Drowned: Drowned;
831 "minecraft:egg", Egg: ThrownEgg;
832 "minecraft:elder_guardian", ElderGuardian: ElderGuardian;
833 "minecraft:end_crystal", EndCrystal: EndCrystal;
834 "minecraft:ender_dragon", EnderDragon: EnderDragon;
835 "minecraft:ender_pearl", EnderPearl: ThrownEnderpearl;
836 "minecraft:enderman", Enderman: EnderMan;
837 "minecraft:endermite", Endermite: Endermite;
838 "minecraft:evoker", Evoker: Evoker;
839 "minecraft:evoker_fangs", EvokerFangs: EvokerFangs;
840 "minecraft:experience_bottle", ExperienceBottle: ThrownExperienceBottle;
841 "minecraft:experience_orb", ExperienceOrb: ExperienceOrb;
842 "minecraft:eye_of_ender", EyeOfEnder: EyeOfEnder;
843 "minecraft:falling_block", FallingBlock: FallingBlockEntity;
844 "minecraft:fireball", Fireball: LargeFireball;
845 "minecraft:firework_rocket", FireworkRocket: FireworkRocketEntity;
846 "minecraft:fishing_bobber", FishingBobber: FishingHook;
847 "minecraft:fox", Fox: Fox;
848 "minecraft:furnace_minecart", FurnaceMinecart: MinecartFurnace;
849 "minecraft:ghast", Ghast: Ghast;
850 "minecraft:giant", Giant: Giant;
851 "minecraft:guardian", Guardian: Guardian;
852 "minecraft:hoglin", Hoglin: Hoglin;
853 "minecraft:hopper_minecart", HopperMinecart: MinecartHopper;
854 "minecraft:horse", Horse: Horse;
855 "minecraft:husk", Husk: Husk;
856 "minecraft:illusioner", Illusioner: Illusioner;
857 "minecraft:iron_golem", IronGolem: IronGolem;
858 "minecraft:item", Item: ItemEntity;
859 "minecraft:item_frame", ItemFrame: ItemFrame;
860 "minecraft:leash_knot", LeashKnot: LeashFenceKnotEntity;
861 "minecraft:lightning_bolt", LightningBolt: LightningBolt;
862 "minecraft:llama", Llama: Llama;
863 "minecraft:llama_spit", LlamaSpit: LlamaSpit;
864 "minecraft:magma_cube", MagmaCube: MagmaCube;
865 "minecraft:minecart", Minecart: Minecart;
866 "minecraft:mooshroom", Mooshroom: MushroomCow;
867 "minecraft:mule", Mule: Mule;
868 "minecraft:ocelot", Ocelot: Ocelot;
869 "minecraft:painting", Painting: Painting;
870 "minecraft:panda", Panda: Panda;
871 "minecraft:parrot", Parrot: Parrot;
872 "minecraft:phantom", Phantom: Phantom;
873 "minecraft:pig", Pig: Pig;
874 "minecraft:piglin", Piglin: Piglin;
875 "minecraft:pillager", Pillager: Pillager;
876 "minecraft:polar_bear", PolarBear: PolarBear;
877 "minecraft:potion", Potion: ThrownPotion;
878 "minecraft:pufferfish", Pufferfish: Pufferfish;
879 "minecraft:rabbit", Rabbit: Rabbit;
880 "minecraft:ravager", Ravager: Ravager;
881 "minecraft:salmon", Salmon: Salmon;
882 "minecraft:sheep", Sheep: Sheep;
883 "minecraft:shulker", Shulker: Shulker;
884 "minecraft:shulker_bullet", ShulkerBullet: ShulkerBullet;
885 "minecraft:silverfish", Silverfish: Silverfish;
886 "minecraft:skeleton", Skeleton: Skeleton;
887 "minecraft:skeleton_horse", SkeletonHorse: SkeletonHorse;
888 "minecraft:slime", Slime: Slime;
889 "minecraft:small_fireball", SmallFireball: SmallFireball;
890 "minecraft:snow_golem", SnowGolem: SnowGolem;
891 "minecraft:snowball", Snowball: Snowball;
892 "minecraft:spawner_minecart", SpawnerMinecart: MinecartSpawner;
893 "minecraft:spectral_arrow", SpectralArrow: SpectralArrow;
894 "minecraft:spider", Spider: Spider;
895 "minecraft:squid", Squid: Squid;
896 "minecraft:stray", Stray: Stray;
897 "minecraft:strider", Strider: Strider;
898 "minecraft:tnt", Tnt: PrimedTnt;
899 "minecraft:tnt_minecart", TntMinecart: MinecartTNT;
900 "minecraft:trader_llama", TraderLlama: TraderLlama;
901 "minecraft:trident", Trident: ThrownTrident;
902 "minecraft:tropical_fish", TropicalFish: TropicalFish;
903 "minecraft:turtle", Turtle: Turtle;
904 "minecraft:vex", Vex: Vex;
905 "minecraft:villager", Villager: Villager;
906 "minecraft:vindicator", Vindicator: Vindicator;
907 "minecraft:wandering_trader", WanderingTrader: WanderingTrader;
908 "minecraft:witch", Witch: Witch;
909 "minecraft:wither", Wither: WitherBoss;
910 "minecraft:wither_skeleton", WitherSkeleton: WitherSkeleton;
911 "minecraft:wither_skull", WitherSkull: WitherSkull;
912 "minecraft:wolf", Wolf: Wolf;
913 "minecraft:zoglin", Zoglin: Zoglin;
914 "minecraft:zombie", Zombie: Zombie;
915 "minecraft:zombie_horse", ZombieHorse: ZombieHorse;
916 "minecraft:zombie_villager", ZombieVillager: ZombieVillager;
917 "minecraft:zombified_piglin", ZombifiedPiglin: ZombifiedPiglin;
918 }
919
920 entity_types! {
921 "1.16";
922 AbstractArrow > Projectile { "PierceLevel" as pierce_level: i8, "ShotFromCrossbow" as shot_from_crossbow: bool, "SoundEvent" as sound_event: CowStr, "crit" as crit: bool, "damage" as damage: f64, optional "inBlockState" as in_block_state: super::BlockState, "inGround" as in_ground: bool, "life" as life: i16, "pickup" as pickup: i8, "shake" as shake: i8 }
923 AbstractChestedHorse > AbstractHorse { "ChestedHorse" as chested_horse: bool, optional "Items" as items: Vec<super::compounds::ItemStack_save_1> }
924 AbstractFish > WaterAnimal { "FromBucket" as from_bucket: bool }
925 AbstractGolem > PathfinderMob { }
926 AbstractHorse > Animal { "Bred" as bred: bool, "EatingHaystack" as eating_haystack: bool, optional "Owner" as owner: u128, optional "SaddleItem" as saddle_item: super::compounds::ItemStack_save_2, "Tame" as tame: bool, "Temper" as temper: i32 }
927 AbstractHurtingProjectile > Projectile { "power" as power: Vec<f64> }
928 AbstractIllager > Raider { }
929 AbstractMinecart > Entity { optional "CustomDisplayTile" as custom_display_tile: bool, optional "DisplayOffset" as display_offset: i32, optional "DisplayState" as display_state: super::BlockState }
930 AbstractMinecartContainer > AbstractMinecart { optional "Items" as items: Vec<super::compounds::ItemStack_save_1>, optional "LootTable" as loot_table: CowStr, optional "LootTableSeed" as loot_table_seed: i64 }
931 AbstractSchoolingFish > AbstractFish { }
932 AbstractSkeleton > Monster { }
933 AbstractVillager > AgableMob { "Inventory" as inventory: Vec<super::compounds::ItemStack_save_2>, optional "Offers" as offers: super::compounds::MerchantOffers_createTag }
934 AgableMob > PathfinderMob { "Age" as age: i32, "ForcedAge" as forced_age: i32 }
935 AmbientCreature > Mob { }
936 Animal > AgableMob { "InLove" as in_love: i32, optional "LoveCause" as love_cause: u128 }
937 AreaEffectCloud > Entity { "Age" as age: i32, optional "Color" as color: i32, "Duration" as duration: i32, "DurationOnUse" as duration_on_use: i32, optional "Effects" as effects: Vec<super::compounds::MobEffectInstance_save>, optional "Owner" as owner: u128, "Particle" as particle: CowStr, optional "Potion" as potion: CowStr, "Radius" as radius: f32, "RadiusOnUse" as radius_on_use: f32, "RadiusPerTick" as radius_per_tick: f32, "ReapplicationDelay" as reapplication_delay: i32, "WaitTime" as wait_time: i32 }
938 ArmorStand > LivingEntity { "ArmorItems" as armor_items: Vec<super::compounds::ItemStack_save>, "DisabledSlots" as disabled_slots: i32, "HandItems" as hand_items: Vec<super::compounds::ItemStack_save>, "Invisible" as invisible: bool, optional "Marker" as marker: bool, "NoBasePlate" as no_base_plate: bool, "Pose" as pose: super::compounds::ArmorStand_writePose, "ShowArms" as show_arms: bool, "Small" as small: bool }
939 Arrow > AbstractArrow { optional "Color" as color: i32, optional "CustomPotionEffects" as custom_potion_effects: Vec<super::compounds::MobEffectInstance_save>, optional "Potion" as potion: CowStr }
940 Bat > AmbientCreature { "BatFlags" as bat_flags: i8 }
941 Bee > Animal { "AngerTime" as anger_time: i32, optional "AngryAt" as angry_at: u128, "CannotEnterHiveTicks" as cannot_enter_hive_ticks: i32, "CropsGrownSincePollination" as crops_grown_since_pollination: i32, optional "FlowerPos" as flower_pos: super::compounds::NbtUtils_writeBlockPos, "HasNectar" as has_nectar: bool, "HasStung" as has_stung: bool, optional "HivePos" as hive_pos: super::compounds::NbtUtils_writeBlockPos, "TicksSincePollination" as ticks_since_pollination: i32 }
942 Blaze > Monster { }
943 Boat > Entity { "Type" as r#type: CowStr }
944 Cat > TamableAnimal { "CatType" as cat_type: i32, "CollarColor" as collar_color: i8 }
945 CaveSpider > Spider { }
946 Chicken > Animal { "EggLayTime" as egg_lay_time: i32, "IsChickenJockey" as is_chicken_jockey: bool }
947 Cod > AbstractSchoolingFish { }
948 Cow > Animal { }
949 Creeper > Monster { "ExplosionRadius" as explosion_radius: i8, "Fuse" as fuse: i16, "ignited" as ignited: bool, optional "powered" as powered: bool }
950 Dolphin > WaterAnimal { "GotFish" as got_fish: bool, "Moistness" as moistness: i32, "TreasurePosX" as treasure_pos_x: i32, "TreasurePosY" as treasure_pos_y: i32, "TreasurePosZ" as treasure_pos_z: i32 }
951 Donkey > AbstractChestedHorse { }
952 DragonFireball > AbstractHurtingProjectile { }
953 Drowned > Zombie { }
954 ElderGuardian > Guardian { }
955 EndCrystal > Entity { optional "BeamTarget" as beam_target: super::compounds::NbtUtils_writeBlockPos, "ShowBottom" as show_bottom: bool }
956 EnderDragon > Mob { "DragonPhase" as dragon_phase: i32 }
957 EnderMan > Monster { "AngerTime" as anger_time: i32, optional "AngryAt" as angry_at: u128, optional "carriedBlockState" as carried_block_state: super::BlockState }
958 Endermite > Monster { "Lifetime" as lifetime: i32, "PlayerSpawned" as player_spawned: bool }
959 Entity { "Air" as air: i16, optional "CustomName" as custom_name: CowStr, optional "CustomNameVisible" as custom_name_visible: bool, "FallDistance" as fall_distance: f32, "Fire" as fire: i16, optional "Glowing" as glowing: bool, "Invulnerable" as invulnerable: bool, "Motion" as motion: Vec<f64>, optional "NoGravity" as no_gravity: bool, "OnGround" as on_ground: bool, optional "Passengers" as passengers: Vec<Box<super::Entity>>, "PortalCooldown" as portal_cooldown: i32, optional "Pos" as pos: Vec<f64>, "Rotation" as rotation: Vec<f32>, optional "Silent" as silent: bool, optional "Tags" as tags: Vec<CowStr>, "UUID" as uuid: u128 }
960 Evoker > SpellcasterIllager { }
961 EvokerFangs > Entity { optional "Owner" as owner: u128, "Warmup" as warmup: i32 }
962 ExperienceOrb > Entity { "Age" as age: i16, "Health" as health: i16, "Value" as value: i16 }
963 EyeOfEnder > Entity { optional "Item" as item: super::compounds::ItemStack_save_2 }
964 FallingBlockEntity > Entity { "BlockState" as block_state: super::BlockState, "DropItem" as drop_item: bool, "FallHurtAmount" as fall_hurt_amount: f32, "FallHurtMax" as fall_hurt_max: i32, "HurtEntities" as hurt_entities: bool, optional "TileEntityData" as tile_entity_data: HashMap<CowStr, fastnbt::Value>, "Time" as time: i32 }
965 Fireball > AbstractHurtingProjectile { optional "Item" as item: super::compounds::ItemStack_save_2 }
966 FireworkRocketEntity > Projectile { optional "FireworksItem" as fireworks_item: super::compounds::ItemStack_save_2, "Life" as life: i32, "LifeTime" as life_time: i32, "ShotAtAngle" as shot_at_angle: bool }
967 FishingHook > Projectile { }
968 FlyingMob > Mob { }
969 Fox > Animal { "Crouching" as crouching: bool, "Sitting" as sitting: bool, "Sleeping" as sleeping: bool, "Trusted" as trusted: Vec<fastnbt::IntArray>, "Type" as r#type: CowStr }
970 Ghast > FlyingMob { "ExplosionPower" as explosion_power: i32 }
971 Giant > Monster { }
972 Guardian > Monster { }
973 HangingEntity > Entity { "Facing" as facing: i8, "TileX" as tile_x: i32, "TileY" as tile_y: i32, "TileZ" as tile_z: i32 }
974 Hoglin > Animal { optional "CannotBeHunted" as cannot_be_hunted: bool, optional "IsImmuneToZombification" as is_immune_to_zombification: bool, "TimeInOverworld" as time_in_overworld: i32 }
975 Horse > AbstractHorse { optional "ArmorItem" as armor_item: super::compounds::ItemStack_save_2, "Variant" as variant: i32 }
976 Husk > Zombie { }
977 Illusioner > SpellcasterIllager { }
978 IronGolem > AbstractGolem { "AngerTime" as anger_time: i32, optional "AngryAt" as angry_at: u128, "PlayerCreated" as player_created: bool }
979 ItemEntity > Entity { "Age" as age: i16, "Health" as health: i16, optional "Item" as item: super::compounds::ItemStack_save_2, optional "Owner" as owner: u128, "PickupDelay" as pickup_delay: i16, optional "Thrower" as thrower: u128 }
980 ItemFrame > HangingEntity { "Facing" as facing: i8, "Fixed" as fixed: bool, "Invisible" as invisible: bool, optional "Item" as item: super::compounds::ItemStack_save_2, optional "ItemDropChance" as item_drop_chance: f32, optional "ItemRotation" as item_rotation: i8 }
981 LargeFireball > Fireball { "ExplosionPower" as explosion_power: i32 }
982 LeashFenceKnotEntity > HangingEntity { }
983 LightningBolt > Entity { }
984 LivingEntity > Entity { "AbsorptionAmount" as absorption_amount: f32, optional "ActiveEffects" as active_effects: Vec<super::compounds::MobEffectInstance_save>, "Attributes" as attributes: Vec<super::compounds::AttributeInstance_save>, optional "Brain" as brain: fastnbt::Value, "DeathTime" as death_time: i16, "FallFlying" as fall_flying: bool, "Health" as health: f32, "HurtByTimestamp" as hurt_by_timestamp: i32, "HurtTime" as hurt_time: i16, optional "SleepingX" as sleeping_x: i32, optional "SleepingY" as sleeping_y: i32, optional "SleepingZ" as sleeping_z: i32 }
985 Llama > AbstractChestedHorse { optional "DecorItem" as decor_item: super::compounds::ItemStack_save_2, "Strength" as strength: i32, "Variant" as variant: i32 }
986 LlamaSpit > Projectile { }
987 MagmaCube > Slime { }
988 Minecart > AbstractMinecart { }
989 MinecartChest > AbstractMinecartContainer { }
990 MinecartCommandBlock > AbstractMinecart { "Command" as command: CowStr, "CustomName" as custom_name: CowStr, optional "LastExecution" as last_execution: i64, optional "LastOutput" as last_output: CowStr, "SuccessCount" as success_count: i32, "TrackOutput" as track_output: bool, "UpdateLastExecution" as update_last_execution: bool }
991 MinecartFurnace > AbstractMinecart { "Fuel" as fuel: i16, "PushX" as push_x: f64, "PushZ" as push_z: f64 }
992 MinecartHopper > AbstractMinecartContainer { "Enabled" as enabled: bool, "TransferCooldown" as transfer_cooldown: i32 }
993 MinecartSpawner > AbstractMinecart { optional "Delay" as delay: i16, optional "MaxNearbyEntities" as max_nearby_entities: i16, optional "MaxSpawnDelay" as max_spawn_delay: i16, optional "MinSpawnDelay" as min_spawn_delay: i16, optional "RequiredPlayerRange" as required_player_range: i16, optional "SpawnCount" as spawn_count: i16, optional "SpawnData" as spawn_data: HashMap<CowStr, fastnbt::Value>, optional "SpawnPotentials" as spawn_potentials: Vec<super::compounds::SpawnData_save>, optional "SpawnRange" as spawn_range: i16 }
994 MinecartTNT > AbstractMinecart { "TNTFuse" as tnt_fuse: i32 }
995 Mob > LivingEntity { "ArmorDropChances" as armor_drop_chances: Vec<f32>, "ArmorItems" as armor_items: Vec<super::compounds::ItemStack_save>, "CanPickUpLoot" as can_pick_up_loot: bool, optional "DeathLootTable" as death_loot_table: CowStr, optional "DeathLootTableSeed" as death_loot_table_seed: i64, "HandDropChances" as hand_drop_chances: Vec<f32>, "HandItems" as hand_items: Vec<super::compounds::ItemStack_save>, optional "Leash" as leash: super::compounds::Compound5, "LeftHanded" as left_handed: bool, optional "NoAI" as no_ai: bool, "PersistenceRequired" as persistence_required: bool }
996 Monster > PathfinderMob { }
997 Mule > AbstractChestedHorse { }
998 MushroomCow > Cow { optional "EffectDuration" as effect_duration: i32, optional "EffectId" as effect_id: i8, "Type" as r#type: CowStr }
999 Ocelot > Animal { "Trusting" as trusting: bool }
1000 Painting > HangingEntity { "Motive" as motive: CowStr }
1001 Panda > Animal { "HiddenGene" as hidden_gene: CowStr, "MainGene" as main_gene: CowStr }
1002 Parrot > ShoulderRidingEntity { "Variant" as variant: i32 }
1003 PathfinderMob > Mob { }
1004 PatrollingMonster > Monster { "PatrolLeader" as patrol_leader: bool, optional "PatrolTarget" as patrol_target: super::compounds::NbtUtils_writeBlockPos, "Patrolling" as patrolling: bool }
1005 Phantom > FlyingMob { "AX" as ax: i32, "AY" as ay: i32, "AZ" as az: i32, "Size" as size: i32 }
1006 Pig > Animal { "Saddle" as saddle: bool }
1007 Piglin > Monster { optional "CannotHunt" as cannot_hunt: bool, "Inventory" as inventory: Vec<super::compounds::ItemStack_save_2>, optional "IsBaby" as is_baby: bool, optional "IsImmuneToZombification" as is_immune_to_zombification: bool, "TimeInOverworld" as time_in_overworld: i32 }
1008 Pillager > AbstractIllager { "Inventory" as inventory: Vec<super::compounds::ItemStack_save_2> }
1009 PolarBear > Animal { "AngerTime" as anger_time: i32, optional "AngryAt" as angry_at: u128 }
1010 PrimedTnt > Entity { "Fuse" as fuse: i16 }
1011 Projectile > Entity { optional "LeftOwner" as left_owner: bool, optional "Owner" as owner: u128 }
1012 Pufferfish > AbstractFish { "PuffState" as puff_state: i32 }
1013 Rabbit > Animal { "MoreCarrotTicks" as more_carrot_ticks: i32, "RabbitType" as rabbit_type: i32 }
1014 Raider > PatrollingMonster { "CanJoinRaid" as can_join_raid: bool, optional "RaidId" as raid_id: i32, "Wave" as wave: i32 }
1015 Ravager > Raider { "AttackTick" as attack_tick: i32, "RoarTick" as roar_tick: i32, "StunTick" as stun_tick: i32 }
1016 Salmon > AbstractSchoolingFish { }
1017 Sheep > Animal { "Color" as color: i8, "Sheared" as sheared: bool }
1018 ShoulderRidingEntity > TamableAnimal { }
1019 Shulker > AbstractGolem { optional "APX" as apx: i32, optional "APY" as apy: i32, optional "APZ" as apz: i32, "AttachFace" as attach_face: i8, "Color" as color: i8, "Peek" as peek: i8 }
1020 ShulkerBullet > Projectile { optional "Dir" as dir: i32, "Steps" as steps: i32, "TXD" as txd: f64, "TYD" as tyd: f64, "TZD" as tzd: f64, optional "Target" as target: u128 }
1021 Silverfish > Monster { }
1022 Skeleton > AbstractSkeleton { }
1023 SkeletonHorse > AbstractHorse { "SkeletonTrap" as skeleton_trap: bool, "SkeletonTrapTime" as skeleton_trap_time: i32 }
1024 Slime > Mob { "Size" as size: i32, "wasOnGround" as was_on_ground: bool }
1025 SmallFireball > Fireball { }
1026 SnowGolem > AbstractGolem { "Pumpkin" as pumpkin: bool }
1027 Snowball > ThrowableItemProjectile { }
1028 SpectralArrow > AbstractArrow { "Duration" as duration: i32 }
1029 SpellcasterIllager > AbstractIllager { "SpellTicks" as spell_ticks: i32 }
1030 Spider > Monster { }
1031 Squid > WaterAnimal { }
1032 Stray > AbstractSkeleton { }
1033 Strider > Animal { "Saddle" as saddle: bool }
1034 TamableAnimal > Animal { optional "Owner" as owner: u128, "Sitting" as sitting: bool }
1035 ThrowableItemProjectile > ThrowableProjectile { optional "Item" as item: super::compounds::ItemStack_save_2 }
1036 ThrowableProjectile > Projectile { }
1037 ThrownEgg > ThrowableItemProjectile { }
1038 ThrownEnderpearl > ThrowableItemProjectile { }
1039 ThrownExperienceBottle > ThrowableItemProjectile { }
1040 ThrownPotion > ThrowableItemProjectile { }
1041 ThrownTrident > AbstractArrow { "DealtDamage" as dealt_damage: bool, "Trident" as trident: super::compounds::ItemStack_save_2 }
1042 TraderLlama > Llama { "DespawnDelay" as despawn_delay: i32 }
1043 TropicalFish > AbstractSchoolingFish { "Variant" as variant: i32 }
1044 Turtle > Animal { "HasEgg" as has_egg: bool, "HomePosX" as home_pos_x: i32, "HomePosY" as home_pos_y: i32, "HomePosZ" as home_pos_z: i32, "TravelPosX" as travel_pos_x: i32, "TravelPosY" as travel_pos_y: i32, "TravelPosZ" as travel_pos_z: i32 }
1045 Vex > Monster { optional "BoundX" as bound_x: i32, optional "BoundY" as bound_y: i32, optional "BoundZ" as bound_z: i32, optional "LifeTicks" as life_ticks: i32 }
1046 Villager > AbstractVillager { optional "AssignProfessionWhenSpawned" as assign_profession_when_spawned: bool, "FoodLevel" as food_level: i8, "Gossips" as gossips: fastnbt::Value, "LastGossipDecay" as last_gossip_decay: i64, "LastRestock" as last_restock: i64, "RestocksToday" as restocks_today: i32, optional "VillagerData" as villager_data: fastnbt::Value, "Xp" as xp: i32 }
1047 Vindicator > AbstractIllager { optional "Johnny" as johnny: bool }
1048 WanderingTrader > AbstractVillager { "DespawnDelay" as despawn_delay: i32, optional "WanderTarget" as wander_target: super::compounds::NbtUtils_writeBlockPos }
1049 WaterAnimal > PathfinderMob { }
1050 Witch > Raider { }
1051 WitherBoss > Monster { "Invul" as invul: i32 }
1052 WitherSkeleton > AbstractSkeleton { }
1053 WitherSkull > AbstractHurtingProjectile { }
1054 Wolf > TamableAnimal { "AngerTime" as anger_time: i32, optional "AngryAt" as angry_at: u128, "CollarColor" as collar_color: i8 }
1055 Zoglin > Monster { optional "IsBaby" as is_baby: bool }
1056 Zombie > Monster { "CanBreakDoors" as can_break_doors: bool, "DrownedConversionTime" as drowned_conversion_time: i32, "InWaterTime" as in_water_time: i32, optional "IsBaby" as is_baby: bool }
1057 ZombieHorse > AbstractHorse { }
1058 ZombieVillager > Zombie { optional "ConversionPlayer" as conversion_player: u128, "ConversionTime" as conversion_time: i32, optional "Gossips" as gossips: fastnbt::Value, optional "Offers" as offers: HashMap<CowStr, fastnbt::Value>, optional "VillagerData" as villager_data: fastnbt::Value, "Xp" as xp: i32 }
1059 ZombifiedPiglin > Zombie { "AngerTime" as anger_time: i32, optional "AngryAt" as angry_at: u128 }
1060 }
1061
1062 entity_compound_types! {
1063 "1.16";
1064 ArmorStand_writePose { optional "Body" as body: Vec<f32>, optional "Head" as head: Vec<f32>, optional "LeftArm" as left_arm: Vec<f32>, optional "LeftLeg" as left_leg: Vec<f32>, optional "RightArm" as right_arm: Vec<f32>, optional "RightLeg" as right_leg: Vec<f32> }
1065 AttributeInstance_save { "Base" as base: f64, optional "Modifiers" as modifiers: Vec<super::compounds::AttributeModifier_save>, "Name" as name: CowStr }
1066 AttributeModifier_save { "Amount" as amount: f64, "Name" as name: CowStr, "Operation" as operation: i32, "UUID" as uuid: u128 }
1067 Compound5 { optional "UUID" as uuid: u128, optional "X" as x: i32, optional "Y" as y: i32, optional "Z" as z: i32 }
1068 ItemStack_save { optional "Count" as count: i8, optional "id" as id: CowStr, optional "tag" as tag: HashMap<CowStr, fastnbt::Value> }
1069 ItemStack_save_1 { "Count" as count: i8, "Slot" as slot: i8, "id" as id: CowStr, optional "tag" as tag: HashMap<CowStr, fastnbt::Value> }
1070 ItemStack_save_2 { "Count" as count: i8, "id" as id: CowStr, optional "tag" as tag: HashMap<CowStr, fastnbt::Value> }
1071 MerchantOffer_createTag { "buy" as buy: super::compounds::ItemStack_save_2, "buyB" as buy_b: super::compounds::ItemStack_save_2, "demand" as demand: i32, "maxUses" as max_uses: i32, "priceMultiplier" as price_multiplier: f32, "rewardExp" as reward_exp: bool, "sell" as sell: super::compounds::ItemStack_save_2, "specialPrice" as special_price: i32, "uses" as uses: i32, "xp" as xp: i32 }
1072 MerchantOffers_createTag { "Recipes" as recipes: Vec<super::compounds::MerchantOffer_createTag> }
1073 MobEffectInstance_save { "Ambient" as ambient: bool, "Amplifier" as amplifier: i8, "Duration" as duration: i32, optional "HiddenEffect" as hidden_effect: Box<super::compounds::MobEffectInstance_save>, "Id" as id: i8, "ShowIcon" as show_icon: bool, "ShowParticles" as show_particles: bool }
1074 NbtUtils_writeBlockPos { "X" as x: i32, "Y" as y: i32, "Z" as z: i32 }
1075 SpawnData_save { "Entity" as entity: HashMap<CowStr, fastnbt::Value>, "Weight" as weight: i32 }
1076 }
1077}
1078
1079#[cfg(feature = "1.16.2")]
1081pub mod mc1_16_2 {
1082 entities! {
1083 "1.16.2", mc1_16_2;
1084 "minecraft:area_effect_cloud", AreaEffectCloud: AreaEffectCloud;
1085 "minecraft:armor_stand", ArmorStand: ArmorStand;
1086 "minecraft:arrow", Arrow: Arrow;
1087 "minecraft:bat", Bat: Bat;
1088 "minecraft:bee", Bee: Bee;
1089 "minecraft:blaze", Blaze: Blaze;
1090 "minecraft:boat", Boat: Boat;
1091 "minecraft:cat", Cat: Cat;
1092 "minecraft:cave_spider", CaveSpider: CaveSpider;
1093 "minecraft:chest_minecart", ChestMinecart: MinecartChest;
1094 "minecraft:chicken", Chicken: Chicken;
1095 "minecraft:cod", Cod: Cod;
1096 "minecraft:command_block_minecart", CommandBlockMinecart: MinecartCommandBlock;
1097 "minecraft:cow", Cow: Cow;
1098 "minecraft:creeper", Creeper: Creeper;
1099 "minecraft:dolphin", Dolphin: Dolphin;
1100 "minecraft:donkey", Donkey: Donkey;
1101 "minecraft:dragon_fireball", DragonFireball: DragonFireball;
1102 "minecraft:drowned", Drowned: Drowned;
1103 "minecraft:egg", Egg: ThrownEgg;
1104 "minecraft:elder_guardian", ElderGuardian: ElderGuardian;
1105 "minecraft:end_crystal", EndCrystal: EndCrystal;
1106 "minecraft:ender_dragon", EnderDragon: EnderDragon;
1107 "minecraft:ender_pearl", EnderPearl: ThrownEnderpearl;
1108 "minecraft:enderman", Enderman: EnderMan;
1109 "minecraft:endermite", Endermite: Endermite;
1110 "minecraft:evoker", Evoker: Evoker;
1111 "minecraft:evoker_fangs", EvokerFangs: EvokerFangs;
1112 "minecraft:experience_bottle", ExperienceBottle: ThrownExperienceBottle;
1113 "minecraft:experience_orb", ExperienceOrb: ExperienceOrb;
1114 "minecraft:eye_of_ender", EyeOfEnder: EyeOfEnder;
1115 "minecraft:falling_block", FallingBlock: FallingBlockEntity;
1116 "minecraft:fireball", Fireball: LargeFireball;
1117 "minecraft:firework_rocket", FireworkRocket: FireworkRocketEntity;
1118 "minecraft:fishing_bobber", FishingBobber: FishingHook;
1119 "minecraft:fox", Fox: Fox;
1120 "minecraft:furnace_minecart", FurnaceMinecart: MinecartFurnace;
1121 "minecraft:ghast", Ghast: Ghast;
1122 "minecraft:giant", Giant: Giant;
1123 "minecraft:guardian", Guardian: Guardian;
1124 "minecraft:hoglin", Hoglin: Hoglin;
1125 "minecraft:hopper_minecart", HopperMinecart: MinecartHopper;
1126 "minecraft:horse", Horse: Horse;
1127 "minecraft:husk", Husk: Husk;
1128 "minecraft:illusioner", Illusioner: Illusioner;
1129 "minecraft:iron_golem", IronGolem: IronGolem;
1130 "minecraft:item", Item: ItemEntity;
1131 "minecraft:item_frame", ItemFrame: ItemFrame;
1132 "minecraft:leash_knot", LeashKnot: LeashFenceKnotEntity;
1133 "minecraft:lightning_bolt", LightningBolt: LightningBolt;
1134 "minecraft:llama", Llama: Llama;
1135 "minecraft:llama_spit", LlamaSpit: LlamaSpit;
1136 "minecraft:magma_cube", MagmaCube: MagmaCube;
1137 "minecraft:minecart", Minecart: Minecart;
1138 "minecraft:mooshroom", Mooshroom: MushroomCow;
1139 "minecraft:mule", Mule: Mule;
1140 "minecraft:ocelot", Ocelot: Ocelot;
1141 "minecraft:painting", Painting: Painting;
1142 "minecraft:panda", Panda: Panda;
1143 "minecraft:parrot", Parrot: Parrot;
1144 "minecraft:phantom", Phantom: Phantom;
1145 "minecraft:pig", Pig: Pig;
1146 "minecraft:piglin", Piglin: Piglin;
1147 "minecraft:piglin_brute", PiglinBrute: PiglinBrute;
1148 "minecraft:pillager", Pillager: Pillager;
1149 "minecraft:polar_bear", PolarBear: PolarBear;
1150 "minecraft:potion", Potion: ThrownPotion;
1151 "minecraft:pufferfish", Pufferfish: Pufferfish;
1152 "minecraft:rabbit", Rabbit: Rabbit;
1153 "minecraft:ravager", Ravager: Ravager;
1154 "minecraft:salmon", Salmon: Salmon;
1155 "minecraft:sheep", Sheep: Sheep;
1156 "minecraft:shulker", Shulker: Shulker;
1157 "minecraft:shulker_bullet", ShulkerBullet: ShulkerBullet;
1158 "minecraft:silverfish", Silverfish: Silverfish;
1159 "minecraft:skeleton", Skeleton: Skeleton;
1160 "minecraft:skeleton_horse", SkeletonHorse: SkeletonHorse;
1161 "minecraft:slime", Slime: Slime;
1162 "minecraft:small_fireball", SmallFireball: SmallFireball;
1163 "minecraft:snow_golem", SnowGolem: SnowGolem;
1164 "minecraft:snowball", Snowball: Snowball;
1165 "minecraft:spawner_minecart", SpawnerMinecart: MinecartSpawner;
1166 "minecraft:spectral_arrow", SpectralArrow: SpectralArrow;
1167 "minecraft:spider", Spider: Spider;
1168 "minecraft:squid", Squid: Squid;
1169 "minecraft:stray", Stray: Stray;
1170 "minecraft:strider", Strider: Strider;
1171 "minecraft:tnt", Tnt: PrimedTnt;
1172 "minecraft:tnt_minecart", TntMinecart: MinecartTNT;
1173 "minecraft:trader_llama", TraderLlama: TraderLlama;
1174 "minecraft:trident", Trident: ThrownTrident;
1175 "minecraft:tropical_fish", TropicalFish: TropicalFish;
1176 "minecraft:turtle", Turtle: Turtle;
1177 "minecraft:vex", Vex: Vex;
1178 "minecraft:villager", Villager: Villager;
1179 "minecraft:vindicator", Vindicator: Vindicator;
1180 "minecraft:wandering_trader", WanderingTrader: WanderingTrader;
1181 "minecraft:witch", Witch: Witch;
1182 "minecraft:wither", Wither: WitherBoss;
1183 "minecraft:wither_skeleton", WitherSkeleton: WitherSkeleton;
1184 "minecraft:wither_skull", WitherSkull: WitherSkull;
1185 "minecraft:wolf", Wolf: Wolf;
1186 "minecraft:zoglin", Zoglin: Zoglin;
1187 "minecraft:zombie", Zombie: Zombie;
1188 "minecraft:zombie_horse", ZombieHorse: ZombieHorse;
1189 "minecraft:zombie_villager", ZombieVillager: ZombieVillager;
1190 "minecraft:zombified_piglin", ZombifiedPiglin: ZombifiedPiglin;
1191 }
1192
1193 entity_types! {
1194 "1.16.2";
1195 AbstractArrow > Projectile { "PierceLevel" as pierce_level: i8, "ShotFromCrossbow" as shot_from_crossbow: bool, "SoundEvent" as sound_event: CowStr, "crit" as crit: bool, "damage" as damage: f64, optional "inBlockState" as in_block_state: super::BlockState, "inGround" as in_ground: bool, "life" as life: i16, "pickup" as pickup: i8, "shake" as shake: i8 }
1196 AbstractChestedHorse > AbstractHorse { "ChestedHorse" as chested_horse: bool, optional "Items" as items: Vec<super::compounds::ItemStack_save_1> }
1197 AbstractFish > WaterAnimal { "FromBucket" as from_bucket: bool }
1198 AbstractGolem > PathfinderMob { }
1199 AbstractHorse > Animal { "Bred" as bred: bool, "EatingHaystack" as eating_haystack: bool, optional "Owner" as owner: u128, optional "SaddleItem" as saddle_item: super::compounds::ItemStack_save_2, "Tame" as tame: bool, "Temper" as temper: i32 }
1200 AbstractHurtingProjectile > Projectile { "power" as power: Vec<f64> }
1201 AbstractIllager > Raider { }
1202 AbstractMinecart > Entity { optional "CustomDisplayTile" as custom_display_tile: bool, optional "DisplayOffset" as display_offset: i32, optional "DisplayState" as display_state: super::BlockState }
1203 AbstractMinecartContainer > AbstractMinecart { optional "Items" as items: Vec<super::compounds::ItemStack_save_1>, optional "LootTable" as loot_table: CowStr, optional "LootTableSeed" as loot_table_seed: i64 }
1204 AbstractPiglin > Monster { optional "IsImmuneToZombification" as is_immune_to_zombification: bool, "TimeInOverworld" as time_in_overworld: i32 }
1205 AbstractSchoolingFish > AbstractFish { }
1206 AbstractSkeleton > Monster { }
1207 AbstractVillager > AgableMob { "Inventory" as inventory: Vec<super::compounds::ItemStack_save_2>, optional "Offers" as offers: super::compounds::MerchantOffers_createTag }
1208 AgableMob > PathfinderMob { "Age" as age: i32, "ForcedAge" as forced_age: i32 }
1209 AmbientCreature > Mob { }
1210 Animal > AgableMob { "InLove" as in_love: i32, optional "LoveCause" as love_cause: u128 }
1211 AreaEffectCloud > Entity { "Age" as age: i32, optional "Color" as color: i32, "Duration" as duration: i32, "DurationOnUse" as duration_on_use: i32, optional "Effects" as effects: Vec<super::compounds::MobEffectInstance_save>, optional "Owner" as owner: u128, "Particle" as particle: CowStr, optional "Potion" as potion: CowStr, "Radius" as radius: f32, "RadiusOnUse" as radius_on_use: f32, "RadiusPerTick" as radius_per_tick: f32, "ReapplicationDelay" as reapplication_delay: i32, "WaitTime" as wait_time: i32 }
1212 ArmorStand > LivingEntity { "ArmorItems" as armor_items: Vec<super::compounds::ItemStack_save>, "DisabledSlots" as disabled_slots: i32, "HandItems" as hand_items: Vec<super::compounds::ItemStack_save>, "Invisible" as invisible: bool, optional "Marker" as marker: bool, "NoBasePlate" as no_base_plate: bool, "Pose" as pose: super::compounds::ArmorStand_writePose, "ShowArms" as show_arms: bool, "Small" as small: bool }
1213 Arrow > AbstractArrow { optional "Color" as color: i32, optional "CustomPotionEffects" as custom_potion_effects: Vec<super::compounds::MobEffectInstance_save>, optional "Potion" as potion: CowStr }
1214 Bat > AmbientCreature { "BatFlags" as bat_flags: i8 }
1215 Bee > Animal { "AngerTime" as anger_time: i32, optional "AngryAt" as angry_at: u128, "CannotEnterHiveTicks" as cannot_enter_hive_ticks: i32, "CropsGrownSincePollination" as crops_grown_since_pollination: i32, optional "FlowerPos" as flower_pos: super::compounds::NbtUtils_writeBlockPos, "HasNectar" as has_nectar: bool, "HasStung" as has_stung: bool, optional "HivePos" as hive_pos: super::compounds::NbtUtils_writeBlockPos, "TicksSincePollination" as ticks_since_pollination: i32 }
1216 Blaze > Monster { }
1217 Boat > Entity { "Type" as r#type: CowStr }
1218 Cat > TamableAnimal { "CatType" as cat_type: i32, "CollarColor" as collar_color: i8 }
1219 CaveSpider > Spider { }
1220 Chicken > Animal { "EggLayTime" as egg_lay_time: i32, "IsChickenJockey" as is_chicken_jockey: bool }
1221 Cod > AbstractSchoolingFish { }
1222 Cow > Animal { }
1223 Creeper > Monster { "ExplosionRadius" as explosion_radius: i8, "Fuse" as fuse: i16, "ignited" as ignited: bool, optional "powered" as powered: bool }
1224 Dolphin > WaterAnimal { "GotFish" as got_fish: bool, "Moistness" as moistness: i32, "TreasurePosX" as treasure_pos_x: i32, "TreasurePosY" as treasure_pos_y: i32, "TreasurePosZ" as treasure_pos_z: i32 }
1225 Donkey > AbstractChestedHorse { }
1226 DragonFireball > AbstractHurtingProjectile { }
1227 Drowned > Zombie { }
1228 ElderGuardian > Guardian { }
1229 EndCrystal > Entity { optional "BeamTarget" as beam_target: super::compounds::NbtUtils_writeBlockPos, "ShowBottom" as show_bottom: bool }
1230 EnderDragon > Mob { "DragonPhase" as dragon_phase: i32 }
1231 EnderMan > Monster { "AngerTime" as anger_time: i32, optional "AngryAt" as angry_at: u128, optional "carriedBlockState" as carried_block_state: super::BlockState }
1232 Endermite > Monster { "Lifetime" as lifetime: i32, "PlayerSpawned" as player_spawned: bool }
1233 Entity { "Air" as air: i16, optional "CustomName" as custom_name: CowStr, optional "CustomNameVisible" as custom_name_visible: bool, "FallDistance" as fall_distance: f32, "Fire" as fire: i16, optional "Glowing" as glowing: bool, "Invulnerable" as invulnerable: bool, "Motion" as motion: Vec<f64>, optional "NoGravity" as no_gravity: bool, "OnGround" as on_ground: bool, optional "Passengers" as passengers: Vec<Box<super::Entity>>, "PortalCooldown" as portal_cooldown: i32, optional "Pos" as pos: Vec<f64>, "Rotation" as rotation: Vec<f32>, optional "Silent" as silent: bool, optional "Tags" as tags: Vec<CowStr>, "UUID" as uuid: u128 }
1234 Evoker > SpellcasterIllager { }
1235 EvokerFangs > Entity { optional "Owner" as owner: u128, "Warmup" as warmup: i32 }
1236 ExperienceOrb > Entity { "Age" as age: i16, "Health" as health: i16, "Value" as value: i16 }
1237 EyeOfEnder > Entity { optional "Item" as item: super::compounds::ItemStack_save_2 }
1238 FallingBlockEntity > Entity { "BlockState" as block_state: super::BlockState, "DropItem" as drop_item: bool, "FallHurtAmount" as fall_hurt_amount: f32, "FallHurtMax" as fall_hurt_max: i32, "HurtEntities" as hurt_entities: bool, optional "TileEntityData" as tile_entity_data: HashMap<CowStr, fastnbt::Value>, "Time" as time: i32 }
1239 Fireball > AbstractHurtingProjectile { optional "Item" as item: super::compounds::ItemStack_save_2 }
1240 FireworkRocketEntity > Projectile { optional "FireworksItem" as fireworks_item: super::compounds::ItemStack_save_2, "Life" as life: i32, "LifeTime" as life_time: i32, "ShotAtAngle" as shot_at_angle: bool }
1241 FishingHook > Projectile { }
1242 FlyingMob > Mob { }
1243 Fox > Animal { "Crouching" as crouching: bool, "Sitting" as sitting: bool, "Sleeping" as sleeping: bool, "Trusted" as trusted: Vec<fastnbt::IntArray>, "Type" as r#type: CowStr }
1244 Ghast > FlyingMob { "ExplosionPower" as explosion_power: i32 }
1245 Giant > Monster { }
1246 Guardian > Monster { }
1247 HangingEntity > Entity { "TileX" as tile_x: i32, "TileY" as tile_y: i32, "TileZ" as tile_z: i32 }
1248 Hoglin > Animal { optional "CannotBeHunted" as cannot_be_hunted: bool, optional "IsImmuneToZombification" as is_immune_to_zombification: bool, "TimeInOverworld" as time_in_overworld: i32 }
1249 Horse > AbstractHorse { optional "ArmorItem" as armor_item: super::compounds::ItemStack_save_2, "Variant" as variant: i32 }
1250 Husk > Zombie { }
1251 Illusioner > SpellcasterIllager { }
1252 IronGolem > AbstractGolem { "AngerTime" as anger_time: i32, optional "AngryAt" as angry_at: u128, "PlayerCreated" as player_created: bool }
1253 ItemEntity > Entity { "Age" as age: i16, "Health" as health: i16, optional "Item" as item: super::compounds::ItemStack_save_2, optional "Owner" as owner: u128, "PickupDelay" as pickup_delay: i16, optional "Thrower" as thrower: u128 }
1254 ItemFrame > HangingEntity { "Facing" as facing: i8, "Fixed" as fixed: bool, "Invisible" as invisible: bool, optional "Item" as item: super::compounds::ItemStack_save_2, optional "ItemDropChance" as item_drop_chance: f32, optional "ItemRotation" as item_rotation: i8 }
1255 LargeFireball > Fireball { "ExplosionPower" as explosion_power: i32 }
1256 LeashFenceKnotEntity > HangingEntity { }
1257 LightningBolt > Entity { }
1258 LivingEntity > Entity { "AbsorptionAmount" as absorption_amount: f32, optional "ActiveEffects" as active_effects: Vec<super::compounds::MobEffectInstance_save>, "Attributes" as attributes: Vec<super::compounds::AttributeInstance_save>, optional "Brain" as brain: fastnbt::Value, "DeathTime" as death_time: i16, "FallFlying" as fall_flying: bool, "Health" as health: f32, "HurtByTimestamp" as hurt_by_timestamp: i32, "HurtTime" as hurt_time: i16, optional "SleepingX" as sleeping_x: i32, optional "SleepingY" as sleeping_y: i32, optional "SleepingZ" as sleeping_z: i32 }
1259 Llama > AbstractChestedHorse { optional "DecorItem" as decor_item: super::compounds::ItemStack_save_2, "Strength" as strength: i32, "Variant" as variant: i32 }
1260 LlamaSpit > Projectile { }
1261 MagmaCube > Slime { }
1262 Minecart > AbstractMinecart { }
1263 MinecartChest > AbstractMinecartContainer { }
1264 MinecartCommandBlock > AbstractMinecart { "Command" as command: CowStr, "CustomName" as custom_name: CowStr, optional "LastExecution" as last_execution: i64, optional "LastOutput" as last_output: CowStr, "SuccessCount" as success_count: i32, "TrackOutput" as track_output: bool, "UpdateLastExecution" as update_last_execution: bool }
1265 MinecartFurnace > AbstractMinecart { "Fuel" as fuel: i16, "PushX" as push_x: f64, "PushZ" as push_z: f64 }
1266 MinecartHopper > AbstractMinecartContainer { "Enabled" as enabled: bool, "TransferCooldown" as transfer_cooldown: i32 }
1267 MinecartSpawner > AbstractMinecart { optional "Delay" as delay: i16, optional "MaxNearbyEntities" as max_nearby_entities: i16, optional "MaxSpawnDelay" as max_spawn_delay: i16, optional "MinSpawnDelay" as min_spawn_delay: i16, optional "RequiredPlayerRange" as required_player_range: i16, optional "SpawnCount" as spawn_count: i16, optional "SpawnData" as spawn_data: HashMap<CowStr, fastnbt::Value>, optional "SpawnPotentials" as spawn_potentials: Vec<super::compounds::SpawnData_save>, optional "SpawnRange" as spawn_range: i16 }
1268 MinecartTNT > AbstractMinecart { "TNTFuse" as tnt_fuse: i32 }
1269 Mob > LivingEntity { "ArmorDropChances" as armor_drop_chances: Vec<f32>, "ArmorItems" as armor_items: Vec<super::compounds::ItemStack_save>, "CanPickUpLoot" as can_pick_up_loot: bool, optional "DeathLootTable" as death_loot_table: CowStr, optional "DeathLootTableSeed" as death_loot_table_seed: i64, "HandDropChances" as hand_drop_chances: Vec<f32>, "HandItems" as hand_items: Vec<super::compounds::ItemStack_save>, optional "Leash" as leash: super::compounds::Compound5, "LeftHanded" as left_handed: bool, optional "NoAI" as no_ai: bool, "PersistenceRequired" as persistence_required: bool }
1270 Monster > PathfinderMob { }
1271 Mule > AbstractChestedHorse { }
1272 MushroomCow > Cow { optional "EffectDuration" as effect_duration: i32, optional "EffectId" as effect_id: i8, "Type" as r#type: CowStr }
1273 Ocelot > Animal { "Trusting" as trusting: bool }
1274 Painting > HangingEntity { "Facing" as facing: i8, "Motive" as motive: CowStr }
1275 Panda > Animal { "HiddenGene" as hidden_gene: CowStr, "MainGene" as main_gene: CowStr }
1276 Parrot > ShoulderRidingEntity { "Variant" as variant: i32 }
1277 PathfinderMob > Mob { }
1278 PatrollingMonster > Monster { "PatrolLeader" as patrol_leader: bool, optional "PatrolTarget" as patrol_target: super::compounds::NbtUtils_writeBlockPos, "Patrolling" as patrolling: bool }
1279 Phantom > FlyingMob { "AX" as ax: i32, "AY" as ay: i32, "AZ" as az: i32, "Size" as size: i32 }
1280 Pig > Animal { "Saddle" as saddle: bool }
1281 Piglin > AbstractPiglin { optional "CannotHunt" as cannot_hunt: bool, "Inventory" as inventory: Vec<super::compounds::ItemStack_save_2>, optional "IsBaby" as is_baby: bool }
1282 PiglinBrute > AbstractPiglin { }
1283 Pillager > AbstractIllager { "Inventory" as inventory: Vec<super::compounds::ItemStack_save_2> }
1284 PolarBear > Animal { "AngerTime" as anger_time: i32, optional "AngryAt" as angry_at: u128 }
1285 PrimedTnt > Entity { "Fuse" as fuse: i16 }
1286 Projectile > Entity { optional "LeftOwner" as left_owner: bool, optional "Owner" as owner: u128 }
1287 Pufferfish > AbstractFish { "PuffState" as puff_state: i32 }
1288 Rabbit > Animal { "MoreCarrotTicks" as more_carrot_ticks: i32, "RabbitType" as rabbit_type: i32 }
1289 Raider > PatrollingMonster { "CanJoinRaid" as can_join_raid: bool, optional "RaidId" as raid_id: i32, "Wave" as wave: i32 }
1290 Ravager > Raider { "AttackTick" as attack_tick: i32, "RoarTick" as roar_tick: i32, "StunTick" as stun_tick: i32 }
1291 Salmon > AbstractSchoolingFish { }
1292 Sheep > Animal { "Color" as color: i8, "Sheared" as sheared: bool }
1293 ShoulderRidingEntity > TamableAnimal { }
1294 Shulker > AbstractGolem { optional "APX" as apx: i32, optional "APY" as apy: i32, optional "APZ" as apz: i32, "AttachFace" as attach_face: i8, "Color" as color: i8, "Peek" as peek: i8 }
1295 ShulkerBullet > Projectile { optional "Dir" as dir: i32, "Steps" as steps: i32, "TXD" as txd: f64, "TYD" as tyd: f64, "TZD" as tzd: f64, optional "Target" as target: u128 }
1296 Silverfish > Monster { }
1297 Skeleton > AbstractSkeleton { }
1298 SkeletonHorse > AbstractHorse { "SkeletonTrap" as skeleton_trap: bool, "SkeletonTrapTime" as skeleton_trap_time: i32 }
1299 Slime > Mob { "Size" as size: i32, "wasOnGround" as was_on_ground: bool }
1300 SmallFireball > Fireball { }
1301 SnowGolem > AbstractGolem { "Pumpkin" as pumpkin: bool }
1302 Snowball > ThrowableItemProjectile { }
1303 SpectralArrow > AbstractArrow { "Duration" as duration: i32 }
1304 SpellcasterIllager > AbstractIllager { "SpellTicks" as spell_ticks: i32 }
1305 Spider > Monster { }
1306 Squid > WaterAnimal { }
1307 Stray > AbstractSkeleton { }
1308 Strider > Animal { "Saddle" as saddle: bool }
1309 TamableAnimal > Animal { optional "Owner" as owner: u128, "Sitting" as sitting: bool }
1310 ThrowableItemProjectile > ThrowableProjectile { optional "Item" as item: super::compounds::ItemStack_save_2 }
1311 ThrowableProjectile > Projectile { }
1312 ThrownEgg > ThrowableItemProjectile { }
1313 ThrownEnderpearl > ThrowableItemProjectile { }
1314 ThrownExperienceBottle > ThrowableItemProjectile { }
1315 ThrownPotion > ThrowableItemProjectile { }
1316 ThrownTrident > AbstractArrow { "DealtDamage" as dealt_damage: bool, "Trident" as trident: super::compounds::ItemStack_save_2 }
1317 TraderLlama > Llama { "DespawnDelay" as despawn_delay: i32 }
1318 TropicalFish > AbstractSchoolingFish { "Variant" as variant: i32 }
1319 Turtle > Animal { "HasEgg" as has_egg: bool, "HomePosX" as home_pos_x: i32, "HomePosY" as home_pos_y: i32, "HomePosZ" as home_pos_z: i32, "TravelPosX" as travel_pos_x: i32, "TravelPosY" as travel_pos_y: i32, "TravelPosZ" as travel_pos_z: i32 }
1320 Vex > Monster { optional "BoundX" as bound_x: i32, optional "BoundY" as bound_y: i32, optional "BoundZ" as bound_z: i32, optional "LifeTicks" as life_ticks: i32 }
1321 Villager > AbstractVillager { optional "AssignProfessionWhenSpawned" as assign_profession_when_spawned: bool, "FoodLevel" as food_level: i8, "Gossips" as gossips: fastnbt::Value, "LastGossipDecay" as last_gossip_decay: i64, "LastRestock" as last_restock: i64, "RestocksToday" as restocks_today: i32, optional "VillagerData" as villager_data: fastnbt::Value, "Xp" as xp: i32 }
1322 Vindicator > AbstractIllager { optional "Johnny" as johnny: bool }
1323 WanderingTrader > AbstractVillager { "DespawnDelay" as despawn_delay: i32, optional "WanderTarget" as wander_target: super::compounds::NbtUtils_writeBlockPos }
1324 WaterAnimal > PathfinderMob { }
1325 Witch > Raider { }
1326 WitherBoss > Monster { "Invul" as invul: i32 }
1327 WitherSkeleton > AbstractSkeleton { }
1328 WitherSkull > AbstractHurtingProjectile { }
1329 Wolf > TamableAnimal { "AngerTime" as anger_time: i32, optional "AngryAt" as angry_at: u128, "CollarColor" as collar_color: i8 }
1330 Zoglin > Monster { optional "IsBaby" as is_baby: bool }
1331 Zombie > Monster { "CanBreakDoors" as can_break_doors: bool, "DrownedConversionTime" as drowned_conversion_time: i32, "InWaterTime" as in_water_time: i32, "IsBaby" as is_baby: bool }
1332 ZombieHorse > AbstractHorse { }
1333 ZombieVillager > Zombie { optional "ConversionPlayer" as conversion_player: u128, "ConversionTime" as conversion_time: i32, optional "Gossips" as gossips: fastnbt::Value, optional "Offers" as offers: HashMap<CowStr, fastnbt::Value>, optional "VillagerData" as villager_data: fastnbt::Value, "Xp" as xp: i32 }
1334 ZombifiedPiglin > Zombie { "AngerTime" as anger_time: i32, optional "AngryAt" as angry_at: u128 }
1335 }
1336
1337 entity_compound_types! {
1338 "1.16.2";
1339 ArmorStand_writePose { optional "Body" as body: Vec<f32>, optional "Head" as head: Vec<f32>, optional "LeftArm" as left_arm: Vec<f32>, optional "LeftLeg" as left_leg: Vec<f32>, optional "RightArm" as right_arm: Vec<f32>, optional "RightLeg" as right_leg: Vec<f32> }
1340 AttributeInstance_save { "Base" as base: f64, optional "Modifiers" as modifiers: Vec<super::compounds::AttributeModifier_save>, "Name" as name: CowStr }
1341 AttributeModifier_save { "Amount" as amount: f64, "Name" as name: CowStr, "Operation" as operation: i32, "UUID" as uuid: u128 }
1342 Compound5 { optional "UUID" as uuid: u128, optional "X" as x: i32, optional "Y" as y: i32, optional "Z" as z: i32 }
1343 ItemStack_save { optional "Count" as count: i8, optional "id" as id: CowStr, optional "tag" as tag: HashMap<CowStr, fastnbt::Value> }
1344 ItemStack_save_1 { "Count" as count: i8, "Slot" as slot: i8, "id" as id: CowStr, optional "tag" as tag: HashMap<CowStr, fastnbt::Value> }
1345 ItemStack_save_2 { "Count" as count: i8, "id" as id: CowStr, optional "tag" as tag: HashMap<CowStr, fastnbt::Value> }
1346 MerchantOffer_createTag { "buy" as buy: super::compounds::ItemStack_save_2, "buyB" as buy_b: super::compounds::ItemStack_save_2, "demand" as demand: i32, "maxUses" as max_uses: i32, "priceMultiplier" as price_multiplier: f32, "rewardExp" as reward_exp: bool, "sell" as sell: super::compounds::ItemStack_save_2, "specialPrice" as special_price: i32, "uses" as uses: i32, "xp" as xp: i32 }
1347 MerchantOffers_createTag { "Recipes" as recipes: Vec<super::compounds::MerchantOffer_createTag> }
1348 MobEffectInstance_save { "Ambient" as ambient: bool, "Amplifier" as amplifier: i8, "Duration" as duration: i32, optional "HiddenEffect" as hidden_effect: Box<super::compounds::MobEffectInstance_save>, "Id" as id: i8, "ShowIcon" as show_icon: bool, "ShowParticles" as show_particles: bool }
1349 NbtUtils_writeBlockPos { "X" as x: i32, "Y" as y: i32, "Z" as z: i32 }
1350 SpawnData_save { "Entity" as entity: HashMap<CowStr, fastnbt::Value>, "Weight" as weight: i32 }
1351 }
1352}
1353
1354#[cfg(feature = "1.17")]
1356pub mod mc1_17 {
1357 entities! {
1358 "1.17", mc1_17;
1359 "minecraft:area_effect_cloud", AreaEffectCloud: AreaEffectCloud;
1360 "minecraft:armor_stand", ArmorStand: ArmorStand;
1361 "minecraft:arrow", Arrow: Arrow;
1362 "minecraft:axolotl", Axolotl: Axolotl;
1363 "minecraft:bat", Bat: Bat;
1364 "minecraft:bee", Bee: Bee;
1365 "minecraft:blaze", Blaze: Blaze;
1366 "minecraft:boat", Boat: Boat;
1367 "minecraft:cat", Cat: Cat;
1368 "minecraft:cave_spider", CaveSpider: CaveSpider;
1369 "minecraft:chest_minecart", ChestMinecart: MinecartChest;
1370 "minecraft:chicken", Chicken: Chicken;
1371 "minecraft:cod", Cod: Cod;
1372 "minecraft:command_block_minecart", CommandBlockMinecart: MinecartCommandBlock;
1373 "minecraft:cow", Cow: Cow;
1374 "minecraft:creeper", Creeper: Creeper;
1375 "minecraft:dolphin", Dolphin: Dolphin;
1376 "minecraft:donkey", Donkey: Donkey;
1377 "minecraft:dragon_fireball", DragonFireball: DragonFireball;
1378 "minecraft:drowned", Drowned: Drowned;
1379 "minecraft:egg", Egg: ThrownEgg;
1380 "minecraft:elder_guardian", ElderGuardian: ElderGuardian;
1381 "minecraft:end_crystal", EndCrystal: EndCrystal;
1382 "minecraft:ender_dragon", EnderDragon: EnderDragon;
1383 "minecraft:ender_pearl", EnderPearl: ThrownEnderpearl;
1384 "minecraft:enderman", Enderman: EnderMan;
1385 "minecraft:endermite", Endermite: Endermite;
1386 "minecraft:evoker", Evoker: Evoker;
1387 "minecraft:evoker_fangs", EvokerFangs: EvokerFangs;
1388 "minecraft:experience_bottle", ExperienceBottle: ThrownExperienceBottle;
1389 "minecraft:experience_orb", ExperienceOrb: ExperienceOrb;
1390 "minecraft:eye_of_ender", EyeOfEnder: EyeOfEnder;
1391 "minecraft:falling_block", FallingBlock: FallingBlockEntity;
1392 "minecraft:fireball", Fireball: LargeFireball;
1393 "minecraft:firework_rocket", FireworkRocket: FireworkRocketEntity;
1394 "minecraft:fishing_bobber", FishingBobber: FishingHook;
1395 "minecraft:fox", Fox: Fox;
1396 "minecraft:furnace_minecart", FurnaceMinecart: MinecartFurnace;
1397 "minecraft:ghast", Ghast: Ghast;
1398 "minecraft:giant", Giant: Giant;
1399 "minecraft:glow_item_frame", GlowItemFrame: GlowItemFrame;
1400 "minecraft:glow_squid", GlowSquid: GlowSquid;
1401 "minecraft:goat", Goat: Goat;
1402 "minecraft:guardian", Guardian: Guardian;
1403 "minecraft:hoglin", Hoglin: Hoglin;
1404 "minecraft:hopper_minecart", HopperMinecart: MinecartHopper;
1405 "minecraft:horse", Horse: Horse;
1406 "minecraft:husk", Husk: Husk;
1407 "minecraft:illusioner", Illusioner: Illusioner;
1408 "minecraft:iron_golem", IronGolem: IronGolem;
1409 "minecraft:item", Item: ItemEntity;
1410 "minecraft:item_frame", ItemFrame: ItemFrame;
1411 "minecraft:leash_knot", LeashKnot: LeashFenceKnotEntity;
1412 "minecraft:lightning_bolt", LightningBolt: LightningBolt;
1413 "minecraft:llama", Llama: Llama;
1414 "minecraft:llama_spit", LlamaSpit: LlamaSpit;
1415 "minecraft:magma_cube", MagmaCube: MagmaCube;
1416 "minecraft:marker", Marker: Marker;
1417 "minecraft:minecart", Minecart: Minecart;
1418 "minecraft:mooshroom", Mooshroom: MushroomCow;
1419 "minecraft:mule", Mule: Mule;
1420 "minecraft:ocelot", Ocelot: Ocelot;
1421 "minecraft:painting", Painting: Painting;
1422 "minecraft:panda", Panda: Panda;
1423 "minecraft:parrot", Parrot: Parrot;
1424 "minecraft:phantom", Phantom: Phantom;
1425 "minecraft:pig", Pig: Pig;
1426 "minecraft:piglin", Piglin: Piglin;
1427 "minecraft:piglin_brute", PiglinBrute: PiglinBrute;
1428 "minecraft:pillager", Pillager: Pillager;
1429 "minecraft:polar_bear", PolarBear: PolarBear;
1430 "minecraft:potion", Potion: ThrownPotion;
1431 "minecraft:pufferfish", Pufferfish: Pufferfish;
1432 "minecraft:rabbit", Rabbit: Rabbit;
1433 "minecraft:ravager", Ravager: Ravager;
1434 "minecraft:salmon", Salmon: Salmon;
1435 "minecraft:sheep", Sheep: Sheep;
1436 "minecraft:shulker", Shulker: Shulker;
1437 "minecraft:shulker_bullet", ShulkerBullet: ShulkerBullet;
1438 "minecraft:silverfish", Silverfish: Silverfish;
1439 "minecraft:skeleton", Skeleton: Skeleton;
1440 "minecraft:skeleton_horse", SkeletonHorse: SkeletonHorse;
1441 "minecraft:slime", Slime: Slime;
1442 "minecraft:small_fireball", SmallFireball: SmallFireball;
1443 "minecraft:snow_golem", SnowGolem: SnowGolem;
1444 "minecraft:snowball", Snowball: Snowball;
1445 "minecraft:spawner_minecart", SpawnerMinecart: MinecartSpawner;
1446 "minecraft:spectral_arrow", SpectralArrow: SpectralArrow;
1447 "minecraft:spider", Spider: Spider;
1448 "minecraft:squid", Squid: Squid;
1449 "minecraft:stray", Stray: Stray;
1450 "minecraft:strider", Strider: Strider;
1451 "minecraft:tnt", Tnt: PrimedTnt;
1452 "minecraft:tnt_minecart", TntMinecart: MinecartTNT;
1453 "minecraft:trader_llama", TraderLlama: TraderLlama;
1454 "minecraft:trident", Trident: ThrownTrident;
1455 "minecraft:tropical_fish", TropicalFish: TropicalFish;
1456 "minecraft:turtle", Turtle: Turtle;
1457 "minecraft:vex", Vex: Vex;
1458 "minecraft:villager", Villager: Villager;
1459 "minecraft:vindicator", Vindicator: Vindicator;
1460 "minecraft:wandering_trader", WanderingTrader: WanderingTrader;
1461 "minecraft:witch", Witch: Witch;
1462 "minecraft:wither", Wither: WitherBoss;
1463 "minecraft:wither_skeleton", WitherSkeleton: WitherSkeleton;
1464 "minecraft:wither_skull", WitherSkull: WitherSkull;
1465 "minecraft:wolf", Wolf: Wolf;
1466 "minecraft:zoglin", Zoglin: Zoglin;
1467 "minecraft:zombie", Zombie: Zombie;
1468 "minecraft:zombie_horse", ZombieHorse: ZombieHorse;
1469 "minecraft:zombie_villager", ZombieVillager: ZombieVillager;
1470 "minecraft:zombified_piglin", ZombifiedPiglin: ZombifiedPiglin;
1471 }
1472
1473 entity_types! {
1474 "1.17";
1475 AbstractArrow > Projectile { "PierceLevel" as pierce_level: i8, "ShotFromCrossbow" as shot_from_crossbow: bool, "SoundEvent" as sound_event: CowStr, "crit" as crit: bool, "damage" as damage: f64, optional "inBlockState" as in_block_state: super::BlockState, "inGround" as in_ground: bool, "life" as life: i16, "pickup" as pickup: i8, "shake" as shake: i8 }
1476 AbstractChestedHorse > AbstractHorse { "ChestedHorse" as chested_horse: bool, optional "Items" as items: Vec<super::compounds::ItemStack_save_1> }
1477 AbstractFish > WaterAnimal { "FromBucket" as from_bucket: bool }
1478 AbstractGolem > PathfinderMob { }
1479 AbstractHorse > Animal { "Bred" as bred: bool, "EatingHaystack" as eating_haystack: bool, optional "Owner" as owner: u128, optional "SaddleItem" as saddle_item: super::compounds::ItemStack_save_2, "Tame" as tame: bool, "Temper" as temper: i32 }
1480 AbstractHurtingProjectile > Projectile { "power" as power: Vec<f64> }
1481 AbstractIllager > Raider { }
1482 AbstractMinecart > Entity { optional "CustomDisplayTile" as custom_display_tile: bool, optional "DisplayOffset" as display_offset: i32, optional "DisplayState" as display_state: super::BlockState }
1483 AbstractMinecartContainer > AbstractMinecart { optional "Items" as items: Vec<super::compounds::ItemStack_save_1>, optional "LootTable" as loot_table: CowStr, optional "LootTableSeed" as loot_table_seed: i64 }
1484 AbstractPiglin > Monster { optional "IsImmuneToZombification" as is_immune_to_zombification: bool, "TimeInOverworld" as time_in_overworld: i32 }
1485 AbstractSchoolingFish > AbstractFish { }
1486 AbstractSkeleton > Monster { }
1487 AbstractVillager > AgeableMob { "Inventory" as inventory: Vec<super::compounds::ItemStack_save_2>, optional "Offers" as offers: super::compounds::MerchantOffers_createTag }
1488 AgeableMob > PathfinderMob { "Age" as age: i32, "ForcedAge" as forced_age: i32 }
1489 AmbientCreature > Mob { }
1490 Animal > AgeableMob { "InLove" as in_love: i32, optional "LoveCause" as love_cause: u128 }
1491 AreaEffectCloud > Entity { "Age" as age: i32, optional "Color" as color: i32, "Duration" as duration: i32, "DurationOnUse" as duration_on_use: i32, optional "Effects" as effects: Vec<super::compounds::MobEffectInstance_save>, optional "Owner" as owner: u128, "Particle" as particle: CowStr, optional "Potion" as potion: CowStr, "Radius" as radius: f32, "RadiusOnUse" as radius_on_use: f32, "RadiusPerTick" as radius_per_tick: f32, "ReapplicationDelay" as reapplication_delay: i32, "WaitTime" as wait_time: i32 }
1492 ArmorStand > LivingEntity { "ArmorItems" as armor_items: Vec<super::compounds::ItemStack_save>, "DisabledSlots" as disabled_slots: i32, "HandItems" as hand_items: Vec<super::compounds::ItemStack_save>, "Invisible" as invisible: bool, optional "Marker" as marker: bool, "NoBasePlate" as no_base_plate: bool, "Pose" as pose: super::compounds::ArmorStand_writePose, "ShowArms" as show_arms: bool, "Small" as small: bool }
1493 Arrow > AbstractArrow { optional "Color" as color: i32, optional "CustomPotionEffects" as custom_potion_effects: Vec<super::compounds::MobEffectInstance_save>, optional "Potion" as potion: CowStr }
1494 Axolotl > Animal { "FromBucket" as from_bucket: bool, "Variant" as variant: i32 }
1495 Bat > AmbientCreature { "BatFlags" as bat_flags: i8 }
1496 Bee > Animal { "AngerTime" as anger_time: i32, optional "AngryAt" as angry_at: u128, "CannotEnterHiveTicks" as cannot_enter_hive_ticks: i32, "CropsGrownSincePollination" as crops_grown_since_pollination: i32, optional "FlowerPos" as flower_pos: super::compounds::NbtUtils_writeBlockPos, "HasNectar" as has_nectar: bool, "HasStung" as has_stung: bool, optional "HivePos" as hive_pos: super::compounds::NbtUtils_writeBlockPos, "TicksSincePollination" as ticks_since_pollination: i32 }
1497 Blaze > Monster { }
1498 Boat > Entity { "Type" as r#type: CowStr }
1499 Cat > TamableAnimal { "CatType" as cat_type: i32, "CollarColor" as collar_color: i8 }
1500 CaveSpider > Spider { }
1501 Chicken > Animal { "EggLayTime" as egg_lay_time: i32, "IsChickenJockey" as is_chicken_jockey: bool }
1502 Cod > AbstractSchoolingFish { }
1503 Cow > Animal { }
1504 Creeper > Monster { "ExplosionRadius" as explosion_radius: i8, "Fuse" as fuse: i16, "ignited" as ignited: bool, optional "powered" as powered: bool }
1505 Dolphin > WaterAnimal { "GotFish" as got_fish: bool, "Moistness" as moistness: i32, "TreasurePosX" as treasure_pos_x: i32, "TreasurePosY" as treasure_pos_y: i32, "TreasurePosZ" as treasure_pos_z: i32 }
1506 Donkey > AbstractChestedHorse { }
1507 DragonFireball > AbstractHurtingProjectile { }
1508 Drowned > Zombie { }
1509 ElderGuardian > Guardian { }
1510 EndCrystal > Entity { optional "BeamTarget" as beam_target: super::compounds::NbtUtils_writeBlockPos, "ShowBottom" as show_bottom: bool }
1511 EnderDragon > Mob { "DragonDeathTime" as dragon_death_time: i32, "DragonPhase" as dragon_phase: i32 }
1512 EnderMan > Monster { "AngerTime" as anger_time: i32, optional "AngryAt" as angry_at: u128, optional "carriedBlockState" as carried_block_state: super::BlockState }
1513 Endermite > Monster { "Lifetime" as lifetime: i32 }
1514 Entity { "Air" as air: i16, optional "CustomName" as custom_name: CowStr, optional "CustomNameVisible" as custom_name_visible: bool, "FallDistance" as fall_distance: f32, "Fire" as fire: i16, optional "Glowing" as glowing: bool, optional "HasVisualFire" as has_visual_fire: bool, "Invulnerable" as invulnerable: bool, "Motion" as motion: Vec<f64>, optional "NoGravity" as no_gravity: bool, "OnGround" as on_ground: bool, optional "Passengers" as passengers: Vec<Box<super::Entity>>, "PortalCooldown" as portal_cooldown: i32, optional "Pos" as pos: Vec<f64>, "Rotation" as rotation: Vec<f32>, optional "Silent" as silent: bool, optional "Tags" as tags: Vec<CowStr>, optional "TicksFrozen" as ticks_frozen: i32, "UUID" as uuid: u128 }
1515 Evoker > SpellcasterIllager { }
1516 EvokerFangs > Entity { optional "Owner" as owner: u128, "Warmup" as warmup: i32 }
1517 ExperienceOrb > Entity { "Age" as age: i16, "Count" as count: i32, "Health" as health: i16, "Value" as value: i16 }
1518 EyeOfEnder > Entity { optional "Item" as item: super::compounds::ItemStack_save_2 }
1519 FallingBlockEntity > Entity { "BlockState" as block_state: super::BlockState, "DropItem" as drop_item: bool, "FallHurtAmount" as fall_hurt_amount: f32, "FallHurtMax" as fall_hurt_max: i32, "HurtEntities" as hurt_entities: bool, optional "TileEntityData" as tile_entity_data: HashMap<CowStr, fastnbt::Value>, "Time" as time: i32 }
1520 Fireball > AbstractHurtingProjectile { optional "Item" as item: super::compounds::ItemStack_save_2 }
1521 FireworkRocketEntity > Projectile { optional "FireworksItem" as fireworks_item: super::compounds::ItemStack_save_2, "Life" as life: i32, "LifeTime" as life_time: i32, "ShotAtAngle" as shot_at_angle: bool }
1522 FishingHook > Projectile { }
1523 FlyingMob > Mob { }
1524 Fox > Animal { "Crouching" as crouching: bool, "Sitting" as sitting: bool, "Sleeping" as sleeping: bool, "Trusted" as trusted: Vec<fastnbt::IntArray>, "Type" as r#type: CowStr }
1525 Ghast > FlyingMob { "ExplosionPower" as explosion_power: i8 }
1526 Giant > Monster { }
1527 GlowItemFrame > ItemFrame { }
1528 GlowSquid > Squid { "DarkTicksRemaining" as dark_ticks_remaining: i32 }
1529 Goat > Animal { "IsScreamingGoat" as is_screaming_goat: bool }
1530 Guardian > Monster { }
1531 HangingEntity > Entity { "TileX" as tile_x: i32, "TileY" as tile_y: i32, "TileZ" as tile_z: i32 }
1532 Hoglin > Animal { optional "CannotBeHunted" as cannot_be_hunted: bool, optional "IsImmuneToZombification" as is_immune_to_zombification: bool, "TimeInOverworld" as time_in_overworld: i32 }
1533 Horse > AbstractHorse { optional "ArmorItem" as armor_item: super::compounds::ItemStack_save_2, "Variant" as variant: i32 }
1534 Husk > Zombie { }
1535 Illusioner > SpellcasterIllager { }
1536 IronGolem > AbstractGolem { "AngerTime" as anger_time: i32, optional "AngryAt" as angry_at: u128, "PlayerCreated" as player_created: bool }
1537 ItemEntity > Entity { "Age" as age: i16, "Health" as health: i16, optional "Item" as item: super::compounds::ItemStack_save_2, optional "Owner" as owner: u128, "PickupDelay" as pickup_delay: i16, optional "Thrower" as thrower: u128 }
1538 ItemFrame > HangingEntity { "Facing" as facing: i8, "Fixed" as fixed: bool, "Invisible" as invisible: bool, optional "Item" as item: super::compounds::ItemStack_save_2, optional "ItemDropChance" as item_drop_chance: f32, optional "ItemRotation" as item_rotation: i8 }
1539 LargeFireball > Fireball { "ExplosionPower" as explosion_power: i8 }
1540 LeashFenceKnotEntity > HangingEntity { }
1541 LightningBolt > Entity { }
1542 LivingEntity > Entity { "AbsorptionAmount" as absorption_amount: f32, optional "ActiveEffects" as active_effects: Vec<super::compounds::MobEffectInstance_save>, "Attributes" as attributes: Vec<super::compounds::AttributeInstance_save>, optional "Brain" as brain: fastnbt::Value, "DeathTime" as death_time: i16, "FallFlying" as fall_flying: bool, "Health" as health: f32, "HurtByTimestamp" as hurt_by_timestamp: i32, "HurtTime" as hurt_time: i16, optional "SleepingX" as sleeping_x: i32, optional "SleepingY" as sleeping_y: i32, optional "SleepingZ" as sleeping_z: i32 }
1543 Llama > AbstractChestedHorse { optional "DecorItem" as decor_item: super::compounds::ItemStack_save_2, "Strength" as strength: i32, "Variant" as variant: i32 }
1544 LlamaSpit > Projectile { }
1545 MagmaCube > Slime { }
1546 Marker > Entity { "data" as data: HashMap<CowStr, fastnbt::Value> }
1547 Minecart > AbstractMinecart { }
1548 MinecartChest > AbstractMinecartContainer { }
1549 MinecartCommandBlock > AbstractMinecart { "Command" as command: CowStr, "CustomName" as custom_name: CowStr, optional "LastExecution" as last_execution: i64, optional "LastOutput" as last_output: CowStr, "SuccessCount" as success_count: i32, "TrackOutput" as track_output: bool, "UpdateLastExecution" as update_last_execution: bool }
1550 MinecartFurnace > AbstractMinecart { "Fuel" as fuel: i16, "PushX" as push_x: f64, "PushZ" as push_z: f64 }
1551 MinecartHopper > AbstractMinecartContainer { "Enabled" as enabled: bool, "TransferCooldown" as transfer_cooldown: i32 }
1552 MinecartSpawner > AbstractMinecart { optional "Delay" as delay: i16, optional "MaxNearbyEntities" as max_nearby_entities: i16, optional "MaxSpawnDelay" as max_spawn_delay: i16, optional "MinSpawnDelay" as min_spawn_delay: i16, optional "RequiredPlayerRange" as required_player_range: i16, optional "SpawnCount" as spawn_count: i16, optional "SpawnData" as spawn_data: HashMap<CowStr, fastnbt::Value>, optional "SpawnPotentials" as spawn_potentials: Vec<super::compounds::SpawnData_save>, optional "SpawnRange" as spawn_range: i16 }
1553 MinecartTNT > AbstractMinecart { "TNTFuse" as tnt_fuse: i32 }
1554 Mob > LivingEntity { "ArmorDropChances" as armor_drop_chances: Vec<f32>, "ArmorItems" as armor_items: Vec<super::compounds::ItemStack_save>, "CanPickUpLoot" as can_pick_up_loot: bool, optional "DeathLootTable" as death_loot_table: CowStr, optional "DeathLootTableSeed" as death_loot_table_seed: i64, "HandDropChances" as hand_drop_chances: Vec<f32>, "HandItems" as hand_items: Vec<super::compounds::ItemStack_save>, optional "Leash" as leash: super::compounds::Compound5, "LeftHanded" as left_handed: bool, optional "NoAI" as no_ai: bool, "PersistenceRequired" as persistence_required: bool }
1555 Monster > PathfinderMob { }
1556 Mule > AbstractChestedHorse { }
1557 MushroomCow > Cow { optional "EffectDuration" as effect_duration: i32, optional "EffectId" as effect_id: i8, "Type" as r#type: CowStr }
1558 Ocelot > Animal { "Trusting" as trusting: bool }
1559 Painting > HangingEntity { "Facing" as facing: i8, "Motive" as motive: CowStr }
1560 Panda > Animal { "HiddenGene" as hidden_gene: CowStr, "MainGene" as main_gene: CowStr }
1561 Parrot > ShoulderRidingEntity { "Variant" as variant: i32 }
1562 PathfinderMob > Mob { }
1563 PatrollingMonster > Monster { "PatrolLeader" as patrol_leader: bool, optional "PatrolTarget" as patrol_target: super::compounds::NbtUtils_writeBlockPos, "Patrolling" as patrolling: bool }
1564 Phantom > FlyingMob { "AX" as ax: i32, "AY" as ay: i32, "AZ" as az: i32, "Size" as size: i32 }
1565 Pig > Animal { "Saddle" as saddle: bool }
1566 Piglin > AbstractPiglin { optional "CannotHunt" as cannot_hunt: bool, "Inventory" as inventory: Vec<super::compounds::ItemStack_save_2>, optional "IsBaby" as is_baby: bool }
1567 PiglinBrute > AbstractPiglin { }
1568 Pillager > AbstractIllager { "Inventory" as inventory: Vec<super::compounds::ItemStack_save_2> }
1569 PolarBear > Animal { "AngerTime" as anger_time: i32, optional "AngryAt" as angry_at: u128 }
1570 PrimedTnt > Entity { "Fuse" as fuse: i16 }
1571 Projectile > Entity { "HasBeenShot" as has_been_shot: bool, optional "LeftOwner" as left_owner: bool, optional "Owner" as owner: u128 }
1572 Pufferfish > AbstractFish { "PuffState" as puff_state: i32 }
1573 Rabbit > Animal { "MoreCarrotTicks" as more_carrot_ticks: i32, "RabbitType" as rabbit_type: i32 }
1574 Raider > PatrollingMonster { "CanJoinRaid" as can_join_raid: bool, optional "RaidId" as raid_id: i32, "Wave" as wave: i32 }
1575 Ravager > Raider { "AttackTick" as attack_tick: i32, "RoarTick" as roar_tick: i32, "StunTick" as stun_tick: i32 }
1576 Salmon > AbstractSchoolingFish { }
1577 Sheep > Animal { "Color" as color: i8, "Sheared" as sheared: bool }
1578 ShoulderRidingEntity > TamableAnimal { }
1579 Shulker > AbstractGolem { "AttachFace" as attach_face: i8, "Color" as color: i8, "Peek" as peek: i8 }
1580 ShulkerBullet > Projectile { optional "Dir" as dir: i32, "Steps" as steps: i32, "TXD" as txd: f64, "TYD" as tyd: f64, "TZD" as tzd: f64, optional "Target" as target: u128 }
1581 Silverfish > Monster { }
1582 Skeleton > AbstractSkeleton { "StrayConversionTime" as stray_conversion_time: i32 }
1583 SkeletonHorse > AbstractHorse { "SkeletonTrap" as skeleton_trap: bool, "SkeletonTrapTime" as skeleton_trap_time: i32 }
1584 Slime > Mob { "Size" as size: i32, "wasOnGround" as was_on_ground: bool }
1585 SmallFireball > Fireball { }
1586 SnowGolem > AbstractGolem { "Pumpkin" as pumpkin: bool }
1587 Snowball > ThrowableItemProjectile { }
1588 SpectralArrow > AbstractArrow { "Duration" as duration: i32 }
1589 SpellcasterIllager > AbstractIllager { "SpellTicks" as spell_ticks: i32 }
1590 Spider > Monster { }
1591 Squid > WaterAnimal { }
1592 Stray > AbstractSkeleton { }
1593 Strider > Animal { "Saddle" as saddle: bool }
1594 TamableAnimal > Animal { optional "Owner" as owner: u128, "Sitting" as sitting: bool }
1595 ThrowableItemProjectile > ThrowableProjectile { optional "Item" as item: super::compounds::ItemStack_save_2 }
1596 ThrowableProjectile > Projectile { }
1597 ThrownEgg > ThrowableItemProjectile { }
1598 ThrownEnderpearl > ThrowableItemProjectile { }
1599 ThrownExperienceBottle > ThrowableItemProjectile { }
1600 ThrownPotion > ThrowableItemProjectile { }
1601 ThrownTrident > AbstractArrow { "DealtDamage" as dealt_damage: bool, "Trident" as trident: super::compounds::ItemStack_save_2 }
1602 TraderLlama > Llama { "DespawnDelay" as despawn_delay: i32 }
1603 TropicalFish > AbstractSchoolingFish { "Variant" as variant: i32 }
1604 Turtle > Animal { "HasEgg" as has_egg: bool, "HomePosX" as home_pos_x: i32, "HomePosY" as home_pos_y: i32, "HomePosZ" as home_pos_z: i32, "TravelPosX" as travel_pos_x: i32, "TravelPosY" as travel_pos_y: i32, "TravelPosZ" as travel_pos_z: i32 }
1605 Vex > Monster { optional "BoundX" as bound_x: i32, optional "BoundY" as bound_y: i32, optional "BoundZ" as bound_z: i32, optional "LifeTicks" as life_ticks: i32 }
1606 Villager > AbstractVillager { optional "AssignProfessionWhenSpawned" as assign_profession_when_spawned: bool, "FoodLevel" as food_level: i8, "Gossips" as gossips: fastnbt::Value, "LastGossipDecay" as last_gossip_decay: i64, "LastRestock" as last_restock: i64, "RestocksToday" as restocks_today: i32, optional "VillagerData" as villager_data: fastnbt::Value, "Xp" as xp: i32 }
1607 Vindicator > AbstractIllager { optional "Johnny" as johnny: bool }
1608 WanderingTrader > AbstractVillager { "DespawnDelay" as despawn_delay: i32, optional "WanderTarget" as wander_target: super::compounds::NbtUtils_writeBlockPos }
1609 WaterAnimal > PathfinderMob { }
1610 Witch > Raider { }
1611 WitherBoss > Monster { "Invul" as invul: i32 }
1612 WitherSkeleton > AbstractSkeleton { }
1613 WitherSkull > AbstractHurtingProjectile { }
1614 Wolf > TamableAnimal { "AngerTime" as anger_time: i32, optional "AngryAt" as angry_at: u128, "CollarColor" as collar_color: i8 }
1615 Zoglin > Monster { optional "IsBaby" as is_baby: bool }
1616 Zombie > Monster { "CanBreakDoors" as can_break_doors: bool, "DrownedConversionTime" as drowned_conversion_time: i32, "InWaterTime" as in_water_time: i32, "IsBaby" as is_baby: bool }
1617 ZombieHorse > AbstractHorse { }
1618 ZombieVillager > Zombie { optional "ConversionPlayer" as conversion_player: u128, "ConversionTime" as conversion_time: i32, optional "Gossips" as gossips: fastnbt::Value, optional "Offers" as offers: HashMap<CowStr, fastnbt::Value>, optional "VillagerData" as villager_data: fastnbt::Value, "Xp" as xp: i32 }
1619 ZombifiedPiglin > Zombie { "AngerTime" as anger_time: i32, optional "AngryAt" as angry_at: u128 }
1620 }
1621
1622 entity_compound_types! {
1623 "1.17";
1624 ArmorStand_writePose { optional "Body" as body: Vec<f32>, optional "Head" as head: Vec<f32>, optional "LeftArm" as left_arm: Vec<f32>, optional "LeftLeg" as left_leg: Vec<f32>, optional "RightArm" as right_arm: Vec<f32>, optional "RightLeg" as right_leg: Vec<f32> }
1625 AttributeInstance_save { "Base" as base: f64, optional "Modifiers" as modifiers: Vec<super::compounds::AttributeModifier_save>, "Name" as name: CowStr }
1626 AttributeModifier_save { "Amount" as amount: f64, "Name" as name: CowStr, "Operation" as operation: i32, "UUID" as uuid: u128 }
1627 Compound5 { optional "UUID" as uuid: u128, optional "X" as x: i32, optional "Y" as y: i32, optional "Z" as z: i32 }
1628 ItemStack_save { optional "Count" as count: i8, optional "id" as id: CowStr, optional "tag" as tag: HashMap<CowStr, fastnbt::Value> }
1629 ItemStack_save_1 { "Count" as count: i8, "Slot" as slot: i8, "id" as id: CowStr, optional "tag" as tag: HashMap<CowStr, fastnbt::Value> }
1630 ItemStack_save_2 { "Count" as count: i8, "id" as id: CowStr, optional "tag" as tag: HashMap<CowStr, fastnbt::Value> }
1631 MerchantOffer_createTag { "buy" as buy: super::compounds::ItemStack_save_2, "buyB" as buy_b: super::compounds::ItemStack_save_2, "demand" as demand: i32, "maxUses" as max_uses: i32, "priceMultiplier" as price_multiplier: f32, "rewardExp" as reward_exp: bool, "sell" as sell: super::compounds::ItemStack_save_2, "specialPrice" as special_price: i32, "uses" as uses: i32, "xp" as xp: i32 }
1632 MerchantOffers_createTag { "Recipes" as recipes: Vec<super::compounds::MerchantOffer_createTag> }
1633 MobEffectInstance_save { "Ambient" as ambient: bool, "Amplifier" as amplifier: i8, "Duration" as duration: i32, optional "HiddenEffect" as hidden_effect: Box<super::compounds::MobEffectInstance_save>, "Id" as id: i8, "ShowIcon" as show_icon: bool, "ShowParticles" as show_particles: bool }
1634 NbtUtils_writeBlockPos { "X" as x: i32, "Y" as y: i32, "Z" as z: i32 }
1635 SpawnData_save { "Entity" as entity: HashMap<CowStr, fastnbt::Value>, "Weight" as weight: i32 }
1636 }
1637}
1638
1639#[cfg(feature = "1.18")]
1641pub mod mc1_18 {
1642 entities! {
1643 "1.18", mc1_18;
1644 "minecraft:area_effect_cloud", AreaEffectCloud: AreaEffectCloud;
1645 "minecraft:armor_stand", ArmorStand: ArmorStand;
1646 "minecraft:arrow", Arrow: Arrow;
1647 "minecraft:axolotl", Axolotl: Axolotl;
1648 "minecraft:bat", Bat: Bat;
1649 "minecraft:bee", Bee: Bee;
1650 "minecraft:blaze", Blaze: Blaze;
1651 "minecraft:boat", Boat: Boat;
1652 "minecraft:cat", Cat: Cat;
1653 "minecraft:cave_spider", CaveSpider: CaveSpider;
1654 "minecraft:chest_minecart", ChestMinecart: MinecartChest;
1655 "minecraft:chicken", Chicken: Chicken;
1656 "minecraft:cod", Cod: Cod;
1657 "minecraft:command_block_minecart", CommandBlockMinecart: MinecartCommandBlock;
1658 "minecraft:cow", Cow: Cow;
1659 "minecraft:creeper", Creeper: Creeper;
1660 "minecraft:dolphin", Dolphin: Dolphin;
1661 "minecraft:donkey", Donkey: Donkey;
1662 "minecraft:dragon_fireball", DragonFireball: DragonFireball;
1663 "minecraft:drowned", Drowned: Drowned;
1664 "minecraft:egg", Egg: ThrownEgg;
1665 "minecraft:elder_guardian", ElderGuardian: ElderGuardian;
1666 "minecraft:end_crystal", EndCrystal: EndCrystal;
1667 "minecraft:ender_dragon", EnderDragon: EnderDragon;
1668 "minecraft:ender_pearl", EnderPearl: ThrownEnderpearl;
1669 "minecraft:enderman", Enderman: EnderMan;
1670 "minecraft:endermite", Endermite: Endermite;
1671 "minecraft:evoker", Evoker: Evoker;
1672 "minecraft:evoker_fangs", EvokerFangs: EvokerFangs;
1673 "minecraft:experience_bottle", ExperienceBottle: ThrownExperienceBottle;
1674 "minecraft:experience_orb", ExperienceOrb: ExperienceOrb;
1675 "minecraft:eye_of_ender", EyeOfEnder: EyeOfEnder;
1676 "minecraft:falling_block", FallingBlock: FallingBlockEntity;
1677 "minecraft:fireball", Fireball: LargeFireball;
1678 "minecraft:firework_rocket", FireworkRocket: FireworkRocketEntity;
1679 "minecraft:fishing_bobber", FishingBobber: FishingHook;
1680 "minecraft:fox", Fox: Fox;
1681 "minecraft:furnace_minecart", FurnaceMinecart: MinecartFurnace;
1682 "minecraft:ghast", Ghast: Ghast;
1683 "minecraft:giant", Giant: Giant;
1684 "minecraft:glow_item_frame", GlowItemFrame: GlowItemFrame;
1685 "minecraft:glow_squid", GlowSquid: GlowSquid;
1686 "minecraft:goat", Goat: Goat;
1687 "minecraft:guardian", Guardian: Guardian;
1688 "minecraft:hoglin", Hoglin: Hoglin;
1689 "minecraft:hopper_minecart", HopperMinecart: MinecartHopper;
1690 "minecraft:horse", Horse: Horse;
1691 "minecraft:husk", Husk: Husk;
1692 "minecraft:illusioner", Illusioner: Illusioner;
1693 "minecraft:iron_golem", IronGolem: IronGolem;
1694 "minecraft:item", Item: ItemEntity;
1695 "minecraft:item_frame", ItemFrame: ItemFrame;
1696 "minecraft:leash_knot", LeashKnot: LeashFenceKnotEntity;
1697 "minecraft:lightning_bolt", LightningBolt: LightningBolt;
1698 "minecraft:llama", Llama: Llama;
1699 "minecraft:llama_spit", LlamaSpit: LlamaSpit;
1700 "minecraft:magma_cube", MagmaCube: MagmaCube;
1701 "minecraft:marker", Marker: Marker;
1702 "minecraft:minecart", Minecart: Minecart;
1703 "minecraft:mooshroom", Mooshroom: MushroomCow;
1704 "minecraft:mule", Mule: Mule;
1705 "minecraft:ocelot", Ocelot: Ocelot;
1706 "minecraft:painting", Painting: Painting;
1707 "minecraft:panda", Panda: Panda;
1708 "minecraft:parrot", Parrot: Parrot;
1709 "minecraft:phantom", Phantom: Phantom;
1710 "minecraft:pig", Pig: Pig;
1711 "minecraft:piglin", Piglin: Piglin;
1712 "minecraft:piglin_brute", PiglinBrute: PiglinBrute;
1713 "minecraft:pillager", Pillager: Pillager;
1714 "minecraft:polar_bear", PolarBear: PolarBear;
1715 "minecraft:potion", Potion: ThrownPotion;
1716 "minecraft:pufferfish", Pufferfish: Pufferfish;
1717 "minecraft:rabbit", Rabbit: Rabbit;
1718 "minecraft:ravager", Ravager: Ravager;
1719 "minecraft:salmon", Salmon: Salmon;
1720 "minecraft:sheep", Sheep: Sheep;
1721 "minecraft:shulker", Shulker: Shulker;
1722 "minecraft:shulker_bullet", ShulkerBullet: ShulkerBullet;
1723 "minecraft:silverfish", Silverfish: Silverfish;
1724 "minecraft:skeleton", Skeleton: Skeleton;
1725 "minecraft:skeleton_horse", SkeletonHorse: SkeletonHorse;
1726 "minecraft:slime", Slime: Slime;
1727 "minecraft:small_fireball", SmallFireball: SmallFireball;
1728 "minecraft:snow_golem", SnowGolem: SnowGolem;
1729 "minecraft:snowball", Snowball: Snowball;
1730 "minecraft:spawner_minecart", SpawnerMinecart: MinecartSpawner;
1731 "minecraft:spectral_arrow", SpectralArrow: SpectralArrow;
1732 "minecraft:spider", Spider: Spider;
1733 "minecraft:squid", Squid: Squid;
1734 "minecraft:stray", Stray: Stray;
1735 "minecraft:strider", Strider: Strider;
1736 "minecraft:tnt", Tnt: PrimedTnt;
1737 "minecraft:tnt_minecart", TntMinecart: MinecartTNT;
1738 "minecraft:trader_llama", TraderLlama: TraderLlama;
1739 "minecraft:trident", Trident: ThrownTrident;
1740 "minecraft:tropical_fish", TropicalFish: TropicalFish;
1741 "minecraft:turtle", Turtle: Turtle;
1742 "minecraft:vex", Vex: Vex;
1743 "minecraft:villager", Villager: Villager;
1744 "minecraft:vindicator", Vindicator: Vindicator;
1745 "minecraft:wandering_trader", WanderingTrader: WanderingTrader;
1746 "minecraft:witch", Witch: Witch;
1747 "minecraft:wither", Wither: WitherBoss;
1748 "minecraft:wither_skeleton", WitherSkeleton: WitherSkeleton;
1749 "minecraft:wither_skull", WitherSkull: WitherSkull;
1750 "minecraft:wolf", Wolf: Wolf;
1751 "minecraft:zoglin", Zoglin: Zoglin;
1752 "minecraft:zombie", Zombie: Zombie;
1753 "minecraft:zombie_horse", ZombieHorse: ZombieHorse;
1754 "minecraft:zombie_villager", ZombieVillager: ZombieVillager;
1755 "minecraft:zombified_piglin", ZombifiedPiglin: ZombifiedPiglin;
1756 }
1757
1758 entity_types! {
1759 "1.18";
1760 AbstractArrow > Projectile { "PierceLevel" as pierce_level: i8, "ShotFromCrossbow" as shot_from_crossbow: bool, "SoundEvent" as sound_event: CowStr, "crit" as crit: bool, "damage" as damage: f64, optional "inBlockState" as in_block_state: super::BlockState, "inGround" as in_ground: bool, "life" as life: i16, "pickup" as pickup: i8, "shake" as shake: i8 }
1761 AbstractChestedHorse > AbstractHorse { "ChestedHorse" as chested_horse: bool, optional "Items" as items: Vec<super::compounds::ItemStack_save_1> }
1762 AbstractFish > WaterAnimal { "FromBucket" as from_bucket: bool }
1763 AbstractGolem > PathfinderMob { }
1764 AbstractHorse > Animal { "Bred" as bred: bool, "EatingHaystack" as eating_haystack: bool, optional "Owner" as owner: u128, optional "SaddleItem" as saddle_item: super::compounds::ItemStack_save_2, "Tame" as tame: bool, "Temper" as temper: i32 }
1765 AbstractHurtingProjectile > Projectile { "power" as power: Vec<f64> }
1766 AbstractIllager > Raider { }
1767 AbstractMinecart > Entity { optional "CustomDisplayTile" as custom_display_tile: bool, optional "DisplayOffset" as display_offset: i32, optional "DisplayState" as display_state: super::BlockState }
1768 AbstractMinecartContainer > AbstractMinecart { optional "Items" as items: Vec<super::compounds::ItemStack_save_1>, optional "LootTable" as loot_table: CowStr, optional "LootTableSeed" as loot_table_seed: i64 }
1769 AbstractPiglin > Monster { optional "IsImmuneToZombification" as is_immune_to_zombification: bool, "TimeInOverworld" as time_in_overworld: i32 }
1770 AbstractSchoolingFish > AbstractFish { }
1771 AbstractSkeleton > Monster { }
1772 AbstractVillager > AgeableMob { "Inventory" as inventory: Vec<super::compounds::ItemStack_save_2>, optional "Offers" as offers: super::compounds::MerchantOffers_createTag }
1773 AgeableMob > PathfinderMob { "Age" as age: i32, "ForcedAge" as forced_age: i32 }
1774 AmbientCreature > Mob { }
1775 Animal > AgeableMob { "InLove" as in_love: i32, optional "LoveCause" as love_cause: u128 }
1776 AreaEffectCloud > Entity { "Age" as age: i32, optional "Color" as color: i32, "Duration" as duration: i32, "DurationOnUse" as duration_on_use: i32, optional "Effects" as effects: Vec<super::compounds::MobEffectInstance_save>, optional "Owner" as owner: u128, "Particle" as particle: CowStr, optional "Potion" as potion: CowStr, "Radius" as radius: f32, "RadiusOnUse" as radius_on_use: f32, "RadiusPerTick" as radius_per_tick: f32, "ReapplicationDelay" as reapplication_delay: i32, "WaitTime" as wait_time: i32 }
1777 ArmorStand > LivingEntity { "ArmorItems" as armor_items: Vec<super::compounds::ItemStack_save>, "DisabledSlots" as disabled_slots: i32, "HandItems" as hand_items: Vec<super::compounds::ItemStack_save>, "Invisible" as invisible: bool, optional "Marker" as marker: bool, "NoBasePlate" as no_base_plate: bool, "Pose" as pose: super::compounds::ArmorStand_writePose, "ShowArms" as show_arms: bool, "Small" as small: bool }
1778 Arrow > AbstractArrow { optional "Color" as color: i32, optional "CustomPotionEffects" as custom_potion_effects: Vec<super::compounds::MobEffectInstance_save>, optional "Potion" as potion: CowStr }
1779 Axolotl > Animal { "FromBucket" as from_bucket: bool, "Variant" as variant: i32 }
1780 Bat > AmbientCreature { "BatFlags" as bat_flags: i8 }
1781 Bee > Animal { "AngerTime" as anger_time: i32, optional "AngryAt" as angry_at: u128, "CannotEnterHiveTicks" as cannot_enter_hive_ticks: i32, "CropsGrownSincePollination" as crops_grown_since_pollination: i32, optional "FlowerPos" as flower_pos: super::compounds::NbtUtils_writeBlockPos, "HasNectar" as has_nectar: bool, "HasStung" as has_stung: bool, optional "HivePos" as hive_pos: super::compounds::NbtUtils_writeBlockPos, "TicksSincePollination" as ticks_since_pollination: i32 }
1782 Blaze > Monster { }
1783 Boat > Entity { "Type" as r#type: CowStr }
1784 Cat > TamableAnimal { "CatType" as cat_type: i32, "CollarColor" as collar_color: i8 }
1785 CaveSpider > Spider { }
1786 Chicken > Animal { "EggLayTime" as egg_lay_time: i32, "IsChickenJockey" as is_chicken_jockey: bool }
1787 Cod > AbstractSchoolingFish { }
1788 Cow > Animal { }
1789 Creeper > Monster { "ExplosionRadius" as explosion_radius: i8, "Fuse" as fuse: i16, "ignited" as ignited: bool, optional "powered" as powered: bool }
1790 Dolphin > WaterAnimal { "GotFish" as got_fish: bool, "Moistness" as moistness: i32, "TreasurePosX" as treasure_pos_x: i32, "TreasurePosY" as treasure_pos_y: i32, "TreasurePosZ" as treasure_pos_z: i32 }
1791 Donkey > AbstractChestedHorse { }
1792 DragonFireball > AbstractHurtingProjectile { }
1793 Drowned > Zombie { }
1794 ElderGuardian > Guardian { }
1795 EndCrystal > Entity { optional "BeamTarget" as beam_target: super::compounds::NbtUtils_writeBlockPos, "ShowBottom" as show_bottom: bool }
1796 EnderDragon > Mob { "DragonDeathTime" as dragon_death_time: i32, "DragonPhase" as dragon_phase: i32 }
1797 EnderMan > Monster { "AngerTime" as anger_time: i32, optional "AngryAt" as angry_at: u128, optional "carriedBlockState" as carried_block_state: super::BlockState }
1798 Endermite > Monster { "Lifetime" as lifetime: i32 }
1799 Entity { "Air" as air: i16, optional "CustomName" as custom_name: CowStr, optional "CustomNameVisible" as custom_name_visible: bool, "FallDistance" as fall_distance: f32, "Fire" as fire: i16, optional "Glowing" as glowing: bool, optional "HasVisualFire" as has_visual_fire: bool, "Invulnerable" as invulnerable: bool, "Motion" as motion: Vec<f64>, optional "NoGravity" as no_gravity: bool, "OnGround" as on_ground: bool, optional "Passengers" as passengers: Vec<Box<super::Entity>>, "PortalCooldown" as portal_cooldown: i32, optional "Pos" as pos: Vec<f64>, "Rotation" as rotation: Vec<f32>, optional "Silent" as silent: bool, optional "Tags" as tags: Vec<CowStr>, optional "TicksFrozen" as ticks_frozen: i32, "UUID" as uuid: u128 }
1800 Evoker > SpellcasterIllager { }
1801 EvokerFangs > Entity { optional "Owner" as owner: u128, "Warmup" as warmup: i32 }
1802 ExperienceOrb > Entity { "Age" as age: i16, "Count" as count: i32, "Health" as health: i16, "Value" as value: i16 }
1803 EyeOfEnder > Entity { optional "Item" as item: super::compounds::ItemStack_save_2 }
1804 FallingBlockEntity > Entity { "BlockState" as block_state: super::BlockState, "DropItem" as drop_item: bool, "FallHurtAmount" as fall_hurt_amount: f32, "FallHurtMax" as fall_hurt_max: i32, "HurtEntities" as hurt_entities: bool, optional "TileEntityData" as tile_entity_data: HashMap<CowStr, fastnbt::Value>, "Time" as time: i32 }
1805 Fireball > AbstractHurtingProjectile { optional "Item" as item: super::compounds::ItemStack_save_2 }
1806 FireworkRocketEntity > Projectile { optional "FireworksItem" as fireworks_item: super::compounds::ItemStack_save_2, "Life" as life: i32, "LifeTime" as life_time: i32, "ShotAtAngle" as shot_at_angle: bool }
1807 FishingHook > Projectile { }
1808 FlyingMob > Mob { }
1809 Fox > Animal { "Crouching" as crouching: bool, "Sitting" as sitting: bool, "Sleeping" as sleeping: bool, "Trusted" as trusted: Vec<fastnbt::IntArray>, "Type" as r#type: CowStr }
1810 Ghast > FlyingMob { "ExplosionPower" as explosion_power: i8 }
1811 Giant > Monster { }
1812 GlowItemFrame > ItemFrame { }
1813 GlowSquid > Squid { "DarkTicksRemaining" as dark_ticks_remaining: i32 }
1814 Goat > Animal { "IsScreamingGoat" as is_screaming_goat: bool }
1815 Guardian > Monster { }
1816 HangingEntity > Entity { "TileX" as tile_x: i32, "TileY" as tile_y: i32, "TileZ" as tile_z: i32 }
1817 Hoglin > Animal { optional "CannotBeHunted" as cannot_be_hunted: bool, optional "IsImmuneToZombification" as is_immune_to_zombification: bool, "TimeInOverworld" as time_in_overworld: i32 }
1818 Horse > AbstractHorse { optional "ArmorItem" as armor_item: super::compounds::ItemStack_save_2, "Variant" as variant: i32 }
1819 Husk > Zombie { }
1820 Illusioner > SpellcasterIllager { }
1821 IronGolem > AbstractGolem { "AngerTime" as anger_time: i32, optional "AngryAt" as angry_at: u128, "PlayerCreated" as player_created: bool }
1822 ItemEntity > Entity { "Age" as age: i16, "Health" as health: i16, optional "Item" as item: super::compounds::ItemStack_save_2, optional "Owner" as owner: u128, "PickupDelay" as pickup_delay: i16, optional "Thrower" as thrower: u128 }
1823 ItemFrame > HangingEntity { "Facing" as facing: i8, "Fixed" as fixed: bool, "Invisible" as invisible: bool, optional "Item" as item: super::compounds::ItemStack_save_2, optional "ItemDropChance" as item_drop_chance: f32, optional "ItemRotation" as item_rotation: i8 }
1824 LargeFireball > Fireball { "ExplosionPower" as explosion_power: i8 }
1825 LeashFenceKnotEntity > HangingEntity { }
1826 LightningBolt > Entity { }
1827 LivingEntity > Entity { "AbsorptionAmount" as absorption_amount: f32, optional "ActiveEffects" as active_effects: Vec<super::compounds::MobEffectInstance_save>, "Attributes" as attributes: Vec<super::compounds::AttributeInstance_save>, optional "Brain" as brain: fastnbt::Value, "DeathTime" as death_time: i16, "FallFlying" as fall_flying: bool, "Health" as health: f32, "HurtByTimestamp" as hurt_by_timestamp: i32, "HurtTime" as hurt_time: i16, optional "SleepingX" as sleeping_x: i32, optional "SleepingY" as sleeping_y: i32, optional "SleepingZ" as sleeping_z: i32 }
1828 Llama > AbstractChestedHorse { optional "DecorItem" as decor_item: super::compounds::ItemStack_save_2, "Strength" as strength: i32, "Variant" as variant: i32 }
1829 LlamaSpit > Projectile { }
1830 MagmaCube > Slime { }
1831 Marker > Entity { "data" as data: HashMap<CowStr, fastnbt::Value> }
1832 Minecart > AbstractMinecart { }
1833 MinecartChest > AbstractMinecartContainer { }
1834 MinecartCommandBlock > AbstractMinecart { "Command" as command: CowStr, "CustomName" as custom_name: CowStr, optional "LastExecution" as last_execution: i64, optional "LastOutput" as last_output: CowStr, "SuccessCount" as success_count: i32, "TrackOutput" as track_output: bool, "UpdateLastExecution" as update_last_execution: bool }
1835 MinecartFurnace > AbstractMinecart { "Fuel" as fuel: i16, "PushX" as push_x: f64, "PushZ" as push_z: f64 }
1836 MinecartHopper > AbstractMinecartContainer { "Enabled" as enabled: bool, "TransferCooldown" as transfer_cooldown: i32 }
1837 MinecartSpawner > AbstractMinecart { "Delay" as delay: i16, "MaxNearbyEntities" as max_nearby_entities: i16, "MaxSpawnDelay" as max_spawn_delay: i16, "MinSpawnDelay" as min_spawn_delay: i16, "RequiredPlayerRange" as required_player_range: i16, "SpawnCount" as spawn_count: i16, "SpawnData" as spawn_data: fastnbt::Value, "SpawnPotentials" as spawn_potentials: fastnbt::Value, "SpawnRange" as spawn_range: i16 }
1838 MinecartTNT > AbstractMinecart { "TNTFuse" as tnt_fuse: i32 }
1839 Mob > LivingEntity { "ArmorDropChances" as armor_drop_chances: Vec<f32>, "ArmorItems" as armor_items: Vec<super::compounds::ItemStack_save>, "CanPickUpLoot" as can_pick_up_loot: bool, optional "DeathLootTable" as death_loot_table: CowStr, optional "DeathLootTableSeed" as death_loot_table_seed: i64, "HandDropChances" as hand_drop_chances: Vec<f32>, "HandItems" as hand_items: Vec<super::compounds::ItemStack_save>, optional "Leash" as leash: super::compounds::Compound5, "LeftHanded" as left_handed: bool, optional "NoAI" as no_ai: bool, "PersistenceRequired" as persistence_required: bool }
1840 Monster > PathfinderMob { }
1841 Mule > AbstractChestedHorse { }
1842 MushroomCow > Cow { optional "EffectDuration" as effect_duration: i32, optional "EffectId" as effect_id: i8, "Type" as r#type: CowStr }
1843 Ocelot > Animal { "Trusting" as trusting: bool }
1844 Painting > HangingEntity { "Facing" as facing: i8, "Motive" as motive: CowStr }
1845 Panda > Animal { "HiddenGene" as hidden_gene: CowStr, "MainGene" as main_gene: CowStr }
1846 Parrot > ShoulderRidingEntity { "Variant" as variant: i32 }
1847 PathfinderMob > Mob { }
1848 PatrollingMonster > Monster { "PatrolLeader" as patrol_leader: bool, optional "PatrolTarget" as patrol_target: super::compounds::NbtUtils_writeBlockPos, "Patrolling" as patrolling: bool }
1849 Phantom > FlyingMob { "AX" as ax: i32, "AY" as ay: i32, "AZ" as az: i32, "Size" as size: i32 }
1850 Pig > Animal { "Saddle" as saddle: bool }
1851 Piglin > AbstractPiglin { optional "CannotHunt" as cannot_hunt: bool, "Inventory" as inventory: Vec<super::compounds::ItemStack_save_2>, optional "IsBaby" as is_baby: bool }
1852 PiglinBrute > AbstractPiglin { }
1853 Pillager > AbstractIllager { "Inventory" as inventory: Vec<super::compounds::ItemStack_save_2> }
1854 PolarBear > Animal { "AngerTime" as anger_time: i32, optional "AngryAt" as angry_at: u128 }
1855 PrimedTnt > Entity { "Fuse" as fuse: i16 }
1856 Projectile > Entity { "HasBeenShot" as has_been_shot: bool, optional "LeftOwner" as left_owner: bool, optional "Owner" as owner: u128 }
1857 Pufferfish > AbstractFish { "PuffState" as puff_state: i32 }
1858 Rabbit > Animal { "MoreCarrotTicks" as more_carrot_ticks: i32, "RabbitType" as rabbit_type: i32 }
1859 Raider > PatrollingMonster { "CanJoinRaid" as can_join_raid: bool, optional "RaidId" as raid_id: i32, "Wave" as wave: i32 }
1860 Ravager > Raider { "AttackTick" as attack_tick: i32, "RoarTick" as roar_tick: i32, "StunTick" as stun_tick: i32 }
1861 Salmon > AbstractSchoolingFish { }
1862 Sheep > Animal { "Color" as color: i8, "Sheared" as sheared: bool }
1863 ShoulderRidingEntity > TamableAnimal { }
1864 Shulker > AbstractGolem { "AttachFace" as attach_face: i8, "Color" as color: i8, "Peek" as peek: i8 }
1865 ShulkerBullet > Projectile { optional "Dir" as dir: i32, "Steps" as steps: i32, "TXD" as txd: f64, "TYD" as tyd: f64, "TZD" as tzd: f64, optional "Target" as target: u128 }
1866 Silverfish > Monster { }
1867 Skeleton > AbstractSkeleton { "StrayConversionTime" as stray_conversion_time: i32 }
1868 SkeletonHorse > AbstractHorse { "SkeletonTrap" as skeleton_trap: bool, "SkeletonTrapTime" as skeleton_trap_time: i32 }
1869 Slime > Mob { "Size" as size: i32, "wasOnGround" as was_on_ground: bool }
1870 SmallFireball > Fireball { }
1871 SnowGolem > AbstractGolem { "Pumpkin" as pumpkin: bool }
1872 Snowball > ThrowableItemProjectile { }
1873 SpectralArrow > AbstractArrow { "Duration" as duration: i32 }
1874 SpellcasterIllager > AbstractIllager { "SpellTicks" as spell_ticks: i32 }
1875 Spider > Monster { }
1876 Squid > WaterAnimal { }
1877 Stray > AbstractSkeleton { }
1878 Strider > Animal { "Saddle" as saddle: bool }
1879 TamableAnimal > Animal { optional "Owner" as owner: u128, "Sitting" as sitting: bool }
1880 ThrowableItemProjectile > ThrowableProjectile { optional "Item" as item: super::compounds::ItemStack_save_2 }
1881 ThrowableProjectile > Projectile { }
1882 ThrownEgg > ThrowableItemProjectile { }
1883 ThrownEnderpearl > ThrowableItemProjectile { }
1884 ThrownExperienceBottle > ThrowableItemProjectile { }
1885 ThrownPotion > ThrowableItemProjectile { }
1886 ThrownTrident > AbstractArrow { "DealtDamage" as dealt_damage: bool, "Trident" as trident: super::compounds::ItemStack_save_2 }
1887 TraderLlama > Llama { "DespawnDelay" as despawn_delay: i32 }
1888 TropicalFish > AbstractSchoolingFish { "Variant" as variant: i32 }
1889 Turtle > Animal { "HasEgg" as has_egg: bool, "HomePosX" as home_pos_x: i32, "HomePosY" as home_pos_y: i32, "HomePosZ" as home_pos_z: i32, "TravelPosX" as travel_pos_x: i32, "TravelPosY" as travel_pos_y: i32, "TravelPosZ" as travel_pos_z: i32 }
1890 Vex > Monster { optional "BoundX" as bound_x: i32, optional "BoundY" as bound_y: i32, optional "BoundZ" as bound_z: i32, optional "LifeTicks" as life_ticks: i32 }
1891 Villager > AbstractVillager { optional "AssignProfessionWhenSpawned" as assign_profession_when_spawned: bool, "FoodLevel" as food_level: i8, "Gossips" as gossips: fastnbt::Value, "LastGossipDecay" as last_gossip_decay: i64, "LastRestock" as last_restock: i64, "RestocksToday" as restocks_today: i32, optional "VillagerData" as villager_data: fastnbt::Value, "Xp" as xp: i32 }
1892 Vindicator > AbstractIllager { optional "Johnny" as johnny: bool }
1893 WanderingTrader > AbstractVillager { "DespawnDelay" as despawn_delay: i32, optional "WanderTarget" as wander_target: super::compounds::NbtUtils_writeBlockPos }
1894 WaterAnimal > PathfinderMob { }
1895 Witch > Raider { }
1896 WitherBoss > Monster { "Invul" as invul: i32 }
1897 WitherSkeleton > AbstractSkeleton { }
1898 WitherSkull > AbstractHurtingProjectile { }
1899 Wolf > TamableAnimal { "AngerTime" as anger_time: i32, optional "AngryAt" as angry_at: u128, "CollarColor" as collar_color: i8 }
1900 Zoglin > Monster { optional "IsBaby" as is_baby: bool }
1901 Zombie > Monster { "CanBreakDoors" as can_break_doors: bool, "DrownedConversionTime" as drowned_conversion_time: i32, "InWaterTime" as in_water_time: i32, "IsBaby" as is_baby: bool }
1902 ZombieHorse > AbstractHorse { }
1903 ZombieVillager > Zombie { optional "ConversionPlayer" as conversion_player: u128, "ConversionTime" as conversion_time: i32, optional "Gossips" as gossips: fastnbt::Value, optional "Offers" as offers: HashMap<CowStr, fastnbt::Value>, optional "VillagerData" as villager_data: fastnbt::Value, "Xp" as xp: i32 }
1904 ZombifiedPiglin > Zombie { "AngerTime" as anger_time: i32, optional "AngryAt" as angry_at: u128 }
1905 }
1906
1907 entity_compound_types! {
1908 "1.18";
1909 ArmorStand_writePose { optional "Body" as body: Vec<f32>, optional "Head" as head: Vec<f32>, optional "LeftArm" as left_arm: Vec<f32>, optional "LeftLeg" as left_leg: Vec<f32>, optional "RightArm" as right_arm: Vec<f32>, optional "RightLeg" as right_leg: Vec<f32> }
1910 AttributeInstance_save { "Base" as base: f64, optional "Modifiers" as modifiers: Vec<super::compounds::AttributeModifier_save>, "Name" as name: CowStr }
1911 AttributeModifier_save { "Amount" as amount: f64, "Name" as name: CowStr, "Operation" as operation: i32, "UUID" as uuid: u128 }
1912 Compound5 { optional "UUID" as uuid: u128, optional "X" as x: i32, optional "Y" as y: i32, optional "Z" as z: i32 }
1913 ItemStack_save { optional "Count" as count: i8, optional "id" as id: CowStr, optional "tag" as tag: HashMap<CowStr, fastnbt::Value> }
1914 ItemStack_save_1 { "Count" as count: i8, "Slot" as slot: i8, "id" as id: CowStr, optional "tag" as tag: HashMap<CowStr, fastnbt::Value> }
1915 ItemStack_save_2 { "Count" as count: i8, "id" as id: CowStr, optional "tag" as tag: HashMap<CowStr, fastnbt::Value> }
1916 MerchantOffer_createTag { "buy" as buy: super::compounds::ItemStack_save_2, "buyB" as buy_b: super::compounds::ItemStack_save_2, "demand" as demand: i32, "maxUses" as max_uses: i32, "priceMultiplier" as price_multiplier: f32, "rewardExp" as reward_exp: bool, "sell" as sell: super::compounds::ItemStack_save_2, "specialPrice" as special_price: i32, "uses" as uses: i32, "xp" as xp: i32 }
1917 MerchantOffers_createTag { "Recipes" as recipes: Vec<super::compounds::MerchantOffer_createTag> }
1918 MobEffectInstance_save { "Ambient" as ambient: bool, "Amplifier" as amplifier: i8, "Duration" as duration: i32, optional "HiddenEffect" as hidden_effect: Box<super::compounds::MobEffectInstance_save>, "Id" as id: i8, "ShowIcon" as show_icon: bool, "ShowParticles" as show_particles: bool }
1919 NbtUtils_writeBlockPos { "X" as x: i32, "Y" as y: i32, "Z" as z: i32 }
1920 }
1921}
1922
1923#[cfg(feature = "1.19")]
1925pub mod mc1_19 {
1926 entities! {
1927 "1.19", mc1_19;
1928 "minecraft:allay", Allay: Allay;
1929 "minecraft:area_effect_cloud", AreaEffectCloud: AreaEffectCloud;
1930 "minecraft:armor_stand", ArmorStand: ArmorStand;
1931 "minecraft:arrow", Arrow: Arrow;
1932 "minecraft:axolotl", Axolotl: Axolotl;
1933 "minecraft:bat", Bat: Bat;
1934 "minecraft:bee", Bee: Bee;
1935 "minecraft:blaze", Blaze: Blaze;
1936 "minecraft:boat", Boat: Boat;
1937 "minecraft:cat", Cat: Cat;
1938 "minecraft:cave_spider", CaveSpider: CaveSpider;
1939 "minecraft:chest_boat", ChestBoat: ChestBoat;
1940 "minecraft:chest_minecart", ChestMinecart: MinecartChest;
1941 "minecraft:chicken", Chicken: Chicken;
1942 "minecraft:cod", Cod: Cod;
1943 "minecraft:command_block_minecart", CommandBlockMinecart: MinecartCommandBlock;
1944 "minecraft:cow", Cow: Cow;
1945 "minecraft:creeper", Creeper: Creeper;
1946 "minecraft:dolphin", Dolphin: Dolphin;
1947 "minecraft:donkey", Donkey: Donkey;
1948 "minecraft:dragon_fireball", DragonFireball: DragonFireball;
1949 "minecraft:drowned", Drowned: Drowned;
1950 "minecraft:egg", Egg: ThrownEgg;
1951 "minecraft:elder_guardian", ElderGuardian: ElderGuardian;
1952 "minecraft:end_crystal", EndCrystal: EndCrystal;
1953 "minecraft:ender_dragon", EnderDragon: EnderDragon;
1954 "minecraft:ender_pearl", EnderPearl: ThrownEnderpearl;
1955 "minecraft:enderman", Enderman: EnderMan;
1956 "minecraft:endermite", Endermite: Endermite;
1957 "minecraft:evoker", Evoker: Evoker;
1958 "minecraft:evoker_fangs", EvokerFangs: EvokerFangs;
1959 "minecraft:experience_bottle", ExperienceBottle: ThrownExperienceBottle;
1960 "minecraft:experience_orb", ExperienceOrb: ExperienceOrb;
1961 "minecraft:eye_of_ender", EyeOfEnder: EyeOfEnder;
1962 "minecraft:falling_block", FallingBlock: FallingBlockEntity;
1963 "minecraft:fireball", Fireball: LargeFireball;
1964 "minecraft:firework_rocket", FireworkRocket: FireworkRocketEntity;
1965 "minecraft:fishing_bobber", FishingBobber: FishingHook;
1966 "minecraft:fox", Fox: Fox;
1967 "minecraft:frog", Frog: Frog;
1968 "minecraft:furnace_minecart", FurnaceMinecart: MinecartFurnace;
1969 "minecraft:ghast", Ghast: Ghast;
1970 "minecraft:giant", Giant: Giant;
1971 "minecraft:glow_item_frame", GlowItemFrame: GlowItemFrame;
1972 "minecraft:glow_squid", GlowSquid: GlowSquid;
1973 "minecraft:goat", Goat: Goat;
1974 "minecraft:guardian", Guardian: Guardian;
1975 "minecraft:hoglin", Hoglin: Hoglin;
1976 "minecraft:hopper_minecart", HopperMinecart: MinecartHopper;
1977 "minecraft:horse", Horse: Horse;
1978 "minecraft:husk", Husk: Husk;
1979 "minecraft:illusioner", Illusioner: Illusioner;
1980 "minecraft:iron_golem", IronGolem: IronGolem;
1981 "minecraft:item", Item: ItemEntity;
1982 "minecraft:item_frame", ItemFrame: ItemFrame;
1983 "minecraft:leash_knot", LeashKnot: LeashFenceKnotEntity;
1984 "minecraft:lightning_bolt", LightningBolt: LightningBolt;
1985 "minecraft:llama", Llama: Llama;
1986 "minecraft:llama_spit", LlamaSpit: LlamaSpit;
1987 "minecraft:magma_cube", MagmaCube: MagmaCube;
1988 "minecraft:marker", Marker: Marker;
1989 "minecraft:minecart", Minecart: Minecart;
1990 "minecraft:mooshroom", Mooshroom: MushroomCow;
1991 "minecraft:mule", Mule: Mule;
1992 "minecraft:ocelot", Ocelot: Ocelot;
1993 "minecraft:painting", Painting: Painting;
1994 "minecraft:panda", Panda: Panda;
1995 "minecraft:parrot", Parrot: Parrot;
1996 "minecraft:phantom", Phantom: Phantom;
1997 "minecraft:pig", Pig: Pig;
1998 "minecraft:piglin", Piglin: Piglin;
1999 "minecraft:piglin_brute", PiglinBrute: PiglinBrute;
2000 "minecraft:pillager", Pillager: Pillager;
2001 "minecraft:polar_bear", PolarBear: PolarBear;
2002 "minecraft:potion", Potion: ThrownPotion;
2003 "minecraft:pufferfish", Pufferfish: Pufferfish;
2004 "minecraft:rabbit", Rabbit: Rabbit;
2005 "minecraft:ravager", Ravager: Ravager;
2006 "minecraft:salmon", Salmon: Salmon;
2007 "minecraft:sheep", Sheep: Sheep;
2008 "minecraft:shulker", Shulker: Shulker;
2009 "minecraft:shulker_bullet", ShulkerBullet: ShulkerBullet;
2010 "minecraft:silverfish", Silverfish: Silverfish;
2011 "minecraft:skeleton", Skeleton: Skeleton;
2012 "minecraft:skeleton_horse", SkeletonHorse: SkeletonHorse;
2013 "minecraft:slime", Slime: Slime;
2014 "minecraft:small_fireball", SmallFireball: SmallFireball;
2015 "minecraft:snow_golem", SnowGolem: SnowGolem;
2016 "minecraft:snowball", Snowball: Snowball;
2017 "minecraft:spawner_minecart", SpawnerMinecart: MinecartSpawner;
2018 "minecraft:spectral_arrow", SpectralArrow: SpectralArrow;
2019 "minecraft:spider", Spider: Spider;
2020 "minecraft:squid", Squid: Squid;
2021 "minecraft:stray", Stray: Stray;
2022 "minecraft:strider", Strider: Strider;
2023 "minecraft:tadpole", Tadpole: Tadpole;
2024 "minecraft:tnt", Tnt: PrimedTnt;
2025 "minecraft:tnt_minecart", TntMinecart: MinecartTNT;
2026 "minecraft:trader_llama", TraderLlama: TraderLlama;
2027 "minecraft:trident", Trident: ThrownTrident;
2028 "minecraft:tropical_fish", TropicalFish: TropicalFish;
2029 "minecraft:turtle", Turtle: Turtle;
2030 "minecraft:vex", Vex: Vex;
2031 "minecraft:villager", Villager: Villager;
2032 "minecraft:vindicator", Vindicator: Vindicator;
2033 "minecraft:wandering_trader", WanderingTrader: WanderingTrader;
2034 "minecraft:warden", Warden: Warden;
2035 "minecraft:witch", Witch: Witch;
2036 "minecraft:wither", Wither: WitherBoss;
2037 "minecraft:wither_skeleton", WitherSkeleton: WitherSkeleton;
2038 "minecraft:wither_skull", WitherSkull: WitherSkull;
2039 "minecraft:wolf", Wolf: Wolf;
2040 "minecraft:zoglin", Zoglin: Zoglin;
2041 "minecraft:zombie", Zombie: Zombie;
2042 "minecraft:zombie_horse", ZombieHorse: ZombieHorse;
2043 "minecraft:zombie_villager", ZombieVillager: ZombieVillager;
2044 "minecraft:zombified_piglin", ZombifiedPiglin: ZombifiedPiglin;
2045 }
2046
2047 entity_types! {
2048 "1.19";
2049 AbstractArrow > Projectile { "PierceLevel" as pierce_level: i8, "ShotFromCrossbow" as shot_from_crossbow: bool, "SoundEvent" as sound_event: CowStr, "crit" as crit: bool, "damage" as damage: f64, optional "inBlockState" as in_block_state: super::BlockState, "inGround" as in_ground: bool, "life" as life: i16, "pickup" as pickup: i8, "shake" as shake: i8 }
2050 AbstractChestedHorse > AbstractHorse { "ChestedHorse" as chested_horse: bool, optional "Items" as items: Vec<super::compounds::ItemStack_save_2> }
2051 AbstractFish > WaterAnimal { "FromBucket" as from_bucket: bool }
2052 AbstractGolem > PathfinderMob { }
2053 AbstractHorse > Animal { "Bred" as bred: bool, "EatingHaystack" as eating_haystack: bool, optional "Owner" as owner: u128, optional "SaddleItem" as saddle_item: super::compounds::ItemStack_save, "Tame" as tame: bool, "Temper" as temper: i32 }
2054 AbstractHurtingProjectile > Projectile { "power" as power: Vec<f64> }
2055 AbstractIllager > Raider { }
2056 AbstractMinecart > Entity { optional "CustomDisplayTile" as custom_display_tile: bool, optional "DisplayOffset" as display_offset: i32, optional "DisplayState" as display_state: super::BlockState }
2057 AbstractMinecartContainer > AbstractMinecart { optional "Items" as items: Vec<super::compounds::ItemStack_save_2>, optional "LootTable" as loot_table: CowStr, optional "LootTableSeed" as loot_table_seed: i64 }
2058 AbstractPiglin > Monster { optional "IsImmuneToZombification" as is_immune_to_zombification: bool, "TimeInOverworld" as time_in_overworld: i32 }
2059 AbstractSchoolingFish > AbstractFish { }
2060 AbstractSkeleton > Monster { }
2061 AbstractVillager > AgeableMob { "Inventory" as inventory: Vec<super::compounds::ItemStack_save>, optional "Offers" as offers: super::compounds::MerchantOffers_createTag }
2062 AgeableMob > PathfinderMob { "Age" as age: i32, "ForcedAge" as forced_age: i32 }
2063 Allay > PathfinderMob { "Inventory" as inventory: Vec<super::compounds::ItemStack_save>, optional "listener" as listener: fastnbt::Value }
2064 AmbientCreature > Mob { }
2065 Animal > AgeableMob { "InLove" as in_love: i32, optional "LoveCause" as love_cause: u128 }
2066 AreaEffectCloud > Entity { "Age" as age: i32, optional "Color" as color: i32, "Duration" as duration: i32, "DurationOnUse" as duration_on_use: i32, optional "Effects" as effects: Vec<super::compounds::MobEffectInstance_save>, optional "Owner" as owner: u128, "Particle" as particle: CowStr, optional "Potion" as potion: CowStr, "Radius" as radius: f32, "RadiusOnUse" as radius_on_use: f32, "RadiusPerTick" as radius_per_tick: f32, "ReapplicationDelay" as reapplication_delay: i32, "WaitTime" as wait_time: i32 }
2067 ArmorStand > LivingEntity { "ArmorItems" as armor_items: Vec<super::compounds::ItemStack_save_1>, "DisabledSlots" as disabled_slots: i32, "HandItems" as hand_items: Vec<super::compounds::ItemStack_save_1>, "Invisible" as invisible: bool, optional "Marker" as marker: bool, "NoBasePlate" as no_base_plate: bool, "Pose" as pose: super::compounds::ArmorStand_writePose, "ShowArms" as show_arms: bool, "Small" as small: bool }
2068 Arrow > AbstractArrow { optional "Color" as color: i32, optional "CustomPotionEffects" as custom_potion_effects: Vec<super::compounds::MobEffectInstance_save>, optional "Potion" as potion: CowStr }
2069 Axolotl > Animal { "FromBucket" as from_bucket: bool, "Variant" as variant: i32 }
2070 Bat > AmbientCreature { "BatFlags" as bat_flags: i8 }
2071 Bee > Animal { "AngerTime" as anger_time: i32, optional "AngryAt" as angry_at: u128, "CannotEnterHiveTicks" as cannot_enter_hive_ticks: i32, "CropsGrownSincePollination" as crops_grown_since_pollination: i32, optional "FlowerPos" as flower_pos: super::compounds::NbtUtils_writeBlockPos, "HasNectar" as has_nectar: bool, "HasStung" as has_stung: bool, optional "HivePos" as hive_pos: super::compounds::NbtUtils_writeBlockPos, "TicksSincePollination" as ticks_since_pollination: i32 }
2072 Blaze > Monster { }
2073 Boat > Entity { "Type" as r#type: CowStr }
2074 Cat > TamableAnimal { "CollarColor" as collar_color: i8, "variant" as variant: CowStr }
2075 CaveSpider > Spider { }
2076 ChestBoat > Boat { optional "Items" as items: Vec<super::compounds::ItemStack_save_2>, optional "LootTable" as loot_table: CowStr, optional "LootTableSeed" as loot_table_seed: i64 }
2077 Chicken > Animal { "EggLayTime" as egg_lay_time: i32, "IsChickenJockey" as is_chicken_jockey: bool }
2078 Cod > AbstractSchoolingFish { }
2079 Cow > Animal { }
2080 Creeper > Monster { "ExplosionRadius" as explosion_radius: i8, "Fuse" as fuse: i16, "ignited" as ignited: bool, optional "powered" as powered: bool }
2081 Dolphin > WaterAnimal { "GotFish" as got_fish: bool, "Moistness" as moistness: i32, "TreasurePosX" as treasure_pos_x: i32, "TreasurePosY" as treasure_pos_y: i32, "TreasurePosZ" as treasure_pos_z: i32 }
2082 Donkey > AbstractChestedHorse { }
2083 DragonFireball > AbstractHurtingProjectile { }
2084 Drowned > Zombie { }
2085 ElderGuardian > Guardian { }
2086 EndCrystal > Entity { optional "BeamTarget" as beam_target: super::compounds::NbtUtils_writeBlockPos, "ShowBottom" as show_bottom: bool }
2087 EnderDragon > Mob { "DragonDeathTime" as dragon_death_time: i32, "DragonPhase" as dragon_phase: i32 }
2088 EnderMan > Monster { "AngerTime" as anger_time: i32, optional "AngryAt" as angry_at: u128, optional "carriedBlockState" as carried_block_state: super::BlockState }
2089 Endermite > Monster { "Lifetime" as lifetime: i32 }
2090 Entity { "Air" as air: i16, optional "CustomName" as custom_name: CowStr, optional "CustomNameVisible" as custom_name_visible: bool, "FallDistance" as fall_distance: f32, "Fire" as fire: i16, optional "Glowing" as glowing: bool, optional "HasVisualFire" as has_visual_fire: bool, "Invulnerable" as invulnerable: bool, "Motion" as motion: Vec<f64>, optional "NoGravity" as no_gravity: bool, "OnGround" as on_ground: bool, optional "Passengers" as passengers: Vec<Box<super::Entity>>, "PortalCooldown" as portal_cooldown: i32, optional "Pos" as pos: Vec<f64>, "Rotation" as rotation: Vec<f32>, optional "Silent" as silent: bool, optional "Tags" as tags: Vec<CowStr>, optional "TicksFrozen" as ticks_frozen: i32, "UUID" as uuid: u128 }
2091 Evoker > SpellcasterIllager { }
2092 EvokerFangs > Entity { optional "Owner" as owner: u128, "Warmup" as warmup: i32 }
2093 ExperienceOrb > Entity { "Age" as age: i16, "Count" as count: i32, "Health" as health: i16, "Value" as value: i16 }
2094 EyeOfEnder > Entity { optional "Item" as item: super::compounds::ItemStack_save }
2095 FallingBlockEntity > Entity { "BlockState" as block_state: super::BlockState, "DropItem" as drop_item: bool, "FallHurtAmount" as fall_hurt_amount: f32, "FallHurtMax" as fall_hurt_max: i32, "HurtEntities" as hurt_entities: bool, optional "TileEntityData" as tile_entity_data: HashMap<CowStr, fastnbt::Value>, "Time" as time: i32 }
2096 Fireball > AbstractHurtingProjectile { optional "Item" as item: super::compounds::ItemStack_save }
2097 FireworkRocketEntity > Projectile { optional "FireworksItem" as fireworks_item: super::compounds::ItemStack_save, "Life" as life: i32, "LifeTime" as life_time: i32, "ShotAtAngle" as shot_at_angle: bool }
2098 FishingHook > Projectile { }
2099 FlyingMob > Mob { }
2100 Fox > Animal { "Crouching" as crouching: bool, "Sitting" as sitting: bool, "Sleeping" as sleeping: bool, "Trusted" as trusted: Vec<fastnbt::IntArray>, "Type" as r#type: CowStr }
2101 Frog > Animal { "variant" as variant: CowStr }
2102 Ghast > FlyingMob { "ExplosionPower" as explosion_power: i8 }
2103 Giant > Monster { }
2104 GlowItemFrame > ItemFrame { }
2105 GlowSquid > Squid { "DarkTicksRemaining" as dark_ticks_remaining: i32 }
2106 Goat > Animal { "HasLeftHorn" as has_left_horn: bool, "HasRightHorn" as has_right_horn: bool, "IsScreamingGoat" as is_screaming_goat: bool }
2107 Guardian > Monster { }
2108 HangingEntity > Entity { "TileX" as tile_x: i32, "TileY" as tile_y: i32, "TileZ" as tile_z: i32 }
2109 Hoglin > Animal { optional "CannotBeHunted" as cannot_be_hunted: bool, optional "IsImmuneToZombification" as is_immune_to_zombification: bool, "TimeInOverworld" as time_in_overworld: i32 }
2110 Horse > AbstractHorse { optional "ArmorItem" as armor_item: super::compounds::ItemStack_save, "Variant" as variant: i32 }
2111 Husk > Zombie { }
2112 Illusioner > SpellcasterIllager { }
2113 IronGolem > AbstractGolem { "AngerTime" as anger_time: i32, optional "AngryAt" as angry_at: u128, "PlayerCreated" as player_created: bool }
2114 ItemEntity > Entity { "Age" as age: i16, "Health" as health: i16, optional "Item" as item: super::compounds::ItemStack_save, optional "Owner" as owner: u128, "PickupDelay" as pickup_delay: i16, optional "Thrower" as thrower: u128 }
2115 ItemFrame > HangingEntity { "Facing" as facing: i8, "Fixed" as fixed: bool, "Invisible" as invisible: bool, optional "Item" as item: super::compounds::ItemStack_save, optional "ItemDropChance" as item_drop_chance: f32, optional "ItemRotation" as item_rotation: i8 }
2116 LargeFireball > Fireball { "ExplosionPower" as explosion_power: i8 }
2117 LeashFenceKnotEntity > HangingEntity { }
2118 LightningBolt > Entity { }
2119 LivingEntity > Entity { "AbsorptionAmount" as absorption_amount: f32, optional "ActiveEffects" as active_effects: Vec<super::compounds::MobEffectInstance_save>, "Attributes" as attributes: Vec<super::compounds::AttributeInstance_save>, optional "Brain" as brain: fastnbt::Value, "DeathTime" as death_time: i16, "FallFlying" as fall_flying: bool, "Health" as health: f32, "HurtByTimestamp" as hurt_by_timestamp: i32, "HurtTime" as hurt_time: i16, optional "SleepingX" as sleeping_x: i32, optional "SleepingY" as sleeping_y: i32, optional "SleepingZ" as sleeping_z: i32 }
2120 Llama > AbstractChestedHorse { optional "DecorItem" as decor_item: super::compounds::ItemStack_save, "Strength" as strength: i32, "Variant" as variant: i32 }
2121 LlamaSpit > Projectile { }
2122 MagmaCube > Slime { }
2123 Marker > Entity { "data" as data: HashMap<CowStr, fastnbt::Value> }
2124 Minecart > AbstractMinecart { }
2125 MinecartChest > AbstractMinecartContainer { }
2126 MinecartCommandBlock > AbstractMinecart { "Command" as command: CowStr, "CustomName" as custom_name: CowStr, optional "LastExecution" as last_execution: i64, optional "LastOutput" as last_output: CowStr, "SuccessCount" as success_count: i32, "TrackOutput" as track_output: bool, "UpdateLastExecution" as update_last_execution: bool }
2127 MinecartFurnace > AbstractMinecart { "Fuel" as fuel: i16, "PushX" as push_x: f64, "PushZ" as push_z: f64 }
2128 MinecartHopper > AbstractMinecartContainer { "Enabled" as enabled: bool, "TransferCooldown" as transfer_cooldown: i32 }
2129 MinecartSpawner > AbstractMinecart { "Delay" as delay: i16, "MaxNearbyEntities" as max_nearby_entities: i16, "MaxSpawnDelay" as max_spawn_delay: i16, "MinSpawnDelay" as min_spawn_delay: i16, "RequiredPlayerRange" as required_player_range: i16, "SpawnCount" as spawn_count: i16, "SpawnData" as spawn_data: fastnbt::Value, "SpawnPotentials" as spawn_potentials: fastnbt::Value, "SpawnRange" as spawn_range: i16 }
2130 MinecartTNT > AbstractMinecart { "TNTFuse" as tnt_fuse: i32 }
2131 Mob > LivingEntity { "ArmorDropChances" as armor_drop_chances: Vec<f32>, "ArmorItems" as armor_items: Vec<super::compounds::ItemStack_save_1>, "CanPickUpLoot" as can_pick_up_loot: bool, optional "DeathLootTable" as death_loot_table: CowStr, optional "DeathLootTableSeed" as death_loot_table_seed: i64, "HandDropChances" as hand_drop_chances: Vec<f32>, "HandItems" as hand_items: Vec<super::compounds::ItemStack_save_1>, optional "Leash" as leash: super::compounds::Compound2, "LeftHanded" as left_handed: bool, optional "NoAI" as no_ai: bool, "PersistenceRequired" as persistence_required: bool }
2132 Monster > PathfinderMob { }
2133 Mule > AbstractChestedHorse { }
2134 MushroomCow > Cow { optional "EffectDuration" as effect_duration: i32, optional "EffectId" as effect_id: i32, "Type" as r#type: CowStr }
2135 Ocelot > Animal { "Trusting" as trusting: bool }
2136 Painting > HangingEntity { "facing" as facing: i8, "variant" as variant: CowStr }
2137 Panda > Animal { "HiddenGene" as hidden_gene: CowStr, "MainGene" as main_gene: CowStr }
2138 Parrot > ShoulderRidingEntity { "Variant" as variant: i32 }
2139 PathfinderMob > Mob { }
2140 PatrollingMonster > Monster { "PatrolLeader" as patrol_leader: bool, optional "PatrolTarget" as patrol_target: super::compounds::NbtUtils_writeBlockPos, "Patrolling" as patrolling: bool }
2141 Phantom > FlyingMob { "AX" as ax: i32, "AY" as ay: i32, "AZ" as az: i32, "Size" as size: i32 }
2142 Pig > Animal { "Saddle" as saddle: bool }
2143 Piglin > AbstractPiglin { optional "CannotHunt" as cannot_hunt: bool, "Inventory" as inventory: Vec<super::compounds::ItemStack_save>, optional "IsBaby" as is_baby: bool }
2144 PiglinBrute > AbstractPiglin { }
2145 Pillager > AbstractIllager { "Inventory" as inventory: Vec<super::compounds::ItemStack_save> }
2146 PolarBear > Animal { "AngerTime" as anger_time: i32, optional "AngryAt" as angry_at: u128 }
2147 PrimedTnt > Entity { "Fuse" as fuse: i16 }
2148 Projectile > Entity { "HasBeenShot" as has_been_shot: bool, optional "LeftOwner" as left_owner: bool, optional "Owner" as owner: u128 }
2149 Pufferfish > AbstractFish { "PuffState" as puff_state: i32 }
2150 Rabbit > Animal { "MoreCarrotTicks" as more_carrot_ticks: i32, "RabbitType" as rabbit_type: i32 }
2151 Raider > PatrollingMonster { "CanJoinRaid" as can_join_raid: bool, optional "RaidId" as raid_id: i32, "Wave" as wave: i32 }
2152 Ravager > Raider { "AttackTick" as attack_tick: i32, "RoarTick" as roar_tick: i32, "StunTick" as stun_tick: i32 }
2153 Salmon > AbstractSchoolingFish { }
2154 Sheep > Animal { "Color" as color: i8, "Sheared" as sheared: bool }
2155 ShoulderRidingEntity > TamableAnimal { }
2156 Shulker > AbstractGolem { "AttachFace" as attach_face: i8, "Color" as color: i8, "Peek" as peek: i8 }
2157 ShulkerBullet > Projectile { optional "Dir" as dir: i32, "Steps" as steps: i32, "TXD" as txd: f64, "TYD" as tyd: f64, "TZD" as tzd: f64, optional "Target" as target: u128 }
2158 Silverfish > Monster { }
2159 Skeleton > AbstractSkeleton { "StrayConversionTime" as stray_conversion_time: i32 }
2160 SkeletonHorse > AbstractHorse { "SkeletonTrap" as skeleton_trap: bool, "SkeletonTrapTime" as skeleton_trap_time: i32 }
2161 Slime > Mob { "Size" as size: i32, "wasOnGround" as was_on_ground: bool }
2162 SmallFireball > Fireball { }
2163 SnowGolem > AbstractGolem { "Pumpkin" as pumpkin: bool }
2164 Snowball > ThrowableItemProjectile { }
2165 SpectralArrow > AbstractArrow { "Duration" as duration: i32 }
2166 SpellcasterIllager > AbstractIllager { "SpellTicks" as spell_ticks: i32 }
2167 Spider > Monster { }
2168 Squid > WaterAnimal { }
2169 Stray > AbstractSkeleton { }
2170 Strider > Animal { "Saddle" as saddle: bool }
2171 Tadpole > AbstractFish { "Age" as age: i32 }
2172 TamableAnimal > Animal { optional "Owner" as owner: u128, "Sitting" as sitting: bool }
2173 ThrowableItemProjectile > ThrowableProjectile { optional "Item" as item: super::compounds::ItemStack_save }
2174 ThrowableProjectile > Projectile { }
2175 ThrownEgg > ThrowableItemProjectile { }
2176 ThrownEnderpearl > ThrowableItemProjectile { }
2177 ThrownExperienceBottle > ThrowableItemProjectile { }
2178 ThrownPotion > ThrowableItemProjectile { }
2179 ThrownTrident > AbstractArrow { "DealtDamage" as dealt_damage: bool, "Trident" as trident: super::compounds::ItemStack_save }
2180 TraderLlama > Llama { "DespawnDelay" as despawn_delay: i32 }
2181 TropicalFish > AbstractSchoolingFish { "Variant" as variant: i32 }
2182 Turtle > Animal { "HasEgg" as has_egg: bool, "HomePosX" as home_pos_x: i32, "HomePosY" as home_pos_y: i32, "HomePosZ" as home_pos_z: i32, "TravelPosX" as travel_pos_x: i32, "TravelPosY" as travel_pos_y: i32, "TravelPosZ" as travel_pos_z: i32 }
2183 Vex > Monster { optional "BoundX" as bound_x: i32, optional "BoundY" as bound_y: i32, optional "BoundZ" as bound_z: i32, optional "LifeTicks" as life_ticks: i32 }
2184 Villager > AbstractVillager { optional "AssignProfessionWhenSpawned" as assign_profession_when_spawned: bool, "FoodLevel" as food_level: i8, "Gossips" as gossips: fastnbt::Value, "LastGossipDecay" as last_gossip_decay: i64, "LastRestock" as last_restock: i64, "RestocksToday" as restocks_today: i32, optional "VillagerData" as villager_data: fastnbt::Value, "Xp" as xp: i32 }
2185 Vindicator > AbstractIllager { optional "Johnny" as johnny: bool }
2186 WanderingTrader > AbstractVillager { "DespawnDelay" as despawn_delay: i32, optional "WanderTarget" as wander_target: super::compounds::NbtUtils_writeBlockPos }
2187 Warden > Monster { optional "anger" as anger: fastnbt::Value, optional "listener" as listener: fastnbt::Value }
2188 WaterAnimal > PathfinderMob { }
2189 Witch > Raider { }
2190 WitherBoss > Monster { "Invul" as invul: i32 }
2191 WitherSkeleton > AbstractSkeleton { }
2192 WitherSkull > AbstractHurtingProjectile { }
2193 Wolf > TamableAnimal { "AngerTime" as anger_time: i32, optional "AngryAt" as angry_at: u128, "CollarColor" as collar_color: i8 }
2194 Zoglin > Monster { optional "IsBaby" as is_baby: bool }
2195 Zombie > Monster { "CanBreakDoors" as can_break_doors: bool, "DrownedConversionTime" as drowned_conversion_time: i32, "InWaterTime" as in_water_time: i32, "IsBaby" as is_baby: bool }
2196 ZombieHorse > AbstractHorse { }
2197 ZombieVillager > Zombie { optional "ConversionPlayer" as conversion_player: u128, "ConversionTime" as conversion_time: i32, optional "Gossips" as gossips: fastnbt::Value, optional "Offers" as offers: HashMap<CowStr, fastnbt::Value>, optional "VillagerData" as villager_data: fastnbt::Value, "Xp" as xp: i32 }
2198 ZombifiedPiglin > Zombie { "AngerTime" as anger_time: i32, optional "AngryAt" as angry_at: u128 }
2199 }
2200
2201 entity_compound_types! {
2202 "1.19";
2203 ArmorStand_writePose { optional "Body" as body: Vec<f32>, optional "Head" as head: Vec<f32>, optional "LeftArm" as left_arm: Vec<f32>, optional "LeftLeg" as left_leg: Vec<f32>, optional "RightArm" as right_arm: Vec<f32>, optional "RightLeg" as right_leg: Vec<f32> }
2204 AttributeInstance_save { "Base" as base: f64, optional "Modifiers" as modifiers: Vec<super::compounds::AttributeModifier_save>, "Name" as name: CowStr }
2205 AttributeModifier_save { "Amount" as amount: f64, "Name" as name: CowStr, "Operation" as operation: i32, "UUID" as uuid: u128 }
2206 Compound2 { optional "UUID" as uuid: u128, optional "X" as x: i32, optional "Y" as y: i32, optional "Z" as z: i32 }
2207 ItemStack_save { "Count" as count: i8, "id" as id: CowStr, optional "tag" as tag: HashMap<CowStr, fastnbt::Value> }
2208 ItemStack_save_1 { optional "Count" as count: i8, optional "id" as id: CowStr, optional "tag" as tag: HashMap<CowStr, fastnbt::Value> }
2209 ItemStack_save_2 { "Count" as count: i8, "Slot" as slot: i8, "id" as id: CowStr, optional "tag" as tag: HashMap<CowStr, fastnbt::Value> }
2210 MerchantOffer_createTag { "buy" as buy: super::compounds::ItemStack_save, "buyB" as buy_b: super::compounds::ItemStack_save, "demand" as demand: i32, "maxUses" as max_uses: i32, "priceMultiplier" as price_multiplier: f32, "rewardExp" as reward_exp: bool, "sell" as sell: super::compounds::ItemStack_save, "specialPrice" as special_price: i32, "uses" as uses: i32, "xp" as xp: i32 }
2211 MerchantOffers_createTag { "Recipes" as recipes: Vec<super::compounds::MerchantOffer_createTag> }
2212 MobEffectInstance_save { "Ambient" as ambient: bool, "Amplifier" as amplifier: i8, "Duration" as duration: i32, optional "FactorCalculationData" as factor_calculation_data: fastnbt::Value, optional "HiddenEffect" as hidden_effect: Box<super::compounds::MobEffectInstance_save>, "Id" as id: i32, "ShowIcon" as show_icon: bool, "ShowParticles" as show_particles: bool }
2213 NbtUtils_writeBlockPos { "X" as x: i32, "Y" as y: i32, "Z" as z: i32 }
2214 }
2215}
2216
2217#[cfg(feature = "1.19.1")]
2219pub mod mc1_19_1 {
2220 entities! {
2221 "1.19.1", mc1_19_1;
2222 "minecraft:allay", Allay: Allay;
2223 "minecraft:area_effect_cloud", AreaEffectCloud: AreaEffectCloud;
2224 "minecraft:armor_stand", ArmorStand: ArmorStand;
2225 "minecraft:arrow", Arrow: Arrow;
2226 "minecraft:axolotl", Axolotl: Axolotl;
2227 "minecraft:bat", Bat: Bat;
2228 "minecraft:bee", Bee: Bee;
2229 "minecraft:blaze", Blaze: Blaze;
2230 "minecraft:boat", Boat: Boat;
2231 "minecraft:cat", Cat: Cat;
2232 "minecraft:cave_spider", CaveSpider: CaveSpider;
2233 "minecraft:chest_boat", ChestBoat: ChestBoat;
2234 "minecraft:chest_minecart", ChestMinecart: MinecartChest;
2235 "minecraft:chicken", Chicken: Chicken;
2236 "minecraft:cod", Cod: Cod;
2237 "minecraft:command_block_minecart", CommandBlockMinecart: MinecartCommandBlock;
2238 "minecraft:cow", Cow: Cow;
2239 "minecraft:creeper", Creeper: Creeper;
2240 "minecraft:dolphin", Dolphin: Dolphin;
2241 "minecraft:donkey", Donkey: Donkey;
2242 "minecraft:dragon_fireball", DragonFireball: DragonFireball;
2243 "minecraft:drowned", Drowned: Drowned;
2244 "minecraft:egg", Egg: ThrownEgg;
2245 "minecraft:elder_guardian", ElderGuardian: ElderGuardian;
2246 "minecraft:end_crystal", EndCrystal: EndCrystal;
2247 "minecraft:ender_dragon", EnderDragon: EnderDragon;
2248 "minecraft:ender_pearl", EnderPearl: ThrownEnderpearl;
2249 "minecraft:enderman", Enderman: EnderMan;
2250 "minecraft:endermite", Endermite: Endermite;
2251 "minecraft:evoker", Evoker: Evoker;
2252 "minecraft:evoker_fangs", EvokerFangs: EvokerFangs;
2253 "minecraft:experience_bottle", ExperienceBottle: ThrownExperienceBottle;
2254 "minecraft:experience_orb", ExperienceOrb: ExperienceOrb;
2255 "minecraft:eye_of_ender", EyeOfEnder: EyeOfEnder;
2256 "minecraft:falling_block", FallingBlock: FallingBlockEntity;
2257 "minecraft:fireball", Fireball: LargeFireball;
2258 "minecraft:firework_rocket", FireworkRocket: FireworkRocketEntity;
2259 "minecraft:fishing_bobber", FishingBobber: FishingHook;
2260 "minecraft:fox", Fox: Fox;
2261 "minecraft:frog", Frog: Frog;
2262 "minecraft:furnace_minecart", FurnaceMinecart: MinecartFurnace;
2263 "minecraft:ghast", Ghast: Ghast;
2264 "minecraft:giant", Giant: Giant;
2265 "minecraft:glow_item_frame", GlowItemFrame: GlowItemFrame;
2266 "minecraft:glow_squid", GlowSquid: GlowSquid;
2267 "minecraft:goat", Goat: Goat;
2268 "minecraft:guardian", Guardian: Guardian;
2269 "minecraft:hoglin", Hoglin: Hoglin;
2270 "minecraft:hopper_minecart", HopperMinecart: MinecartHopper;
2271 "minecraft:horse", Horse: Horse;
2272 "minecraft:husk", Husk: Husk;
2273 "minecraft:illusioner", Illusioner: Illusioner;
2274 "minecraft:iron_golem", IronGolem: IronGolem;
2275 "minecraft:item", Item: ItemEntity;
2276 "minecraft:item_frame", ItemFrame: ItemFrame;
2277 "minecraft:leash_knot", LeashKnot: LeashFenceKnotEntity;
2278 "minecraft:lightning_bolt", LightningBolt: LightningBolt;
2279 "minecraft:llama", Llama: Llama;
2280 "minecraft:llama_spit", LlamaSpit: LlamaSpit;
2281 "minecraft:magma_cube", MagmaCube: MagmaCube;
2282 "minecraft:marker", Marker: Marker;
2283 "minecraft:minecart", Minecart: Minecart;
2284 "minecraft:mooshroom", Mooshroom: MushroomCow;
2285 "minecraft:mule", Mule: Mule;
2286 "minecraft:ocelot", Ocelot: Ocelot;
2287 "minecraft:painting", Painting: Painting;
2288 "minecraft:panda", Panda: Panda;
2289 "minecraft:parrot", Parrot: Parrot;
2290 "minecraft:phantom", Phantom: Phantom;
2291 "minecraft:pig", Pig: Pig;
2292 "minecraft:piglin", Piglin: Piglin;
2293 "minecraft:piglin_brute", PiglinBrute: PiglinBrute;
2294 "minecraft:pillager", Pillager: Pillager;
2295 "minecraft:polar_bear", PolarBear: PolarBear;
2296 "minecraft:potion", Potion: ThrownPotion;
2297 "minecraft:pufferfish", Pufferfish: Pufferfish;
2298 "minecraft:rabbit", Rabbit: Rabbit;
2299 "minecraft:ravager", Ravager: Ravager;
2300 "minecraft:salmon", Salmon: Salmon;
2301 "minecraft:sheep", Sheep: Sheep;
2302 "minecraft:shulker", Shulker: Shulker;
2303 "minecraft:shulker_bullet", ShulkerBullet: ShulkerBullet;
2304 "minecraft:silverfish", Silverfish: Silverfish;
2305 "minecraft:skeleton", Skeleton: Skeleton;
2306 "minecraft:skeleton_horse", SkeletonHorse: SkeletonHorse;
2307 "minecraft:slime", Slime: Slime;
2308 "minecraft:small_fireball", SmallFireball: SmallFireball;
2309 "minecraft:snow_golem", SnowGolem: SnowGolem;
2310 "minecraft:snowball", Snowball: Snowball;
2311 "minecraft:spawner_minecart", SpawnerMinecart: MinecartSpawner;
2312 "minecraft:spectral_arrow", SpectralArrow: SpectralArrow;
2313 "minecraft:spider", Spider: Spider;
2314 "minecraft:squid", Squid: Squid;
2315 "minecraft:stray", Stray: Stray;
2316 "minecraft:strider", Strider: Strider;
2317 "minecraft:tadpole", Tadpole: Tadpole;
2318 "minecraft:tnt", Tnt: PrimedTnt;
2319 "minecraft:tnt_minecart", TntMinecart: MinecartTNT;
2320 "minecraft:trader_llama", TraderLlama: TraderLlama;
2321 "minecraft:trident", Trident: ThrownTrident;
2322 "minecraft:tropical_fish", TropicalFish: TropicalFish;
2323 "minecraft:turtle", Turtle: Turtle;
2324 "minecraft:vex", Vex: Vex;
2325 "minecraft:villager", Villager: Villager;
2326 "minecraft:vindicator", Vindicator: Vindicator;
2327 "minecraft:wandering_trader", WanderingTrader: WanderingTrader;
2328 "minecraft:warden", Warden: Warden;
2329 "minecraft:witch", Witch: Witch;
2330 "minecraft:wither", Wither: WitherBoss;
2331 "minecraft:wither_skeleton", WitherSkeleton: WitherSkeleton;
2332 "minecraft:wither_skull", WitherSkull: WitherSkull;
2333 "minecraft:wolf", Wolf: Wolf;
2334 "minecraft:zoglin", Zoglin: Zoglin;
2335 "minecraft:zombie", Zombie: Zombie;
2336 "minecraft:zombie_horse", ZombieHorse: ZombieHorse;
2337 "minecraft:zombie_villager", ZombieVillager: ZombieVillager;
2338 "minecraft:zombified_piglin", ZombifiedPiglin: ZombifiedPiglin;
2339 }
2340
2341 entity_types! {
2342 "1.19.1";
2343 AbstractArrow > Projectile { "PierceLevel" as pierce_level: i8, "ShotFromCrossbow" as shot_from_crossbow: bool, "SoundEvent" as sound_event: CowStr, "crit" as crit: bool, "damage" as damage: f64, optional "inBlockState" as in_block_state: super::BlockState, "inGround" as in_ground: bool, "life" as life: i16, "pickup" as pickup: i8, "shake" as shake: i8 }
2344 AbstractChestedHorse > AbstractHorse { "ChestedHorse" as chested_horse: bool, optional "Items" as items: Vec<super::compounds::ItemStack_save_2> }
2345 AbstractFish > WaterAnimal { "FromBucket" as from_bucket: bool }
2346 AbstractGolem > PathfinderMob { }
2347 AbstractHorse > Animal { "Bred" as bred: bool, "EatingHaystack" as eating_haystack: bool, optional "Owner" as owner: u128, optional "SaddleItem" as saddle_item: super::compounds::ItemStack_save, "Tame" as tame: bool, "Temper" as temper: i32 }
2348 AbstractHurtingProjectile > Projectile { "power" as power: Vec<f64> }
2349 AbstractIllager > Raider { }
2350 AbstractMinecart > Entity { optional "CustomDisplayTile" as custom_display_tile: bool, optional "DisplayOffset" as display_offset: i32, optional "DisplayState" as display_state: super::BlockState }
2351 AbstractMinecartContainer > AbstractMinecart { optional "Items" as items: Vec<super::compounds::ItemStack_save_2>, optional "LootTable" as loot_table: CowStr, optional "LootTableSeed" as loot_table_seed: i64 }
2352 AbstractPiglin > Monster { optional "IsImmuneToZombification" as is_immune_to_zombification: bool, "TimeInOverworld" as time_in_overworld: i32 }
2353 AbstractSchoolingFish > AbstractFish { }
2354 AbstractSkeleton > Monster { }
2355 AbstractVillager > AgeableMob { "Inventory" as inventory: Vec<super::compounds::ItemStack_save>, optional "Offers" as offers: super::compounds::MerchantOffers_createTag }
2356 AgeableMob > PathfinderMob { "Age" as age: i32, "ForcedAge" as forced_age: i32 }
2357 Allay > PathfinderMob { "CanDuplicate" as can_duplicate: bool, "DuplicationCooldown" as duplication_cooldown: i64, "Inventory" as inventory: Vec<super::compounds::ItemStack_save>, optional "listener" as listener: fastnbt::Value }
2358 AmbientCreature > Mob { }
2359 Animal > AgeableMob { "InLove" as in_love: i32, optional "LoveCause" as love_cause: u128 }
2360 AreaEffectCloud > Entity { "Age" as age: i32, optional "Color" as color: i32, "Duration" as duration: i32, "DurationOnUse" as duration_on_use: i32, optional "Effects" as effects: Vec<super::compounds::MobEffectInstance_save>, optional "Owner" as owner: u128, "Particle" as particle: CowStr, optional "Potion" as potion: CowStr, "Radius" as radius: f32, "RadiusOnUse" as radius_on_use: f32, "RadiusPerTick" as radius_per_tick: f32, "ReapplicationDelay" as reapplication_delay: i32, "WaitTime" as wait_time: i32 }
2361 ArmorStand > LivingEntity { "ArmorItems" as armor_items: Vec<super::compounds::ItemStack_save_1>, "DisabledSlots" as disabled_slots: i32, "HandItems" as hand_items: Vec<super::compounds::ItemStack_save_1>, "Invisible" as invisible: bool, optional "Marker" as marker: bool, "NoBasePlate" as no_base_plate: bool, "Pose" as pose: super::compounds::ArmorStand_writePose, "ShowArms" as show_arms: bool, "Small" as small: bool }
2362 Arrow > AbstractArrow { optional "Color" as color: i32, optional "CustomPotionEffects" as custom_potion_effects: Vec<super::compounds::MobEffectInstance_save>, optional "Potion" as potion: CowStr }
2363 Axolotl > Animal { "FromBucket" as from_bucket: bool, "Variant" as variant: i32 }
2364 Bat > AmbientCreature { "BatFlags" as bat_flags: i8 }
2365 Bee > Animal { "AngerTime" as anger_time: i32, optional "AngryAt" as angry_at: u128, "CannotEnterHiveTicks" as cannot_enter_hive_ticks: i32, "CropsGrownSincePollination" as crops_grown_since_pollination: i32, optional "FlowerPos" as flower_pos: super::compounds::NbtUtils_writeBlockPos, "HasNectar" as has_nectar: bool, "HasStung" as has_stung: bool, optional "HivePos" as hive_pos: super::compounds::NbtUtils_writeBlockPos, "TicksSincePollination" as ticks_since_pollination: i32 }
2366 Blaze > Monster { }
2367 Boat > Entity { "Type" as r#type: CowStr }
2368 Cat > TamableAnimal { "CollarColor" as collar_color: i8, "variant" as variant: CowStr }
2369 CaveSpider > Spider { }
2370 ChestBoat > Boat { optional "Items" as items: Vec<super::compounds::ItemStack_save_2>, optional "LootTable" as loot_table: CowStr, optional "LootTableSeed" as loot_table_seed: i64 }
2371 Chicken > Animal { "EggLayTime" as egg_lay_time: i32, "IsChickenJockey" as is_chicken_jockey: bool }
2372 Cod > AbstractSchoolingFish { }
2373 Cow > Animal { }
2374 Creeper > Monster { "ExplosionRadius" as explosion_radius: i8, "Fuse" as fuse: i16, "ignited" as ignited: bool, optional "powered" as powered: bool }
2375 Dolphin > WaterAnimal { "GotFish" as got_fish: bool, "Moistness" as moistness: i32, "TreasurePosX" as treasure_pos_x: i32, "TreasurePosY" as treasure_pos_y: i32, "TreasurePosZ" as treasure_pos_z: i32 }
2376 Donkey > AbstractChestedHorse { }
2377 DragonFireball > AbstractHurtingProjectile { }
2378 Drowned > Zombie { }
2379 ElderGuardian > Guardian { }
2380 EndCrystal > Entity { optional "BeamTarget" as beam_target: super::compounds::NbtUtils_writeBlockPos, "ShowBottom" as show_bottom: bool }
2381 EnderDragon > Mob { "DragonDeathTime" as dragon_death_time: i32, "DragonPhase" as dragon_phase: i32 }
2382 EnderMan > Monster { "AngerTime" as anger_time: i32, optional "AngryAt" as angry_at: u128, optional "carriedBlockState" as carried_block_state: super::BlockState }
2383 Endermite > Monster { "Lifetime" as lifetime: i32 }
2384 Entity { "Air" as air: i16, optional "CustomName" as custom_name: CowStr, optional "CustomNameVisible" as custom_name_visible: bool, "FallDistance" as fall_distance: f32, "Fire" as fire: i16, optional "Glowing" as glowing: bool, optional "HasVisualFire" as has_visual_fire: bool, "Invulnerable" as invulnerable: bool, "Motion" as motion: Vec<f64>, optional "NoGravity" as no_gravity: bool, "OnGround" as on_ground: bool, optional "Passengers" as passengers: Vec<Box<super::Entity>>, "PortalCooldown" as portal_cooldown: i32, optional "Pos" as pos: Vec<f64>, "Rotation" as rotation: Vec<f32>, optional "Silent" as silent: bool, optional "Tags" as tags: Vec<CowStr>, optional "TicksFrozen" as ticks_frozen: i32, "UUID" as uuid: u128 }
2385 Evoker > SpellcasterIllager { }
2386 EvokerFangs > Entity { optional "Owner" as owner: u128, "Warmup" as warmup: i32 }
2387 ExperienceOrb > Entity { "Age" as age: i16, "Count" as count: i32, "Health" as health: i16, "Value" as value: i16 }
2388 EyeOfEnder > Entity { optional "Item" as item: super::compounds::ItemStack_save }
2389 FallingBlockEntity > Entity { "BlockState" as block_state: super::BlockState, "DropItem" as drop_item: bool, "FallHurtAmount" as fall_hurt_amount: f32, "FallHurtMax" as fall_hurt_max: i32, "HurtEntities" as hurt_entities: bool, optional "TileEntityData" as tile_entity_data: HashMap<CowStr, fastnbt::Value>, "Time" as time: i32 }
2390 Fireball > AbstractHurtingProjectile { optional "Item" as item: super::compounds::ItemStack_save }
2391 FireworkRocketEntity > Projectile { optional "FireworksItem" as fireworks_item: super::compounds::ItemStack_save, "Life" as life: i32, "LifeTime" as life_time: i32, "ShotAtAngle" as shot_at_angle: bool }
2392 FishingHook > Projectile { }
2393 FlyingMob > Mob { }
2394 Fox > Animal { "Crouching" as crouching: bool, "Sitting" as sitting: bool, "Sleeping" as sleeping: bool, "Trusted" as trusted: Vec<fastnbt::IntArray>, "Type" as r#type: CowStr }
2395 Frog > Animal { "variant" as variant: CowStr }
2396 Ghast > FlyingMob { "ExplosionPower" as explosion_power: i8 }
2397 Giant > Monster { }
2398 GlowItemFrame > ItemFrame { }
2399 GlowSquid > Squid { "DarkTicksRemaining" as dark_ticks_remaining: i32 }
2400 Goat > Animal { "HasLeftHorn" as has_left_horn: bool, "HasRightHorn" as has_right_horn: bool, "IsScreamingGoat" as is_screaming_goat: bool }
2401 Guardian > Monster { }
2402 HangingEntity > Entity { "TileX" as tile_x: i32, "TileY" as tile_y: i32, "TileZ" as tile_z: i32 }
2403 Hoglin > Animal { optional "CannotBeHunted" as cannot_be_hunted: bool, optional "IsImmuneToZombification" as is_immune_to_zombification: bool, "TimeInOverworld" as time_in_overworld: i32 }
2404 Horse > AbstractHorse { optional "ArmorItem" as armor_item: super::compounds::ItemStack_save, "Variant" as variant: i32 }
2405 Husk > Zombie { }
2406 Illusioner > SpellcasterIllager { }
2407 IronGolem > AbstractGolem { "AngerTime" as anger_time: i32, optional "AngryAt" as angry_at: u128, "PlayerCreated" as player_created: bool }
2408 ItemEntity > Entity { "Age" as age: i16, "Health" as health: i16, optional "Item" as item: super::compounds::ItemStack_save, optional "Owner" as owner: u128, "PickupDelay" as pickup_delay: i16, optional "Thrower" as thrower: u128 }
2409 ItemFrame > HangingEntity { "Facing" as facing: i8, "Fixed" as fixed: bool, "Invisible" as invisible: bool, optional "Item" as item: super::compounds::ItemStack_save, optional "ItemDropChance" as item_drop_chance: f32, optional "ItemRotation" as item_rotation: i8 }
2410 LargeFireball > Fireball { "ExplosionPower" as explosion_power: i8 }
2411 LeashFenceKnotEntity > HangingEntity { }
2412 LightningBolt > Entity { }
2413 LivingEntity > Entity { "AbsorptionAmount" as absorption_amount: f32, optional "ActiveEffects" as active_effects: Vec<super::compounds::MobEffectInstance_save>, "Attributes" as attributes: Vec<super::compounds::AttributeInstance_save>, optional "Brain" as brain: fastnbt::Value, "DeathTime" as death_time: i16, "FallFlying" as fall_flying: bool, "Health" as health: f32, "HurtByTimestamp" as hurt_by_timestamp: i32, "HurtTime" as hurt_time: i16, optional "SleepingX" as sleeping_x: i32, optional "SleepingY" as sleeping_y: i32, optional "SleepingZ" as sleeping_z: i32 }
2414 Llama > AbstractChestedHorse { optional "DecorItem" as decor_item: super::compounds::ItemStack_save, "Strength" as strength: i32, "Variant" as variant: i32 }
2415 LlamaSpit > Projectile { }
2416 MagmaCube > Slime { }
2417 Marker > Entity { "data" as data: HashMap<CowStr, fastnbt::Value> }
2418 Minecart > AbstractMinecart { }
2419 MinecartChest > AbstractMinecartContainer { }
2420 MinecartCommandBlock > AbstractMinecart { "Command" as command: CowStr, "CustomName" as custom_name: CowStr, optional "LastExecution" as last_execution: i64, optional "LastOutput" as last_output: CowStr, "SuccessCount" as success_count: i32, "TrackOutput" as track_output: bool, "UpdateLastExecution" as update_last_execution: bool }
2421 MinecartFurnace > AbstractMinecart { "Fuel" as fuel: i16, "PushX" as push_x: f64, "PushZ" as push_z: f64 }
2422 MinecartHopper > AbstractMinecartContainer { "Enabled" as enabled: bool, "TransferCooldown" as transfer_cooldown: i32 }
2423 MinecartSpawner > AbstractMinecart { "Delay" as delay: i16, "MaxNearbyEntities" as max_nearby_entities: i16, "MaxSpawnDelay" as max_spawn_delay: i16, "MinSpawnDelay" as min_spawn_delay: i16, "RequiredPlayerRange" as required_player_range: i16, "SpawnCount" as spawn_count: i16, "SpawnData" as spawn_data: fastnbt::Value, "SpawnPotentials" as spawn_potentials: fastnbt::Value, "SpawnRange" as spawn_range: i16 }
2424 MinecartTNT > AbstractMinecart { "TNTFuse" as tnt_fuse: i32 }
2425 Mob > LivingEntity { "ArmorDropChances" as armor_drop_chances: Vec<f32>, "ArmorItems" as armor_items: Vec<super::compounds::ItemStack_save_1>, "CanPickUpLoot" as can_pick_up_loot: bool, optional "DeathLootTable" as death_loot_table: CowStr, optional "DeathLootTableSeed" as death_loot_table_seed: i64, "HandDropChances" as hand_drop_chances: Vec<f32>, "HandItems" as hand_items: Vec<super::compounds::ItemStack_save_1>, optional "Leash" as leash: super::compounds::Compound2, "LeftHanded" as left_handed: bool, optional "NoAI" as no_ai: bool, "PersistenceRequired" as persistence_required: bool }
2426 Monster > PathfinderMob { }
2427 Mule > AbstractChestedHorse { }
2428 MushroomCow > Cow { optional "EffectDuration" as effect_duration: i32, optional "EffectId" as effect_id: i32, "Type" as r#type: CowStr }
2429 Ocelot > Animal { "Trusting" as trusting: bool }
2430 Painting > HangingEntity { "facing" as facing: i8, "variant" as variant: CowStr }
2431 Panda > Animal { "HiddenGene" as hidden_gene: CowStr, "MainGene" as main_gene: CowStr }
2432 Parrot > ShoulderRidingEntity { "Variant" as variant: i32 }
2433 PathfinderMob > Mob { }
2434 PatrollingMonster > Monster { "PatrolLeader" as patrol_leader: bool, optional "PatrolTarget" as patrol_target: super::compounds::NbtUtils_writeBlockPos, "Patrolling" as patrolling: bool }
2435 Phantom > FlyingMob { "AX" as ax: i32, "AY" as ay: i32, "AZ" as az: i32, "Size" as size: i32 }
2436 Pig > Animal { "Saddle" as saddle: bool }
2437 Piglin > AbstractPiglin { optional "CannotHunt" as cannot_hunt: bool, "Inventory" as inventory: Vec<super::compounds::ItemStack_save>, optional "IsBaby" as is_baby: bool }
2438 PiglinBrute > AbstractPiglin { }
2439 Pillager > AbstractIllager { "Inventory" as inventory: Vec<super::compounds::ItemStack_save> }
2440 PolarBear > Animal { "AngerTime" as anger_time: i32, optional "AngryAt" as angry_at: u128 }
2441 PrimedTnt > Entity { "Fuse" as fuse: i16 }
2442 Projectile > Entity { "HasBeenShot" as has_been_shot: bool, optional "LeftOwner" as left_owner: bool, optional "Owner" as owner: u128 }
2443 Pufferfish > AbstractFish { "PuffState" as puff_state: i32 }
2444 Rabbit > Animal { "MoreCarrotTicks" as more_carrot_ticks: i32, "RabbitType" as rabbit_type: i32 }
2445 Raider > PatrollingMonster { "CanJoinRaid" as can_join_raid: bool, optional "RaidId" as raid_id: i32, "Wave" as wave: i32 }
2446 Ravager > Raider { "AttackTick" as attack_tick: i32, "RoarTick" as roar_tick: i32, "StunTick" as stun_tick: i32 }
2447 Salmon > AbstractSchoolingFish { }
2448 Sheep > Animal { "Color" as color: i8, "Sheared" as sheared: bool }
2449 ShoulderRidingEntity > TamableAnimal { }
2450 Shulker > AbstractGolem { "AttachFace" as attach_face: i8, "Color" as color: i8, "Peek" as peek: i8 }
2451 ShulkerBullet > Projectile { optional "Dir" as dir: i32, "Steps" as steps: i32, "TXD" as txd: f64, "TYD" as tyd: f64, "TZD" as tzd: f64, optional "Target" as target: u128 }
2452 Silverfish > Monster { }
2453 Skeleton > AbstractSkeleton { "StrayConversionTime" as stray_conversion_time: i32 }
2454 SkeletonHorse > AbstractHorse { "SkeletonTrap" as skeleton_trap: bool, "SkeletonTrapTime" as skeleton_trap_time: i32 }
2455 Slime > Mob { "Size" as size: i32, "wasOnGround" as was_on_ground: bool }
2456 SmallFireball > Fireball { }
2457 SnowGolem > AbstractGolem { "Pumpkin" as pumpkin: bool }
2458 Snowball > ThrowableItemProjectile { }
2459 SpectralArrow > AbstractArrow { "Duration" as duration: i32 }
2460 SpellcasterIllager > AbstractIllager { "SpellTicks" as spell_ticks: i32 }
2461 Spider > Monster { }
2462 Squid > WaterAnimal { }
2463 Stray > AbstractSkeleton { }
2464 Strider > Animal { "Saddle" as saddle: bool }
2465 Tadpole > AbstractFish { "Age" as age: i32 }
2466 TamableAnimal > Animal { optional "Owner" as owner: u128, "Sitting" as sitting: bool }
2467 ThrowableItemProjectile > ThrowableProjectile { optional "Item" as item: super::compounds::ItemStack_save }
2468 ThrowableProjectile > Projectile { }
2469 ThrownEgg > ThrowableItemProjectile { }
2470 ThrownEnderpearl > ThrowableItemProjectile { }
2471 ThrownExperienceBottle > ThrowableItemProjectile { }
2472 ThrownPotion > ThrowableItemProjectile { }
2473 ThrownTrident > AbstractArrow { "DealtDamage" as dealt_damage: bool, "Trident" as trident: super::compounds::ItemStack_save }
2474 TraderLlama > Llama { "DespawnDelay" as despawn_delay: i32 }
2475 TropicalFish > AbstractSchoolingFish { "Variant" as variant: i32 }
2476 Turtle > Animal { "HasEgg" as has_egg: bool, "HomePosX" as home_pos_x: i32, "HomePosY" as home_pos_y: i32, "HomePosZ" as home_pos_z: i32, "TravelPosX" as travel_pos_x: i32, "TravelPosY" as travel_pos_y: i32, "TravelPosZ" as travel_pos_z: i32 }
2477 Vex > Monster { optional "BoundX" as bound_x: i32, optional "BoundY" as bound_y: i32, optional "BoundZ" as bound_z: i32, optional "LifeTicks" as life_ticks: i32 }
2478 Villager > AbstractVillager { optional "AssignProfessionWhenSpawned" as assign_profession_when_spawned: bool, "FoodLevel" as food_level: i8, "Gossips" as gossips: fastnbt::Value, "LastGossipDecay" as last_gossip_decay: i64, "LastRestock" as last_restock: i64, "RestocksToday" as restocks_today: i32, optional "VillagerData" as villager_data: fastnbt::Value, "Xp" as xp: i32 }
2479 Vindicator > AbstractIllager { optional "Johnny" as johnny: bool }
2480 WanderingTrader > AbstractVillager { "DespawnDelay" as despawn_delay: i32, optional "WanderTarget" as wander_target: super::compounds::NbtUtils_writeBlockPos }
2481 Warden > Monster { optional "anger" as anger: fastnbt::Value, optional "listener" as listener: fastnbt::Value }
2482 WaterAnimal > PathfinderMob { }
2483 Witch > Raider { }
2484 WitherBoss > Monster { "Invul" as invul: i32 }
2485 WitherSkeleton > AbstractSkeleton { }
2486 WitherSkull > AbstractHurtingProjectile { }
2487 Wolf > TamableAnimal { "AngerTime" as anger_time: i32, optional "AngryAt" as angry_at: u128, "CollarColor" as collar_color: i8 }
2488 Zoglin > Monster { optional "IsBaby" as is_baby: bool }
2489 Zombie > Monster { "CanBreakDoors" as can_break_doors: bool, "DrownedConversionTime" as drowned_conversion_time: i32, "InWaterTime" as in_water_time: i32, "IsBaby" as is_baby: bool }
2490 ZombieHorse > AbstractHorse { }
2491 ZombieVillager > Zombie { optional "ConversionPlayer" as conversion_player: u128, "ConversionTime" as conversion_time: i32, optional "Gossips" as gossips: fastnbt::Value, optional "Offers" as offers: HashMap<CowStr, fastnbt::Value>, optional "VillagerData" as villager_data: fastnbt::Value, "Xp" as xp: i32 }
2492 ZombifiedPiglin > Zombie { "AngerTime" as anger_time: i32, optional "AngryAt" as angry_at: u128 }
2493 }
2494
2495 entity_compound_types! {
2496 "1.19.1";
2497 ArmorStand_writePose { optional "Body" as body: Vec<f32>, optional "Head" as head: Vec<f32>, optional "LeftArm" as left_arm: Vec<f32>, optional "LeftLeg" as left_leg: Vec<f32>, optional "RightArm" as right_arm: Vec<f32>, optional "RightLeg" as right_leg: Vec<f32> }
2498 AttributeInstance_save { "Base" as base: f64, optional "Modifiers" as modifiers: Vec<super::compounds::AttributeModifier_save>, "Name" as name: CowStr }
2499 AttributeModifier_save { "Amount" as amount: f64, "Name" as name: CowStr, "Operation" as operation: i32, "UUID" as uuid: u128 }
2500 Compound2 { optional "UUID" as uuid: u128, optional "X" as x: i32, optional "Y" as y: i32, optional "Z" as z: i32 }
2501 ItemStack_save { "Count" as count: i8, "id" as id: CowStr, optional "tag" as tag: HashMap<CowStr, fastnbt::Value> }
2502 ItemStack_save_1 { optional "Count" as count: i8, optional "id" as id: CowStr, optional "tag" as tag: HashMap<CowStr, fastnbt::Value> }
2503 ItemStack_save_2 { "Count" as count: i8, "Slot" as slot: i8, "id" as id: CowStr, optional "tag" as tag: HashMap<CowStr, fastnbt::Value> }
2504 MerchantOffer_createTag { "buy" as buy: super::compounds::ItemStack_save, "buyB" as buy_b: super::compounds::ItemStack_save, "demand" as demand: i32, "maxUses" as max_uses: i32, "priceMultiplier" as price_multiplier: f32, "rewardExp" as reward_exp: bool, "sell" as sell: super::compounds::ItemStack_save, "specialPrice" as special_price: i32, "uses" as uses: i32, "xp" as xp: i32 }
2505 MerchantOffers_createTag { "Recipes" as recipes: Vec<super::compounds::MerchantOffer_createTag> }
2506 MobEffectInstance_save { "Ambient" as ambient: bool, "Amplifier" as amplifier: i8, "Duration" as duration: i32, optional "FactorCalculationData" as factor_calculation_data: fastnbt::Value, optional "HiddenEffect" as hidden_effect: Box<super::compounds::MobEffectInstance_save>, "Id" as id: i32, "ShowIcon" as show_icon: bool, "ShowParticles" as show_particles: bool }
2507 NbtUtils_writeBlockPos { "X" as x: i32, "Y" as y: i32, "Z" as z: i32 }
2508 }
2509}
2510
2511#[cfg(feature = "1.19.3")]
2513pub mod mc1_19_3 {
2514 entities! {
2515 "1.19.3", mc1_19_3;
2516 "minecraft:allay", Allay: Allay;
2517 "minecraft:area_effect_cloud", AreaEffectCloud: AreaEffectCloud;
2518 "minecraft:armor_stand", ArmorStand: ArmorStand;
2519 "minecraft:arrow", Arrow: Arrow;
2520 "minecraft:axolotl", Axolotl: Axolotl;
2521 "minecraft:bat", Bat: Bat;
2522 "minecraft:bee", Bee: Bee;
2523 "minecraft:blaze", Blaze: Blaze;
2524 "minecraft:boat", Boat: Boat;
2525 experimental "minecraft:camel", Camel: Camel;
2526 "minecraft:cat", Cat: Cat;
2527 "minecraft:cave_spider", CaveSpider: CaveSpider;
2528 "minecraft:chest_boat", ChestBoat: ChestBoat;
2529 "minecraft:chest_minecart", ChestMinecart: MinecartChest;
2530 "minecraft:chicken", Chicken: Chicken;
2531 "minecraft:cod", Cod: Cod;
2532 "minecraft:command_block_minecart", CommandBlockMinecart: MinecartCommandBlock;
2533 "minecraft:cow", Cow: Cow;
2534 "minecraft:creeper", Creeper: Creeper;
2535 "minecraft:dolphin", Dolphin: Dolphin;
2536 "minecraft:donkey", Donkey: Donkey;
2537 "minecraft:dragon_fireball", DragonFireball: DragonFireball;
2538 "minecraft:drowned", Drowned: Drowned;
2539 "minecraft:egg", Egg: ThrownEgg;
2540 "minecraft:elder_guardian", ElderGuardian: ElderGuardian;
2541 "minecraft:end_crystal", EndCrystal: EndCrystal;
2542 "minecraft:ender_dragon", EnderDragon: EnderDragon;
2543 "minecraft:ender_pearl", EnderPearl: ThrownEnderpearl;
2544 "minecraft:enderman", Enderman: EnderMan;
2545 "minecraft:endermite", Endermite: Endermite;
2546 "minecraft:evoker", Evoker: Evoker;
2547 "minecraft:evoker_fangs", EvokerFangs: EvokerFangs;
2548 "minecraft:experience_bottle", ExperienceBottle: ThrownExperienceBottle;
2549 "minecraft:experience_orb", ExperienceOrb: ExperienceOrb;
2550 "minecraft:eye_of_ender", EyeOfEnder: EyeOfEnder;
2551 "minecraft:falling_block", FallingBlock: FallingBlockEntity;
2552 "minecraft:fireball", Fireball: LargeFireball;
2553 "minecraft:firework_rocket", FireworkRocket: FireworkRocketEntity;
2554 "minecraft:fishing_bobber", FishingBobber: FishingHook;
2555 "minecraft:fox", Fox: Fox;
2556 "minecraft:frog", Frog: Frog;
2557 "minecraft:furnace_minecart", FurnaceMinecart: MinecartFurnace;
2558 "minecraft:ghast", Ghast: Ghast;
2559 "minecraft:giant", Giant: Giant;
2560 "minecraft:glow_item_frame", GlowItemFrame: GlowItemFrame;
2561 "minecraft:glow_squid", GlowSquid: GlowSquid;
2562 "minecraft:goat", Goat: Goat;
2563 "minecraft:guardian", Guardian: Guardian;
2564 "minecraft:hoglin", Hoglin: Hoglin;
2565 "minecraft:hopper_minecart", HopperMinecart: MinecartHopper;
2566 "minecraft:horse", Horse: Horse;
2567 "minecraft:husk", Husk: Husk;
2568 "minecraft:illusioner", Illusioner: Illusioner;
2569 "minecraft:iron_golem", IronGolem: IronGolem;
2570 "minecraft:item", Item: ItemEntity;
2571 "minecraft:item_frame", ItemFrame: ItemFrame;
2572 "minecraft:leash_knot", LeashKnot: LeashFenceKnotEntity;
2573 "minecraft:lightning_bolt", LightningBolt: LightningBolt;
2574 "minecraft:llama", Llama: Llama;
2575 "minecraft:llama_spit", LlamaSpit: LlamaSpit;
2576 "minecraft:magma_cube", MagmaCube: MagmaCube;
2577 "minecraft:marker", Marker: Marker;
2578 "minecraft:minecart", Minecart: Minecart;
2579 "minecraft:mooshroom", Mooshroom: MushroomCow;
2580 "minecraft:mule", Mule: Mule;
2581 "minecraft:ocelot", Ocelot: Ocelot;
2582 "minecraft:painting", Painting: Painting;
2583 "minecraft:panda", Panda: Panda;
2584 "minecraft:parrot", Parrot: Parrot;
2585 "minecraft:phantom", Phantom: Phantom;
2586 "minecraft:pig", Pig: Pig;
2587 "minecraft:piglin", Piglin: Piglin;
2588 "minecraft:piglin_brute", PiglinBrute: PiglinBrute;
2589 "minecraft:pillager", Pillager: Pillager;
2590 "minecraft:polar_bear", PolarBear: PolarBear;
2591 "minecraft:potion", Potion: ThrownPotion;
2592 "minecraft:pufferfish", Pufferfish: Pufferfish;
2593 "minecraft:rabbit", Rabbit: Rabbit;
2594 "minecraft:ravager", Ravager: Ravager;
2595 "minecraft:salmon", Salmon: Salmon;
2596 "minecraft:sheep", Sheep: Sheep;
2597 "minecraft:shulker", Shulker: Shulker;
2598 "minecraft:shulker_bullet", ShulkerBullet: ShulkerBullet;
2599 "minecraft:silverfish", Silverfish: Silverfish;
2600 "minecraft:skeleton", Skeleton: Skeleton;
2601 "minecraft:skeleton_horse", SkeletonHorse: SkeletonHorse;
2602 "minecraft:slime", Slime: Slime;
2603 "minecraft:small_fireball", SmallFireball: SmallFireball;
2604 "minecraft:snow_golem", SnowGolem: SnowGolem;
2605 "minecraft:snowball", Snowball: Snowball;
2606 "minecraft:spawner_minecart", SpawnerMinecart: MinecartSpawner;
2607 "minecraft:spectral_arrow", SpectralArrow: SpectralArrow;
2608 "minecraft:spider", Spider: Spider;
2609 "minecraft:squid", Squid: Squid;
2610 "minecraft:stray", Stray: Stray;
2611 "minecraft:strider", Strider: Strider;
2612 "minecraft:tadpole", Tadpole: Tadpole;
2613 "minecraft:tnt", Tnt: PrimedTnt;
2614 "minecraft:tnt_minecart", TntMinecart: MinecartTNT;
2615 "minecraft:trader_llama", TraderLlama: TraderLlama;
2616 "minecraft:trident", Trident: ThrownTrident;
2617 "minecraft:tropical_fish", TropicalFish: TropicalFish;
2618 "minecraft:turtle", Turtle: Turtle;
2619 "minecraft:vex", Vex: Vex;
2620 "minecraft:villager", Villager: Villager;
2621 "minecraft:vindicator", Vindicator: Vindicator;
2622 "minecraft:wandering_trader", WanderingTrader: WanderingTrader;
2623 "minecraft:warden", Warden: Warden;
2624 "minecraft:witch", Witch: Witch;
2625 "minecraft:wither", Wither: WitherBoss;
2626 "minecraft:wither_skeleton", WitherSkeleton: WitherSkeleton;
2627 "minecraft:wither_skull", WitherSkull: WitherSkull;
2628 "minecraft:wolf", Wolf: Wolf;
2629 "minecraft:zoglin", Zoglin: Zoglin;
2630 "minecraft:zombie", Zombie: Zombie;
2631 "minecraft:zombie_horse", ZombieHorse: ZombieHorse;
2632 "minecraft:zombie_villager", ZombieVillager: ZombieVillager;
2633 "minecraft:zombified_piglin", ZombifiedPiglin: ZombifiedPiglin;
2634 }
2635
2636 entity_types! {
2637 "1.19.3";
2638 AbstractArrow > Projectile { "PierceLevel" as pierce_level: i8, "ShotFromCrossbow" as shot_from_crossbow: bool, "SoundEvent" as sound_event: CowStr, "crit" as crit: bool, "damage" as damage: f64, optional "inBlockState" as in_block_state: super::BlockState, "inGround" as in_ground: bool, "life" as life: i16, "pickup" as pickup: i8, "shake" as shake: i8 }
2639 AbstractChestedHorse > AbstractHorse { "ChestedHorse" as chested_horse: bool, optional "Items" as items: Vec<super::compounds::ItemStack_save_2> }
2640 AbstractFish > WaterAnimal { "FromBucket" as from_bucket: bool }
2641 AbstractGolem > PathfinderMob { }
2642 AbstractHorse > Animal { "Bred" as bred: bool, "EatingHaystack" as eating_haystack: bool, optional "Owner" as owner: u128, optional "SaddleItem" as saddle_item: super::compounds::ItemStack_save, "Tame" as tame: bool, "Temper" as temper: i32 }
2643 AbstractHurtingProjectile > Projectile { "power" as power: Vec<f64> }
2644 AbstractIllager > Raider { }
2645 AbstractMinecart > Entity { optional "CustomDisplayTile" as custom_display_tile: bool, optional "DisplayOffset" as display_offset: i32, optional "DisplayState" as display_state: super::BlockState }
2646 AbstractMinecartContainer > AbstractMinecart { optional "Items" as items: Vec<super::compounds::ItemStack_save_2>, optional "LootTable" as loot_table: CowStr, optional "LootTableSeed" as loot_table_seed: i64 }
2647 AbstractPiglin > Monster { optional "IsImmuneToZombification" as is_immune_to_zombification: bool, "TimeInOverworld" as time_in_overworld: i32 }
2648 AbstractSchoolingFish > AbstractFish { }
2649 AbstractSkeleton > Monster { }
2650 AbstractVillager > AgeableMob { "Inventory" as inventory: Vec<super::compounds::ItemStack_save>, optional "Offers" as offers: super::compounds::MerchantOffers_createTag }
2651 AgeableMob > PathfinderMob { "Age" as age: i32, "ForcedAge" as forced_age: i32 }
2652 Allay > PathfinderMob { "CanDuplicate" as can_duplicate: bool, "DuplicationCooldown" as duplication_cooldown: i64, "Inventory" as inventory: Vec<super::compounds::ItemStack_save>, optional "listener" as listener: fastnbt::Value }
2653 AmbientCreature > Mob { }
2654 Animal > AgeableMob { "InLove" as in_love: i32, optional "LoveCause" as love_cause: u128 }
2655 AreaEffectCloud > Entity { "Age" as age: i32, optional "Color" as color: i32, "Duration" as duration: i32, "DurationOnUse" as duration_on_use: i32, optional "Effects" as effects: Vec<super::compounds::MobEffectInstance_save>, optional "Owner" as owner: u128, "Particle" as particle: CowStr, optional "Potion" as potion: CowStr, "Radius" as radius: f32, "RadiusOnUse" as radius_on_use: f32, "RadiusPerTick" as radius_per_tick: f32, "ReapplicationDelay" as reapplication_delay: i32, "WaitTime" as wait_time: i32 }
2656 ArmorStand > LivingEntity { "ArmorItems" as armor_items: Vec<super::compounds::ItemStack_save_1>, "DisabledSlots" as disabled_slots: i32, "HandItems" as hand_items: Vec<super::compounds::ItemStack_save_1>, "Invisible" as invisible: bool, optional "Marker" as marker: bool, "NoBasePlate" as no_base_plate: bool, "Pose" as pose: super::compounds::ArmorStand_writePose, "ShowArms" as show_arms: bool, "Small" as small: bool }
2657 Arrow > AbstractArrow { optional "Color" as color: i32, optional "CustomPotionEffects" as custom_potion_effects: Vec<super::compounds::MobEffectInstance_save>, optional "Potion" as potion: CowStr }
2658 Axolotl > Animal { "FromBucket" as from_bucket: bool, "Variant" as variant: i32 }
2659 Bat > AmbientCreature { "BatFlags" as bat_flags: i8 }
2660 Bee > Animal { "AngerTime" as anger_time: i32, optional "AngryAt" as angry_at: u128, "CannotEnterHiveTicks" as cannot_enter_hive_ticks: i32, "CropsGrownSincePollination" as crops_grown_since_pollination: i32, optional "FlowerPos" as flower_pos: super::compounds::NbtUtils_writeBlockPos, "HasNectar" as has_nectar: bool, "HasStung" as has_stung: bool, optional "HivePos" as hive_pos: super::compounds::NbtUtils_writeBlockPos, "TicksSincePollination" as ticks_since_pollination: i32 }
2661 Blaze > Monster { }
2662 Boat > Entity { "Type" as r#type: CowStr }
2663 Camel > AbstractHorse { "IsSitting" as is_sitting: bool, "LastPoseTick" as last_pose_tick: i64 }
2664 Cat > TamableAnimal { "CollarColor" as collar_color: i8, "variant" as variant: CowStr }
2665 CaveSpider > Spider { }
2666 ChestBoat > Boat { optional "Items" as items: Vec<super::compounds::ItemStack_save_2>, optional "LootTable" as loot_table: CowStr, optional "LootTableSeed" as loot_table_seed: i64 }
2667 Chicken > Animal { "EggLayTime" as egg_lay_time: i32, "IsChickenJockey" as is_chicken_jockey: bool }
2668 Cod > AbstractSchoolingFish { }
2669 Cow > Animal { }
2670 Creeper > Monster { "ExplosionRadius" as explosion_radius: i8, "Fuse" as fuse: i16, "ignited" as ignited: bool, optional "powered" as powered: bool }
2671 Dolphin > WaterAnimal { "GotFish" as got_fish: bool, "Moistness" as moistness: i32, "TreasurePosX" as treasure_pos_x: i32, "TreasurePosY" as treasure_pos_y: i32, "TreasurePosZ" as treasure_pos_z: i32 }
2672 Donkey > AbstractChestedHorse { }
2673 DragonFireball > AbstractHurtingProjectile { }
2674 Drowned > Zombie { }
2675 ElderGuardian > Guardian { }
2676 EndCrystal > Entity { optional "BeamTarget" as beam_target: super::compounds::NbtUtils_writeBlockPos, "ShowBottom" as show_bottom: bool }
2677 EnderDragon > Mob { "DragonDeathTime" as dragon_death_time: i32, "DragonPhase" as dragon_phase: i32 }
2678 EnderMan > Monster { "AngerTime" as anger_time: i32, optional "AngryAt" as angry_at: u128, optional "carriedBlockState" as carried_block_state: super::BlockState }
2679 Endermite > Monster { "Lifetime" as lifetime: i32 }
2680 Entity { "Air" as air: i16, optional "CustomName" as custom_name: CowStr, optional "CustomNameVisible" as custom_name_visible: bool, "FallDistance" as fall_distance: f32, "Fire" as fire: i16, optional "Glowing" as glowing: bool, optional "HasVisualFire" as has_visual_fire: bool, "Invulnerable" as invulnerable: bool, "Motion" as motion: Vec<f64>, optional "NoGravity" as no_gravity: bool, "OnGround" as on_ground: bool, optional "Passengers" as passengers: Vec<Box<super::Entity>>, "PortalCooldown" as portal_cooldown: i32, optional "Pos" as pos: Vec<f64>, "Rotation" as rotation: Vec<f32>, optional "Silent" as silent: bool, optional "Tags" as tags: Vec<CowStr>, optional "TicksFrozen" as ticks_frozen: i32, "UUID" as uuid: u128 }
2681 Evoker > SpellcasterIllager { }
2682 EvokerFangs > Entity { optional "Owner" as owner: u128, "Warmup" as warmup: i32 }
2683 ExperienceOrb > Entity { "Age" as age: i16, "Count" as count: i32, "Health" as health: i16, "Value" as value: i16 }
2684 EyeOfEnder > Entity { optional "Item" as item: super::compounds::ItemStack_save }
2685 FallingBlockEntity > Entity { "BlockState" as block_state: super::BlockState, "DropItem" as drop_item: bool, "FallHurtAmount" as fall_hurt_amount: f32, "FallHurtMax" as fall_hurt_max: i32, "HurtEntities" as hurt_entities: bool, optional "TileEntityData" as tile_entity_data: HashMap<CowStr, fastnbt::Value>, "Time" as time: i32 }
2686 Fireball > AbstractHurtingProjectile { optional "Item" as item: super::compounds::ItemStack_save }
2687 FireworkRocketEntity > Projectile { optional "FireworksItem" as fireworks_item: super::compounds::ItemStack_save, "Life" as life: i32, "LifeTime" as life_time: i32, "ShotAtAngle" as shot_at_angle: bool }
2688 FishingHook > Projectile { }
2689 FlyingMob > Mob { }
2690 Fox > Animal { "Crouching" as crouching: bool, "Sitting" as sitting: bool, "Sleeping" as sleeping: bool, "Trusted" as trusted: Vec<fastnbt::IntArray>, "Type" as r#type: CowStr }
2691 Frog > Animal { "variant" as variant: CowStr }
2692 Ghast > FlyingMob { "ExplosionPower" as explosion_power: i8 }
2693 Giant > Monster { }
2694 GlowItemFrame > ItemFrame { }
2695 GlowSquid > Squid { "DarkTicksRemaining" as dark_ticks_remaining: i32 }
2696 Goat > Animal { "HasLeftHorn" as has_left_horn: bool, "HasRightHorn" as has_right_horn: bool, "IsScreamingGoat" as is_screaming_goat: bool }
2697 Guardian > Monster { }
2698 HangingEntity > Entity { "TileX" as tile_x: i32, "TileY" as tile_y: i32, "TileZ" as tile_z: i32 }
2699 Hoglin > Animal { optional "CannotBeHunted" as cannot_be_hunted: bool, optional "IsImmuneToZombification" as is_immune_to_zombification: bool, "TimeInOverworld" as time_in_overworld: i32 }
2700 Horse > AbstractHorse { optional "ArmorItem" as armor_item: super::compounds::ItemStack_save, "Variant" as variant: i32 }
2701 Husk > Zombie { }
2702 Illusioner > SpellcasterIllager { }
2703 IronGolem > AbstractGolem { "AngerTime" as anger_time: i32, optional "AngryAt" as angry_at: u128, "PlayerCreated" as player_created: bool }
2704 ItemEntity > Entity { "Age" as age: i16, "Health" as health: i16, optional "Item" as item: super::compounds::ItemStack_save, optional "Owner" as owner: u128, "PickupDelay" as pickup_delay: i16, optional "Thrower" as thrower: u128 }
2705 ItemFrame > HangingEntity { "Facing" as facing: i8, "Fixed" as fixed: bool, "Invisible" as invisible: bool, optional "Item" as item: super::compounds::ItemStack_save, optional "ItemDropChance" as item_drop_chance: f32, optional "ItemRotation" as item_rotation: i8 }
2706 LargeFireball > Fireball { "ExplosionPower" as explosion_power: i8 }
2707 LeashFenceKnotEntity > HangingEntity { }
2708 LightningBolt > Entity { }
2709 LivingEntity > Entity { "AbsorptionAmount" as absorption_amount: f32, optional "ActiveEffects" as active_effects: Vec<super::compounds::MobEffectInstance_save>, "Attributes" as attributes: Vec<super::compounds::AttributeInstance_save>, optional "Brain" as brain: fastnbt::Value, "DeathTime" as death_time: i16, "FallFlying" as fall_flying: bool, "Health" as health: f32, "HurtByTimestamp" as hurt_by_timestamp: i32, "HurtTime" as hurt_time: i16, optional "SleepingX" as sleeping_x: i32, optional "SleepingY" as sleeping_y: i32, optional "SleepingZ" as sleeping_z: i32 }
2710 Llama > AbstractChestedHorse { optional "DecorItem" as decor_item: super::compounds::ItemStack_save, "Strength" as strength: i32, "Variant" as variant: i32 }
2711 LlamaSpit > Projectile { }
2712 MagmaCube > Slime { }
2713 Marker > Entity { "data" as data: HashMap<CowStr, fastnbt::Value> }
2714 Minecart > AbstractMinecart { }
2715 MinecartChest > AbstractMinecartContainer { }
2716 MinecartCommandBlock > AbstractMinecart { "Command" as command: CowStr, "CustomName" as custom_name: CowStr, optional "LastExecution" as last_execution: i64, optional "LastOutput" as last_output: CowStr, "SuccessCount" as success_count: i32, "TrackOutput" as track_output: bool, "UpdateLastExecution" as update_last_execution: bool }
2717 MinecartFurnace > AbstractMinecart { "Fuel" as fuel: i16, "PushX" as push_x: f64, "PushZ" as push_z: f64 }
2718 MinecartHopper > AbstractMinecartContainer { "Enabled" as enabled: bool, "TransferCooldown" as transfer_cooldown: i32 }
2719 MinecartSpawner > AbstractMinecart { "Delay" as delay: i16, "MaxNearbyEntities" as max_nearby_entities: i16, "MaxSpawnDelay" as max_spawn_delay: i16, "MinSpawnDelay" as min_spawn_delay: i16, "RequiredPlayerRange" as required_player_range: i16, "SpawnCount" as spawn_count: i16, optional "SpawnData" as spawn_data: fastnbt::Value, "SpawnPotentials" as spawn_potentials: fastnbt::Value, "SpawnRange" as spawn_range: i16 }
2720 MinecartTNT > AbstractMinecart { "TNTFuse" as tnt_fuse: i32 }
2721 Mob > LivingEntity { "ArmorDropChances" as armor_drop_chances: Vec<f32>, "ArmorItems" as armor_items: Vec<super::compounds::ItemStack_save_1>, "CanPickUpLoot" as can_pick_up_loot: bool, optional "DeathLootTable" as death_loot_table: CowStr, optional "DeathLootTableSeed" as death_loot_table_seed: i64, "HandDropChances" as hand_drop_chances: Vec<f32>, "HandItems" as hand_items: Vec<super::compounds::ItemStack_save_1>, optional "Leash" as leash: super::compounds::Compound2, "LeftHanded" as left_handed: bool, optional "NoAI" as no_ai: bool, "PersistenceRequired" as persistence_required: bool }
2722 Monster > PathfinderMob { }
2723 Mule > AbstractChestedHorse { }
2724 MushroomCow > Cow { optional "EffectDuration" as effect_duration: i32, optional "EffectId" as effect_id: i32, "Type" as r#type: CowStr }
2725 Ocelot > Animal { "Trusting" as trusting: bool }
2726 Painting > HangingEntity { "facing" as facing: i8, "variant" as variant: CowStr }
2727 Panda > Animal { "HiddenGene" as hidden_gene: CowStr, "MainGene" as main_gene: CowStr }
2728 Parrot > ShoulderRidingEntity { "Variant" as variant: i32 }
2729 PathfinderMob > Mob { }
2730 PatrollingMonster > Monster { "PatrolLeader" as patrol_leader: bool, optional "PatrolTarget" as patrol_target: super::compounds::NbtUtils_writeBlockPos, "Patrolling" as patrolling: bool }
2731 Phantom > FlyingMob { "AX" as ax: i32, "AY" as ay: i32, "AZ" as az: i32, "Size" as size: i32 }
2732 Pig > Animal { "Saddle" as saddle: bool }
2733 Piglin > AbstractPiglin { optional "CannotHunt" as cannot_hunt: bool, "Inventory" as inventory: Vec<super::compounds::ItemStack_save>, optional "IsBaby" as is_baby: bool }
2734 PiglinBrute > AbstractPiglin { }
2735 Pillager > AbstractIllager { "Inventory" as inventory: Vec<super::compounds::ItemStack_save> }
2736 PolarBear > Animal { "AngerTime" as anger_time: i32, optional "AngryAt" as angry_at: u128 }
2737 PrimedTnt > Entity { "Fuse" as fuse: i16 }
2738 Projectile > Entity { "HasBeenShot" as has_been_shot: bool, optional "LeftOwner" as left_owner: bool, optional "Owner" as owner: u128 }
2739 Pufferfish > AbstractFish { "PuffState" as puff_state: i32 }
2740 Rabbit > Animal { "MoreCarrotTicks" as more_carrot_ticks: i32, "RabbitType" as rabbit_type: i32 }
2741 Raider > PatrollingMonster { "CanJoinRaid" as can_join_raid: bool, optional "RaidId" as raid_id: i32, "Wave" as wave: i32 }
2742 Ravager > Raider { "AttackTick" as attack_tick: i32, "RoarTick" as roar_tick: i32, "StunTick" as stun_tick: i32 }
2743 Salmon > AbstractSchoolingFish { }
2744 Sheep > Animal { "Color" as color: i8, "Sheared" as sheared: bool }
2745 ShoulderRidingEntity > TamableAnimal { }
2746 Shulker > AbstractGolem { "AttachFace" as attach_face: i8, "Color" as color: i8, "Peek" as peek: i8 }
2747 ShulkerBullet > Projectile { optional "Dir" as dir: i32, "Steps" as steps: i32, "TXD" as txd: f64, "TYD" as tyd: f64, "TZD" as tzd: f64, optional "Target" as target: u128 }
2748 Silverfish > Monster { }
2749 Skeleton > AbstractSkeleton { "StrayConversionTime" as stray_conversion_time: i32 }
2750 SkeletonHorse > AbstractHorse { "SkeletonTrap" as skeleton_trap: bool, "SkeletonTrapTime" as skeleton_trap_time: i32 }
2751 Slime > Mob { "Size" as size: i32, "wasOnGround" as was_on_ground: bool }
2752 SmallFireball > Fireball { }
2753 SnowGolem > AbstractGolem { "Pumpkin" as pumpkin: bool }
2754 Snowball > ThrowableItemProjectile { }
2755 SpectralArrow > AbstractArrow { "Duration" as duration: i32 }
2756 SpellcasterIllager > AbstractIllager { "SpellTicks" as spell_ticks: i32 }
2757 Spider > Monster { }
2758 Squid > WaterAnimal { }
2759 Stray > AbstractSkeleton { }
2760 Strider > Animal { "Saddle" as saddle: bool }
2761 Tadpole > AbstractFish { "Age" as age: i32 }
2762 TamableAnimal > Animal { optional "Owner" as owner: u128, "Sitting" as sitting: bool }
2763 ThrowableItemProjectile > ThrowableProjectile { optional "Item" as item: super::compounds::ItemStack_save }
2764 ThrowableProjectile > Projectile { }
2765 ThrownEgg > ThrowableItemProjectile { }
2766 ThrownEnderpearl > ThrowableItemProjectile { }
2767 ThrownExperienceBottle > ThrowableItemProjectile { }
2768 ThrownPotion > ThrowableItemProjectile { }
2769 ThrownTrident > AbstractArrow { "DealtDamage" as dealt_damage: bool, "Trident" as trident: super::compounds::ItemStack_save }
2770 TraderLlama > Llama { "DespawnDelay" as despawn_delay: i32 }
2771 TropicalFish > AbstractSchoolingFish { "Variant" as variant: i32 }
2772 Turtle > Animal { "HasEgg" as has_egg: bool, "HomePosX" as home_pos_x: i32, "HomePosY" as home_pos_y: i32, "HomePosZ" as home_pos_z: i32, "TravelPosX" as travel_pos_x: i32, "TravelPosY" as travel_pos_y: i32, "TravelPosZ" as travel_pos_z: i32 }
2773 Vex > Monster { optional "BoundX" as bound_x: i32, optional "BoundY" as bound_y: i32, optional "BoundZ" as bound_z: i32, optional "LifeTicks" as life_ticks: i32 }
2774 Villager > AbstractVillager { optional "AssignProfessionWhenSpawned" as assign_profession_when_spawned: bool, "FoodLevel" as food_level: i8, "Gossips" as gossips: fastnbt::Value, "LastGossipDecay" as last_gossip_decay: i64, "LastRestock" as last_restock: i64, "RestocksToday" as restocks_today: i32, optional "VillagerData" as villager_data: fastnbt::Value, "Xp" as xp: i32 }
2775 Vindicator > AbstractIllager { optional "Johnny" as johnny: bool }
2776 WanderingTrader > AbstractVillager { "DespawnDelay" as despawn_delay: i32, optional "WanderTarget" as wander_target: super::compounds::NbtUtils_writeBlockPos }
2777 Warden > Monster { optional "anger" as anger: fastnbt::Value, optional "listener" as listener: fastnbt::Value }
2778 WaterAnimal > PathfinderMob { }
2779 Witch > Raider { }
2780 WitherBoss > Monster { "Invul" as invul: i32 }
2781 WitherSkeleton > AbstractSkeleton { }
2782 WitherSkull > AbstractHurtingProjectile { }
2783 Wolf > TamableAnimal { "AngerTime" as anger_time: i32, optional "AngryAt" as angry_at: u128, "CollarColor" as collar_color: i8 }
2784 Zoglin > Monster { optional "IsBaby" as is_baby: bool }
2785 Zombie > Monster { "CanBreakDoors" as can_break_doors: bool, "DrownedConversionTime" as drowned_conversion_time: i32, "InWaterTime" as in_water_time: i32, "IsBaby" as is_baby: bool }
2786 ZombieHorse > AbstractHorse { }
2787 ZombieVillager > Zombie { optional "ConversionPlayer" as conversion_player: u128, "ConversionTime" as conversion_time: i32, optional "Gossips" as gossips: fastnbt::Value, optional "Offers" as offers: HashMap<CowStr, fastnbt::Value>, optional "VillagerData" as villager_data: fastnbt::Value, "Xp" as xp: i32 }
2788 ZombifiedPiglin > Zombie { "AngerTime" as anger_time: i32, optional "AngryAt" as angry_at: u128 }
2789 }
2790
2791 entity_compound_types! {
2792 "1.19.3";
2793 ArmorStand_writePose { optional "Body" as body: Vec<f32>, optional "Head" as head: Vec<f32>, optional "LeftArm" as left_arm: Vec<f32>, optional "LeftLeg" as left_leg: Vec<f32>, optional "RightArm" as right_arm: Vec<f32>, optional "RightLeg" as right_leg: Vec<f32> }
2794 AttributeInstance_save { "Base" as base: f64, optional "Modifiers" as modifiers: Vec<super::compounds::AttributeModifier_save>, "Name" as name: CowStr }
2795 AttributeModifier_save { "Amount" as amount: f64, "Name" as name: CowStr, "Operation" as operation: i32, "UUID" as uuid: u128 }
2796 Compound2 { optional "UUID" as uuid: u128, optional "X" as x: i32, optional "Y" as y: i32, optional "Z" as z: i32 }
2797 ItemStack_save { "Count" as count: i8, "id" as id: CowStr, optional "tag" as tag: HashMap<CowStr, fastnbt::Value> }
2798 ItemStack_save_1 { optional "Count" as count: i8, optional "id" as id: CowStr, optional "tag" as tag: HashMap<CowStr, fastnbt::Value> }
2799 ItemStack_save_2 { "Count" as count: i8, "Slot" as slot: i8, "id" as id: CowStr, optional "tag" as tag: HashMap<CowStr, fastnbt::Value> }
2800 MerchantOffer_createTag { "buy" as buy: super::compounds::ItemStack_save, "buyB" as buy_b: super::compounds::ItemStack_save, "demand" as demand: i32, "maxUses" as max_uses: i32, "priceMultiplier" as price_multiplier: f32, "rewardExp" as reward_exp: bool, "sell" as sell: super::compounds::ItemStack_save, "specialPrice" as special_price: i32, "uses" as uses: i32, "xp" as xp: i32 }
2801 MerchantOffers_createTag { "Recipes" as recipes: Vec<super::compounds::MerchantOffer_createTag> }
2802 MobEffectInstance_save { "Ambient" as ambient: bool, "Amplifier" as amplifier: i8, "Duration" as duration: i32, optional "FactorCalculationData" as factor_calculation_data: fastnbt::Value, optional "HiddenEffect" as hidden_effect: Box<super::compounds::MobEffectInstance_save>, "Id" as id: i32, "ShowIcon" as show_icon: bool, "ShowParticles" as show_particles: bool }
2803 NbtUtils_writeBlockPos { "X" as x: i32, "Y" as y: i32, "Z" as z: i32 }
2804 }
2805}
2806
2807#[cfg(feature = "1.19.4")]
2809pub mod mc1_19_4 {
2810 entities! {
2811 "1.19.4", mc1_19_4;
2812 "minecraft:allay", Allay: Allay;
2813 "minecraft:area_effect_cloud", AreaEffectCloud: AreaEffectCloud;
2814 "minecraft:armor_stand", ArmorStand: ArmorStand;
2815 "minecraft:arrow", Arrow: Arrow;
2816 "minecraft:axolotl", Axolotl: Axolotl;
2817 "minecraft:bat", Bat: Bat;
2818 "minecraft:bee", Bee: Bee;
2819 "minecraft:blaze", Blaze: Blaze;
2820 "minecraft:block_display", BlockDisplay: BlockDisplay;
2821 "minecraft:boat", Boat: Boat;
2822 experimental "minecraft:camel", Camel: Camel;
2823 "minecraft:cat", Cat: Cat;
2824 "minecraft:cave_spider", CaveSpider: CaveSpider;
2825 "minecraft:chest_boat", ChestBoat: ChestBoat;
2826 "minecraft:chest_minecart", ChestMinecart: MinecartChest;
2827 "minecraft:chicken", Chicken: Chicken;
2828 "minecraft:cod", Cod: Cod;
2829 "minecraft:command_block_minecart", CommandBlockMinecart: MinecartCommandBlock;
2830 "minecraft:cow", Cow: Cow;
2831 "minecraft:creeper", Creeper: Creeper;
2832 "minecraft:dolphin", Dolphin: Dolphin;
2833 "minecraft:donkey", Donkey: Donkey;
2834 "minecraft:dragon_fireball", DragonFireball: DragonFireball;
2835 "minecraft:drowned", Drowned: Drowned;
2836 "minecraft:egg", Egg: ThrownEgg;
2837 "minecraft:elder_guardian", ElderGuardian: ElderGuardian;
2838 "minecraft:end_crystal", EndCrystal: EndCrystal;
2839 "minecraft:ender_dragon", EnderDragon: EnderDragon;
2840 "minecraft:ender_pearl", EnderPearl: ThrownEnderpearl;
2841 "minecraft:enderman", Enderman: EnderMan;
2842 "minecraft:endermite", Endermite: Endermite;
2843 "minecraft:evoker", Evoker: Evoker;
2844 "minecraft:evoker_fangs", EvokerFangs: EvokerFangs;
2845 "minecraft:experience_bottle", ExperienceBottle: ThrownExperienceBottle;
2846 "minecraft:experience_orb", ExperienceOrb: ExperienceOrb;
2847 "minecraft:eye_of_ender", EyeOfEnder: EyeOfEnder;
2848 "minecraft:falling_block", FallingBlock: FallingBlockEntity;
2849 "minecraft:fireball", Fireball: LargeFireball;
2850 "minecraft:firework_rocket", FireworkRocket: FireworkRocketEntity;
2851 "minecraft:fishing_bobber", FishingBobber: FishingHook;
2852 "minecraft:fox", Fox: Fox;
2853 "minecraft:frog", Frog: Frog;
2854 "minecraft:furnace_minecart", FurnaceMinecart: MinecartFurnace;
2855 "minecraft:ghast", Ghast: Ghast;
2856 "minecraft:giant", Giant: Giant;
2857 "minecraft:glow_item_frame", GlowItemFrame: GlowItemFrame;
2858 "minecraft:glow_squid", GlowSquid: GlowSquid;
2859 "minecraft:goat", Goat: Goat;
2860 "minecraft:guardian", Guardian: Guardian;
2861 "minecraft:hoglin", Hoglin: Hoglin;
2862 "minecraft:hopper_minecart", HopperMinecart: MinecartHopper;
2863 "minecraft:horse", Horse: Horse;
2864 "minecraft:husk", Husk: Husk;
2865 "minecraft:illusioner", Illusioner: Illusioner;
2866 "minecraft:interaction", Interaction: Interaction;
2867 "minecraft:iron_golem", IronGolem: IronGolem;
2868 "minecraft:item", Item: ItemEntity;
2869 "minecraft:item_display", ItemDisplay: ItemDisplay;
2870 "minecraft:item_frame", ItemFrame: ItemFrame;
2871 "minecraft:leash_knot", LeashKnot: LeashFenceKnotEntity;
2872 "minecraft:lightning_bolt", LightningBolt: LightningBolt;
2873 "minecraft:llama", Llama: Llama;
2874 "minecraft:llama_spit", LlamaSpit: LlamaSpit;
2875 "minecraft:magma_cube", MagmaCube: MagmaCube;
2876 "minecraft:marker", Marker: Marker;
2877 "minecraft:minecart", Minecart: Minecart;
2878 "minecraft:mooshroom", Mooshroom: MushroomCow;
2879 "minecraft:mule", Mule: Mule;
2880 "minecraft:ocelot", Ocelot: Ocelot;
2881 "minecraft:painting", Painting: Painting;
2882 "minecraft:panda", Panda: Panda;
2883 "minecraft:parrot", Parrot: Parrot;
2884 "minecraft:phantom", Phantom: Phantom;
2885 "minecraft:pig", Pig: Pig;
2886 "minecraft:piglin", Piglin: Piglin;
2887 "minecraft:piglin_brute", PiglinBrute: PiglinBrute;
2888 "minecraft:pillager", Pillager: Pillager;
2889 "minecraft:polar_bear", PolarBear: PolarBear;
2890 "minecraft:potion", Potion: ThrownPotion;
2891 "minecraft:pufferfish", Pufferfish: Pufferfish;
2892 "minecraft:rabbit", Rabbit: Rabbit;
2893 "minecraft:ravager", Ravager: Ravager;
2894 "minecraft:salmon", Salmon: Salmon;
2895 "minecraft:sheep", Sheep: Sheep;
2896 "minecraft:shulker", Shulker: Shulker;
2897 "minecraft:shulker_bullet", ShulkerBullet: ShulkerBullet;
2898 "minecraft:silverfish", Silverfish: Silverfish;
2899 "minecraft:skeleton", Skeleton: Skeleton;
2900 "minecraft:skeleton_horse", SkeletonHorse: SkeletonHorse;
2901 "minecraft:slime", Slime: Slime;
2902 "minecraft:small_fireball", SmallFireball: SmallFireball;
2903 experimental "minecraft:sniffer", Sniffer: Sniffer;
2904 "minecraft:snow_golem", SnowGolem: SnowGolem;
2905 "minecraft:snowball", Snowball: Snowball;
2906 "minecraft:spawner_minecart", SpawnerMinecart: MinecartSpawner;
2907 "minecraft:spectral_arrow", SpectralArrow: SpectralArrow;
2908 "minecraft:spider", Spider: Spider;
2909 "minecraft:squid", Squid: Squid;
2910 "minecraft:stray", Stray: Stray;
2911 "minecraft:strider", Strider: Strider;
2912 "minecraft:tadpole", Tadpole: Tadpole;
2913 "minecraft:text_display", TextDisplay: TextDisplay;
2914 "minecraft:tnt", Tnt: PrimedTnt;
2915 "minecraft:tnt_minecart", TntMinecart: MinecartTNT;
2916 "minecraft:trader_llama", TraderLlama: TraderLlama;
2917 "minecraft:trident", Trident: ThrownTrident;
2918 "minecraft:tropical_fish", TropicalFish: TropicalFish;
2919 "minecraft:turtle", Turtle: Turtle;
2920 "minecraft:vex", Vex: Vex;
2921 "minecraft:villager", Villager: Villager;
2922 "minecraft:vindicator", Vindicator: Vindicator;
2923 "minecraft:wandering_trader", WanderingTrader: WanderingTrader;
2924 "minecraft:warden", Warden: Warden;
2925 "minecraft:witch", Witch: Witch;
2926 "minecraft:wither", Wither: WitherBoss;
2927 "minecraft:wither_skeleton", WitherSkeleton: WitherSkeleton;
2928 "minecraft:wither_skull", WitherSkull: WitherSkull;
2929 "minecraft:wolf", Wolf: Wolf;
2930 "minecraft:zoglin", Zoglin: Zoglin;
2931 "minecraft:zombie", Zombie: Zombie;
2932 "minecraft:zombie_horse", ZombieHorse: ZombieHorse;
2933 "minecraft:zombie_villager", ZombieVillager: ZombieVillager;
2934 "minecraft:zombified_piglin", ZombifiedPiglin: ZombifiedPiglin;
2935 }
2936
2937 entity_types! {
2938 "1.19.4";
2939 AbstractArrow > Projectile { "PierceLevel" as pierce_level: i8, "ShotFromCrossbow" as shot_from_crossbow: bool, "SoundEvent" as sound_event: CowStr, "crit" as crit: bool, "damage" as damage: f64, optional "inBlockState" as in_block_state: super::BlockState, "inGround" as in_ground: bool, "life" as life: i16, "pickup" as pickup: i8, "shake" as shake: i8 }
2940 AbstractChestedHorse > AbstractHorse { "ChestedHorse" as chested_horse: bool, optional "Items" as items: Vec<super::compounds::ItemStack_save_2> }
2941 AbstractFish > WaterAnimal { "FromBucket" as from_bucket: bool }
2942 AbstractGolem > PathfinderMob { }
2943 AbstractHorse > Animal { "Bred" as bred: bool, "EatingHaystack" as eating_haystack: bool, optional "Owner" as owner: u128, optional "SaddleItem" as saddle_item: super::compounds::ItemStack_save, "Tame" as tame: bool, "Temper" as temper: i32 }
2944 AbstractHurtingProjectile > Projectile { "power" as power: Vec<f64> }
2945 AbstractIllager > Raider { }
2946 AbstractMinecart > Entity { optional "CustomDisplayTile" as custom_display_tile: bool, optional "DisplayOffset" as display_offset: i32, optional "DisplayState" as display_state: super::BlockState }
2947 AbstractMinecartContainer > AbstractMinecart { optional "Items" as items: Vec<super::compounds::ItemStack_save_2>, optional "LootTable" as loot_table: CowStr, optional "LootTableSeed" as loot_table_seed: i64 }
2948 AbstractPiglin > Monster { optional "IsImmuneToZombification" as is_immune_to_zombification: bool, "TimeInOverworld" as time_in_overworld: i32 }
2949 AbstractSchoolingFish > AbstractFish { }
2950 AbstractSkeleton > Monster { }
2951 AbstractVillager > AgeableMob { "Inventory" as inventory: Vec<super::compounds::ItemStack_save>, optional "Offers" as offers: super::compounds::MerchantOffers_createTag }
2952 AgeableMob > PathfinderMob { "Age" as age: i32, "ForcedAge" as forced_age: i32 }
2953 Allay > PathfinderMob { "CanDuplicate" as can_duplicate: bool, "DuplicationCooldown" as duplication_cooldown: i64, "Inventory" as inventory: Vec<super::compounds::ItemStack_save>, optional "listener" as listener: fastnbt::Value }
2954 AmbientCreature > Mob { }
2955 Animal > AgeableMob { "InLove" as in_love: i32, optional "LoveCause" as love_cause: u128 }
2956 AreaEffectCloud > Entity { "Age" as age: i32, optional "Color" as color: i32, "Duration" as duration: i32, "DurationOnUse" as duration_on_use: i32, optional "Effects" as effects: Vec<super::compounds::MobEffectInstance_save>, optional "Owner" as owner: u128, "Particle" as particle: CowStr, optional "Potion" as potion: CowStr, "Radius" as radius: f32, "RadiusOnUse" as radius_on_use: f32, "RadiusPerTick" as radius_per_tick: f32, "ReapplicationDelay" as reapplication_delay: i32, "WaitTime" as wait_time: i32 }
2957 ArmorStand > LivingEntity { "ArmorItems" as armor_items: Vec<super::compounds::ItemStack_save_1>, "DisabledSlots" as disabled_slots: i32, "HandItems" as hand_items: Vec<super::compounds::ItemStack_save_1>, "Invisible" as invisible: bool, optional "Marker" as marker: bool, "NoBasePlate" as no_base_plate: bool, "Pose" as pose: super::compounds::ArmorStand_writePose, "ShowArms" as show_arms: bool, "Small" as small: bool }
2958 Arrow > AbstractArrow { optional "Color" as color: i32, optional "CustomPotionEffects" as custom_potion_effects: Vec<super::compounds::MobEffectInstance_save>, optional "Potion" as potion: CowStr }
2959 Axolotl > Animal { "FromBucket" as from_bucket: bool, "Variant" as variant: i32 }
2960 Bat > AmbientCreature { "BatFlags" as bat_flags: i8 }
2961 Bee > Animal { "AngerTime" as anger_time: i32, optional "AngryAt" as angry_at: u128, "CannotEnterHiveTicks" as cannot_enter_hive_ticks: i32, "CropsGrownSincePollination" as crops_grown_since_pollination: i32, optional "FlowerPos" as flower_pos: super::compounds::NbtUtils_writeBlockPos, "HasNectar" as has_nectar: bool, "HasStung" as has_stung: bool, optional "HivePos" as hive_pos: super::compounds::NbtUtils_writeBlockPos, "TicksSincePollination" as ticks_since_pollination: i32 }
2962 Blaze > Monster { }
2963 BlockDisplay > Display { "block_state" as block_state: super::BlockState }
2964 Boat > Entity { "Type" as r#type: CowStr }
2965 Camel > AbstractHorse { "LastPoseTick" as last_pose_tick: i64 }
2966 Cat > TamableAnimal { "CollarColor" as collar_color: i8, "variant" as variant: CowStr }
2967 CaveSpider > Spider { }
2968 ChestBoat > Boat { optional "Items" as items: Vec<super::compounds::ItemStack_save_2>, optional "LootTable" as loot_table: CowStr, optional "LootTableSeed" as loot_table_seed: i64 }
2969 Chicken > Animal { "EggLayTime" as egg_lay_time: i32, "IsChickenJockey" as is_chicken_jockey: bool }
2970 Cod > AbstractSchoolingFish { }
2971 Cow > Animal { }
2972 Creeper > Monster { "ExplosionRadius" as explosion_radius: i8, "Fuse" as fuse: i16, "ignited" as ignited: bool, optional "powered" as powered: bool }
2973 Display > Entity { optional "billboard" as billboard: fastnbt::Value, optional "brightness" as brightness: fastnbt::Value, "glow_color_override" as glow_color_override: i32, "height" as height: f32, "interpolation_duration" as interpolation_duration: i32, "shadow_radius" as shadow_radius: f32, "shadow_strength" as shadow_strength: f32, optional "transformation" as transformation: fastnbt::Value, "view_range" as view_range: f32, "width" as width: f32 }
2974 Dolphin > WaterAnimal { "GotFish" as got_fish: bool, "Moistness" as moistness: i32, "TreasurePosX" as treasure_pos_x: i32, "TreasurePosY" as treasure_pos_y: i32, "TreasurePosZ" as treasure_pos_z: i32 }
2975 Donkey > AbstractChestedHorse { }
2976 DragonFireball > AbstractHurtingProjectile { }
2977 Drowned > Zombie { }
2978 ElderGuardian > Guardian { }
2979 EndCrystal > Entity { optional "BeamTarget" as beam_target: super::compounds::NbtUtils_writeBlockPos, "ShowBottom" as show_bottom: bool }
2980 EnderDragon > Mob { "DragonDeathTime" as dragon_death_time: i32, "DragonPhase" as dragon_phase: i32 }
2981 EnderMan > Monster { "AngerTime" as anger_time: i32, optional "AngryAt" as angry_at: u128, optional "carriedBlockState" as carried_block_state: super::BlockState }
2982 Endermite > Monster { "Lifetime" as lifetime: i32 }
2983 Entity { "Air" as air: i16, optional "CustomName" as custom_name: CowStr, optional "CustomNameVisible" as custom_name_visible: bool, "FallDistance" as fall_distance: f32, "Fire" as fire: i16, optional "Glowing" as glowing: bool, optional "HasVisualFire" as has_visual_fire: bool, "Invulnerable" as invulnerable: bool, "Motion" as motion: Vec<f64>, optional "NoGravity" as no_gravity: bool, "OnGround" as on_ground: bool, optional "Passengers" as passengers: Vec<Box<super::Entity>>, "PortalCooldown" as portal_cooldown: i32, optional "Pos" as pos: Vec<f64>, "Rotation" as rotation: Vec<f32>, optional "Silent" as silent: bool, optional "Tags" as tags: Vec<CowStr>, optional "TicksFrozen" as ticks_frozen: i32, "UUID" as uuid: u128 }
2984 Evoker > SpellcasterIllager { }
2985 EvokerFangs > Entity { optional "Owner" as owner: u128, "Warmup" as warmup: i32 }
2986 ExperienceOrb > Entity { "Age" as age: i16, "Count" as count: i32, "Health" as health: i16, "Value" as value: i16 }
2987 EyeOfEnder > Entity { optional "Item" as item: super::compounds::ItemStack_save }
2988 FallingBlockEntity > Entity { "BlockState" as block_state: super::BlockState, "DropItem" as drop_item: bool, "FallHurtAmount" as fall_hurt_amount: f32, "FallHurtMax" as fall_hurt_max: i32, "HurtEntities" as hurt_entities: bool, optional "TileEntityData" as tile_entity_data: HashMap<CowStr, fastnbt::Value>, "Time" as time: i32 }
2989 Fireball > AbstractHurtingProjectile { optional "Item" as item: super::compounds::ItemStack_save }
2990 FireworkRocketEntity > Projectile { optional "FireworksItem" as fireworks_item: super::compounds::ItemStack_save, "Life" as life: i32, "LifeTime" as life_time: i32, "ShotAtAngle" as shot_at_angle: bool }
2991 FishingHook > Projectile { }
2992 FlyingMob > Mob { }
2993 Fox > Animal { "Crouching" as crouching: bool, "Sitting" as sitting: bool, "Sleeping" as sleeping: bool, "Trusted" as trusted: Vec<fastnbt::IntArray>, "Type" as r#type: CowStr }
2994 Frog > Animal { "variant" as variant: CowStr }
2995 Ghast > FlyingMob { "ExplosionPower" as explosion_power: i8 }
2996 Giant > Monster { }
2997 GlowItemFrame > ItemFrame { }
2998 GlowSquid > Squid { "DarkTicksRemaining" as dark_ticks_remaining: i32 }
2999 Goat > Animal { "HasLeftHorn" as has_left_horn: bool, "HasRightHorn" as has_right_horn: bool, "IsScreamingGoat" as is_screaming_goat: bool }
3000 Guardian > Monster { }
3001 HangingEntity > Entity { "TileX" as tile_x: i32, "TileY" as tile_y: i32, "TileZ" as tile_z: i32 }
3002 Hoglin > Animal { optional "CannotBeHunted" as cannot_be_hunted: bool, optional "IsImmuneToZombification" as is_immune_to_zombification: bool, "TimeInOverworld" as time_in_overworld: i32 }
3003 Horse > AbstractHorse { optional "ArmorItem" as armor_item: super::compounds::ItemStack_save, "Variant" as variant: i32 }
3004 Husk > Zombie { }
3005 Illusioner > SpellcasterIllager { }
3006 Interaction > Entity { optional "attack" as attack: fastnbt::Value, "height" as height: f32, optional "interaction" as interaction: fastnbt::Value, "response" as response: bool, "width" as width: f32 }
3007 IronGolem > AbstractGolem { "AngerTime" as anger_time: i32, optional "AngryAt" as angry_at: u128, "PlayerCreated" as player_created: bool }
3008 ItemDisplay > Display { "item" as item: super::compounds::ItemStack_save, optional "item_display" as item_display: fastnbt::Value }
3009 ItemEntity > Entity { "Age" as age: i16, "Health" as health: i16, optional "Item" as item: super::compounds::ItemStack_save, optional "Owner" as owner: u128, "PickupDelay" as pickup_delay: i16, optional "Thrower" as thrower: u128 }
3010 ItemFrame > HangingEntity { "Facing" as facing: i8, "Fixed" as fixed: bool, "Invisible" as invisible: bool, optional "Item" as item: super::compounds::ItemStack_save, optional "ItemDropChance" as item_drop_chance: f32, optional "ItemRotation" as item_rotation: i8 }
3011 LargeFireball > Fireball { "ExplosionPower" as explosion_power: i8 }
3012 LeashFenceKnotEntity > HangingEntity { }
3013 LightningBolt > Entity { }
3014 LivingEntity > Entity { "AbsorptionAmount" as absorption_amount: f32, optional "ActiveEffects" as active_effects: Vec<super::compounds::MobEffectInstance_save>, "Attributes" as attributes: Vec<super::compounds::AttributeInstance_save>, optional "Brain" as brain: fastnbt::Value, "DeathTime" as death_time: i16, "FallFlying" as fall_flying: bool, "Health" as health: f32, "HurtByTimestamp" as hurt_by_timestamp: i32, "HurtTime" as hurt_time: i16, optional "SleepingX" as sleeping_x: i32, optional "SleepingY" as sleeping_y: i32, optional "SleepingZ" as sleeping_z: i32 }
3015 Llama > AbstractChestedHorse { optional "DecorItem" as decor_item: super::compounds::ItemStack_save, "Strength" as strength: i32, "Variant" as variant: i32 }
3016 LlamaSpit > Projectile { }
3017 MagmaCube > Slime { }
3018 Marker > Entity { "data" as data: HashMap<CowStr, fastnbt::Value> }
3019 Minecart > AbstractMinecart { }
3020 MinecartChest > AbstractMinecartContainer { }
3021 MinecartCommandBlock > AbstractMinecart { "Command" as command: CowStr, "CustomName" as custom_name: CowStr, optional "LastExecution" as last_execution: i64, optional "LastOutput" as last_output: CowStr, "SuccessCount" as success_count: i32, "TrackOutput" as track_output: bool, "UpdateLastExecution" as update_last_execution: bool }
3022 MinecartFurnace > AbstractMinecart { "Fuel" as fuel: i16, "PushX" as push_x: f64, "PushZ" as push_z: f64 }
3023 MinecartHopper > AbstractMinecartContainer { "Enabled" as enabled: bool }
3024 MinecartSpawner > AbstractMinecart { "Delay" as delay: i16, "MaxNearbyEntities" as max_nearby_entities: i16, "MaxSpawnDelay" as max_spawn_delay: i16, "MinSpawnDelay" as min_spawn_delay: i16, "RequiredPlayerRange" as required_player_range: i16, "SpawnCount" as spawn_count: i16, optional "SpawnData" as spawn_data: fastnbt::Value, "SpawnPotentials" as spawn_potentials: fastnbt::Value, "SpawnRange" as spawn_range: i16 }
3025 MinecartTNT > AbstractMinecart { "TNTFuse" as tnt_fuse: i32 }
3026 Mob > LivingEntity { "ArmorDropChances" as armor_drop_chances: Vec<f32>, "ArmorItems" as armor_items: Vec<super::compounds::ItemStack_save_1>, "CanPickUpLoot" as can_pick_up_loot: bool, optional "DeathLootTable" as death_loot_table: CowStr, optional "DeathLootTableSeed" as death_loot_table_seed: i64, "HandDropChances" as hand_drop_chances: Vec<f32>, "HandItems" as hand_items: Vec<super::compounds::ItemStack_save_1>, optional "Leash" as leash: super::compounds::Compound2, "LeftHanded" as left_handed: bool, optional "NoAI" as no_ai: bool, "PersistenceRequired" as persistence_required: bool }
3027 Monster > PathfinderMob { }
3028 Mule > AbstractChestedHorse { }
3029 MushroomCow > Cow { optional "EffectDuration" as effect_duration: i32, optional "EffectId" as effect_id: i32, "Type" as r#type: CowStr }
3030 Ocelot > Animal { "Trusting" as trusting: bool }
3031 Painting > HangingEntity { "facing" as facing: i8, "variant" as variant: CowStr }
3032 Panda > Animal { "HiddenGene" as hidden_gene: CowStr, "MainGene" as main_gene: CowStr }
3033 Parrot > ShoulderRidingEntity { "Variant" as variant: i32 }
3034 PathfinderMob > Mob { }
3035 PatrollingMonster > Monster { "PatrolLeader" as patrol_leader: bool, optional "PatrolTarget" as patrol_target: super::compounds::NbtUtils_writeBlockPos, "Patrolling" as patrolling: bool }
3036 Phantom > FlyingMob { "AX" as ax: i32, "AY" as ay: i32, "AZ" as az: i32, "Size" as size: i32 }
3037 Pig > Animal { "Saddle" as saddle: bool }
3038 Piglin > AbstractPiglin { optional "CannotHunt" as cannot_hunt: bool, "Inventory" as inventory: Vec<super::compounds::ItemStack_save>, optional "IsBaby" as is_baby: bool }
3039 PiglinBrute > AbstractPiglin { }
3040 Pillager > AbstractIllager { "Inventory" as inventory: Vec<super::compounds::ItemStack_save> }
3041 PolarBear > Animal { "AngerTime" as anger_time: i32, optional "AngryAt" as angry_at: u128 }
3042 PrimedTnt > Entity { "Fuse" as fuse: i16 }
3043 Projectile > Entity { "HasBeenShot" as has_been_shot: bool, optional "LeftOwner" as left_owner: bool, optional "Owner" as owner: u128 }
3044 Pufferfish > AbstractFish { "PuffState" as puff_state: i32 }
3045 Rabbit > Animal { "MoreCarrotTicks" as more_carrot_ticks: i32, "RabbitType" as rabbit_type: i32 }
3046 Raider > PatrollingMonster { "CanJoinRaid" as can_join_raid: bool, optional "RaidId" as raid_id: i32, "Wave" as wave: i32 }
3047 Ravager > Raider { "AttackTick" as attack_tick: i32, "RoarTick" as roar_tick: i32, "StunTick" as stun_tick: i32 }
3048 Salmon > AbstractSchoolingFish { }
3049 Sheep > Animal { "Color" as color: i8, "Sheared" as sheared: bool }
3050 ShoulderRidingEntity > TamableAnimal { }
3051 Shulker > AbstractGolem { "AttachFace" as attach_face: i8, "Color" as color: i8, "Peek" as peek: i8 }
3052 ShulkerBullet > Projectile { optional "Dir" as dir: i32, "Steps" as steps: i32, "TXD" as txd: f64, "TYD" as tyd: f64, "TZD" as tzd: f64, optional "Target" as target: u128 }
3053 Silverfish > Monster { }
3054 Skeleton > AbstractSkeleton { "StrayConversionTime" as stray_conversion_time: i32 }
3055 SkeletonHorse > AbstractHorse { "SkeletonTrap" as skeleton_trap: bool, "SkeletonTrapTime" as skeleton_trap_time: i32 }
3056 Slime > Mob { "Size" as size: i32, "wasOnGround" as was_on_ground: bool }
3057 SmallFireball > Fireball { }
3058 Sniffer > Animal { }
3059 SnowGolem > AbstractGolem { "Pumpkin" as pumpkin: bool }
3060 Snowball > ThrowableItemProjectile { }
3061 SpectralArrow > AbstractArrow { "Duration" as duration: i32 }
3062 SpellcasterIllager > AbstractIllager { "SpellTicks" as spell_ticks: i32 }
3063 Spider > Monster { }
3064 Squid > WaterAnimal { }
3065 Stray > AbstractSkeleton { }
3066 Strider > Animal { "Saddle" as saddle: bool }
3067 Tadpole > AbstractFish { "Age" as age: i32 }
3068 TamableAnimal > Animal { optional "Owner" as owner: u128, "Sitting" as sitting: bool }
3069 TextDisplay > Display { optional "alignment" as alignment: fastnbt::Value, "background" as background: i32, "default_background" as default_background: bool, "line_width" as line_width: i32, "see_through" as see_through: bool, "shadow" as shadow: bool, "text" as text: CowStr, "text_opacity" as text_opacity: i8 }
3070 ThrowableItemProjectile > ThrowableProjectile { optional "Item" as item: super::compounds::ItemStack_save }
3071 ThrowableProjectile > Projectile { }
3072 ThrownEgg > ThrowableItemProjectile { }
3073 ThrownEnderpearl > ThrowableItemProjectile { }
3074 ThrownExperienceBottle > ThrowableItemProjectile { }
3075 ThrownPotion > ThrowableItemProjectile { }
3076 ThrownTrident > AbstractArrow { "DealtDamage" as dealt_damage: bool, "Trident" as trident: super::compounds::ItemStack_save }
3077 TraderLlama > Llama { "DespawnDelay" as despawn_delay: i32 }
3078 TropicalFish > AbstractSchoolingFish { "Variant" as variant: i32 }
3079 Turtle > Animal { "HasEgg" as has_egg: bool, "HomePosX" as home_pos_x: i32, "HomePosY" as home_pos_y: i32, "HomePosZ" as home_pos_z: i32, "TravelPosX" as travel_pos_x: i32, "TravelPosY" as travel_pos_y: i32, "TravelPosZ" as travel_pos_z: i32 }
3080 Vex > Monster { optional "BoundX" as bound_x: i32, optional "BoundY" as bound_y: i32, optional "BoundZ" as bound_z: i32, optional "LifeTicks" as life_ticks: i32 }
3081 Villager > AbstractVillager { optional "AssignProfessionWhenSpawned" as assign_profession_when_spawned: bool, "FoodLevel" as food_level: i8, "Gossips" as gossips: fastnbt::Value, "LastGossipDecay" as last_gossip_decay: i64, "LastRestock" as last_restock: i64, "RestocksToday" as restocks_today: i32, optional "VillagerData" as villager_data: fastnbt::Value, "Xp" as xp: i32 }
3082 Vindicator > AbstractIllager { optional "Johnny" as johnny: bool }
3083 WanderingTrader > AbstractVillager { "DespawnDelay" as despawn_delay: i32, optional "WanderTarget" as wander_target: super::compounds::NbtUtils_writeBlockPos }
3084 Warden > Monster { optional "anger" as anger: fastnbt::Value, optional "listener" as listener: fastnbt::Value }
3085 WaterAnimal > PathfinderMob { }
3086 Witch > Raider { }
3087 WitherBoss > Monster { "Invul" as invul: i32 }
3088 WitherSkeleton > AbstractSkeleton { }
3089 WitherSkull > AbstractHurtingProjectile { }
3090 Wolf > TamableAnimal { "AngerTime" as anger_time: i32, optional "AngryAt" as angry_at: u128, "CollarColor" as collar_color: i8 }
3091 Zoglin > Monster { optional "IsBaby" as is_baby: bool }
3092 Zombie > Monster { "CanBreakDoors" as can_break_doors: bool, "DrownedConversionTime" as drowned_conversion_time: i32, "InWaterTime" as in_water_time: i32, "IsBaby" as is_baby: bool }
3093 ZombieHorse > AbstractHorse { }
3094 ZombieVillager > Zombie { optional "ConversionPlayer" as conversion_player: u128, "ConversionTime" as conversion_time: i32, optional "Gossips" as gossips: fastnbt::Value, optional "Offers" as offers: HashMap<CowStr, fastnbt::Value>, optional "VillagerData" as villager_data: fastnbt::Value, "Xp" as xp: i32 }
3095 ZombifiedPiglin > Zombie { "AngerTime" as anger_time: i32, optional "AngryAt" as angry_at: u128 }
3096 }
3097
3098 entity_compound_types! {
3099 "1.19.4";
3100 ArmorStand_writePose { optional "Body" as body: Vec<f32>, optional "Head" as head: Vec<f32>, optional "LeftArm" as left_arm: Vec<f32>, optional "LeftLeg" as left_leg: Vec<f32>, optional "RightArm" as right_arm: Vec<f32>, optional "RightLeg" as right_leg: Vec<f32> }
3101 AttributeInstance_save { "Base" as base: f64, optional "Modifiers" as modifiers: Vec<super::compounds::AttributeModifier_save>, "Name" as name: CowStr }
3102 AttributeModifier_save { "Amount" as amount: f64, "Name" as name: CowStr, "Operation" as operation: i32, "UUID" as uuid: u128 }
3103 Compound2 { optional "UUID" as uuid: u128, optional "X" as x: i32, optional "Y" as y: i32, optional "Z" as z: i32 }
3104 ItemStack_save { "Count" as count: i8, "id" as id: CowStr, optional "tag" as tag: HashMap<CowStr, fastnbt::Value> }
3105 ItemStack_save_1 { optional "Count" as count: i8, optional "id" as id: CowStr, optional "tag" as tag: HashMap<CowStr, fastnbt::Value> }
3106 ItemStack_save_2 { "Count" as count: i8, "Slot" as slot: i8, "id" as id: CowStr, optional "tag" as tag: HashMap<CowStr, fastnbt::Value> }
3107 MerchantOffer_createTag { "buy" as buy: super::compounds::ItemStack_save, "buyB" as buy_b: super::compounds::ItemStack_save, "demand" as demand: i32, "maxUses" as max_uses: i32, "priceMultiplier" as price_multiplier: f32, "rewardExp" as reward_exp: bool, "sell" as sell: super::compounds::ItemStack_save, "specialPrice" as special_price: i32, "uses" as uses: i32, "xp" as xp: i32 }
3108 MerchantOffers_createTag { "Recipes" as recipes: Vec<super::compounds::MerchantOffer_createTag> }
3109 MobEffectInstance_save { "Ambient" as ambient: bool, "Amplifier" as amplifier: i8, "Duration" as duration: i32, optional "FactorCalculationData" as factor_calculation_data: fastnbt::Value, optional "HiddenEffect" as hidden_effect: Box<super::compounds::MobEffectInstance_save>, "Id" as id: i32, "ShowIcon" as show_icon: bool, "ShowParticles" as show_particles: bool }
3110 NbtUtils_writeBlockPos { "X" as x: i32, "Y" as y: i32, "Z" as z: i32 }
3111 }
3112}
3113
3114#[cfg(feature = "1.20")]
3116pub mod mc1_20 {
3117 entities! {
3118 "1.20", mc1_20;
3119 "minecraft:allay", Allay: Allay;
3120 "minecraft:area_effect_cloud", AreaEffectCloud: AreaEffectCloud;
3121 "minecraft:armor_stand", ArmorStand: ArmorStand;
3122 "minecraft:arrow", Arrow: Arrow;
3123 "minecraft:axolotl", Axolotl: Axolotl;
3124 "minecraft:bat", Bat: Bat;
3125 "minecraft:bee", Bee: Bee;
3126 "minecraft:blaze", Blaze: Blaze;
3127 "minecraft:block_display", BlockDisplay: BlockDisplay;
3128 "minecraft:boat", Boat: Boat;
3129 "minecraft:camel", Camel: Camel;
3130 "minecraft:cat", Cat: Cat;
3131 "minecraft:cave_spider", CaveSpider: CaveSpider;
3132 "minecraft:chest_boat", ChestBoat: ChestBoat;
3133 "minecraft:chest_minecart", ChestMinecart: MinecartChest;
3134 "minecraft:chicken", Chicken: Chicken;
3135 "minecraft:cod", Cod: Cod;
3136 "minecraft:command_block_minecart", CommandBlockMinecart: MinecartCommandBlock;
3137 "minecraft:cow", Cow: Cow;
3138 "minecraft:creeper", Creeper: Creeper;
3139 "minecraft:dolphin", Dolphin: Dolphin;
3140 "minecraft:donkey", Donkey: Donkey;
3141 "minecraft:dragon_fireball", DragonFireball: DragonFireball;
3142 "minecraft:drowned", Drowned: Drowned;
3143 "minecraft:egg", Egg: ThrownEgg;
3144 "minecraft:elder_guardian", ElderGuardian: ElderGuardian;
3145 "minecraft:end_crystal", EndCrystal: EndCrystal;
3146 "minecraft:ender_dragon", EnderDragon: EnderDragon;
3147 "minecraft:ender_pearl", EnderPearl: ThrownEnderpearl;
3148 "minecraft:enderman", Enderman: EnderMan;
3149 "minecraft:endermite", Endermite: Endermite;
3150 "minecraft:evoker", Evoker: Evoker;
3151 "minecraft:evoker_fangs", EvokerFangs: EvokerFangs;
3152 "minecraft:experience_bottle", ExperienceBottle: ThrownExperienceBottle;
3153 "minecraft:experience_orb", ExperienceOrb: ExperienceOrb;
3154 "minecraft:eye_of_ender", EyeOfEnder: EyeOfEnder;
3155 "minecraft:falling_block", FallingBlock: FallingBlockEntity;
3156 "minecraft:fireball", Fireball: LargeFireball;
3157 "minecraft:firework_rocket", FireworkRocket: FireworkRocketEntity;
3158 "minecraft:fishing_bobber", FishingBobber: FishingHook;
3159 "minecraft:fox", Fox: Fox;
3160 "minecraft:frog", Frog: Frog;
3161 "minecraft:furnace_minecart", FurnaceMinecart: MinecartFurnace;
3162 "minecraft:ghast", Ghast: Ghast;
3163 "minecraft:giant", Giant: Giant;
3164 "minecraft:glow_item_frame", GlowItemFrame: GlowItemFrame;
3165 "minecraft:glow_squid", GlowSquid: GlowSquid;
3166 "minecraft:goat", Goat: Goat;
3167 "minecraft:guardian", Guardian: Guardian;
3168 "minecraft:hoglin", Hoglin: Hoglin;
3169 "minecraft:hopper_minecart", HopperMinecart: MinecartHopper;
3170 "minecraft:horse", Horse: Horse;
3171 "minecraft:husk", Husk: Husk;
3172 "minecraft:illusioner", Illusioner: Illusioner;
3173 "minecraft:interaction", Interaction: Interaction;
3174 "minecraft:iron_golem", IronGolem: IronGolem;
3175 "minecraft:item", Item: ItemEntity;
3176 "minecraft:item_display", ItemDisplay: ItemDisplay;
3177 "minecraft:item_frame", ItemFrame: ItemFrame;
3178 "minecraft:leash_knot", LeashKnot: LeashFenceKnotEntity;
3179 "minecraft:lightning_bolt", LightningBolt: LightningBolt;
3180 "minecraft:llama", Llama: Llama;
3181 "minecraft:llama_spit", LlamaSpit: LlamaSpit;
3182 "minecraft:magma_cube", MagmaCube: MagmaCube;
3183 "minecraft:marker", Marker: Marker;
3184 "minecraft:minecart", Minecart: Minecart;
3185 "minecraft:mooshroom", Mooshroom: MushroomCow;
3186 "minecraft:mule", Mule: Mule;
3187 "minecraft:ocelot", Ocelot: Ocelot;
3188 "minecraft:painting", Painting: Painting;
3189 "minecraft:panda", Panda: Panda;
3190 "minecraft:parrot", Parrot: Parrot;
3191 "minecraft:phantom", Phantom: Phantom;
3192 "minecraft:pig", Pig: Pig;
3193 "minecraft:piglin", Piglin: Piglin;
3194 "minecraft:piglin_brute", PiglinBrute: PiglinBrute;
3195 "minecraft:pillager", Pillager: Pillager;
3196 "minecraft:polar_bear", PolarBear: PolarBear;
3197 "minecraft:potion", Potion: ThrownPotion;
3198 "minecraft:pufferfish", Pufferfish: Pufferfish;
3199 "minecraft:rabbit", Rabbit: Rabbit;
3200 "minecraft:ravager", Ravager: Ravager;
3201 "minecraft:salmon", Salmon: Salmon;
3202 "minecraft:sheep", Sheep: Sheep;
3203 "minecraft:shulker", Shulker: Shulker;
3204 "minecraft:shulker_bullet", ShulkerBullet: ShulkerBullet;
3205 "minecraft:silverfish", Silverfish: Silverfish;
3206 "minecraft:skeleton", Skeleton: Skeleton;
3207 "minecraft:skeleton_horse", SkeletonHorse: SkeletonHorse;
3208 "minecraft:slime", Slime: Slime;
3209 "minecraft:small_fireball", SmallFireball: SmallFireball;
3210 "minecraft:sniffer", Sniffer: Sniffer;
3211 "minecraft:snow_golem", SnowGolem: SnowGolem;
3212 "minecraft:snowball", Snowball: Snowball;
3213 "minecraft:spawner_minecart", SpawnerMinecart: MinecartSpawner;
3214 "minecraft:spectral_arrow", SpectralArrow: SpectralArrow;
3215 "minecraft:spider", Spider: Spider;
3216 "minecraft:squid", Squid: Squid;
3217 "minecraft:stray", Stray: Stray;
3218 "minecraft:strider", Strider: Strider;
3219 "minecraft:tadpole", Tadpole: Tadpole;
3220 "minecraft:text_display", TextDisplay: TextDisplay;
3221 "minecraft:tnt", Tnt: PrimedTnt;
3222 "minecraft:tnt_minecart", TntMinecart: MinecartTNT;
3223 "minecraft:trader_llama", TraderLlama: TraderLlama;
3224 "minecraft:trident", Trident: ThrownTrident;
3225 "minecraft:tropical_fish", TropicalFish: TropicalFish;
3226 "minecraft:turtle", Turtle: Turtle;
3227 "minecraft:vex", Vex: Vex;
3228 "minecraft:villager", Villager: Villager;
3229 "minecraft:vindicator", Vindicator: Vindicator;
3230 "minecraft:wandering_trader", WanderingTrader: WanderingTrader;
3231 "minecraft:warden", Warden: Warden;
3232 "minecraft:witch", Witch: Witch;
3233 "minecraft:wither", Wither: WitherBoss;
3234 "minecraft:wither_skeleton", WitherSkeleton: WitherSkeleton;
3235 "minecraft:wither_skull", WitherSkull: WitherSkull;
3236 "minecraft:wolf", Wolf: Wolf;
3237 "minecraft:zoglin", Zoglin: Zoglin;
3238 "minecraft:zombie", Zombie: Zombie;
3239 "minecraft:zombie_horse", ZombieHorse: ZombieHorse;
3240 "minecraft:zombie_villager", ZombieVillager: ZombieVillager;
3241 "minecraft:zombified_piglin", ZombifiedPiglin: ZombifiedPiglin;
3242 }
3243
3244 entity_types! {
3245 "1.20";
3246 AbstractArrow > Projectile { "PierceLevel" as pierce_level: i8, "ShotFromCrossbow" as shot_from_crossbow: bool, "SoundEvent" as sound_event: CowStr, "crit" as crit: bool, "damage" as damage: f64, optional "inBlockState" as in_block_state: super::BlockState, "inGround" as in_ground: bool, "life" as life: i16, "pickup" as pickup: i8, "shake" as shake: i8 }
3247 AbstractChestedHorse > AbstractHorse { "ChestedHorse" as chested_horse: bool, optional "Items" as items: Vec<super::compounds::ItemStack_save_2> }
3248 AbstractFish > WaterAnimal { "FromBucket" as from_bucket: bool }
3249 AbstractGolem > PathfinderMob { }
3250 AbstractHorse > Animal { "Bred" as bred: bool, "EatingHaystack" as eating_haystack: bool, optional "Owner" as owner: u128, optional "SaddleItem" as saddle_item: super::compounds::ItemStack_save, "Tame" as tame: bool, "Temper" as temper: i32 }
3251 AbstractHurtingProjectile > Projectile { "power" as power: Vec<f64> }
3252 AbstractIllager > Raider { }
3253 AbstractMinecart > Entity { optional "CustomDisplayTile" as custom_display_tile: bool, optional "DisplayOffset" as display_offset: i32, optional "DisplayState" as display_state: super::BlockState }
3254 AbstractMinecartContainer > AbstractMinecart { optional "Items" as items: Vec<super::compounds::ItemStack_save_2>, optional "LootTable" as loot_table: CowStr, optional "LootTableSeed" as loot_table_seed: i64 }
3255 AbstractPiglin > Monster { optional "IsImmuneToZombification" as is_immune_to_zombification: bool, "TimeInOverworld" as time_in_overworld: i32 }
3256 AbstractSchoolingFish > AbstractFish { }
3257 AbstractSkeleton > Monster { }
3258 AbstractVillager > AgeableMob { "Inventory" as inventory: Vec<super::compounds::ItemStack_save>, optional "Offers" as offers: super::compounds::MerchantOffers_createTag }
3259 AgeableMob > PathfinderMob { "Age" as age: i32, "ForcedAge" as forced_age: i32 }
3260 Allay > PathfinderMob { "CanDuplicate" as can_duplicate: bool, "DuplicationCooldown" as duplication_cooldown: i64, "Inventory" as inventory: Vec<super::compounds::ItemStack_save>, optional "listener" as listener: fastnbt::Value }
3261 AmbientCreature > Mob { }
3262 Animal > AgeableMob { "InLove" as in_love: i32, optional "LoveCause" as love_cause: u128 }
3263 AreaEffectCloud > Entity { "Age" as age: i32, optional "Color" as color: i32, "Duration" as duration: i32, "DurationOnUse" as duration_on_use: i32, optional "Effects" as effects: Vec<super::compounds::MobEffectInstance_save>, optional "Owner" as owner: u128, "Particle" as particle: CowStr, optional "Potion" as potion: CowStr, "Radius" as radius: f32, "RadiusOnUse" as radius_on_use: f32, "RadiusPerTick" as radius_per_tick: f32, "ReapplicationDelay" as reapplication_delay: i32, "WaitTime" as wait_time: i32 }
3264 ArmorStand > LivingEntity { "ArmorItems" as armor_items: Vec<super::compounds::ItemStack_save_1>, "DisabledSlots" as disabled_slots: i32, "HandItems" as hand_items: Vec<super::compounds::ItemStack_save_1>, "Invisible" as invisible: bool, optional "Marker" as marker: bool, "NoBasePlate" as no_base_plate: bool, "Pose" as pose: super::compounds::ArmorStand_writePose, "ShowArms" as show_arms: bool, "Small" as small: bool }
3265 Arrow > AbstractArrow { optional "Color" as color: i32, optional "CustomPotionEffects" as custom_potion_effects: Vec<super::compounds::MobEffectInstance_save>, optional "Potion" as potion: CowStr }
3266 Axolotl > Animal { "FromBucket" as from_bucket: bool, "Variant" as variant: i32 }
3267 Bat > AmbientCreature { "BatFlags" as bat_flags: i8 }
3268 Bee > Animal { "AngerTime" as anger_time: i32, optional "AngryAt" as angry_at: u128, "CannotEnterHiveTicks" as cannot_enter_hive_ticks: i32, "CropsGrownSincePollination" as crops_grown_since_pollination: i32, optional "FlowerPos" as flower_pos: super::compounds::NbtUtils_writeBlockPos, "HasNectar" as has_nectar: bool, "HasStung" as has_stung: bool, optional "HivePos" as hive_pos: super::compounds::NbtUtils_writeBlockPos, "TicksSincePollination" as ticks_since_pollination: i32 }
3269 Blaze > Monster { }
3270 BlockDisplay > Display { "block_state" as block_state: super::BlockState }
3271 Boat > Entity { "Type" as r#type: CowStr }
3272 Camel > AbstractHorse { "LastPoseTick" as last_pose_tick: i64 }
3273 Cat > TamableAnimal { "CollarColor" as collar_color: i8, "variant" as variant: CowStr }
3274 CaveSpider > Spider { }
3275 ChestBoat > Boat { optional "Items" as items: Vec<super::compounds::ItemStack_save_2>, optional "LootTable" as loot_table: CowStr, optional "LootTableSeed" as loot_table_seed: i64 }
3276 Chicken > Animal { "EggLayTime" as egg_lay_time: i32, "IsChickenJockey" as is_chicken_jockey: bool }
3277 Cod > AbstractSchoolingFish { }
3278 Cow > Animal { }
3279 Creeper > Monster { "ExplosionRadius" as explosion_radius: i8, "Fuse" as fuse: i16, "ignited" as ignited: bool, optional "powered" as powered: bool }
3280 Display > Entity { optional "billboard" as billboard: fastnbt::Value, optional "brightness" as brightness: fastnbt::Value, "glow_color_override" as glow_color_override: i32, "height" as height: f32, "interpolation_duration" as interpolation_duration: i32, "shadow_radius" as shadow_radius: f32, "shadow_strength" as shadow_strength: f32, optional "transformation" as transformation: fastnbt::Value, "view_range" as view_range: f32, "width" as width: f32 }
3281 Dolphin > WaterAnimal { "GotFish" as got_fish: bool, "Moistness" as moistness: i32, "TreasurePosX" as treasure_pos_x: i32, "TreasurePosY" as treasure_pos_y: i32, "TreasurePosZ" as treasure_pos_z: i32 }
3282 Donkey > AbstractChestedHorse { }
3283 DragonFireball > AbstractHurtingProjectile { }
3284 Drowned > Zombie { }
3285 ElderGuardian > Guardian { }
3286 EndCrystal > Entity { optional "BeamTarget" as beam_target: super::compounds::NbtUtils_writeBlockPos, "ShowBottom" as show_bottom: bool }
3287 EnderDragon > Mob { "DragonDeathTime" as dragon_death_time: i32, "DragonPhase" as dragon_phase: i32 }
3288 EnderMan > Monster { "AngerTime" as anger_time: i32, optional "AngryAt" as angry_at: u128, optional "carriedBlockState" as carried_block_state: super::BlockState }
3289 Endermite > Monster { "Lifetime" as lifetime: i32 }
3290 Entity { "Air" as air: i16, optional "CustomName" as custom_name: CowStr, optional "CustomNameVisible" as custom_name_visible: bool, "FallDistance" as fall_distance: f32, "Fire" as fire: i16, optional "Glowing" as glowing: bool, optional "HasVisualFire" as has_visual_fire: bool, "Invulnerable" as invulnerable: bool, "Motion" as motion: Vec<f64>, optional "NoGravity" as no_gravity: bool, "OnGround" as on_ground: bool, optional "Passengers" as passengers: Vec<Box<super::Entity>>, "PortalCooldown" as portal_cooldown: i32, optional "Pos" as pos: Vec<f64>, "Rotation" as rotation: Vec<f32>, optional "Silent" as silent: bool, optional "Tags" as tags: Vec<CowStr>, optional "TicksFrozen" as ticks_frozen: i32, "UUID" as uuid: u128 }
3291 Evoker > SpellcasterIllager { }
3292 EvokerFangs > Entity { optional "Owner" as owner: u128, "Warmup" as warmup: i32 }
3293 ExperienceOrb > Entity { "Age" as age: i16, "Count" as count: i32, "Health" as health: i16, "Value" as value: i16 }
3294 EyeOfEnder > Entity { optional "Item" as item: super::compounds::ItemStack_save }
3295 FallingBlockEntity > Entity { "BlockState" as block_state: super::BlockState, "CancelDrop" as cancel_drop: bool, "DropItem" as drop_item: bool, "FallHurtAmount" as fall_hurt_amount: f32, "FallHurtMax" as fall_hurt_max: i32, "HurtEntities" as hurt_entities: bool, optional "TileEntityData" as tile_entity_data: HashMap<CowStr, fastnbt::Value>, "Time" as time: i32 }
3296 Fireball > AbstractHurtingProjectile { optional "Item" as item: super::compounds::ItemStack_save }
3297 FireworkRocketEntity > Projectile { optional "FireworksItem" as fireworks_item: super::compounds::ItemStack_save, "Life" as life: i32, "LifeTime" as life_time: i32, "ShotAtAngle" as shot_at_angle: bool }
3298 FishingHook > Projectile { }
3299 FlyingMob > Mob { }
3300 Fox > Animal { "Crouching" as crouching: bool, "Sitting" as sitting: bool, "Sleeping" as sleeping: bool, "Trusted" as trusted: Vec<fastnbt::IntArray>, "Type" as r#type: CowStr }
3301 Frog > Animal { "variant" as variant: CowStr }
3302 Ghast > FlyingMob { "ExplosionPower" as explosion_power: i8 }
3303 Giant > Monster { }
3304 GlowItemFrame > ItemFrame { }
3305 GlowSquid > Squid { "DarkTicksRemaining" as dark_ticks_remaining: i32 }
3306 Goat > Animal { "HasLeftHorn" as has_left_horn: bool, "HasRightHorn" as has_right_horn: bool, "IsScreamingGoat" as is_screaming_goat: bool }
3307 Guardian > Monster { }
3308 HangingEntity > Entity { "TileX" as tile_x: i32, "TileY" as tile_y: i32, "TileZ" as tile_z: i32 }
3309 Hoglin > Animal { optional "CannotBeHunted" as cannot_be_hunted: bool, optional "IsImmuneToZombification" as is_immune_to_zombification: bool, "TimeInOverworld" as time_in_overworld: i32 }
3310 Horse > AbstractHorse { optional "ArmorItem" as armor_item: super::compounds::ItemStack_save, "Variant" as variant: i32 }
3311 Husk > Zombie { }
3312 Illusioner > SpellcasterIllager { }
3313 Interaction > Entity { optional "attack" as attack: fastnbt::Value, "height" as height: f32, optional "interaction" as interaction: fastnbt::Value, "response" as response: bool, "width" as width: f32 }
3314 IronGolem > AbstractGolem { "AngerTime" as anger_time: i32, optional "AngryAt" as angry_at: u128, "PlayerCreated" as player_created: bool }
3315 ItemDisplay > Display { "item" as item: super::compounds::ItemStack_save, optional "item_display" as item_display: fastnbt::Value }
3316 ItemEntity > Entity { "Age" as age: i16, "Health" as health: i16, optional "Item" as item: super::compounds::ItemStack_save, optional "Owner" as owner: u128, "PickupDelay" as pickup_delay: i16, optional "Thrower" as thrower: u128 }
3317 ItemFrame > HangingEntity { "Facing" as facing: i8, "Fixed" as fixed: bool, "Invisible" as invisible: bool, optional "Item" as item: super::compounds::ItemStack_save, optional "ItemDropChance" as item_drop_chance: f32, optional "ItemRotation" as item_rotation: i8 }
3318 LargeFireball > Fireball { "ExplosionPower" as explosion_power: i8 }
3319 LeashFenceKnotEntity > HangingEntity { }
3320 LightningBolt > Entity { }
3321 LivingEntity > Entity { "AbsorptionAmount" as absorption_amount: f32, optional "ActiveEffects" as active_effects: Vec<super::compounds::MobEffectInstance_save>, "Attributes" as attributes: Vec<super::compounds::AttributeInstance_save>, optional "Brain" as brain: fastnbt::Value, "DeathTime" as death_time: i16, "FallFlying" as fall_flying: bool, "Health" as health: f32, "HurtByTimestamp" as hurt_by_timestamp: i32, "HurtTime" as hurt_time: i16, optional "SleepingX" as sleeping_x: i32, optional "SleepingY" as sleeping_y: i32, optional "SleepingZ" as sleeping_z: i32 }
3322 Llama > AbstractChestedHorse { optional "DecorItem" as decor_item: super::compounds::ItemStack_save, "Strength" as strength: i32, "Variant" as variant: i32 }
3323 LlamaSpit > Projectile { }
3324 MagmaCube > Slime { }
3325 Marker > Entity { "data" as data: HashMap<CowStr, fastnbt::Value> }
3326 Minecart > AbstractMinecart { }
3327 MinecartChest > AbstractMinecartContainer { }
3328 MinecartCommandBlock > AbstractMinecart { "Command" as command: CowStr, "CustomName" as custom_name: CowStr, optional "LastExecution" as last_execution: i64, optional "LastOutput" as last_output: CowStr, "SuccessCount" as success_count: i32, "TrackOutput" as track_output: bool, "UpdateLastExecution" as update_last_execution: bool }
3329 MinecartFurnace > AbstractMinecart { "Fuel" as fuel: i16, "PushX" as push_x: f64, "PushZ" as push_z: f64 }
3330 MinecartHopper > AbstractMinecartContainer { "Enabled" as enabled: bool }
3331 MinecartSpawner > AbstractMinecart { "Delay" as delay: i16, "MaxNearbyEntities" as max_nearby_entities: i16, "MaxSpawnDelay" as max_spawn_delay: i16, "MinSpawnDelay" as min_spawn_delay: i16, "RequiredPlayerRange" as required_player_range: i16, "SpawnCount" as spawn_count: i16, optional "SpawnData" as spawn_data: fastnbt::Value, "SpawnPotentials" as spawn_potentials: fastnbt::Value, "SpawnRange" as spawn_range: i16 }
3332 MinecartTNT > AbstractMinecart { "TNTFuse" as tnt_fuse: i32 }
3333 Mob > LivingEntity { "ArmorDropChances" as armor_drop_chances: Vec<f32>, "ArmorItems" as armor_items: Vec<super::compounds::ItemStack_save_1>, "CanPickUpLoot" as can_pick_up_loot: bool, optional "DeathLootTable" as death_loot_table: CowStr, optional "DeathLootTableSeed" as death_loot_table_seed: i64, "HandDropChances" as hand_drop_chances: Vec<f32>, "HandItems" as hand_items: Vec<super::compounds::ItemStack_save_1>, optional "Leash" as leash: super::compounds::Compound2, "LeftHanded" as left_handed: bool, optional "NoAI" as no_ai: bool, "PersistenceRequired" as persistence_required: bool }
3334 Monster > PathfinderMob { }
3335 Mule > AbstractChestedHorse { }
3336 MushroomCow > Cow { optional "EffectDuration" as effect_duration: i32, optional "EffectId" as effect_id: i32, "Type" as r#type: CowStr }
3337 Ocelot > Animal { "Trusting" as trusting: bool }
3338 Painting > HangingEntity { "facing" as facing: i8, "variant" as variant: CowStr }
3339 Panda > Animal { "HiddenGene" as hidden_gene: CowStr, "MainGene" as main_gene: CowStr }
3340 Parrot > ShoulderRidingEntity { "Variant" as variant: i32 }
3341 PathfinderMob > Mob { }
3342 PatrollingMonster > Monster { "PatrolLeader" as patrol_leader: bool, optional "PatrolTarget" as patrol_target: super::compounds::NbtUtils_writeBlockPos, "Patrolling" as patrolling: bool }
3343 Phantom > FlyingMob { "AX" as ax: i32, "AY" as ay: i32, "AZ" as az: i32, "Size" as size: i32 }
3344 Pig > Animal { "Saddle" as saddle: bool }
3345 Piglin > AbstractPiglin { optional "CannotHunt" as cannot_hunt: bool, "Inventory" as inventory: Vec<super::compounds::ItemStack_save>, optional "IsBaby" as is_baby: bool }
3346 PiglinBrute > AbstractPiglin { }
3347 Pillager > AbstractIllager { "Inventory" as inventory: Vec<super::compounds::ItemStack_save> }
3348 PolarBear > Animal { "AngerTime" as anger_time: i32, optional "AngryAt" as angry_at: u128 }
3349 PrimedTnt > Entity { "Fuse" as fuse: i16 }
3350 Projectile > Entity { "HasBeenShot" as has_been_shot: bool, optional "LeftOwner" as left_owner: bool, optional "Owner" as owner: u128 }
3351 Pufferfish > AbstractFish { "PuffState" as puff_state: i32 }
3352 Rabbit > Animal { "MoreCarrotTicks" as more_carrot_ticks: i32, "RabbitType" as rabbit_type: i32 }
3353 Raider > PatrollingMonster { "CanJoinRaid" as can_join_raid: bool, optional "RaidId" as raid_id: i32, "Wave" as wave: i32 }
3354 Ravager > Raider { "AttackTick" as attack_tick: i32, "RoarTick" as roar_tick: i32, "StunTick" as stun_tick: i32 }
3355 Salmon > AbstractSchoolingFish { }
3356 Sheep > Animal { "Color" as color: i8, "Sheared" as sheared: bool }
3357 ShoulderRidingEntity > TamableAnimal { }
3358 Shulker > AbstractGolem { "AttachFace" as attach_face: i8, "Color" as color: i8, "Peek" as peek: i8 }
3359 ShulkerBullet > Projectile { optional "Dir" as dir: i32, "Steps" as steps: i32, "TXD" as txd: f64, "TYD" as tyd: f64, "TZD" as tzd: f64, optional "Target" as target: u128 }
3360 Silverfish > Monster { }
3361 Skeleton > AbstractSkeleton { "StrayConversionTime" as stray_conversion_time: i32 }
3362 SkeletonHorse > AbstractHorse { "SkeletonTrap" as skeleton_trap: bool, "SkeletonTrapTime" as skeleton_trap_time: i32 }
3363 Slime > Mob { "Size" as size: i32, "wasOnGround" as was_on_ground: bool }
3364 SmallFireball > Fireball { }
3365 Sniffer > Animal { }
3366 SnowGolem > AbstractGolem { "Pumpkin" as pumpkin: bool }
3367 Snowball > ThrowableItemProjectile { }
3368 SpectralArrow > AbstractArrow { "Duration" as duration: i32 }
3369 SpellcasterIllager > AbstractIllager { "SpellTicks" as spell_ticks: i32 }
3370 Spider > Monster { }
3371 Squid > WaterAnimal { }
3372 Stray > AbstractSkeleton { }
3373 Strider > Animal { "Saddle" as saddle: bool }
3374 Tadpole > AbstractFish { "Age" as age: i32 }
3375 TamableAnimal > Animal { optional "Owner" as owner: u128, "Sitting" as sitting: bool }
3376 TextDisplay > Display { optional "alignment" as alignment: fastnbt::Value, "background" as background: i32, "default_background" as default_background: bool, "line_width" as line_width: i32, "see_through" as see_through: bool, "shadow" as shadow: bool, "text" as text: CowStr, "text_opacity" as text_opacity: i8 }
3377 ThrowableItemProjectile > ThrowableProjectile { optional "Item" as item: super::compounds::ItemStack_save }
3378 ThrowableProjectile > Projectile { }
3379 ThrownEgg > ThrowableItemProjectile { }
3380 ThrownEnderpearl > ThrowableItemProjectile { }
3381 ThrownExperienceBottle > ThrowableItemProjectile { }
3382 ThrownPotion > ThrowableItemProjectile { }
3383 ThrownTrident > AbstractArrow { "DealtDamage" as dealt_damage: bool, "Trident" as trident: super::compounds::ItemStack_save }
3384 TraderLlama > Llama { "DespawnDelay" as despawn_delay: i32 }
3385 TropicalFish > AbstractSchoolingFish { "Variant" as variant: i32 }
3386 Turtle > Animal { "HasEgg" as has_egg: bool, "HomePosX" as home_pos_x: i32, "HomePosY" as home_pos_y: i32, "HomePosZ" as home_pos_z: i32, "TravelPosX" as travel_pos_x: i32, "TravelPosY" as travel_pos_y: i32, "TravelPosZ" as travel_pos_z: i32 }
3387 Vex > Monster { optional "BoundX" as bound_x: i32, optional "BoundY" as bound_y: i32, optional "BoundZ" as bound_z: i32, optional "LifeTicks" as life_ticks: i32 }
3388 Villager > AbstractVillager { optional "AssignProfessionWhenSpawned" as assign_profession_when_spawned: bool, "FoodLevel" as food_level: i8, "Gossips" as gossips: fastnbt::Value, "LastGossipDecay" as last_gossip_decay: i64, "LastRestock" as last_restock: i64, "RestocksToday" as restocks_today: i32, optional "VillagerData" as villager_data: fastnbt::Value, "Xp" as xp: i32 }
3389 Vindicator > AbstractIllager { optional "Johnny" as johnny: bool }
3390 WanderingTrader > AbstractVillager { "DespawnDelay" as despawn_delay: i32, optional "WanderTarget" as wander_target: super::compounds::NbtUtils_writeBlockPos }
3391 Warden > Monster { optional "anger" as anger: fastnbt::Value, optional "listener" as listener: fastnbt::Value }
3392 WaterAnimal > PathfinderMob { }
3393 Witch > Raider { }
3394 WitherBoss > Monster { "Invul" as invul: i32 }
3395 WitherSkeleton > AbstractSkeleton { }
3396 WitherSkull > AbstractHurtingProjectile { }
3397 Wolf > TamableAnimal { "AngerTime" as anger_time: i32, optional "AngryAt" as angry_at: u128, "CollarColor" as collar_color: i8 }
3398 Zoglin > Monster { optional "IsBaby" as is_baby: bool }
3399 Zombie > Monster { "CanBreakDoors" as can_break_doors: bool, "DrownedConversionTime" as drowned_conversion_time: i32, "InWaterTime" as in_water_time: i32, "IsBaby" as is_baby: bool }
3400 ZombieHorse > AbstractHorse { }
3401 ZombieVillager > Zombie { optional "ConversionPlayer" as conversion_player: u128, "ConversionTime" as conversion_time: i32, optional "Gossips" as gossips: fastnbt::Value, optional "Offers" as offers: HashMap<CowStr, fastnbt::Value>, optional "VillagerData" as villager_data: fastnbt::Value, "Xp" as xp: i32 }
3402 ZombifiedPiglin > Zombie { "AngerTime" as anger_time: i32, optional "AngryAt" as angry_at: u128 }
3403 }
3404
3405 entity_compound_types! {
3406 "1.20";
3407 ArmorStand_writePose { optional "Body" as body: Vec<f32>, optional "Head" as head: Vec<f32>, optional "LeftArm" as left_arm: Vec<f32>, optional "LeftLeg" as left_leg: Vec<f32>, optional "RightArm" as right_arm: Vec<f32>, optional "RightLeg" as right_leg: Vec<f32> }
3408 AttributeInstance_save { "Base" as base: f64, optional "Modifiers" as modifiers: Vec<super::compounds::AttributeModifier_save>, "Name" as name: CowStr }
3409 AttributeModifier_save { "Amount" as amount: f64, "Name" as name: CowStr, "Operation" as operation: i32, "UUID" as uuid: u128 }
3410 Compound2 { optional "UUID" as uuid: u128, optional "X" as x: i32, optional "Y" as y: i32, optional "Z" as z: i32 }
3411 ItemStack_save { "Count" as count: i8, "id" as id: CowStr, optional "tag" as tag: HashMap<CowStr, fastnbt::Value> }
3412 ItemStack_save_1 { optional "Count" as count: i8, optional "id" as id: CowStr, optional "tag" as tag: HashMap<CowStr, fastnbt::Value> }
3413 ItemStack_save_2 { "Count" as count: i8, "Slot" as slot: i8, "id" as id: CowStr, optional "tag" as tag: HashMap<CowStr, fastnbt::Value> }
3414 MerchantOffer_createTag { "buy" as buy: super::compounds::ItemStack_save, "buyB" as buy_b: super::compounds::ItemStack_save, "demand" as demand: i32, "maxUses" as max_uses: i32, "priceMultiplier" as price_multiplier: f32, "rewardExp" as reward_exp: bool, "sell" as sell: super::compounds::ItemStack_save, "specialPrice" as special_price: i32, "uses" as uses: i32, "xp" as xp: i32 }
3415 MerchantOffers_createTag { "Recipes" as recipes: Vec<super::compounds::MerchantOffer_createTag> }
3416 MobEffectInstance_save { "Ambient" as ambient: bool, "Amplifier" as amplifier: i8, "Duration" as duration: i32, optional "FactorCalculationData" as factor_calculation_data: fastnbt::Value, optional "HiddenEffect" as hidden_effect: Box<super::compounds::MobEffectInstance_save>, "Id" as id: i32, "ShowIcon" as show_icon: bool, "ShowParticles" as show_particles: bool }
3417 NbtUtils_writeBlockPos { "X" as x: i32, "Y" as y: i32, "Z" as z: i32 }
3418 }
3419}
3420
3421#[cfg(feature = "1.20.2")]
3423pub mod mc1_20_2 {
3424 entities! {
3425 "1.20.2", mc1_20_2;
3426 "minecraft:allay", Allay: Allay;
3427 "minecraft:area_effect_cloud", AreaEffectCloud: AreaEffectCloud;
3428 "minecraft:armor_stand", ArmorStand: ArmorStand;
3429 "minecraft:arrow", Arrow: Arrow;
3430 "minecraft:axolotl", Axolotl: Axolotl;
3431 "minecraft:bat", Bat: Bat;
3432 "minecraft:bee", Bee: Bee;
3433 "minecraft:blaze", Blaze: Blaze;
3434 "minecraft:block_display", BlockDisplay: BlockDisplay;
3435 "minecraft:boat", Boat: Boat;
3436 "minecraft:camel", Camel: Camel;
3437 "minecraft:cat", Cat: Cat;
3438 "minecraft:cave_spider", CaveSpider: CaveSpider;
3439 "minecraft:chest_boat", ChestBoat: ChestBoat;
3440 "minecraft:chest_minecart", ChestMinecart: MinecartChest;
3441 "minecraft:chicken", Chicken: Chicken;
3442 "minecraft:cod", Cod: Cod;
3443 "minecraft:command_block_minecart", CommandBlockMinecart: MinecartCommandBlock;
3444 "minecraft:cow", Cow: Cow;
3445 "minecraft:creeper", Creeper: Creeper;
3446 "minecraft:dolphin", Dolphin: Dolphin;
3447 "minecraft:donkey", Donkey: Donkey;
3448 "minecraft:dragon_fireball", DragonFireball: DragonFireball;
3449 "minecraft:drowned", Drowned: Drowned;
3450 "minecraft:egg", Egg: ThrownEgg;
3451 "minecraft:elder_guardian", ElderGuardian: ElderGuardian;
3452 "minecraft:end_crystal", EndCrystal: EndCrystal;
3453 "minecraft:ender_dragon", EnderDragon: EnderDragon;
3454 "minecraft:ender_pearl", EnderPearl: ThrownEnderpearl;
3455 "minecraft:enderman", Enderman: EnderMan;
3456 "minecraft:endermite", Endermite: Endermite;
3457 "minecraft:evoker", Evoker: Evoker;
3458 "minecraft:evoker_fangs", EvokerFangs: EvokerFangs;
3459 "minecraft:experience_bottle", ExperienceBottle: ThrownExperienceBottle;
3460 "minecraft:experience_orb", ExperienceOrb: ExperienceOrb;
3461 "minecraft:eye_of_ender", EyeOfEnder: EyeOfEnder;
3462 "minecraft:falling_block", FallingBlock: FallingBlockEntity;
3463 "minecraft:fireball", Fireball: LargeFireball;
3464 "minecraft:firework_rocket", FireworkRocket: FireworkRocketEntity;
3465 "minecraft:fishing_bobber", FishingBobber: FishingHook;
3466 "minecraft:fox", Fox: Fox;
3467 "minecraft:frog", Frog: Frog;
3468 "minecraft:furnace_minecart", FurnaceMinecart: MinecartFurnace;
3469 "minecraft:ghast", Ghast: Ghast;
3470 "minecraft:giant", Giant: Giant;
3471 "minecraft:glow_item_frame", GlowItemFrame: GlowItemFrame;
3472 "minecraft:glow_squid", GlowSquid: GlowSquid;
3473 "minecraft:goat", Goat: Goat;
3474 "minecraft:guardian", Guardian: Guardian;
3475 "minecraft:hoglin", Hoglin: Hoglin;
3476 "minecraft:hopper_minecart", HopperMinecart: MinecartHopper;
3477 "minecraft:horse", Horse: Horse;
3478 "minecraft:husk", Husk: Husk;
3479 "minecraft:illusioner", Illusioner: Illusioner;
3480 "minecraft:interaction", Interaction: Interaction;
3481 "minecraft:iron_golem", IronGolem: IronGolem;
3482 "minecraft:item", Item: ItemEntity;
3483 "minecraft:item_display", ItemDisplay: ItemDisplay;
3484 "minecraft:item_frame", ItemFrame: ItemFrame;
3485 "minecraft:leash_knot", LeashKnot: LeashFenceKnotEntity;
3486 "minecraft:lightning_bolt", LightningBolt: LightningBolt;
3487 "minecraft:llama", Llama: Llama;
3488 "minecraft:llama_spit", LlamaSpit: LlamaSpit;
3489 "minecraft:magma_cube", MagmaCube: MagmaCube;
3490 "minecraft:marker", Marker: Marker;
3491 "minecraft:minecart", Minecart: Minecart;
3492 "minecraft:mooshroom", Mooshroom: MushroomCow;
3493 "minecraft:mule", Mule: Mule;
3494 "minecraft:ocelot", Ocelot: Ocelot;
3495 "minecraft:painting", Painting: Painting;
3496 "minecraft:panda", Panda: Panda;
3497 "minecraft:parrot", Parrot: Parrot;
3498 "minecraft:phantom", Phantom: Phantom;
3499 "minecraft:pig", Pig: Pig;
3500 "minecraft:piglin", Piglin: Piglin;
3501 "minecraft:piglin_brute", PiglinBrute: PiglinBrute;
3502 "minecraft:pillager", Pillager: Pillager;
3503 "minecraft:polar_bear", PolarBear: PolarBear;
3504 "minecraft:potion", Potion: ThrownPotion;
3505 "minecraft:pufferfish", Pufferfish: Pufferfish;
3506 "minecraft:rabbit", Rabbit: Rabbit;
3507 "minecraft:ravager", Ravager: Ravager;
3508 "minecraft:salmon", Salmon: Salmon;
3509 "minecraft:sheep", Sheep: Sheep;
3510 "minecraft:shulker", Shulker: Shulker;
3511 "minecraft:shulker_bullet", ShulkerBullet: ShulkerBullet;
3512 "minecraft:silverfish", Silverfish: Silverfish;
3513 "minecraft:skeleton", Skeleton: Skeleton;
3514 "minecraft:skeleton_horse", SkeletonHorse: SkeletonHorse;
3515 "minecraft:slime", Slime: Slime;
3516 "minecraft:small_fireball", SmallFireball: SmallFireball;
3517 "minecraft:sniffer", Sniffer: Sniffer;
3518 "minecraft:snow_golem", SnowGolem: SnowGolem;
3519 "minecraft:snowball", Snowball: Snowball;
3520 "minecraft:spawner_minecart", SpawnerMinecart: MinecartSpawner;
3521 "minecraft:spectral_arrow", SpectralArrow: SpectralArrow;
3522 "minecraft:spider", Spider: Spider;
3523 "minecraft:squid", Squid: Squid;
3524 "minecraft:stray", Stray: Stray;
3525 "minecraft:strider", Strider: Strider;
3526 "minecraft:tadpole", Tadpole: Tadpole;
3527 "minecraft:text_display", TextDisplay: TextDisplay;
3528 "minecraft:tnt", Tnt: PrimedTnt;
3529 "minecraft:tnt_minecart", TntMinecart: MinecartTNT;
3530 "minecraft:trader_llama", TraderLlama: TraderLlama;
3531 "minecraft:trident", Trident: ThrownTrident;
3532 "minecraft:tropical_fish", TropicalFish: TropicalFish;
3533 "minecraft:turtle", Turtle: Turtle;
3534 "minecraft:vex", Vex: Vex;
3535 "minecraft:villager", Villager: Villager;
3536 "minecraft:vindicator", Vindicator: Vindicator;
3537 "minecraft:wandering_trader", WanderingTrader: WanderingTrader;
3538 "minecraft:warden", Warden: Warden;
3539 "minecraft:witch", Witch: Witch;
3540 "minecraft:wither", Wither: WitherBoss;
3541 "minecraft:wither_skeleton", WitherSkeleton: WitherSkeleton;
3542 "minecraft:wither_skull", WitherSkull: WitherSkull;
3543 "minecraft:wolf", Wolf: Wolf;
3544 "minecraft:zoglin", Zoglin: Zoglin;
3545 "minecraft:zombie", Zombie: Zombie;
3546 "minecraft:zombie_horse", ZombieHorse: ZombieHorse;
3547 "minecraft:zombie_villager", ZombieVillager: ZombieVillager;
3548 "minecraft:zombified_piglin", ZombifiedPiglin: ZombifiedPiglin;
3549 }
3550
3551 entity_types! {
3552 "1.20.2";
3553 AbstractArrow > Projectile { "PierceLevel" as pierce_level: i8, "ShotFromCrossbow" as shot_from_crossbow: bool, "SoundEvent" as sound_event: CowStr, "crit" as crit: bool, "damage" as damage: f64, optional "inBlockState" as in_block_state: super::BlockState, "inGround" as in_ground: bool, "life" as life: i16, "pickup" as pickup: i8, "shake" as shake: i8 }
3554 AbstractChestedHorse > AbstractHorse { "ChestedHorse" as chested_horse: bool, optional "Items" as items: Vec<super::compounds::ItemStack_save_2> }
3555 AbstractFish > WaterAnimal { "FromBucket" as from_bucket: bool }
3556 AbstractGolem > PathfinderMob { }
3557 AbstractHorse > Animal { "Bred" as bred: bool, "EatingHaystack" as eating_haystack: bool, optional "Owner" as owner: u128, optional "SaddleItem" as saddle_item: super::compounds::ItemStack_save, "Tame" as tame: bool, "Temper" as temper: i32 }
3558 AbstractHurtingProjectile > Projectile { "power" as power: Vec<f64> }
3559 AbstractIllager > Raider { }
3560 AbstractMinecart > Entity { optional "CustomDisplayTile" as custom_display_tile: bool, optional "DisplayOffset" as display_offset: i32, optional "DisplayState" as display_state: super::BlockState }
3561 AbstractMinecartContainer > AbstractMinecart { optional "Items" as items: Vec<super::compounds::ItemStack_save_2>, optional "LootTable" as loot_table: CowStr, optional "LootTableSeed" as loot_table_seed: i64 }
3562 AbstractPiglin > Monster { optional "IsImmuneToZombification" as is_immune_to_zombification: bool, "TimeInOverworld" as time_in_overworld: i32 }
3563 AbstractSchoolingFish > AbstractFish { }
3564 AbstractSkeleton > Monster { }
3565 AbstractVillager > AgeableMob { "Inventory" as inventory: Vec<super::compounds::ItemStack_save>, optional "Offers" as offers: super::compounds::MerchantOffers_createTag }
3566 AgeableMob > PathfinderMob { "Age" as age: i32, "ForcedAge" as forced_age: i32 }
3567 Allay > PathfinderMob { "CanDuplicate" as can_duplicate: bool, "DuplicationCooldown" as duplication_cooldown: i64, "Inventory" as inventory: Vec<super::compounds::ItemStack_save>, optional "listener" as listener: fastnbt::Value }
3568 AmbientCreature > Mob { }
3569 Animal > AgeableMob { "InLove" as in_love: i32, optional "LoveCause" as love_cause: u128 }
3570 AreaEffectCloud > Entity { "Age" as age: i32, optional "Color" as color: i32, "Duration" as duration: i32, "DurationOnUse" as duration_on_use: i32, optional "Owner" as owner: u128, "Particle" as particle: CowStr, optional "Potion" as potion: CowStr, "Radius" as radius: f32, "RadiusOnUse" as radius_on_use: f32, "RadiusPerTick" as radius_per_tick: f32, "ReapplicationDelay" as reapplication_delay: i32, "WaitTime" as wait_time: i32, optional "effects" as effects: Vec<super::compounds::MobEffectInstance_save> }
3571 ArmorStand > LivingEntity { "ArmorItems" as armor_items: Vec<super::compounds::ItemStack_save_1>, "DisabledSlots" as disabled_slots: i32, "HandItems" as hand_items: Vec<super::compounds::ItemStack_save_1>, "Invisible" as invisible: bool, optional "Marker" as marker: bool, "NoBasePlate" as no_base_plate: bool, "Pose" as pose: super::compounds::ArmorStand_writePose, "ShowArms" as show_arms: bool, "Small" as small: bool }
3572 Arrow > AbstractArrow { optional "Color" as color: i32, optional "Potion" as potion: CowStr, optional "custom_potion_effects" as custom_potion_effects: Vec<super::compounds::MobEffectInstance_save> }
3573 Axolotl > Animal { "FromBucket" as from_bucket: bool, "Variant" as variant: i32 }
3574 Bat > AmbientCreature { "BatFlags" as bat_flags: i8 }
3575 Bee > Animal { "AngerTime" as anger_time: i32, optional "AngryAt" as angry_at: u128, "CannotEnterHiveTicks" as cannot_enter_hive_ticks: i32, "CropsGrownSincePollination" as crops_grown_since_pollination: i32, optional "FlowerPos" as flower_pos: super::compounds::NbtUtils_writeBlockPos, "HasNectar" as has_nectar: bool, "HasStung" as has_stung: bool, optional "HivePos" as hive_pos: super::compounds::NbtUtils_writeBlockPos, "TicksSincePollination" as ticks_since_pollination: i32 }
3576 Blaze > Monster { }
3577 BlockDisplay > Display { "block_state" as block_state: super::BlockState }
3578 Boat > Entity { "Type" as r#type: CowStr }
3579 Camel > AbstractHorse { "LastPoseTick" as last_pose_tick: i64 }
3580 Cat > TamableAnimal { "CollarColor" as collar_color: i8, "variant" as variant: CowStr }
3581 CaveSpider > Spider { }
3582 ChestBoat > Boat { optional "Items" as items: Vec<super::compounds::ItemStack_save_2>, optional "LootTable" as loot_table: CowStr, optional "LootTableSeed" as loot_table_seed: i64 }
3583 Chicken > Animal { "EggLayTime" as egg_lay_time: i32, "IsChickenJockey" as is_chicken_jockey: bool }
3584 Cod > AbstractSchoolingFish { }
3585 Cow > Animal { }
3586 Creeper > Monster { "ExplosionRadius" as explosion_radius: i8, "Fuse" as fuse: i16, "ignited" as ignited: bool, optional "powered" as powered: bool }
3587 Display > Entity { optional "billboard" as billboard: fastnbt::Value, optional "brightness" as brightness: fastnbt::Value, "glow_color_override" as glow_color_override: i32, "height" as height: f32, "interpolation_duration" as interpolation_duration: i32, "shadow_radius" as shadow_radius: f32, "shadow_strength" as shadow_strength: f32, "teleport_duration" as teleport_duration: i32, optional "transformation" as transformation: fastnbt::Value, "view_range" as view_range: f32, "width" as width: f32 }
3588 Dolphin > WaterAnimal { "GotFish" as got_fish: bool, "Moistness" as moistness: i32, "TreasurePosX" as treasure_pos_x: i32, "TreasurePosY" as treasure_pos_y: i32, "TreasurePosZ" as treasure_pos_z: i32 }
3589 Donkey > AbstractChestedHorse { }
3590 DragonFireball > AbstractHurtingProjectile { }
3591 Drowned > Zombie { }
3592 ElderGuardian > Guardian { }
3593 EndCrystal > Entity { optional "BeamTarget" as beam_target: super::compounds::NbtUtils_writeBlockPos, "ShowBottom" as show_bottom: bool }
3594 EnderDragon > Mob { "DragonDeathTime" as dragon_death_time: i32, "DragonPhase" as dragon_phase: i32 }
3595 EnderMan > Monster { "AngerTime" as anger_time: i32, optional "AngryAt" as angry_at: u128, optional "carriedBlockState" as carried_block_state: super::BlockState }
3596 Endermite > Monster { "Lifetime" as lifetime: i32 }
3597 Entity { "Air" as air: i16, optional "CustomName" as custom_name: CowStr, optional "CustomNameVisible" as custom_name_visible: bool, "FallDistance" as fall_distance: f32, "Fire" as fire: i16, optional "Glowing" as glowing: bool, optional "HasVisualFire" as has_visual_fire: bool, "Invulnerable" as invulnerable: bool, "Motion" as motion: Vec<f64>, optional "NoGravity" as no_gravity: bool, "OnGround" as on_ground: bool, optional "Passengers" as passengers: Vec<Box<super::Entity>>, "PortalCooldown" as portal_cooldown: i32, optional "Pos" as pos: Vec<f64>, "Rotation" as rotation: Vec<f32>, optional "Silent" as silent: bool, optional "Tags" as tags: Vec<CowStr>, optional "TicksFrozen" as ticks_frozen: i32, "UUID" as uuid: u128 }
3598 Evoker > SpellcasterIllager { }
3599 EvokerFangs > Entity { optional "Owner" as owner: u128, "Warmup" as warmup: i32 }
3600 ExperienceOrb > Entity { "Age" as age: i16, "Count" as count: i32, "Health" as health: i16, "Value" as value: i16 }
3601 EyeOfEnder > Entity { optional "Item" as item: super::compounds::ItemStack_save }
3602 FallingBlockEntity > Entity { "BlockState" as block_state: super::BlockState, "CancelDrop" as cancel_drop: bool, "DropItem" as drop_item: bool, "FallHurtAmount" as fall_hurt_amount: f32, "FallHurtMax" as fall_hurt_max: i32, "HurtEntities" as hurt_entities: bool, optional "TileEntityData" as tile_entity_data: HashMap<CowStr, fastnbt::Value>, "Time" as time: i32 }
3603 Fireball > AbstractHurtingProjectile { optional "Item" as item: super::compounds::ItemStack_save }
3604 FireworkRocketEntity > Projectile { optional "FireworksItem" as fireworks_item: super::compounds::ItemStack_save, "Life" as life: i32, "LifeTime" as life_time: i32, "ShotAtAngle" as shot_at_angle: bool }
3605 FishingHook > Projectile { }
3606 FlyingMob > Mob { }
3607 Fox > Animal { "Crouching" as crouching: bool, "Sitting" as sitting: bool, "Sleeping" as sleeping: bool, "Trusted" as trusted: Vec<fastnbt::IntArray>, "Type" as r#type: CowStr }
3608 Frog > Animal { "variant" as variant: CowStr }
3609 Ghast > FlyingMob { "ExplosionPower" as explosion_power: i8 }
3610 Giant > Monster { }
3611 GlowItemFrame > ItemFrame { }
3612 GlowSquid > Squid { "DarkTicksRemaining" as dark_ticks_remaining: i32 }
3613 Goat > Animal { "HasLeftHorn" as has_left_horn: bool, "HasRightHorn" as has_right_horn: bool, "IsScreamingGoat" as is_screaming_goat: bool }
3614 Guardian > Monster { }
3615 HangingEntity > Entity { "TileX" as tile_x: i32, "TileY" as tile_y: i32, "TileZ" as tile_z: i32 }
3616 Hoglin > Animal { optional "CannotBeHunted" as cannot_be_hunted: bool, optional "IsImmuneToZombification" as is_immune_to_zombification: bool, "TimeInOverworld" as time_in_overworld: i32 }
3617 Horse > AbstractHorse { optional "ArmorItem" as armor_item: super::compounds::ItemStack_save, "Variant" as variant: i32 }
3618 Husk > Zombie { }
3619 Illusioner > SpellcasterIllager { }
3620 Interaction > Entity { optional "attack" as attack: fastnbt::Value, "height" as height: f32, optional "interaction" as interaction: fastnbt::Value, "response" as response: bool, "width" as width: f32 }
3621 IronGolem > AbstractGolem { "AngerTime" as anger_time: i32, optional "AngryAt" as angry_at: u128, "PlayerCreated" as player_created: bool }
3622 ItemDisplay > Display { "item" as item: super::compounds::ItemStack_save, optional "item_display" as item_display: fastnbt::Value }
3623 ItemEntity > Entity { "Age" as age: i16, "Health" as health: i16, optional "Item" as item: super::compounds::ItemStack_save, optional "Owner" as owner: u128, "PickupDelay" as pickup_delay: i16, optional "Thrower" as thrower: u128 }
3624 ItemFrame > HangingEntity { "Facing" as facing: i8, "Fixed" as fixed: bool, "Invisible" as invisible: bool, optional "Item" as item: super::compounds::ItemStack_save, optional "ItemDropChance" as item_drop_chance: f32, optional "ItemRotation" as item_rotation: i8 }
3625 LargeFireball > Fireball { "ExplosionPower" as explosion_power: i8 }
3626 LeashFenceKnotEntity > HangingEntity { }
3627 LightningBolt > Entity { }
3628 LivingEntity > Entity { "AbsorptionAmount" as absorption_amount: f32, "Attributes" as attributes: Vec<super::compounds::AttributeInstance_save>, optional "Brain" as brain: fastnbt::Value, "DeathTime" as death_time: i16, "FallFlying" as fall_flying: bool, "Health" as health: f32, "HurtByTimestamp" as hurt_by_timestamp: i32, "HurtTime" as hurt_time: i16, optional "SleepingX" as sleeping_x: i32, optional "SleepingY" as sleeping_y: i32, optional "SleepingZ" as sleeping_z: i32, optional "active_effects" as active_effects: Vec<super::compounds::MobEffectInstance_save> }
3629 Llama > AbstractChestedHorse { optional "DecorItem" as decor_item: super::compounds::ItemStack_save, "Strength" as strength: i32, "Variant" as variant: i32 }
3630 LlamaSpit > Projectile { }
3631 MagmaCube > Slime { }
3632 Marker > Entity { "data" as data: HashMap<CowStr, fastnbt::Value> }
3633 Minecart > AbstractMinecart { }
3634 MinecartChest > AbstractMinecartContainer { }
3635 MinecartCommandBlock > AbstractMinecart { "Command" as command: CowStr, "CustomName" as custom_name: CowStr, optional "LastExecution" as last_execution: i64, optional "LastOutput" as last_output: CowStr, "SuccessCount" as success_count: i32, "TrackOutput" as track_output: bool, "UpdateLastExecution" as update_last_execution: bool }
3636 MinecartFurnace > AbstractMinecart { "Fuel" as fuel: i16, "PushX" as push_x: f64, "PushZ" as push_z: f64 }
3637 MinecartHopper > AbstractMinecartContainer { "Enabled" as enabled: bool }
3638 MinecartSpawner > AbstractMinecart { "Delay" as delay: i16, "MaxNearbyEntities" as max_nearby_entities: i16, "MaxSpawnDelay" as max_spawn_delay: i16, "MinSpawnDelay" as min_spawn_delay: i16, "RequiredPlayerRange" as required_player_range: i16, "SpawnCount" as spawn_count: i16, optional "SpawnData" as spawn_data: fastnbt::Value, "SpawnPotentials" as spawn_potentials: fastnbt::Value, "SpawnRange" as spawn_range: i16 }
3639 MinecartTNT > AbstractMinecart { "TNTFuse" as tnt_fuse: i32 }
3640 Mob > LivingEntity { "ArmorDropChances" as armor_drop_chances: Vec<f32>, "ArmorItems" as armor_items: Vec<super::compounds::ItemStack_save_1>, "CanPickUpLoot" as can_pick_up_loot: bool, optional "DeathLootTable" as death_loot_table: CowStr, optional "DeathLootTableSeed" as death_loot_table_seed: i64, "HandDropChances" as hand_drop_chances: Vec<f32>, "HandItems" as hand_items: Vec<super::compounds::ItemStack_save_1>, optional "Leash" as leash: super::compounds::Compound2, "LeftHanded" as left_handed: bool, optional "NoAI" as no_ai: bool, "PersistenceRequired" as persistence_required: bool }
3641 Monster > PathfinderMob { }
3642 Mule > AbstractChestedHorse { }
3643 MushroomCow > Cow { "Type" as r#type: CowStr, optional "stew_effects" as stew_effects: fastnbt::Value }
3644 Ocelot > Animal { "Trusting" as trusting: bool }
3645 Painting > HangingEntity { "facing" as facing: i8, "variant" as variant: CowStr }
3646 Panda > Animal { "HiddenGene" as hidden_gene: CowStr, "MainGene" as main_gene: CowStr }
3647 Parrot > ShoulderRidingEntity { "Variant" as variant: i32 }
3648 PathfinderMob > Mob { }
3649 PatrollingMonster > Monster { "PatrolLeader" as patrol_leader: bool, optional "PatrolTarget" as patrol_target: super::compounds::NbtUtils_writeBlockPos, "Patrolling" as patrolling: bool }
3650 Phantom > FlyingMob { "AX" as ax: i32, "AY" as ay: i32, "AZ" as az: i32, "Size" as size: i32 }
3651 Pig > Animal { "Saddle" as saddle: bool }
3652 Piglin > AbstractPiglin { optional "CannotHunt" as cannot_hunt: bool, "Inventory" as inventory: Vec<super::compounds::ItemStack_save>, optional "IsBaby" as is_baby: bool }
3653 PiglinBrute > AbstractPiglin { }
3654 Pillager > AbstractIllager { "Inventory" as inventory: Vec<super::compounds::ItemStack_save> }
3655 PolarBear > Animal { "AngerTime" as anger_time: i32, optional "AngryAt" as angry_at: u128 }
3656 PrimedTnt > Entity { "Fuse" as fuse: i16 }
3657 Projectile > Entity { "HasBeenShot" as has_been_shot: bool, optional "LeftOwner" as left_owner: bool, optional "Owner" as owner: u128 }
3658 Pufferfish > AbstractFish { "PuffState" as puff_state: i32 }
3659 Rabbit > Animal { "MoreCarrotTicks" as more_carrot_ticks: i32, "RabbitType" as rabbit_type: i32 }
3660 Raider > PatrollingMonster { "CanJoinRaid" as can_join_raid: bool, optional "RaidId" as raid_id: i32, "Wave" as wave: i32 }
3661 Ravager > Raider { "AttackTick" as attack_tick: i32, "RoarTick" as roar_tick: i32, "StunTick" as stun_tick: i32 }
3662 Salmon > AbstractSchoolingFish { }
3663 Sheep > Animal { "Color" as color: i8, "Sheared" as sheared: bool }
3664 ShoulderRidingEntity > TamableAnimal { }
3665 Shulker > AbstractGolem { "AttachFace" as attach_face: i8, "Color" as color: i8, "Peek" as peek: i8 }
3666 ShulkerBullet > Projectile { optional "Dir" as dir: i32, "Steps" as steps: i32, "TXD" as txd: f64, "TYD" as tyd: f64, "TZD" as tzd: f64, optional "Target" as target: u128 }
3667 Silverfish > Monster { }
3668 Skeleton > AbstractSkeleton { "StrayConversionTime" as stray_conversion_time: i32 }
3669 SkeletonHorse > AbstractHorse { "SkeletonTrap" as skeleton_trap: bool, "SkeletonTrapTime" as skeleton_trap_time: i32 }
3670 Slime > Mob { "Size" as size: i32, "wasOnGround" as was_on_ground: bool }
3671 SmallFireball > Fireball { }
3672 Sniffer > Animal { }
3673 SnowGolem > AbstractGolem { "Pumpkin" as pumpkin: bool }
3674 Snowball > ThrowableItemProjectile { }
3675 SpectralArrow > AbstractArrow { "Duration" as duration: i32 }
3676 SpellcasterIllager > AbstractIllager { "SpellTicks" as spell_ticks: i32 }
3677 Spider > Monster { }
3678 Squid > WaterAnimal { }
3679 Stray > AbstractSkeleton { }
3680 Strider > Animal { "Saddle" as saddle: bool }
3681 Tadpole > AbstractFish { "Age" as age: i32 }
3682 TamableAnimal > Animal { optional "Owner" as owner: u128, "Sitting" as sitting: bool }
3683 TextDisplay > Display { optional "alignment" as alignment: fastnbt::Value, "background" as background: i32, "default_background" as default_background: bool, "line_width" as line_width: i32, "see_through" as see_through: bool, "shadow" as shadow: bool, "text" as text: CowStr, "text_opacity" as text_opacity: i8 }
3684 ThrowableItemProjectile > ThrowableProjectile { optional "Item" as item: super::compounds::ItemStack_save }
3685 ThrowableProjectile > Projectile { }
3686 ThrownEgg > ThrowableItemProjectile { }
3687 ThrownEnderpearl > ThrowableItemProjectile { }
3688 ThrownExperienceBottle > ThrowableItemProjectile { }
3689 ThrownPotion > ThrowableItemProjectile { }
3690 ThrownTrident > AbstractArrow { "DealtDamage" as dealt_damage: bool, "Trident" as trident: super::compounds::ItemStack_save }
3691 TraderLlama > Llama { "DespawnDelay" as despawn_delay: i32 }
3692 TropicalFish > AbstractSchoolingFish { "Variant" as variant: i32 }
3693 Turtle > Animal { "HasEgg" as has_egg: bool, "HomePosX" as home_pos_x: i32, "HomePosY" as home_pos_y: i32, "HomePosZ" as home_pos_z: i32, "TravelPosX" as travel_pos_x: i32, "TravelPosY" as travel_pos_y: i32, "TravelPosZ" as travel_pos_z: i32 }
3694 Vex > Monster { optional "BoundX" as bound_x: i32, optional "BoundY" as bound_y: i32, optional "BoundZ" as bound_z: i32, optional "LifeTicks" as life_ticks: i32 }
3695 Villager > AbstractVillager { optional "AssignProfessionWhenSpawned" as assign_profession_when_spawned: bool, "FoodLevel" as food_level: i8, "Gossips" as gossips: fastnbt::Value, "LastGossipDecay" as last_gossip_decay: i64, "LastRestock" as last_restock: i64, "RestocksToday" as restocks_today: i32, optional "VillagerData" as villager_data: fastnbt::Value, "Xp" as xp: i32 }
3696 Vindicator > AbstractIllager { optional "Johnny" as johnny: bool }
3697 WanderingTrader > AbstractVillager { "DespawnDelay" as despawn_delay: i32, optional "WanderTarget" as wander_target: super::compounds::NbtUtils_writeBlockPos }
3698 Warden > Monster { optional "anger" as anger: fastnbt::Value, optional "listener" as listener: fastnbt::Value }
3699 WaterAnimal > PathfinderMob { }
3700 Witch > Raider { }
3701 WitherBoss > Monster { "Invul" as invul: i32 }
3702 WitherSkeleton > AbstractSkeleton { }
3703 WitherSkull > AbstractHurtingProjectile { }
3704 Wolf > TamableAnimal { "AngerTime" as anger_time: i32, optional "AngryAt" as angry_at: u128, "CollarColor" as collar_color: i8 }
3705 Zoglin > Monster { optional "IsBaby" as is_baby: bool }
3706 Zombie > Monster { "CanBreakDoors" as can_break_doors: bool, "DrownedConversionTime" as drowned_conversion_time: i32, "InWaterTime" as in_water_time: i32, "IsBaby" as is_baby: bool }
3707 ZombieHorse > AbstractHorse { }
3708 ZombieVillager > Zombie { optional "ConversionPlayer" as conversion_player: u128, "ConversionTime" as conversion_time: i32, optional "Gossips" as gossips: fastnbt::Value, optional "Offers" as offers: HashMap<CowStr, fastnbt::Value>, optional "VillagerData" as villager_data: fastnbt::Value, "Xp" as xp: i32 }
3709 ZombifiedPiglin > Zombie { "AngerTime" as anger_time: i32, optional "AngryAt" as angry_at: u128 }
3710 }
3711
3712 entity_compound_types! {
3713 "1.20.2";
3714 ArmorStand_writePose { optional "Body" as body: Vec<f32>, optional "Head" as head: Vec<f32>, optional "LeftArm" as left_arm: Vec<f32>, optional "LeftLeg" as left_leg: Vec<f32>, optional "RightArm" as right_arm: Vec<f32>, optional "RightLeg" as right_leg: Vec<f32> }
3715 AttributeInstance_save { "Base" as base: f64, optional "Modifiers" as modifiers: Vec<super::compounds::AttributeModifier_save>, "Name" as name: CowStr }
3716 AttributeModifier_save { "Amount" as amount: f64, "Name" as name: CowStr, "Operation" as operation: i32, "UUID" as uuid: u128 }
3717 Compound2 { optional "UUID" as uuid: u128, optional "X" as x: i32, optional "Y" as y: i32, optional "Z" as z: i32 }
3718 ItemStack_save { "Count" as count: i8, "id" as id: CowStr, optional "tag" as tag: HashMap<CowStr, fastnbt::Value> }
3719 ItemStack_save_1 { optional "Count" as count: i8, optional "id" as id: CowStr, optional "tag" as tag: HashMap<CowStr, fastnbt::Value> }
3720 ItemStack_save_2 { "Count" as count: i8, "Slot" as slot: i8, "id" as id: CowStr, optional "tag" as tag: HashMap<CowStr, fastnbt::Value> }
3721 MerchantOffer_createTag { "buy" as buy: super::compounds::ItemStack_save, "buyB" as buy_b: super::compounds::ItemStack_save, "demand" as demand: i32, "maxUses" as max_uses: i32, "priceMultiplier" as price_multiplier: f32, "rewardExp" as reward_exp: bool, "sell" as sell: super::compounds::ItemStack_save, "specialPrice" as special_price: i32, "uses" as uses: i32, "xp" as xp: i32 }
3722 MerchantOffers_createTag { "Recipes" as recipes: Vec<super::compounds::MerchantOffer_createTag> }
3723 MobEffectInstance_save { "ambient" as ambient: bool, "amplifier" as amplifier: i8, "duration" as duration: i32, optional "factor_calculation_data" as factor_calculation_data: fastnbt::Value, optional "hidden_effect" as hidden_effect: Box<super::compounds::MobEffectInstance_save>, "id" as id: CowStr, "show_icon" as show_icon: bool, "show_particles" as show_particles: bool }
3724 NbtUtils_writeBlockPos { "X" as x: i32, "Y" as y: i32, "Z" as z: i32 }
3725 }
3726}
3727
3728#[cfg(feature = "1.20.3")]
3730pub mod mc1_20_3 {
3731 entities! {
3732 "1.20.3", mc1_20_3;
3733 "minecraft:allay", Allay: Allay;
3734 "minecraft:area_effect_cloud", AreaEffectCloud: AreaEffectCloud;
3735 "minecraft:armor_stand", ArmorStand: ArmorStand;
3736 "minecraft:arrow", Arrow: Arrow;
3737 "minecraft:axolotl", Axolotl: Axolotl;
3738 "minecraft:bat", Bat: Bat;
3739 "minecraft:bee", Bee: Bee;
3740 "minecraft:blaze", Blaze: Blaze;
3741 "minecraft:block_display", BlockDisplay: BlockDisplay;
3742 "minecraft:boat", Boat: Boat;
3743 experimental "minecraft:breeze", Breeze: Breeze;
3744 "minecraft:camel", Camel: Camel;
3745 "minecraft:cat", Cat: Cat;
3746 "minecraft:cave_spider", CaveSpider: CaveSpider;
3747 "minecraft:chest_boat", ChestBoat: ChestBoat;
3748 "minecraft:chest_minecart", ChestMinecart: MinecartChest;
3749 "minecraft:chicken", Chicken: Chicken;
3750 "minecraft:cod", Cod: Cod;
3751 "minecraft:command_block_minecart", CommandBlockMinecart: MinecartCommandBlock;
3752 "minecraft:cow", Cow: Cow;
3753 "minecraft:creeper", Creeper: Creeper;
3754 "minecraft:dolphin", Dolphin: Dolphin;
3755 "minecraft:donkey", Donkey: Donkey;
3756 "minecraft:dragon_fireball", DragonFireball: DragonFireball;
3757 "minecraft:drowned", Drowned: Drowned;
3758 "minecraft:egg", Egg: ThrownEgg;
3759 "minecraft:elder_guardian", ElderGuardian: ElderGuardian;
3760 "minecraft:end_crystal", EndCrystal: EndCrystal;
3761 "minecraft:ender_dragon", EnderDragon: EnderDragon;
3762 "minecraft:ender_pearl", EnderPearl: ThrownEnderpearl;
3763 "minecraft:enderman", Enderman: EnderMan;
3764 "minecraft:endermite", Endermite: Endermite;
3765 "minecraft:evoker", Evoker: Evoker;
3766 "minecraft:evoker_fangs", EvokerFangs: EvokerFangs;
3767 "minecraft:experience_bottle", ExperienceBottle: ThrownExperienceBottle;
3768 "minecraft:experience_orb", ExperienceOrb: ExperienceOrb;
3769 "minecraft:eye_of_ender", EyeOfEnder: EyeOfEnder;
3770 "minecraft:falling_block", FallingBlock: FallingBlockEntity;
3771 "minecraft:fireball", Fireball: LargeFireball;
3772 "minecraft:firework_rocket", FireworkRocket: FireworkRocketEntity;
3773 "minecraft:fishing_bobber", FishingBobber: FishingHook;
3774 "minecraft:fox", Fox: Fox;
3775 "minecraft:frog", Frog: Frog;
3776 "minecraft:furnace_minecart", FurnaceMinecart: MinecartFurnace;
3777 "minecraft:ghast", Ghast: Ghast;
3778 "minecraft:giant", Giant: Giant;
3779 "minecraft:glow_item_frame", GlowItemFrame: GlowItemFrame;
3780 "minecraft:glow_squid", GlowSquid: GlowSquid;
3781 "minecraft:goat", Goat: Goat;
3782 "minecraft:guardian", Guardian: Guardian;
3783 "minecraft:hoglin", Hoglin: Hoglin;
3784 "minecraft:hopper_minecart", HopperMinecart: MinecartHopper;
3785 "minecraft:horse", Horse: Horse;
3786 "minecraft:husk", Husk: Husk;
3787 "minecraft:illusioner", Illusioner: Illusioner;
3788 "minecraft:interaction", Interaction: Interaction;
3789 "minecraft:iron_golem", IronGolem: IronGolem;
3790 "minecraft:item", Item: ItemEntity;
3791 "minecraft:item_display", ItemDisplay: ItemDisplay;
3792 "minecraft:item_frame", ItemFrame: ItemFrame;
3793 "minecraft:leash_knot", LeashKnot: LeashFenceKnotEntity;
3794 "minecraft:lightning_bolt", LightningBolt: LightningBolt;
3795 "minecraft:llama", Llama: Llama;
3796 "minecraft:llama_spit", LlamaSpit: LlamaSpit;
3797 "minecraft:magma_cube", MagmaCube: MagmaCube;
3798 "minecraft:marker", Marker: Marker;
3799 "minecraft:minecart", Minecart: Minecart;
3800 "minecraft:mooshroom", Mooshroom: MushroomCow;
3801 "minecraft:mule", Mule: Mule;
3802 "minecraft:ocelot", Ocelot: Ocelot;
3803 "minecraft:painting", Painting: Painting;
3804 "minecraft:panda", Panda: Panda;
3805 "minecraft:parrot", Parrot: Parrot;
3806 "minecraft:phantom", Phantom: Phantom;
3807 "minecraft:pig", Pig: Pig;
3808 "minecraft:piglin", Piglin: Piglin;
3809 "minecraft:piglin_brute", PiglinBrute: PiglinBrute;
3810 "minecraft:pillager", Pillager: Pillager;
3811 "minecraft:polar_bear", PolarBear: PolarBear;
3812 "minecraft:potion", Potion: ThrownPotion;
3813 "minecraft:pufferfish", Pufferfish: Pufferfish;
3814 "minecraft:rabbit", Rabbit: Rabbit;
3815 "minecraft:ravager", Ravager: Ravager;
3816 "minecraft:salmon", Salmon: Salmon;
3817 "minecraft:sheep", Sheep: Sheep;
3818 "minecraft:shulker", Shulker: Shulker;
3819 "minecraft:shulker_bullet", ShulkerBullet: ShulkerBullet;
3820 "minecraft:silverfish", Silverfish: Silverfish;
3821 "minecraft:skeleton", Skeleton: Skeleton;
3822 "minecraft:skeleton_horse", SkeletonHorse: SkeletonHorse;
3823 "minecraft:slime", Slime: Slime;
3824 "minecraft:small_fireball", SmallFireball: SmallFireball;
3825 "minecraft:sniffer", Sniffer: Sniffer;
3826 "minecraft:snow_golem", SnowGolem: SnowGolem;
3827 "minecraft:snowball", Snowball: Snowball;
3828 "minecraft:spawner_minecart", SpawnerMinecart: MinecartSpawner;
3829 "minecraft:spectral_arrow", SpectralArrow: SpectralArrow;
3830 "minecraft:spider", Spider: Spider;
3831 "minecraft:squid", Squid: Squid;
3832 "minecraft:stray", Stray: Stray;
3833 "minecraft:strider", Strider: Strider;
3834 "minecraft:tadpole", Tadpole: Tadpole;
3835 "minecraft:text_display", TextDisplay: TextDisplay;
3836 "minecraft:tnt", Tnt: PrimedTnt;
3837 "minecraft:tnt_minecart", TntMinecart: MinecartTNT;
3838 "minecraft:trader_llama", TraderLlama: TraderLlama;
3839 "minecraft:trident", Trident: ThrownTrident;
3840 "minecraft:tropical_fish", TropicalFish: TropicalFish;
3841 "minecraft:turtle", Turtle: Turtle;
3842 "minecraft:vex", Vex: Vex;
3843 "minecraft:villager", Villager: Villager;
3844 "minecraft:vindicator", Vindicator: Vindicator;
3845 "minecraft:wandering_trader", WanderingTrader: WanderingTrader;
3846 "minecraft:warden", Warden: Warden;
3847 experimental "minecraft:wind_charge", WindCharge: WindCharge;
3848 "minecraft:witch", Witch: Witch;
3849 "minecraft:wither", Wither: WitherBoss;
3850 "minecraft:wither_skeleton", WitherSkeleton: WitherSkeleton;
3851 "minecraft:wither_skull", WitherSkull: WitherSkull;
3852 "minecraft:wolf", Wolf: Wolf;
3853 "minecraft:zoglin", Zoglin: Zoglin;
3854 "minecraft:zombie", Zombie: Zombie;
3855 "minecraft:zombie_horse", ZombieHorse: ZombieHorse;
3856 "minecraft:zombie_villager", ZombieVillager: ZombieVillager;
3857 "minecraft:zombified_piglin", ZombifiedPiglin: ZombifiedPiglin;
3858 }
3859
3860 entity_types! {
3861 "1.20.3";
3862 AbstractArrow > Projectile { "PierceLevel" as pierce_level: i8, "ShotFromCrossbow" as shot_from_crossbow: bool, "SoundEvent" as sound_event: CowStr, "crit" as crit: bool, "damage" as damage: f64, optional "inBlockState" as in_block_state: super::BlockState, "inGround" as in_ground: bool, "item" as item: super::compounds::ItemStack_save, "life" as life: i16, "pickup" as pickup: i8, "shake" as shake: i8 }
3863 AbstractChestedHorse > AbstractHorse { "ChestedHorse" as chested_horse: bool, optional "Items" as items: Vec<super::compounds::ItemStack_save_2> }
3864 AbstractFish > WaterAnimal { "FromBucket" as from_bucket: bool }
3865 AbstractGolem > PathfinderMob { }
3866 AbstractHorse > Animal { "Bred" as bred: bool, "EatingHaystack" as eating_haystack: bool, optional "Owner" as owner: u128, optional "SaddleItem" as saddle_item: super::compounds::ItemStack_save, "Tame" as tame: bool, "Temper" as temper: i32 }
3867 AbstractHurtingProjectile > Projectile { "power" as power: Vec<f64> }
3868 AbstractIllager > Raider { }
3869 AbstractMinecart > VehicleEntity { optional "CustomDisplayTile" as custom_display_tile: bool, optional "DisplayOffset" as display_offset: i32, optional "DisplayState" as display_state: super::BlockState }
3870 AbstractMinecartContainer > AbstractMinecart { optional "Items" as items: Vec<super::compounds::ItemStack_save_2>, optional "LootTable" as loot_table: CowStr, optional "LootTableSeed" as loot_table_seed: i64 }
3871 AbstractPiglin > Monster { optional "IsImmuneToZombification" as is_immune_to_zombification: bool, "TimeInOverworld" as time_in_overworld: i32 }
3872 AbstractSchoolingFish > AbstractFish { }
3873 AbstractSkeleton > Monster { }
3874 AbstractVillager > AgeableMob { "Inventory" as inventory: Vec<super::compounds::ItemStack_save>, optional "Offers" as offers: super::compounds::MerchantOffers_createTag }
3875 AgeableMob > PathfinderMob { "Age" as age: i32, "ForcedAge" as forced_age: i32 }
3876 Allay > PathfinderMob { "CanDuplicate" as can_duplicate: bool, "DuplicationCooldown" as duplication_cooldown: i64, "Inventory" as inventory: Vec<super::compounds::ItemStack_save>, optional "listener" as listener: fastnbt::Value }
3877 AmbientCreature > Mob { }
3878 Animal > AgeableMob { "InLove" as in_love: i32, optional "LoveCause" as love_cause: u128 }
3879 AreaEffectCloud > Entity { "Age" as age: i32, optional "Color" as color: i32, "Duration" as duration: i32, "DurationOnUse" as duration_on_use: i32, optional "Owner" as owner: u128, "Particle" as particle: CowStr, optional "Potion" as potion: CowStr, "Radius" as radius: f32, "RadiusOnUse" as radius_on_use: f32, "RadiusPerTick" as radius_per_tick: f32, "ReapplicationDelay" as reapplication_delay: i32, "WaitTime" as wait_time: i32, optional "effects" as effects: Vec<super::compounds::MobEffectInstance_save> }
3880 ArmorStand > LivingEntity { "ArmorItems" as armor_items: Vec<super::compounds::ItemStack_save_1>, "DisabledSlots" as disabled_slots: i32, "HandItems" as hand_items: Vec<super::compounds::ItemStack_save_1>, "Invisible" as invisible: bool, optional "Marker" as marker: bool, "NoBasePlate" as no_base_plate: bool, "Pose" as pose: super::compounds::ArmorStand_writePose, "ShowArms" as show_arms: bool, "Small" as small: bool }
3881 Arrow > AbstractArrow { optional "Color" as color: i32, optional "Potion" as potion: CowStr, optional "custom_potion_effects" as custom_potion_effects: Vec<super::compounds::MobEffectInstance_save> }
3882 Axolotl > Animal { "FromBucket" as from_bucket: bool, "Variant" as variant: i32 }
3883 Bat > AmbientCreature { "BatFlags" as bat_flags: i8 }
3884 Bee > Animal { "AngerTime" as anger_time: i32, optional "AngryAt" as angry_at: u128, "CannotEnterHiveTicks" as cannot_enter_hive_ticks: i32, "CropsGrownSincePollination" as crops_grown_since_pollination: i32, optional "FlowerPos" as flower_pos: super::compounds::NbtUtils_writeBlockPos, "HasNectar" as has_nectar: bool, "HasStung" as has_stung: bool, optional "HivePos" as hive_pos: super::compounds::NbtUtils_writeBlockPos, "TicksSincePollination" as ticks_since_pollination: i32 }
3885 Blaze > Monster { }
3886 BlockDisplay > Display { "block_state" as block_state: super::BlockState }
3887 Boat > VehicleEntity { "Type" as r#type: CowStr }
3888 Breeze > Monster { }
3889 Camel > AbstractHorse { "LastPoseTick" as last_pose_tick: i64 }
3890 Cat > TamableAnimal { "CollarColor" as collar_color: i8, "variant" as variant: CowStr }
3891 CaveSpider > Spider { }
3892 ChestBoat > Boat { optional "Items" as items: Vec<super::compounds::ItemStack_save_2>, optional "LootTable" as loot_table: CowStr, optional "LootTableSeed" as loot_table_seed: i64 }
3893 Chicken > Animal { "EggLayTime" as egg_lay_time: i32, "IsChickenJockey" as is_chicken_jockey: bool }
3894 Cod > AbstractSchoolingFish { }
3895 Cow > Animal { }
3896 Creeper > Monster { "ExplosionRadius" as explosion_radius: i8, "Fuse" as fuse: i16, "ignited" as ignited: bool, optional "powered" as powered: bool }
3897 Display > Entity { optional "billboard" as billboard: fastnbt::Value, optional "brightness" as brightness: fastnbt::Value, "glow_color_override" as glow_color_override: i32, "height" as height: f32, "interpolation_duration" as interpolation_duration: i32, "shadow_radius" as shadow_radius: f32, "shadow_strength" as shadow_strength: f32, "teleport_duration" as teleport_duration: i32, optional "transformation" as transformation: fastnbt::Value, "view_range" as view_range: f32, "width" as width: f32 }
3898 Dolphin > WaterAnimal { "GotFish" as got_fish: bool, "Moistness" as moistness: i32, "TreasurePosX" as treasure_pos_x: i32, "TreasurePosY" as treasure_pos_y: i32, "TreasurePosZ" as treasure_pos_z: i32 }
3899 Donkey > AbstractChestedHorse { }
3900 DragonFireball > AbstractHurtingProjectile { }
3901 Drowned > Zombie { }
3902 ElderGuardian > Guardian { }
3903 EndCrystal > Entity { optional "BeamTarget" as beam_target: super::compounds::NbtUtils_writeBlockPos, "ShowBottom" as show_bottom: bool }
3904 EnderDragon > Mob { "DragonDeathTime" as dragon_death_time: i32, "DragonPhase" as dragon_phase: i32 }
3905 EnderMan > Monster { "AngerTime" as anger_time: i32, optional "AngryAt" as angry_at: u128, optional "carriedBlockState" as carried_block_state: super::BlockState }
3906 Endermite > Monster { "Lifetime" as lifetime: i32 }
3907 Entity { "Air" as air: i16, optional "CustomName" as custom_name: CowStr, optional "CustomNameVisible" as custom_name_visible: bool, "FallDistance" as fall_distance: f32, "Fire" as fire: i16, optional "Glowing" as glowing: bool, optional "HasVisualFire" as has_visual_fire: bool, "Invulnerable" as invulnerable: bool, "Motion" as motion: Vec<f64>, optional "NoGravity" as no_gravity: bool, "OnGround" as on_ground: bool, optional "Passengers" as passengers: Vec<Box<super::Entity>>, "PortalCooldown" as portal_cooldown: i32, optional "Pos" as pos: Vec<f64>, "Rotation" as rotation: Vec<f32>, optional "Silent" as silent: bool, optional "Tags" as tags: Vec<CowStr>, optional "TicksFrozen" as ticks_frozen: i32, "UUID" as uuid: u128 }
3908 Evoker > SpellcasterIllager { }
3909 EvokerFangs > Entity { optional "Owner" as owner: u128, "Warmup" as warmup: i32 }
3910 ExperienceOrb > Entity { "Age" as age: i16, "Count" as count: i32, "Health" as health: i16, "Value" as value: i16 }
3911 EyeOfEnder > Entity { optional "Item" as item: super::compounds::ItemStack_save }
3912 FallingBlockEntity > Entity { "BlockState" as block_state: super::BlockState, "CancelDrop" as cancel_drop: bool, "DropItem" as drop_item: bool, "FallHurtAmount" as fall_hurt_amount: f32, "FallHurtMax" as fall_hurt_max: i32, "HurtEntities" as hurt_entities: bool, optional "TileEntityData" as tile_entity_data: HashMap<CowStr, fastnbt::Value>, "Time" as time: i32 }
3913 Fireball > AbstractHurtingProjectile { optional "Item" as item: super::compounds::ItemStack_save }
3914 FireworkRocketEntity > Projectile { optional "FireworksItem" as fireworks_item: super::compounds::ItemStack_save, "Life" as life: i32, "LifeTime" as life_time: i32, "ShotAtAngle" as shot_at_angle: bool }
3915 FishingHook > Projectile { }
3916 FlyingMob > Mob { }
3917 Fox > Animal { "Crouching" as crouching: bool, "Sitting" as sitting: bool, "Sleeping" as sleeping: bool, "Trusted" as trusted: Vec<fastnbt::IntArray>, "Type" as r#type: CowStr }
3918 Frog > Animal { "variant" as variant: CowStr }
3919 Ghast > FlyingMob { "ExplosionPower" as explosion_power: i8 }
3920 Giant > Monster { }
3921 GlowItemFrame > ItemFrame { }
3922 GlowSquid > Squid { "DarkTicksRemaining" as dark_ticks_remaining: i32 }
3923 Goat > Animal { "HasLeftHorn" as has_left_horn: bool, "HasRightHorn" as has_right_horn: bool, "IsScreamingGoat" as is_screaming_goat: bool }
3924 Guardian > Monster { }
3925 HangingEntity > Entity { "TileX" as tile_x: i32, "TileY" as tile_y: i32, "TileZ" as tile_z: i32 }
3926 Hoglin > Animal { optional "CannotBeHunted" as cannot_be_hunted: bool, optional "IsImmuneToZombification" as is_immune_to_zombification: bool, "TimeInOverworld" as time_in_overworld: i32 }
3927 Horse > AbstractHorse { optional "ArmorItem" as armor_item: super::compounds::ItemStack_save, "Variant" as variant: i32 }
3928 Husk > Zombie { }
3929 Illusioner > SpellcasterIllager { }
3930 Interaction > Entity { optional "attack" as attack: fastnbt::Value, "height" as height: f32, optional "interaction" as interaction: fastnbt::Value, "response" as response: bool, "width" as width: f32 }
3931 IronGolem > AbstractGolem { "AngerTime" as anger_time: i32, optional "AngryAt" as angry_at: u128, "PlayerCreated" as player_created: bool }
3932 ItemDisplay > Display { "item" as item: super::compounds::ItemStack_save, optional "item_display" as item_display: fastnbt::Value }
3933 ItemEntity > Entity { "Age" as age: i16, "Health" as health: i16, optional "Item" as item: super::compounds::ItemStack_save, optional "Owner" as owner: u128, "PickupDelay" as pickup_delay: i16, optional "Thrower" as thrower: u128 }
3934 ItemFrame > HangingEntity { "Facing" as facing: i8, "Fixed" as fixed: bool, "Invisible" as invisible: bool, optional "Item" as item: super::compounds::ItemStack_save, optional "ItemDropChance" as item_drop_chance: f32, optional "ItemRotation" as item_rotation: i8 }
3935 LargeFireball > Fireball { "ExplosionPower" as explosion_power: i8 }
3936 LeashFenceKnotEntity > HangingEntity { }
3937 LightningBolt > Entity { }
3938 LivingEntity > Entity { "AbsorptionAmount" as absorption_amount: f32, "Attributes" as attributes: Vec<super::compounds::AttributeInstance_save>, optional "Brain" as brain: fastnbt::Value, "DeathTime" as death_time: i16, "FallFlying" as fall_flying: bool, "Health" as health: f32, "HurtByTimestamp" as hurt_by_timestamp: i32, "HurtTime" as hurt_time: i16, optional "SleepingX" as sleeping_x: i32, optional "SleepingY" as sleeping_y: i32, optional "SleepingZ" as sleeping_z: i32, optional "active_effects" as active_effects: Vec<super::compounds::MobEffectInstance_save> }
3939 Llama > AbstractChestedHorse { optional "DecorItem" as decor_item: super::compounds::ItemStack_save, "Strength" as strength: i32, "Variant" as variant: i32 }
3940 LlamaSpit > Projectile { }
3941 MagmaCube > Slime { }
3942 Marker > Entity { "data" as data: HashMap<CowStr, fastnbt::Value> }
3943 Minecart > AbstractMinecart { }
3944 MinecartChest > AbstractMinecartContainer { }
3945 MinecartCommandBlock > AbstractMinecart { "Command" as command: CowStr, "CustomName" as custom_name: CowStr, optional "LastExecution" as last_execution: i64, optional "LastOutput" as last_output: CowStr, "SuccessCount" as success_count: i32, "TrackOutput" as track_output: bool, "UpdateLastExecution" as update_last_execution: bool }
3946 MinecartFurnace > AbstractMinecart { "Fuel" as fuel: i16, "PushX" as push_x: f64, "PushZ" as push_z: f64 }
3947 MinecartHopper > AbstractMinecartContainer { "Enabled" as enabled: bool }
3948 MinecartSpawner > AbstractMinecart { "Delay" as delay: i16, "MaxNearbyEntities" as max_nearby_entities: i16, "MaxSpawnDelay" as max_spawn_delay: i16, "MinSpawnDelay" as min_spawn_delay: i16, "RequiredPlayerRange" as required_player_range: i16, "SpawnCount" as spawn_count: i16, optional "SpawnData" as spawn_data: fastnbt::Value, "SpawnPotentials" as spawn_potentials: fastnbt::Value, "SpawnRange" as spawn_range: i16 }
3949 MinecartTNT > AbstractMinecart { "TNTFuse" as tnt_fuse: i32 }
3950 Mob > LivingEntity { "ArmorDropChances" as armor_drop_chances: Vec<f32>, "ArmorItems" as armor_items: Vec<super::compounds::ItemStack_save_1>, "CanPickUpLoot" as can_pick_up_loot: bool, optional "DeathLootTable" as death_loot_table: CowStr, optional "DeathLootTableSeed" as death_loot_table_seed: i64, "HandDropChances" as hand_drop_chances: Vec<f32>, "HandItems" as hand_items: Vec<super::compounds::ItemStack_save_1>, optional "Leash" as leash: super::compounds::Compound2, "LeftHanded" as left_handed: bool, optional "NoAI" as no_ai: bool, "PersistenceRequired" as persistence_required: bool }
3951 Monster > PathfinderMob { }
3952 Mule > AbstractChestedHorse { }
3953 MushroomCow > Cow { "Type" as r#type: CowStr, optional "stew_effects" as stew_effects: fastnbt::Value }
3954 Ocelot > Animal { "Trusting" as trusting: bool }
3955 Painting > HangingEntity { "facing" as facing: i8, "variant" as variant: CowStr }
3956 Panda > Animal { "HiddenGene" as hidden_gene: CowStr, "MainGene" as main_gene: CowStr }
3957 Parrot > ShoulderRidingEntity { "Variant" as variant: i32 }
3958 PathfinderMob > Mob { }
3959 PatrollingMonster > Monster { "PatrolLeader" as patrol_leader: bool, optional "PatrolTarget" as patrol_target: super::compounds::NbtUtils_writeBlockPos, "Patrolling" as patrolling: bool }
3960 Phantom > FlyingMob { "AX" as ax: i32, "AY" as ay: i32, "AZ" as az: i32, "Size" as size: i32 }
3961 Pig > Animal { "Saddle" as saddle: bool }
3962 Piglin > AbstractPiglin { optional "CannotHunt" as cannot_hunt: bool, "Inventory" as inventory: Vec<super::compounds::ItemStack_save>, optional "IsBaby" as is_baby: bool }
3963 PiglinBrute > AbstractPiglin { }
3964 Pillager > AbstractIllager { "Inventory" as inventory: Vec<super::compounds::ItemStack_save> }
3965 PolarBear > Animal { "AngerTime" as anger_time: i32, optional "AngryAt" as angry_at: u128 }
3966 PrimedTnt > Entity { "block_state" as block_state: super::BlockState, "fuse" as fuse: i16 }
3967 Projectile > Entity { "HasBeenShot" as has_been_shot: bool, optional "LeftOwner" as left_owner: bool, optional "Owner" as owner: u128 }
3968 Pufferfish > AbstractFish { "PuffState" as puff_state: i32 }
3969 Rabbit > Animal { "MoreCarrotTicks" as more_carrot_ticks: i32, "RabbitType" as rabbit_type: i32 }
3970 Raider > PatrollingMonster { "CanJoinRaid" as can_join_raid: bool, optional "RaidId" as raid_id: i32, "Wave" as wave: i32 }
3971 Ravager > Raider { "AttackTick" as attack_tick: i32, "RoarTick" as roar_tick: i32, "StunTick" as stun_tick: i32 }
3972 Salmon > AbstractSchoolingFish { }
3973 Sheep > Animal { "Color" as color: i8, "Sheared" as sheared: bool }
3974 ShoulderRidingEntity > TamableAnimal { }
3975 Shulker > AbstractGolem { "AttachFace" as attach_face: i8, "Color" as color: i8, "Peek" as peek: i8 }
3976 ShulkerBullet > Projectile { optional "Dir" as dir: i32, "Steps" as steps: i32, "TXD" as txd: f64, "TYD" as tyd: f64, "TZD" as tzd: f64, optional "Target" as target: u128 }
3977 Silverfish > Monster { }
3978 Skeleton > AbstractSkeleton { "StrayConversionTime" as stray_conversion_time: i32 }
3979 SkeletonHorse > AbstractHorse { "SkeletonTrap" as skeleton_trap: bool, "SkeletonTrapTime" as skeleton_trap_time: i32 }
3980 Slime > Mob { "Size" as size: i32, "wasOnGround" as was_on_ground: bool }
3981 SmallFireball > Fireball { }
3982 Sniffer > Animal { }
3983 SnowGolem > AbstractGolem { "Pumpkin" as pumpkin: bool }
3984 Snowball > ThrowableItemProjectile { }
3985 SpectralArrow > AbstractArrow { "Duration" as duration: i32 }
3986 SpellcasterIllager > AbstractIllager { "SpellTicks" as spell_ticks: i32 }
3987 Spider > Monster { }
3988 Squid > WaterAnimal { }
3989 Stray > AbstractSkeleton { }
3990 Strider > Animal { "Saddle" as saddle: bool }
3991 Tadpole > AbstractFish { "Age" as age: i32 }
3992 TamableAnimal > Animal { optional "Owner" as owner: u128, "Sitting" as sitting: bool }
3993 TextDisplay > Display { optional "alignment" as alignment: fastnbt::Value, "background" as background: i32, "default_background" as default_background: bool, "line_width" as line_width: i32, "see_through" as see_through: bool, "shadow" as shadow: bool, "text" as text: CowStr, "text_opacity" as text_opacity: i8 }
3994 ThrowableItemProjectile > ThrowableProjectile { optional "Item" as item: super::compounds::ItemStack_save }
3995 ThrowableProjectile > Projectile { }
3996 ThrownEgg > ThrowableItemProjectile { }
3997 ThrownEnderpearl > ThrowableItemProjectile { }
3998 ThrownExperienceBottle > ThrowableItemProjectile { }
3999 ThrownPotion > ThrowableItemProjectile { }
4000 ThrownTrident > AbstractArrow { "DealtDamage" as dealt_damage: bool }
4001 TraderLlama > Llama { "DespawnDelay" as despawn_delay: i32 }
4002 TropicalFish > AbstractSchoolingFish { "Variant" as variant: i32 }
4003 Turtle > Animal { "HasEgg" as has_egg: bool, "HomePosX" as home_pos_x: i32, "HomePosY" as home_pos_y: i32, "HomePosZ" as home_pos_z: i32, "TravelPosX" as travel_pos_x: i32, "TravelPosY" as travel_pos_y: i32, "TravelPosZ" as travel_pos_z: i32 }
4004 VehicleEntity > Entity { }
4005 Vex > Monster { optional "BoundX" as bound_x: i32, optional "BoundY" as bound_y: i32, optional "BoundZ" as bound_z: i32, optional "LifeTicks" as life_ticks: i32 }
4006 Villager > AbstractVillager { optional "AssignProfessionWhenSpawned" as assign_profession_when_spawned: bool, "FoodLevel" as food_level: i8, "Gossips" as gossips: fastnbt::Value, "LastGossipDecay" as last_gossip_decay: i64, "LastRestock" as last_restock: i64, "RestocksToday" as restocks_today: i32, optional "VillagerData" as villager_data: fastnbt::Value, "Xp" as xp: i32 }
4007 Vindicator > AbstractIllager { optional "Johnny" as johnny: bool }
4008 WanderingTrader > AbstractVillager { "DespawnDelay" as despawn_delay: i32, optional "WanderTarget" as wander_target: super::compounds::NbtUtils_writeBlockPos }
4009 Warden > Monster { optional "anger" as anger: fastnbt::Value, optional "listener" as listener: fastnbt::Value }
4010 WaterAnimal > PathfinderMob { }
4011 WindCharge > AbstractHurtingProjectile { }
4012 Witch > Raider { }
4013 WitherBoss > Monster { "Invul" as invul: i32 }
4014 WitherSkeleton > AbstractSkeleton { }
4015 WitherSkull > AbstractHurtingProjectile { "dangerous" as dangerous: bool }
4016 Wolf > TamableAnimal { "AngerTime" as anger_time: i32, optional "AngryAt" as angry_at: u128, "CollarColor" as collar_color: i8 }
4017 Zoglin > Monster { optional "IsBaby" as is_baby: bool }
4018 Zombie > Monster { "CanBreakDoors" as can_break_doors: bool, "DrownedConversionTime" as drowned_conversion_time: i32, "InWaterTime" as in_water_time: i32, "IsBaby" as is_baby: bool }
4019 ZombieHorse > AbstractHorse { }
4020 ZombieVillager > Zombie { optional "ConversionPlayer" as conversion_player: u128, "ConversionTime" as conversion_time: i32, optional "Gossips" as gossips: fastnbt::Value, optional "Offers" as offers: HashMap<CowStr, fastnbt::Value>, optional "VillagerData" as villager_data: fastnbt::Value, "Xp" as xp: i32 }
4021 ZombifiedPiglin > Zombie { "AngerTime" as anger_time: i32, optional "AngryAt" as angry_at: u128 }
4022 }
4023
4024 entity_compound_types! {
4025 "1.20.3";
4026 ArmorStand_writePose { optional "Body" as body: Vec<f32>, optional "Head" as head: Vec<f32>, optional "LeftArm" as left_arm: Vec<f32>, optional "LeftLeg" as left_leg: Vec<f32>, optional "RightArm" as right_arm: Vec<f32>, optional "RightLeg" as right_leg: Vec<f32> }
4027 AttributeInstance_save { "Base" as base: f64, optional "Modifiers" as modifiers: Vec<super::compounds::AttributeModifier_save>, "Name" as name: CowStr }
4028 AttributeModifier_save { "Amount" as amount: f64, "Name" as name: CowStr, "Operation" as operation: i32, "UUID" as uuid: u128 }
4029 Compound2 { optional "UUID" as uuid: u128, optional "X" as x: i32, optional "Y" as y: i32, optional "Z" as z: i32 }
4030 ItemStack_save { "Count" as count: i8, "id" as id: CowStr, optional "tag" as tag: HashMap<CowStr, fastnbt::Value> }
4031 ItemStack_save_1 { optional "Count" as count: i8, optional "id" as id: CowStr, optional "tag" as tag: HashMap<CowStr, fastnbt::Value> }
4032 ItemStack_save_2 { "Count" as count: i8, "Slot" as slot: i8, "id" as id: CowStr, optional "tag" as tag: HashMap<CowStr, fastnbt::Value> }
4033 MerchantOffer_createTag { "buy" as buy: super::compounds::ItemStack_save, "buyB" as buy_b: super::compounds::ItemStack_save, "demand" as demand: i32, "maxUses" as max_uses: i32, "priceMultiplier" as price_multiplier: f32, "rewardExp" as reward_exp: bool, "sell" as sell: super::compounds::ItemStack_save, "specialPrice" as special_price: i32, "uses" as uses: i32, "xp" as xp: i32 }
4034 MerchantOffers_createTag { "Recipes" as recipes: Vec<super::compounds::MerchantOffer_createTag> }
4035 MobEffectInstance_save { "ambient" as ambient: bool, "amplifier" as amplifier: i8, "duration" as duration: i32, optional "factor_calculation_data" as factor_calculation_data: fastnbt::Value, optional "hidden_effect" as hidden_effect: Box<super::compounds::MobEffectInstance_save>, "id" as id: CowStr, "show_icon" as show_icon: bool, "show_particles" as show_particles: bool }
4036 NbtUtils_writeBlockPos { "X" as x: i32, "Y" as y: i32, "Z" as z: i32 }
4037 }
4038}
4039
4040#[cfg(feature = "1.20.5")]
4042pub mod mc1_20_5 {
4043 entities! {
4044 "1.20.5", mc1_20_5;
4045 "minecraft:allay", Allay: Allay;
4046 "minecraft:area_effect_cloud", AreaEffectCloud: AreaEffectCloud;
4047 "minecraft:armadillo", Armadillo: Armadillo;
4048 "minecraft:armor_stand", ArmorStand: ArmorStand;
4049 "minecraft:arrow", Arrow: Arrow;
4050 "minecraft:axolotl", Axolotl: Axolotl;
4051 "minecraft:bat", Bat: Bat;
4052 "minecraft:bee", Bee: Bee;
4053 "minecraft:blaze", Blaze: Blaze;
4054 "minecraft:block_display", BlockDisplay: BlockDisplay;
4055 "minecraft:boat", Boat: Boat;
4056 experimental "minecraft:bogged", Bogged: Bogged;
4057 experimental "minecraft:breeze", Breeze: Breeze;
4058 experimental "minecraft:breeze_wind_charge", BreezeWindCharge: BreezeWindCharge;
4059 "minecraft:camel", Camel: Camel;
4060 "minecraft:cat", Cat: Cat;
4061 "minecraft:cave_spider", CaveSpider: CaveSpider;
4062 "minecraft:chest_boat", ChestBoat: ChestBoat;
4063 "minecraft:chest_minecart", ChestMinecart: MinecartChest;
4064 "minecraft:chicken", Chicken: Chicken;
4065 "minecraft:cod", Cod: Cod;
4066 "minecraft:command_block_minecart", CommandBlockMinecart: MinecartCommandBlock;
4067 "minecraft:cow", Cow: Cow;
4068 "minecraft:creeper", Creeper: Creeper;
4069 "minecraft:dolphin", Dolphin: Dolphin;
4070 "minecraft:donkey", Donkey: Donkey;
4071 "minecraft:dragon_fireball", DragonFireball: DragonFireball;
4072 "minecraft:drowned", Drowned: Drowned;
4073 "minecraft:egg", Egg: ThrownEgg;
4074 "minecraft:elder_guardian", ElderGuardian: ElderGuardian;
4075 "minecraft:end_crystal", EndCrystal: EndCrystal;
4076 "minecraft:ender_dragon", EnderDragon: EnderDragon;
4077 "minecraft:ender_pearl", EnderPearl: ThrownEnderpearl;
4078 "minecraft:enderman", Enderman: EnderMan;
4079 "minecraft:endermite", Endermite: Endermite;
4080 "minecraft:evoker", Evoker: Evoker;
4081 "minecraft:evoker_fangs", EvokerFangs: EvokerFangs;
4082 "minecraft:experience_bottle", ExperienceBottle: ThrownExperienceBottle;
4083 "minecraft:experience_orb", ExperienceOrb: ExperienceOrb;
4084 "minecraft:eye_of_ender", EyeOfEnder: EyeOfEnder;
4085 "minecraft:falling_block", FallingBlock: FallingBlockEntity;
4086 "minecraft:fireball", Fireball: LargeFireball;
4087 "minecraft:firework_rocket", FireworkRocket: FireworkRocketEntity;
4088 "minecraft:fishing_bobber", FishingBobber: FishingHook;
4089 "minecraft:fox", Fox: Fox;
4090 "minecraft:frog", Frog: Frog;
4091 "minecraft:furnace_minecart", FurnaceMinecart: MinecartFurnace;
4092 "minecraft:ghast", Ghast: Ghast;
4093 "minecraft:giant", Giant: Giant;
4094 "minecraft:glow_item_frame", GlowItemFrame: GlowItemFrame;
4095 "minecraft:glow_squid", GlowSquid: GlowSquid;
4096 "minecraft:goat", Goat: Goat;
4097 "minecraft:guardian", Guardian: Guardian;
4098 "minecraft:hoglin", Hoglin: Hoglin;
4099 "minecraft:hopper_minecart", HopperMinecart: MinecartHopper;
4100 "minecraft:horse", Horse: Horse;
4101 "minecraft:husk", Husk: Husk;
4102 "minecraft:illusioner", Illusioner: Illusioner;
4103 "minecraft:interaction", Interaction: Interaction;
4104 "minecraft:iron_golem", IronGolem: IronGolem;
4105 "minecraft:item", Item: ItemEntity;
4106 "minecraft:item_display", ItemDisplay: ItemDisplay;
4107 "minecraft:item_frame", ItemFrame: ItemFrame;
4108 "minecraft:leash_knot", LeashKnot: LeashFenceKnotEntity;
4109 "minecraft:lightning_bolt", LightningBolt: LightningBolt;
4110 "minecraft:llama", Llama: Llama;
4111 "minecraft:llama_spit", LlamaSpit: LlamaSpit;
4112 "minecraft:magma_cube", MagmaCube: MagmaCube;
4113 "minecraft:marker", Marker: Marker;
4114 "minecraft:minecart", Minecart: Minecart;
4115 "minecraft:mooshroom", Mooshroom: MushroomCow;
4116 "minecraft:mule", Mule: Mule;
4117 "minecraft:ocelot", Ocelot: Ocelot;
4118 experimental "minecraft:ominous_item_spawner", OminousItemSpawner: OminousItemSpawner;
4119 "minecraft:painting", Painting: Painting;
4120 "minecraft:panda", Panda: Panda;
4121 "minecraft:parrot", Parrot: Parrot;
4122 "minecraft:phantom", Phantom: Phantom;
4123 "minecraft:pig", Pig: Pig;
4124 "minecraft:piglin", Piglin: Piglin;
4125 "minecraft:piglin_brute", PiglinBrute: PiglinBrute;
4126 "minecraft:pillager", Pillager: Pillager;
4127 "minecraft:polar_bear", PolarBear: PolarBear;
4128 "minecraft:potion", Potion: ThrownPotion;
4129 "minecraft:pufferfish", Pufferfish: Pufferfish;
4130 "minecraft:rabbit", Rabbit: Rabbit;
4131 "minecraft:ravager", Ravager: Ravager;
4132 "minecraft:salmon", Salmon: Salmon;
4133 "minecraft:sheep", Sheep: Sheep;
4134 "minecraft:shulker", Shulker: Shulker;
4135 "minecraft:shulker_bullet", ShulkerBullet: ShulkerBullet;
4136 "minecraft:silverfish", Silverfish: Silverfish;
4137 "minecraft:skeleton", Skeleton: Skeleton;
4138 "minecraft:skeleton_horse", SkeletonHorse: SkeletonHorse;
4139 "minecraft:slime", Slime: Slime;
4140 "minecraft:small_fireball", SmallFireball: SmallFireball;
4141 "minecraft:sniffer", Sniffer: Sniffer;
4142 "minecraft:snow_golem", SnowGolem: SnowGolem;
4143 "minecraft:snowball", Snowball: Snowball;
4144 "minecraft:spawner_minecart", SpawnerMinecart: MinecartSpawner;
4145 "minecraft:spectral_arrow", SpectralArrow: SpectralArrow;
4146 "minecraft:spider", Spider: Spider;
4147 "minecraft:squid", Squid: Squid;
4148 "minecraft:stray", Stray: Stray;
4149 "minecraft:strider", Strider: Strider;
4150 "minecraft:tadpole", Tadpole: Tadpole;
4151 "minecraft:text_display", TextDisplay: TextDisplay;
4152 "minecraft:tnt", Tnt: PrimedTnt;
4153 "minecraft:tnt_minecart", TntMinecart: MinecartTNT;
4154 "minecraft:trader_llama", TraderLlama: TraderLlama;
4155 "minecraft:trident", Trident: ThrownTrident;
4156 "minecraft:tropical_fish", TropicalFish: TropicalFish;
4157 "minecraft:turtle", Turtle: Turtle;
4158 "minecraft:vex", Vex: Vex;
4159 "minecraft:villager", Villager: Villager;
4160 "minecraft:vindicator", Vindicator: Vindicator;
4161 "minecraft:wandering_trader", WanderingTrader: WanderingTrader;
4162 "minecraft:warden", Warden: Warden;
4163 experimental "minecraft:wind_charge", WindCharge: WindCharge;
4164 "minecraft:witch", Witch: Witch;
4165 "minecraft:wither", Wither: WitherBoss;
4166 "minecraft:wither_skeleton", WitherSkeleton: WitherSkeleton;
4167 "minecraft:wither_skull", WitherSkull: WitherSkull;
4168 "minecraft:wolf", Wolf: Wolf;
4169 "minecraft:zoglin", Zoglin: Zoglin;
4170 "minecraft:zombie", Zombie: Zombie;
4171 "minecraft:zombie_horse", ZombieHorse: ZombieHorse;
4172 "minecraft:zombie_villager", ZombieVillager: ZombieVillager;
4173 "minecraft:zombified_piglin", ZombifiedPiglin: ZombifiedPiglin;
4174 }
4175
4176 entity_types! {
4177 "1.20.5";
4178 AbstractArrow > Projectile { "PierceLevel" as pierce_level: i8, "ShotFromCrossbow" as shot_from_crossbow: bool, "SoundEvent" as sound_event: CowStr, "crit" as crit: bool, "damage" as damage: f64, optional "inBlockState" as in_block_state: super::BlockState, "inGround" as in_ground: bool, "item" as item: fastnbt::Value, "life" as life: i16, "pickup" as pickup: i8, "shake" as shake: i8 }
4179 AbstractChestedHorse > AbstractHorse { "ChestedHorse" as chested_horse: bool, optional "Items" as items: Vec<fastnbt::Value> }
4180 AbstractFish > WaterAnimal { "FromBucket" as from_bucket: bool }
4181 AbstractGolem > PathfinderMob { }
4182 AbstractHorse > Animal { "Bred" as bred: bool, "EatingHaystack" as eating_haystack: bool, optional "Owner" as owner: u128, optional "SaddleItem" as saddle_item: fastnbt::Value, "Tame" as tame: bool, "Temper" as temper: i32 }
4183 AbstractHurtingProjectile > Projectile { "power" as power: Vec<f64> }
4184 AbstractIllager > Raider { }
4185 AbstractMinecart > VehicleEntity { optional "CustomDisplayTile" as custom_display_tile: bool, optional "DisplayOffset" as display_offset: i32, optional "DisplayState" as display_state: super::BlockState }
4186 AbstractMinecartContainer > AbstractMinecart { optional "Items" as items: Vec<fastnbt::Value>, optional "LootTable" as loot_table: CowStr, optional "LootTableSeed" as loot_table_seed: i64 }
4187 AbstractPiglin > Monster { optional "IsImmuneToZombification" as is_immune_to_zombification: bool, "TimeInOverworld" as time_in_overworld: i32 }
4188 AbstractSchoolingFish > AbstractFish { }
4189 AbstractSkeleton > Monster { }
4190 AbstractVillager > AgeableMob { "Inventory" as inventory: Vec<fastnbt::Value>, optional "Offers" as offers: fastnbt::Value }
4191 AbstractWindCharge > AbstractHurtingProjectile { }
4192 AgeableMob > PathfinderMob { "Age" as age: i32, "ForcedAge" as forced_age: i32 }
4193 Allay > PathfinderMob { "CanDuplicate" as can_duplicate: bool, "DuplicationCooldown" as duplication_cooldown: i64, "Inventory" as inventory: Vec<fastnbt::Value>, optional "listener" as listener: fastnbt::Value }
4194 AmbientCreature > Mob { }
4195 Animal > AgeableMob { "InLove" as in_love: i32, optional "LoveCause" as love_cause: u128 }
4196 AreaEffectCloud > Entity { "Age" as age: i32, "Duration" as duration: i32, "DurationOnUse" as duration_on_use: i32, optional "Owner" as owner: u128, "Particle" as particle: fastnbt::Value, "Radius" as radius: f32, "RadiusOnUse" as radius_on_use: f32, "RadiusPerTick" as radius_per_tick: f32, "ReapplicationDelay" as reapplication_delay: i32, "WaitTime" as wait_time: i32, optional "potion_contents" as potion_contents: fastnbt::Value }
4197 Armadillo > Animal { "scute_time" as scute_time: i32, "state" as state: CowStr }
4198 ArmorStand > LivingEntity { "ArmorItems" as armor_items: Vec<HashMap<CowStr, fastnbt::Value>>, "DisabledSlots" as disabled_slots: i32, "HandItems" as hand_items: Vec<HashMap<CowStr, fastnbt::Value>>, "Invisible" as invisible: bool, optional "Marker" as marker: bool, "NoBasePlate" as no_base_plate: bool, "Pose" as pose: super::compounds::ArmorStand_writePose, "ShowArms" as show_arms: bool, "Small" as small: bool }
4199 Arrow > AbstractArrow { }
4200 Axolotl > Animal { "FromBucket" as from_bucket: bool, "Variant" as variant: i32 }
4201 Bat > AmbientCreature { "BatFlags" as bat_flags: i8 }
4202 Bee > Animal { "AngerTime" as anger_time: i32, optional "AngryAt" as angry_at: u128, "CannotEnterHiveTicks" as cannot_enter_hive_ticks: i32, "CropsGrownSincePollination" as crops_grown_since_pollination: i32, "HasNectar" as has_nectar: bool, "HasStung" as has_stung: bool, "TicksSincePollination" as ticks_since_pollination: i32, optional "flower_pos" as flower_pos: fastnbt::IntArray, optional "hive_pos" as hive_pos: fastnbt::IntArray }
4203 Blaze > Monster { }
4204 BlockDisplay > Display { "block_state" as block_state: super::BlockState }
4205 Boat > VehicleEntity { "Type" as r#type: CowStr }
4206 Bogged > AbstractSkeleton { "sheared" as sheared: bool }
4207 Breeze > Monster { }
4208 BreezeWindCharge > AbstractWindCharge { }
4209 Camel > AbstractHorse { "LastPoseTick" as last_pose_tick: i64 }
4210 Cat > TamableAnimal { "CollarColor" as collar_color: i8, "variant" as variant: CowStr }
4211 CaveSpider > Spider { }
4212 ChestBoat > Boat { optional "Items" as items: Vec<fastnbt::Value>, optional "LootTable" as loot_table: CowStr, optional "LootTableSeed" as loot_table_seed: i64 }
4213 Chicken > Animal { "EggLayTime" as egg_lay_time: i32, "IsChickenJockey" as is_chicken_jockey: bool }
4214 Cod > AbstractSchoolingFish { }
4215 Cow > Animal { }
4216 Creeper > Monster { "ExplosionRadius" as explosion_radius: i8, "Fuse" as fuse: i16, "ignited" as ignited: bool, optional "powered" as powered: bool }
4217 Display > Entity { "glow_color_override" as glow_color_override: i32, "height" as height: f32, "interpolation_duration" as interpolation_duration: i32, "shadow_radius" as shadow_radius: f32, "shadow_strength" as shadow_strength: f32, "teleport_duration" as teleport_duration: i32, "view_range" as view_range: f32, "width" as width: f32 }
4218 Dolphin > WaterAnimal { "GotFish" as got_fish: bool, "Moistness" as moistness: i32, "TreasurePosX" as treasure_pos_x: i32, "TreasurePosY" as treasure_pos_y: i32, "TreasurePosZ" as treasure_pos_z: i32 }
4219 Donkey > AbstractChestedHorse { }
4220 DragonFireball > AbstractHurtingProjectile { }
4221 Drowned > Zombie { }
4222 ElderGuardian > Guardian { }
4223 EndCrystal > Entity { "ShowBottom" as show_bottom: bool, optional "beam_target" as beam_target: fastnbt::IntArray }
4224 EnderDragon > Mob { "DragonDeathTime" as dragon_death_time: i32, "DragonPhase" as dragon_phase: i32 }
4225 EnderMan > Monster { "AngerTime" as anger_time: i32, optional "AngryAt" as angry_at: u128, optional "carriedBlockState" as carried_block_state: super::BlockState }
4226 Endermite > Monster { "Lifetime" as lifetime: i32 }
4227 Entity { "Air" as air: i16, optional "CustomName" as custom_name: CowStr, optional "CustomNameVisible" as custom_name_visible: bool, "FallDistance" as fall_distance: f32, "Fire" as fire: i16, optional "Glowing" as glowing: bool, optional "HasVisualFire" as has_visual_fire: bool, "Invulnerable" as invulnerable: bool, "Motion" as motion: Vec<f64>, optional "NoGravity" as no_gravity: bool, "OnGround" as on_ground: bool, optional "Passengers" as passengers: Vec<Box<super::Entity>>, "PortalCooldown" as portal_cooldown: i32, optional "Pos" as pos: Vec<f64>, "Rotation" as rotation: Vec<f32>, optional "Silent" as silent: bool, optional "Tags" as tags: Vec<CowStr>, optional "TicksFrozen" as ticks_frozen: i32, "UUID" as uuid: u128 }
4228 Evoker > SpellcasterIllager { }
4229 EvokerFangs > Entity { optional "Owner" as owner: u128, "Warmup" as warmup: i32 }
4230 ExperienceOrb > Entity { "Age" as age: i16, "Count" as count: i32, "Health" as health: i16, "Value" as value: i16 }
4231 EyeOfEnder > Entity { "Item" as item: fastnbt::Value }
4232 FallingBlockEntity > Entity { "BlockState" as block_state: super::BlockState, "CancelDrop" as cancel_drop: bool, "DropItem" as drop_item: bool, "FallHurtAmount" as fall_hurt_amount: f32, "FallHurtMax" as fall_hurt_max: i32, "HurtEntities" as hurt_entities: bool, optional "TileEntityData" as tile_entity_data: HashMap<CowStr, fastnbt::Value>, "Time" as time: i32 }
4233 Fireball > AbstractHurtingProjectile { "Item" as item: fastnbt::Value }
4234 FireworkRocketEntity > Projectile { "FireworksItem" as fireworks_item: fastnbt::Value, "Life" as life: i32, "LifeTime" as life_time: i32, "ShotAtAngle" as shot_at_angle: bool }
4235 FishingHook > Projectile { }
4236 FlyingMob > Mob { }
4237 Fox > Animal { "Crouching" as crouching: bool, "Sitting" as sitting: bool, "Sleeping" as sleeping: bool, "Trusted" as trusted: Vec<fastnbt::IntArray>, "Type" as r#type: CowStr }
4238 Frog > Animal { "variant" as variant: CowStr }
4239 Ghast > FlyingMob { "ExplosionPower" as explosion_power: i8 }
4240 Giant > Monster { }
4241 GlowItemFrame > ItemFrame { }
4242 GlowSquid > Squid { "DarkTicksRemaining" as dark_ticks_remaining: i32 }
4243 Goat > Animal { "HasLeftHorn" as has_left_horn: bool, "HasRightHorn" as has_right_horn: bool, "IsScreamingGoat" as is_screaming_goat: bool }
4244 Guardian > Monster { }
4245 HangingEntity > Entity { "TileX" as tile_x: i32, "TileY" as tile_y: i32, "TileZ" as tile_z: i32 }
4246 Hoglin > Animal { optional "CannotBeHunted" as cannot_be_hunted: bool, optional "IsImmuneToZombification" as is_immune_to_zombification: bool, "TimeInOverworld" as time_in_overworld: i32 }
4247 Horse > AbstractHorse { "Variant" as variant: i32 }
4248 Husk > Zombie { }
4249 Illusioner > SpellcasterIllager { }
4250 Interaction > Entity { "height" as height: f32, "response" as response: bool, "width" as width: f32 }
4251 IronGolem > AbstractGolem { "AngerTime" as anger_time: i32, optional "AngryAt" as angry_at: u128, "PlayerCreated" as player_created: bool }
4252 ItemDisplay > Display { optional "item" as item: fastnbt::Value }
4253 ItemEntity > Entity { "Age" as age: i16, "Health" as health: i16, optional "Item" as item: fastnbt::Value, optional "Owner" as owner: u128, "PickupDelay" as pickup_delay: i16, optional "Thrower" as thrower: u128 }
4254 ItemFrame > HangingEntity { "Facing" as facing: i8, "Fixed" as fixed: bool, "Invisible" as invisible: bool, optional "Item" as item: fastnbt::Value, optional "ItemDropChance" as item_drop_chance: f32, optional "ItemRotation" as item_rotation: i8 }
4255 LargeFireball > Fireball { "ExplosionPower" as explosion_power: i8 }
4256 LeashFenceKnotEntity > HangingEntity { }
4257 LightningBolt > Entity { }
4258 LivingEntity > Entity { "AbsorptionAmount" as absorption_amount: f32, "Attributes" as attributes: Vec<super::compounds::AttributeInstance_save>, optional "Brain" as brain: fastnbt::Value, "DeathTime" as death_time: i16, "FallFlying" as fall_flying: bool, "Health" as health: f32, "HurtByTimestamp" as hurt_by_timestamp: i32, "HurtTime" as hurt_time: i16, optional "SleepingX" as sleeping_x: i32, optional "SleepingY" as sleeping_y: i32, optional "SleepingZ" as sleeping_z: i32, optional "active_effects" as active_effects: Vec<fastnbt::Value> }
4259 Llama > AbstractChestedHorse { "Strength" as strength: i32, "Variant" as variant: i32 }
4260 LlamaSpit > Projectile { }
4261 MagmaCube > Slime { }
4262 Marker > Entity { "data" as data: HashMap<CowStr, fastnbt::Value> }
4263 Minecart > AbstractMinecart { }
4264 MinecartChest > AbstractMinecartContainer { }
4265 MinecartCommandBlock > AbstractMinecart { "Command" as command: CowStr, optional "CustomName" as custom_name: CowStr, optional "LastExecution" as last_execution: i64, optional "LastOutput" as last_output: CowStr, "SuccessCount" as success_count: i32, "TrackOutput" as track_output: bool, "UpdateLastExecution" as update_last_execution: bool }
4266 MinecartFurnace > AbstractMinecart { "Fuel" as fuel: i16, "PushX" as push_x: f64, "PushZ" as push_z: f64 }
4267 MinecartHopper > AbstractMinecartContainer { "Enabled" as enabled: bool }
4268 MinecartSpawner > AbstractMinecart { "Delay" as delay: i16, "MaxNearbyEntities" as max_nearby_entities: i16, "MaxSpawnDelay" as max_spawn_delay: i16, "MinSpawnDelay" as min_spawn_delay: i16, "RequiredPlayerRange" as required_player_range: i16, "SpawnCount" as spawn_count: i16, optional "SpawnData" as spawn_data: fastnbt::Value, "SpawnPotentials" as spawn_potentials: fastnbt::Value, "SpawnRange" as spawn_range: i16 }
4269 MinecartTNT > AbstractMinecart { "TNTFuse" as tnt_fuse: i32 }
4270 Mob > LivingEntity { "ArmorDropChances" as armor_drop_chances: Vec<f32>, "ArmorItems" as armor_items: Vec<HashMap<CowStr, fastnbt::Value>>, "CanPickUpLoot" as can_pick_up_loot: bool, optional "DeathLootTable" as death_loot_table: CowStr, optional "DeathLootTableSeed" as death_loot_table_seed: i64, "HandDropChances" as hand_drop_chances: Vec<f32>, "HandItems" as hand_items: Vec<HashMap<CowStr, fastnbt::Value>>, "LeftHanded" as left_handed: bool, optional "NoAI" as no_ai: bool, "PersistenceRequired" as persistence_required: bool, optional "body_armor_drop_chance" as body_armor_drop_chance: f32, optional "body_armor_item" as body_armor_item: fastnbt::Value, optional "leash" as leash: either::Either<super::compounds::Mob_method_56995, fastnbt::IntArray> }
4271 Monster > PathfinderMob { }
4272 Mule > AbstractChestedHorse { }
4273 MushroomCow > Cow { "Type" as r#type: CowStr }
4274 Ocelot > Animal { "Trusting" as trusting: bool }
4275 OminousItemSpawner > Entity { optional "item" as item: fastnbt::Value, "spawn_item_after_ticks" as spawn_item_after_ticks: i64 }
4276 Painting > HangingEntity { "facing" as facing: i8 }
4277 Panda > Animal { "HiddenGene" as hidden_gene: CowStr, "MainGene" as main_gene: CowStr }
4278 Parrot > ShoulderRidingEntity { "Variant" as variant: i32 }
4279 PathfinderMob > Mob { }
4280 PatrollingMonster > Monster { "PatrolLeader" as patrol_leader: bool, "Patrolling" as patrolling: bool, optional "patrol_target" as patrol_target: fastnbt::IntArray }
4281 Phantom > FlyingMob { "AX" as ax: i32, "AY" as ay: i32, "AZ" as az: i32, "Size" as size: i32 }
4282 Pig > Animal { "Saddle" as saddle: bool }
4283 Piglin > AbstractPiglin { optional "CannotHunt" as cannot_hunt: bool, "Inventory" as inventory: Vec<fastnbt::Value>, optional "IsBaby" as is_baby: bool }
4284 PiglinBrute > AbstractPiglin { }
4285 Pillager > AbstractIllager { "Inventory" as inventory: Vec<fastnbt::Value> }
4286 PolarBear > Animal { "AngerTime" as anger_time: i32, optional "AngryAt" as angry_at: u128 }
4287 PrimedTnt > Entity { "block_state" as block_state: super::BlockState, "fuse" as fuse: i16 }
4288 Projectile > Entity { "HasBeenShot" as has_been_shot: bool, optional "LeftOwner" as left_owner: bool, optional "Owner" as owner: u128 }
4289 Pufferfish > AbstractFish { "PuffState" as puff_state: i32 }
4290 Rabbit > Animal { "MoreCarrotTicks" as more_carrot_ticks: i32, "RabbitType" as rabbit_type: i32 }
4291 Raider > PatrollingMonster { "CanJoinRaid" as can_join_raid: bool, optional "RaidId" as raid_id: i32, "Wave" as wave: i32 }
4292 Ravager > Raider { "AttackTick" as attack_tick: i32, "RoarTick" as roar_tick: i32, "StunTick" as stun_tick: i32 }
4293 Salmon > AbstractSchoolingFish { }
4294 Sheep > Animal { "Color" as color: i8, "Sheared" as sheared: bool }
4295 ShoulderRidingEntity > TamableAnimal { }
4296 Shulker > AbstractGolem { "AttachFace" as attach_face: i8, "Color" as color: i8, "Peek" as peek: i8 }
4297 ShulkerBullet > Projectile { optional "Dir" as dir: i32, "Steps" as steps: i32, "TXD" as txd: f64, "TYD" as tyd: f64, "TZD" as tzd: f64, optional "Target" as target: u128 }
4298 Silverfish > Monster { }
4299 Skeleton > AbstractSkeleton { "StrayConversionTime" as stray_conversion_time: i32 }
4300 SkeletonHorse > AbstractHorse { "SkeletonTrap" as skeleton_trap: bool, "SkeletonTrapTime" as skeleton_trap_time: i32 }
4301 Slime > Mob { "Size" as size: i32, "wasOnGround" as was_on_ground: bool }
4302 SmallFireball > Fireball { }
4303 Sniffer > Animal { }
4304 SnowGolem > AbstractGolem { "Pumpkin" as pumpkin: bool }
4305 Snowball > ThrowableItemProjectile { }
4306 SpectralArrow > AbstractArrow { "Duration" as duration: i32 }
4307 SpellcasterIllager > AbstractIllager { "SpellTicks" as spell_ticks: i32 }
4308 Spider > Monster { }
4309 Squid > WaterAnimal { }
4310 Stray > AbstractSkeleton { }
4311 Strider > Animal { "Saddle" as saddle: bool }
4312 Tadpole > AbstractFish { "Age" as age: i32 }
4313 TamableAnimal > Animal { optional "Owner" as owner: u128, "Sitting" as sitting: bool }
4314 TextDisplay > Display { "background" as background: i32, "default_background" as default_background: bool, "line_width" as line_width: i32, "see_through" as see_through: bool, "shadow" as shadow: bool, "text" as text: CowStr, "text_opacity" as text_opacity: i8 }
4315 ThrowableItemProjectile > ThrowableProjectile { "Item" as item: fastnbt::Value }
4316 ThrowableProjectile > Projectile { }
4317 ThrownEgg > ThrowableItemProjectile { }
4318 ThrownEnderpearl > ThrowableItemProjectile { }
4319 ThrownExperienceBottle > ThrowableItemProjectile { }
4320 ThrownPotion > ThrowableItemProjectile { }
4321 ThrownTrident > AbstractArrow { "DealtDamage" as dealt_damage: bool }
4322 TraderLlama > Llama { "DespawnDelay" as despawn_delay: i32 }
4323 TropicalFish > AbstractSchoolingFish { "Variant" as variant: i32 }
4324 Turtle > Animal { "HasEgg" as has_egg: bool, "HomePosX" as home_pos_x: i32, "HomePosY" as home_pos_y: i32, "HomePosZ" as home_pos_z: i32, "TravelPosX" as travel_pos_x: i32, "TravelPosY" as travel_pos_y: i32, "TravelPosZ" as travel_pos_z: i32 }
4325 VehicleEntity > Entity { }
4326 Vex > Monster { optional "BoundX" as bound_x: i32, optional "BoundY" as bound_y: i32, optional "BoundZ" as bound_z: i32, optional "LifeTicks" as life_ticks: i32 }
4327 Villager > AbstractVillager { optional "AssignProfessionWhenSpawned" as assign_profession_when_spawned: bool, "FoodLevel" as food_level: i8, "Gossips" as gossips: fastnbt::Value, "LastGossipDecay" as last_gossip_decay: i64, "LastRestock" as last_restock: i64, "RestocksToday" as restocks_today: i32, optional "VillagerData" as villager_data: fastnbt::Value, "Xp" as xp: i32 }
4328 Vindicator > AbstractIllager { optional "Johnny" as johnny: bool }
4329 WanderingTrader > AbstractVillager { "DespawnDelay" as despawn_delay: i32, optional "wander_target" as wander_target: fastnbt::IntArray }
4330 Warden > Monster { optional "anger" as anger: fastnbt::Value, optional "listener" as listener: fastnbt::Value }
4331 WaterAnimal > PathfinderMob { }
4332 WindCharge > AbstractWindCharge { }
4333 Witch > Raider { }
4334 WitherBoss > Monster { "Invul" as invul: i32 }
4335 WitherSkeleton > AbstractSkeleton { }
4336 WitherSkull > AbstractHurtingProjectile { "dangerous" as dangerous: bool }
4337 Wolf > TamableAnimal { "AngerTime" as anger_time: i32, optional "AngryAt" as angry_at: u128, "CollarColor" as collar_color: i8, "variant" as variant: CowStr }
4338 Zoglin > Monster { optional "IsBaby" as is_baby: bool }
4339 Zombie > Monster { "CanBreakDoors" as can_break_doors: bool, "DrownedConversionTime" as drowned_conversion_time: i32, "InWaterTime" as in_water_time: i32, "IsBaby" as is_baby: bool }
4340 ZombieHorse > AbstractHorse { }
4341 ZombieVillager > Zombie { optional "ConversionPlayer" as conversion_player: u128, "ConversionTime" as conversion_time: i32, optional "Gossips" as gossips: fastnbt::Value, optional "Offers" as offers: fastnbt::Value, optional "VillagerData" as villager_data: fastnbt::Value, "Xp" as xp: i32 }
4342 ZombifiedPiglin > Zombie { "AngerTime" as anger_time: i32, optional "AngryAt" as angry_at: u128 }
4343 }
4344
4345 entity_compound_types! {
4346 "1.20.5";
4347 ArmorStand_writePose { optional "Body" as body: Vec<f32>, optional "Head" as head: Vec<f32>, optional "LeftArm" as left_arm: Vec<f32>, optional "LeftLeg" as left_leg: Vec<f32>, optional "RightArm" as right_arm: Vec<f32>, optional "RightLeg" as right_leg: Vec<f32> }
4348 AttributeInstance_save { "Base" as base: f64, optional "Modifiers" as modifiers: Vec<super::compounds::AttributeModifier_save>, "Name" as name: CowStr }
4349 AttributeModifier_save { "Amount" as amount: f64, "Name" as name: CowStr, "Operation" as operation: i32, "UUID" as uuid: u128 }
4350 Mob_method_56995 { "UUID" as uuid: u128 }
4351 }
4352}
4353
4354#[cfg(feature = "1.21")]
4356pub mod mc1_21 {
4357 entities! {
4358 "1.21", mc1_21;
4359 "minecraft:allay", Allay: Allay;
4360 "minecraft:area_effect_cloud", AreaEffectCloud: AreaEffectCloud;
4361 "minecraft:armadillo", Armadillo: Armadillo;
4362 "minecraft:armor_stand", ArmorStand: ArmorStand;
4363 "minecraft:arrow", Arrow: Arrow;
4364 "minecraft:axolotl", Axolotl: Axolotl;
4365 "minecraft:bat", Bat: Bat;
4366 "minecraft:bee", Bee: Bee;
4367 "minecraft:blaze", Blaze: Blaze;
4368 "minecraft:block_display", BlockDisplay: BlockDisplay;
4369 "minecraft:boat", Boat: Boat;
4370 "minecraft:bogged", Bogged: Bogged;
4371 "minecraft:breeze", Breeze: Breeze;
4372 "minecraft:breeze_wind_charge", BreezeWindCharge: BreezeWindCharge;
4373 "minecraft:camel", Camel: Camel;
4374 "minecraft:cat", Cat: Cat;
4375 "minecraft:cave_spider", CaveSpider: CaveSpider;
4376 "minecraft:chest_boat", ChestBoat: ChestBoat;
4377 "minecraft:chest_minecart", ChestMinecart: MinecartChest;
4378 "minecraft:chicken", Chicken: Chicken;
4379 "minecraft:cod", Cod: Cod;
4380 "minecraft:command_block_minecart", CommandBlockMinecart: MinecartCommandBlock;
4381 "minecraft:cow", Cow: Cow;
4382 "minecraft:creeper", Creeper: Creeper;
4383 "minecraft:dolphin", Dolphin: Dolphin;
4384 "minecraft:donkey", Donkey: Donkey;
4385 "minecraft:dragon_fireball", DragonFireball: DragonFireball;
4386 "minecraft:drowned", Drowned: Drowned;
4387 "minecraft:egg", Egg: ThrownEgg;
4388 "minecraft:elder_guardian", ElderGuardian: ElderGuardian;
4389 "minecraft:end_crystal", EndCrystal: EndCrystal;
4390 "minecraft:ender_dragon", EnderDragon: EnderDragon;
4391 "minecraft:ender_pearl", EnderPearl: ThrownEnderpearl;
4392 "minecraft:enderman", Enderman: EnderMan;
4393 "minecraft:endermite", Endermite: Endermite;
4394 "minecraft:evoker", Evoker: Evoker;
4395 "minecraft:evoker_fangs", EvokerFangs: EvokerFangs;
4396 "minecraft:experience_bottle", ExperienceBottle: ThrownExperienceBottle;
4397 "minecraft:experience_orb", ExperienceOrb: ExperienceOrb;
4398 "minecraft:eye_of_ender", EyeOfEnder: EyeOfEnder;
4399 "minecraft:falling_block", FallingBlock: FallingBlockEntity;
4400 "minecraft:fireball", Fireball: LargeFireball;
4401 "minecraft:firework_rocket", FireworkRocket: FireworkRocketEntity;
4402 "minecraft:fishing_bobber", FishingBobber: FishingHook;
4403 "minecraft:fox", Fox: Fox;
4404 "minecraft:frog", Frog: Frog;
4405 "minecraft:furnace_minecart", FurnaceMinecart: MinecartFurnace;
4406 "minecraft:ghast", Ghast: Ghast;
4407 "minecraft:giant", Giant: Giant;
4408 "minecraft:glow_item_frame", GlowItemFrame: GlowItemFrame;
4409 "minecraft:glow_squid", GlowSquid: GlowSquid;
4410 "minecraft:goat", Goat: Goat;
4411 "minecraft:guardian", Guardian: Guardian;
4412 "minecraft:hoglin", Hoglin: Hoglin;
4413 "minecraft:hopper_minecart", HopperMinecart: MinecartHopper;
4414 "minecraft:horse", Horse: Horse;
4415 "minecraft:husk", Husk: Husk;
4416 "minecraft:illusioner", Illusioner: Illusioner;
4417 "minecraft:interaction", Interaction: Interaction;
4418 "minecraft:iron_golem", IronGolem: IronGolem;
4419 "minecraft:item", Item: ItemEntity;
4420 "minecraft:item_display", ItemDisplay: ItemDisplay;
4421 "minecraft:item_frame", ItemFrame: ItemFrame;
4422 "minecraft:leash_knot", LeashKnot: LeashFenceKnotEntity;
4423 "minecraft:lightning_bolt", LightningBolt: LightningBolt;
4424 "minecraft:llama", Llama: Llama;
4425 "minecraft:llama_spit", LlamaSpit: LlamaSpit;
4426 "minecraft:magma_cube", MagmaCube: MagmaCube;
4427 "minecraft:marker", Marker: Marker;
4428 "minecraft:minecart", Minecart: Minecart;
4429 "minecraft:mooshroom", Mooshroom: MushroomCow;
4430 "minecraft:mule", Mule: Mule;
4431 "minecraft:ocelot", Ocelot: Ocelot;
4432 "minecraft:ominous_item_spawner", OminousItemSpawner: OminousItemSpawner;
4433 "minecraft:painting", Painting: Painting;
4434 "minecraft:panda", Panda: Panda;
4435 "minecraft:parrot", Parrot: Parrot;
4436 "minecraft:phantom", Phantom: Phantom;
4437 "minecraft:pig", Pig: Pig;
4438 "minecraft:piglin", Piglin: Piglin;
4439 "minecraft:piglin_brute", PiglinBrute: PiglinBrute;
4440 "minecraft:pillager", Pillager: Pillager;
4441 "minecraft:polar_bear", PolarBear: PolarBear;
4442 "minecraft:potion", Potion: ThrownPotion;
4443 "minecraft:pufferfish", Pufferfish: Pufferfish;
4444 "minecraft:rabbit", Rabbit: Rabbit;
4445 "minecraft:ravager", Ravager: Ravager;
4446 "minecraft:salmon", Salmon: Salmon;
4447 "minecraft:sheep", Sheep: Sheep;
4448 "minecraft:shulker", Shulker: Shulker;
4449 "minecraft:shulker_bullet", ShulkerBullet: ShulkerBullet;
4450 "minecraft:silverfish", Silverfish: Silverfish;
4451 "minecraft:skeleton", Skeleton: Skeleton;
4452 "minecraft:skeleton_horse", SkeletonHorse: SkeletonHorse;
4453 "minecraft:slime", Slime: Slime;
4454 "minecraft:small_fireball", SmallFireball: SmallFireball;
4455 "minecraft:sniffer", Sniffer: Sniffer;
4456 "minecraft:snow_golem", SnowGolem: SnowGolem;
4457 "minecraft:snowball", Snowball: Snowball;
4458 "minecraft:spawner_minecart", SpawnerMinecart: MinecartSpawner;
4459 "minecraft:spectral_arrow", SpectralArrow: SpectralArrow;
4460 "minecraft:spider", Spider: Spider;
4461 "minecraft:squid", Squid: Squid;
4462 "minecraft:stray", Stray: Stray;
4463 "minecraft:strider", Strider: Strider;
4464 "minecraft:tadpole", Tadpole: Tadpole;
4465 "minecraft:text_display", TextDisplay: TextDisplay;
4466 "minecraft:tnt", Tnt: PrimedTnt;
4467 "minecraft:tnt_minecart", TntMinecart: MinecartTNT;
4468 "minecraft:trader_llama", TraderLlama: TraderLlama;
4469 "minecraft:trident", Trident: ThrownTrident;
4470 "minecraft:tropical_fish", TropicalFish: TropicalFish;
4471 "minecraft:turtle", Turtle: Turtle;
4472 "minecraft:vex", Vex: Vex;
4473 "minecraft:villager", Villager: Villager;
4474 "minecraft:vindicator", Vindicator: Vindicator;
4475 "minecraft:wandering_trader", WanderingTrader: WanderingTrader;
4476 "minecraft:warden", Warden: Warden;
4477 "minecraft:wind_charge", WindCharge: WindCharge;
4478 "minecraft:witch", Witch: Witch;
4479 "minecraft:wither", Wither: WitherBoss;
4480 "minecraft:wither_skeleton", WitherSkeleton: WitherSkeleton;
4481 "minecraft:wither_skull", WitherSkull: WitherSkull;
4482 "minecraft:wolf", Wolf: Wolf;
4483 "minecraft:zoglin", Zoglin: Zoglin;
4484 "minecraft:zombie", Zombie: Zombie;
4485 "minecraft:zombie_horse", ZombieHorse: ZombieHorse;
4486 "minecraft:zombie_villager", ZombieVillager: ZombieVillager;
4487 "minecraft:zombified_piglin", ZombifiedPiglin: ZombifiedPiglin;
4488 }
4489
4490 entity_types! {
4491 "1.21";
4492 AbstractArrow > Projectile { "PierceLevel" as pierce_level: i8, "SoundEvent" as sound_event: CowStr, "crit" as crit: bool, "damage" as damage: f64, optional "inBlockState" as in_block_state: super::BlockState, "inGround" as in_ground: bool, "item" as item: fastnbt::Value, "life" as life: i16, "pickup" as pickup: i8, "shake" as shake: i8, optional "weapon" as weapon: fastnbt::Value }
4493 AbstractChestedHorse > AbstractHorse { "ChestedHorse" as chested_horse: bool, optional "Items" as items: Vec<fastnbt::Value> }
4494 AbstractFish > WaterAnimal { "FromBucket" as from_bucket: bool }
4495 AbstractGolem > PathfinderMob { }
4496 AbstractHorse > Animal { "Bred" as bred: bool, "EatingHaystack" as eating_haystack: bool, optional "Owner" as owner: u128, optional "SaddleItem" as saddle_item: fastnbt::Value, "Tame" as tame: bool, "Temper" as temper: i32 }
4497 AbstractHurtingProjectile > Projectile { "acceleration_power" as acceleration_power: f64 }
4498 AbstractIllager > Raider { }
4499 AbstractMinecart > VehicleEntity { optional "CustomDisplayTile" as custom_display_tile: bool, optional "DisplayOffset" as display_offset: i32, optional "DisplayState" as display_state: super::BlockState }
4500 AbstractMinecartContainer > AbstractMinecart { optional "Items" as items: Vec<fastnbt::Value>, optional "LootTable" as loot_table: CowStr, optional "LootTableSeed" as loot_table_seed: i64 }
4501 AbstractPiglin > Monster { optional "IsImmuneToZombification" as is_immune_to_zombification: bool, "TimeInOverworld" as time_in_overworld: i32 }
4502 AbstractSchoolingFish > AbstractFish { }
4503 AbstractSkeleton > Monster { }
4504 AbstractVillager > AgeableMob { "Inventory" as inventory: Vec<fastnbt::Value>, optional "Offers" as offers: fastnbt::Value }
4505 AbstractWindCharge > AbstractHurtingProjectile { }
4506 AgeableMob > PathfinderMob { "Age" as age: i32, "ForcedAge" as forced_age: i32 }
4507 Allay > PathfinderMob { "CanDuplicate" as can_duplicate: bool, "DuplicationCooldown" as duplication_cooldown: i64, "Inventory" as inventory: Vec<fastnbt::Value>, optional "listener" as listener: fastnbt::Value }
4508 AmbientCreature > Mob { }
4509 Animal > AgeableMob { "InLove" as in_love: i32, optional "LoveCause" as love_cause: u128 }
4510 AreaEffectCloud > Entity { "Age" as age: i32, "Duration" as duration: i32, "DurationOnUse" as duration_on_use: i32, optional "Owner" as owner: u128, "Particle" as particle: fastnbt::Value, "Radius" as radius: f32, "RadiusOnUse" as radius_on_use: f32, "RadiusPerTick" as radius_per_tick: f32, "ReapplicationDelay" as reapplication_delay: i32, "WaitTime" as wait_time: i32, optional "potion_contents" as potion_contents: fastnbt::Value }
4511 Armadillo > Animal { "scute_time" as scute_time: i32, "state" as state: CowStr }
4512 ArmorStand > LivingEntity { "ArmorItems" as armor_items: Vec<HashMap<CowStr, fastnbt::Value>>, "DisabledSlots" as disabled_slots: i32, "HandItems" as hand_items: Vec<HashMap<CowStr, fastnbt::Value>>, "Invisible" as invisible: bool, optional "Marker" as marker: bool, "NoBasePlate" as no_base_plate: bool, "Pose" as pose: super::compounds::ArmorStand_writePose, "ShowArms" as show_arms: bool, "Small" as small: bool }
4513 Arrow > AbstractArrow { }
4514 Axolotl > Animal { "FromBucket" as from_bucket: bool, "Variant" as variant: i32 }
4515 Bat > AmbientCreature { "BatFlags" as bat_flags: i8 }
4516 Bee > Animal { "AngerTime" as anger_time: i32, optional "AngryAt" as angry_at: u128, "CannotEnterHiveTicks" as cannot_enter_hive_ticks: i32, "CropsGrownSincePollination" as crops_grown_since_pollination: i32, "HasNectar" as has_nectar: bool, "HasStung" as has_stung: bool, "TicksSincePollination" as ticks_since_pollination: i32, optional "flower_pos" as flower_pos: fastnbt::IntArray, optional "hive_pos" as hive_pos: fastnbt::IntArray }
4517 Blaze > Monster { }
4518 BlockAttachedEntity > Entity { "TileX" as tile_x: i32, "TileY" as tile_y: i32, "TileZ" as tile_z: i32 }
4519 BlockDisplay > Display { "block_state" as block_state: super::BlockState }
4520 Boat > VehicleEntity { "Type" as r#type: CowStr, optional "leash" as leash: either::Either<fastnbt::Value, fastnbt::IntArray> }
4521 Bogged > AbstractSkeleton { "sheared" as sheared: bool }
4522 Breeze > Monster { }
4523 BreezeWindCharge > AbstractWindCharge { }
4524 Camel > AbstractHorse { "LastPoseTick" as last_pose_tick: i64 }
4525 Cat > TamableAnimal { "CollarColor" as collar_color: i8, "variant" as variant: CowStr }
4526 CaveSpider > Spider { }
4527 ChestBoat > Boat { optional "Items" as items: Vec<fastnbt::Value>, optional "LootTable" as loot_table: CowStr, optional "LootTableSeed" as loot_table_seed: i64 }
4528 Chicken > Animal { "EggLayTime" as egg_lay_time: i32, "IsChickenJockey" as is_chicken_jockey: bool }
4529 Cod > AbstractSchoolingFish { }
4530 Cow > Animal { }
4531 Creeper > Monster { "ExplosionRadius" as explosion_radius: i8, "Fuse" as fuse: i16, "ignited" as ignited: bool, optional "powered" as powered: bool }
4532 Display > Entity { "glow_color_override" as glow_color_override: i32, "height" as height: f32, "interpolation_duration" as interpolation_duration: i32, "shadow_radius" as shadow_radius: f32, "shadow_strength" as shadow_strength: f32, "teleport_duration" as teleport_duration: i32, "view_range" as view_range: f32, "width" as width: f32 }
4533 Dolphin > WaterAnimal { "GotFish" as got_fish: bool, "Moistness" as moistness: i32, "TreasurePosX" as treasure_pos_x: i32, "TreasurePosY" as treasure_pos_y: i32, "TreasurePosZ" as treasure_pos_z: i32 }
4534 Donkey > AbstractChestedHorse { }
4535 DragonFireball > AbstractHurtingProjectile { }
4536 Drowned > Zombie { }
4537 ElderGuardian > Guardian { }
4538 EndCrystal > Entity { "ShowBottom" as show_bottom: bool, optional "beam_target" as beam_target: fastnbt::IntArray }
4539 EnderDragon > Mob { "DragonDeathTime" as dragon_death_time: i32, "DragonPhase" as dragon_phase: i32 }
4540 EnderMan > Monster { "AngerTime" as anger_time: i32, optional "AngryAt" as angry_at: u128, optional "carriedBlockState" as carried_block_state: super::BlockState }
4541 Endermite > Monster { "Lifetime" as lifetime: i32 }
4542 Entity { "Air" as air: i16, optional "CustomName" as custom_name: CowStr, optional "CustomNameVisible" as custom_name_visible: bool, "FallDistance" as fall_distance: f32, "Fire" as fire: i16, optional "Glowing" as glowing: bool, optional "HasVisualFire" as has_visual_fire: bool, "Invulnerable" as invulnerable: bool, "Motion" as motion: Vec<f64>, optional "NoGravity" as no_gravity: bool, "OnGround" as on_ground: bool, optional "Passengers" as passengers: Vec<Box<super::Entity>>, "PortalCooldown" as portal_cooldown: i32, optional "Pos" as pos: Vec<f64>, "Rotation" as rotation: Vec<f32>, optional "Silent" as silent: bool, optional "Tags" as tags: Vec<CowStr>, optional "TicksFrozen" as ticks_frozen: i32, "UUID" as uuid: u128 }
4543 Evoker > SpellcasterIllager { }
4544 EvokerFangs > Entity { optional "Owner" as owner: u128, "Warmup" as warmup: i32 }
4545 ExperienceOrb > Entity { "Age" as age: i16, "Count" as count: i32, "Health" as health: i16, "Value" as value: i16 }
4546 EyeOfEnder > Entity { "Item" as item: fastnbt::Value }
4547 FallingBlockEntity > Entity { "BlockState" as block_state: super::BlockState, "CancelDrop" as cancel_drop: bool, "DropItem" as drop_item: bool, "FallHurtAmount" as fall_hurt_amount: f32, "FallHurtMax" as fall_hurt_max: i32, "HurtEntities" as hurt_entities: bool, optional "TileEntityData" as tile_entity_data: HashMap<CowStr, fastnbt::Value>, "Time" as time: i32 }
4548 Fireball > AbstractHurtingProjectile { "Item" as item: fastnbt::Value }
4549 FireworkRocketEntity > Projectile { "FireworksItem" as fireworks_item: fastnbt::Value, "Life" as life: i32, "LifeTime" as life_time: i32, "ShotAtAngle" as shot_at_angle: bool }
4550 FishingHook > Projectile { }
4551 FlyingMob > Mob { }
4552 Fox > Animal { "Crouching" as crouching: bool, "Sitting" as sitting: bool, "Sleeping" as sleeping: bool, "Trusted" as trusted: Vec<fastnbt::IntArray>, "Type" as r#type: CowStr }
4553 Frog > Animal { "variant" as variant: CowStr }
4554 Ghast > FlyingMob { "ExplosionPower" as explosion_power: i8 }
4555 Giant > Monster { }
4556 GlowItemFrame > ItemFrame { }
4557 GlowSquid > Squid { "DarkTicksRemaining" as dark_ticks_remaining: i32 }
4558 Goat > Animal { "HasLeftHorn" as has_left_horn: bool, "HasRightHorn" as has_right_horn: bool, "IsScreamingGoat" as is_screaming_goat: bool }
4559 Guardian > Monster { }
4560 HangingEntity > BlockAttachedEntity { }
4561 Hoglin > Animal { optional "CannotBeHunted" as cannot_be_hunted: bool, optional "IsImmuneToZombification" as is_immune_to_zombification: bool, "TimeInOverworld" as time_in_overworld: i32 }
4562 Horse > AbstractHorse { "Variant" as variant: i32 }
4563 Husk > Zombie { }
4564 Illusioner > SpellcasterIllager { }
4565 Interaction > Entity { "height" as height: f32, "response" as response: bool, "width" as width: f32 }
4566 IronGolem > AbstractGolem { "AngerTime" as anger_time: i32, optional "AngryAt" as angry_at: u128, "PlayerCreated" as player_created: bool }
4567 ItemDisplay > Display { optional "item" as item: fastnbt::Value }
4568 ItemEntity > Entity { "Age" as age: i16, "Health" as health: i16, optional "Item" as item: fastnbt::Value, optional "Owner" as owner: u128, "PickupDelay" as pickup_delay: i16, optional "Thrower" as thrower: u128 }
4569 ItemFrame > HangingEntity { "Facing" as facing: i8, "Fixed" as fixed: bool, "Invisible" as invisible: bool, optional "Item" as item: fastnbt::Value, optional "ItemDropChance" as item_drop_chance: f32, optional "ItemRotation" as item_rotation: i8 }
4570 LargeFireball > Fireball { "ExplosionPower" as explosion_power: i8 }
4571 LeashFenceKnotEntity > BlockAttachedEntity { }
4572 LightningBolt > Entity { }
4573 LivingEntity > Entity { "AbsorptionAmount" as absorption_amount: f32, optional "Brain" as brain: fastnbt::Value, "DeathTime" as death_time: i16, "FallFlying" as fall_flying: bool, "Health" as health: f32, "HurtByTimestamp" as hurt_by_timestamp: i32, "HurtTime" as hurt_time: i16, optional "SleepingX" as sleeping_x: i32, optional "SleepingY" as sleeping_y: i32, optional "SleepingZ" as sleeping_z: i32, optional "active_effects" as active_effects: Vec<fastnbt::Value>, "attributes" as attributes: Vec<super::compounds::AttributeInstance_save> }
4574 Llama > AbstractChestedHorse { "Strength" as strength: i32, "Variant" as variant: i32 }
4575 LlamaSpit > Projectile { }
4576 MagmaCube > Slime { }
4577 Marker > Entity { "data" as data: HashMap<CowStr, fastnbt::Value> }
4578 Minecart > AbstractMinecart { }
4579 MinecartChest > AbstractMinecartContainer { }
4580 MinecartCommandBlock > AbstractMinecart { "Command" as command: CowStr, optional "CustomName" as custom_name: CowStr, optional "LastExecution" as last_execution: i64, optional "LastOutput" as last_output: CowStr, "SuccessCount" as success_count: i32, "TrackOutput" as track_output: bool, "UpdateLastExecution" as update_last_execution: bool }
4581 MinecartFurnace > AbstractMinecart { "Fuel" as fuel: i16, "PushX" as push_x: f64, "PushZ" as push_z: f64 }
4582 MinecartHopper > AbstractMinecartContainer { "Enabled" as enabled: bool }
4583 MinecartSpawner > AbstractMinecart { "Delay" as delay: i16, "MaxNearbyEntities" as max_nearby_entities: i16, "MaxSpawnDelay" as max_spawn_delay: i16, "MinSpawnDelay" as min_spawn_delay: i16, "RequiredPlayerRange" as required_player_range: i16, "SpawnCount" as spawn_count: i16, optional "SpawnData" as spawn_data: fastnbt::Value, "SpawnPotentials" as spawn_potentials: fastnbt::Value, "SpawnRange" as spawn_range: i16 }
4584 MinecartTNT > AbstractMinecart { "TNTFuse" as tnt_fuse: i32 }
4585 Mob > LivingEntity { "ArmorDropChances" as armor_drop_chances: Vec<f32>, "ArmorItems" as armor_items: Vec<HashMap<CowStr, fastnbt::Value>>, "CanPickUpLoot" as can_pick_up_loot: bool, optional "DeathLootTable" as death_loot_table: CowStr, optional "DeathLootTableSeed" as death_loot_table_seed: i64, "HandDropChances" as hand_drop_chances: Vec<f32>, "HandItems" as hand_items: Vec<HashMap<CowStr, fastnbt::Value>>, "LeftHanded" as left_handed: bool, optional "NoAI" as no_ai: bool, "PersistenceRequired" as persistence_required: bool, optional "body_armor_drop_chance" as body_armor_drop_chance: f32, optional "body_armor_item" as body_armor_item: fastnbt::Value, optional "leash" as leash: either::Either<fastnbt::Value, fastnbt::IntArray> }
4586 Monster > PathfinderMob { }
4587 Mule > AbstractChestedHorse { }
4588 MushroomCow > Cow { "Type" as r#type: CowStr }
4589 Ocelot > Animal { "Trusting" as trusting: bool }
4590 OminousItemSpawner > Entity { optional "item" as item: fastnbt::Value, "spawn_item_after_ticks" as spawn_item_after_ticks: i64 }
4591 Painting > HangingEntity { "facing" as facing: i8 }
4592 Panda > Animal { "HiddenGene" as hidden_gene: CowStr, "MainGene" as main_gene: CowStr }
4593 Parrot > ShoulderRidingEntity { "Variant" as variant: i32 }
4594 PathfinderMob > Mob { }
4595 PatrollingMonster > Monster { "PatrolLeader" as patrol_leader: bool, "Patrolling" as patrolling: bool, optional "patrol_target" as patrol_target: fastnbt::IntArray }
4596 Phantom > FlyingMob { "AX" as ax: i32, "AY" as ay: i32, "AZ" as az: i32, "Size" as size: i32 }
4597 Pig > Animal { "Saddle" as saddle: bool }
4598 Piglin > AbstractPiglin { optional "CannotHunt" as cannot_hunt: bool, "Inventory" as inventory: Vec<fastnbt::Value>, optional "IsBaby" as is_baby: bool }
4599 PiglinBrute > AbstractPiglin { }
4600 Pillager > AbstractIllager { "Inventory" as inventory: Vec<fastnbt::Value> }
4601 PolarBear > Animal { "AngerTime" as anger_time: i32, optional "AngryAt" as angry_at: u128 }
4602 PrimedTnt > Entity { "block_state" as block_state: super::BlockState, "fuse" as fuse: i16 }
4603 Projectile > Entity { "HasBeenShot" as has_been_shot: bool, optional "LeftOwner" as left_owner: bool, optional "Owner" as owner: u128 }
4604 Pufferfish > AbstractFish { "PuffState" as puff_state: i32 }
4605 Rabbit > Animal { "MoreCarrotTicks" as more_carrot_ticks: i32, "RabbitType" as rabbit_type: i32 }
4606 Raider > PatrollingMonster { "CanJoinRaid" as can_join_raid: bool, optional "RaidId" as raid_id: i32, "Wave" as wave: i32 }
4607 Ravager > Raider { "AttackTick" as attack_tick: i32, "RoarTick" as roar_tick: i32, "StunTick" as stun_tick: i32 }
4608 Salmon > AbstractSchoolingFish { }
4609 Sheep > Animal { "Color" as color: i8, "Sheared" as sheared: bool }
4610 ShoulderRidingEntity > TamableAnimal { }
4611 Shulker > AbstractGolem { "AttachFace" as attach_face: i8, "Color" as color: i8, "Peek" as peek: i8 }
4612 ShulkerBullet > Projectile { optional "Dir" as dir: i32, "Steps" as steps: i32, "TXD" as txd: f64, "TYD" as tyd: f64, "TZD" as tzd: f64, optional "Target" as target: u128 }
4613 Silverfish > Monster { }
4614 Skeleton > AbstractSkeleton { "StrayConversionTime" as stray_conversion_time: i32 }
4615 SkeletonHorse > AbstractHorse { "SkeletonTrap" as skeleton_trap: bool, "SkeletonTrapTime" as skeleton_trap_time: i32 }
4616 Slime > Mob { "Size" as size: i32, "wasOnGround" as was_on_ground: bool }
4617 SmallFireball > Fireball { }
4618 Sniffer > Animal { }
4619 SnowGolem > AbstractGolem { "Pumpkin" as pumpkin: bool }
4620 Snowball > ThrowableItemProjectile { }
4621 SpectralArrow > AbstractArrow { "Duration" as duration: i32 }
4622 SpellcasterIllager > AbstractIllager { "SpellTicks" as spell_ticks: i32 }
4623 Spider > Monster { }
4624 Squid > WaterAnimal { }
4625 Stray > AbstractSkeleton { }
4626 Strider > Animal { "Saddle" as saddle: bool }
4627 Tadpole > AbstractFish { "Age" as age: i32 }
4628 TamableAnimal > Animal { optional "Owner" as owner: u128, "Sitting" as sitting: bool }
4629 TextDisplay > Display { "background" as background: i32, "default_background" as default_background: bool, "line_width" as line_width: i32, "see_through" as see_through: bool, "shadow" as shadow: bool, "text" as text: CowStr, "text_opacity" as text_opacity: i8 }
4630 ThrowableItemProjectile > ThrowableProjectile { "Item" as item: fastnbt::Value }
4631 ThrowableProjectile > Projectile { }
4632 ThrownEgg > ThrowableItemProjectile { }
4633 ThrownEnderpearl > ThrowableItemProjectile { }
4634 ThrownExperienceBottle > ThrowableItemProjectile { }
4635 ThrownPotion > ThrowableItemProjectile { }
4636 ThrownTrident > AbstractArrow { "DealtDamage" as dealt_damage: bool }
4637 TraderLlama > Llama { "DespawnDelay" as despawn_delay: i32 }
4638 TropicalFish > AbstractSchoolingFish { "Variant" as variant: i32 }
4639 Turtle > Animal { "HasEgg" as has_egg: bool, "HomePosX" as home_pos_x: i32, "HomePosY" as home_pos_y: i32, "HomePosZ" as home_pos_z: i32, "TravelPosX" as travel_pos_x: i32, "TravelPosY" as travel_pos_y: i32, "TravelPosZ" as travel_pos_z: i32 }
4640 VehicleEntity > Entity { }
4641 Vex > Monster { optional "BoundX" as bound_x: i32, optional "BoundY" as bound_y: i32, optional "BoundZ" as bound_z: i32, optional "LifeTicks" as life_ticks: i32 }
4642 Villager > AbstractVillager { optional "AssignProfessionWhenSpawned" as assign_profession_when_spawned: bool, "FoodLevel" as food_level: i8, "Gossips" as gossips: fastnbt::Value, "LastGossipDecay" as last_gossip_decay: i64, "LastRestock" as last_restock: i64, "RestocksToday" as restocks_today: i32, optional "VillagerData" as villager_data: fastnbt::Value, "Xp" as xp: i32 }
4643 Vindicator > AbstractIllager { optional "Johnny" as johnny: bool }
4644 WanderingTrader > AbstractVillager { "DespawnDelay" as despawn_delay: i32, optional "wander_target" as wander_target: fastnbt::IntArray }
4645 Warden > Monster { optional "anger" as anger: fastnbt::Value, optional "listener" as listener: fastnbt::Value }
4646 WaterAnimal > PathfinderMob { }
4647 WindCharge > AbstractWindCharge { }
4648 Witch > Raider { }
4649 WitherBoss > Monster { "Invul" as invul: i32 }
4650 WitherSkeleton > AbstractSkeleton { }
4651 WitherSkull > AbstractHurtingProjectile { "dangerous" as dangerous: bool }
4652 Wolf > TamableAnimal { "AngerTime" as anger_time: i32, optional "AngryAt" as angry_at: u128, "CollarColor" as collar_color: i8, optional "variant" as variant: CowStr }
4653 Zoglin > Monster { optional "IsBaby" as is_baby: bool }
4654 Zombie > Monster { "CanBreakDoors" as can_break_doors: bool, "DrownedConversionTime" as drowned_conversion_time: i32, "InWaterTime" as in_water_time: i32, "IsBaby" as is_baby: bool }
4655 ZombieHorse > AbstractHorse { }
4656 ZombieVillager > Zombie { optional "ConversionPlayer" as conversion_player: u128, "ConversionTime" as conversion_time: i32, optional "Gossips" as gossips: fastnbt::Value, optional "Offers" as offers: fastnbt::Value, optional "VillagerData" as villager_data: fastnbt::Value, "Xp" as xp: i32 }
4657 ZombifiedPiglin > Zombie { "AngerTime" as anger_time: i32, optional "AngryAt" as angry_at: u128 }
4658 }
4659
4660 entity_compound_types! {
4661 "1.21";
4662 ArmorStand_writePose { optional "Body" as body: Vec<f32>, optional "Head" as head: Vec<f32>, optional "LeftArm" as left_arm: Vec<f32>, optional "LeftLeg" as left_leg: Vec<f32>, optional "RightArm" as right_arm: Vec<f32>, optional "RightLeg" as right_leg: Vec<f32> }
4663 AttributeInstance_save { "base" as base: f64, "id" as id: CowStr, optional "modifiers" as modifiers: Vec<HashMap<CowStr, fastnbt::Value>> }
4664 }
4665}
4666
4667#[cfg(feature = "1.21.2")]
4669pub mod mc1_21_2 {
4670 entities! {
4671 "1.21.2", mc1_21_2;
4672 "minecraft:acacia_boat", AcaciaBoat: Boat;
4673 "minecraft:acacia_chest_boat", AcaciaChestBoat: ChestBoat;
4674 "minecraft:allay", Allay: Allay;
4675 "minecraft:area_effect_cloud", AreaEffectCloud: AreaEffectCloud;
4676 "minecraft:armadillo", Armadillo: Armadillo;
4677 "minecraft:armor_stand", ArmorStand: ArmorStand;
4678 "minecraft:arrow", Arrow: Arrow;
4679 "minecraft:axolotl", Axolotl: Axolotl;
4680 "minecraft:bamboo_chest_raft", BambooChestRaft: ChestRaft;
4681 "minecraft:bamboo_raft", BambooRaft: Raft;
4682 "minecraft:bat", Bat: Bat;
4683 "minecraft:bee", Bee: Bee;
4684 "minecraft:birch_boat", BirchBoat: Boat;
4685 "minecraft:birch_chest_boat", BirchChestBoat: ChestBoat;
4686 "minecraft:blaze", Blaze: Blaze;
4687 "minecraft:block_display", BlockDisplay: BlockDisplay;
4688 "minecraft:bogged", Bogged: Bogged;
4689 "minecraft:breeze", Breeze: Breeze;
4690 "minecraft:breeze_wind_charge", BreezeWindCharge: BreezeWindCharge;
4691 "minecraft:camel", Camel: Camel;
4692 "minecraft:cat", Cat: Cat;
4693 "minecraft:cave_spider", CaveSpider: CaveSpider;
4694 "minecraft:cherry_boat", CherryBoat: Boat;
4695 "minecraft:cherry_chest_boat", CherryChestBoat: ChestBoat;
4696 "minecraft:chest_minecart", ChestMinecart: MinecartChest;
4697 "minecraft:chicken", Chicken: Chicken;
4698 "minecraft:cod", Cod: Cod;
4699 "minecraft:command_block_minecart", CommandBlockMinecart: MinecartCommandBlock;
4700 "minecraft:cow", Cow: Cow;
4701 experimental "minecraft:creaking", Creaking: Creaking;
4702 experimental "minecraft:creaking_transient", CreakingTransient: CreakingTransient;
4703 "minecraft:creeper", Creeper: Creeper;
4704 "minecraft:dark_oak_boat", DarkOakBoat: Boat;
4705 "minecraft:dark_oak_chest_boat", DarkOakChestBoat: ChestBoat;
4706 "minecraft:dolphin", Dolphin: Dolphin;
4707 "minecraft:donkey", Donkey: Donkey;
4708 "minecraft:dragon_fireball", DragonFireball: DragonFireball;
4709 "minecraft:drowned", Drowned: Drowned;
4710 "minecraft:egg", Egg: ThrownEgg;
4711 "minecraft:elder_guardian", ElderGuardian: ElderGuardian;
4712 "minecraft:end_crystal", EndCrystal: EndCrystal;
4713 "minecraft:ender_dragon", EnderDragon: EnderDragon;
4714 "minecraft:ender_pearl", EnderPearl: ThrownEnderpearl;
4715 "minecraft:enderman", Enderman: EnderMan;
4716 "minecraft:endermite", Endermite: Endermite;
4717 "minecraft:evoker", Evoker: Evoker;
4718 "minecraft:evoker_fangs", EvokerFangs: EvokerFangs;
4719 "minecraft:experience_bottle", ExperienceBottle: ThrownExperienceBottle;
4720 "minecraft:experience_orb", ExperienceOrb: ExperienceOrb;
4721 "minecraft:eye_of_ender", EyeOfEnder: EyeOfEnder;
4722 "minecraft:falling_block", FallingBlock: FallingBlockEntity;
4723 "minecraft:fireball", Fireball: LargeFireball;
4724 "minecraft:firework_rocket", FireworkRocket: FireworkRocketEntity;
4725 "minecraft:fishing_bobber", FishingBobber: FishingHook;
4726 "minecraft:fox", Fox: Fox;
4727 "minecraft:frog", Frog: Frog;
4728 "minecraft:furnace_minecart", FurnaceMinecart: MinecartFurnace;
4729 "minecraft:ghast", Ghast: Ghast;
4730 "minecraft:giant", Giant: Giant;
4731 "minecraft:glow_item_frame", GlowItemFrame: GlowItemFrame;
4732 "minecraft:glow_squid", GlowSquid: GlowSquid;
4733 "minecraft:goat", Goat: Goat;
4734 "minecraft:guardian", Guardian: Guardian;
4735 "minecraft:hoglin", Hoglin: Hoglin;
4736 "minecraft:hopper_minecart", HopperMinecart: MinecartHopper;
4737 "minecraft:horse", Horse: Horse;
4738 "minecraft:husk", Husk: Husk;
4739 "minecraft:illusioner", Illusioner: Illusioner;
4740 "minecraft:interaction", Interaction: Interaction;
4741 "minecraft:iron_golem", IronGolem: IronGolem;
4742 "minecraft:item", Item: ItemEntity;
4743 "minecraft:item_display", ItemDisplay: ItemDisplay;
4744 "minecraft:item_frame", ItemFrame: ItemFrame;
4745 "minecraft:jungle_boat", JungleBoat: Boat;
4746 "minecraft:jungle_chest_boat", JungleChestBoat: ChestBoat;
4747 "minecraft:leash_knot", LeashKnot: LeashFenceKnotEntity;
4748 "minecraft:lightning_bolt", LightningBolt: LightningBolt;
4749 "minecraft:llama", Llama: Llama;
4750 "minecraft:llama_spit", LlamaSpit: LlamaSpit;
4751 "minecraft:magma_cube", MagmaCube: MagmaCube;
4752 "minecraft:mangrove_boat", MangroveBoat: Boat;
4753 "minecraft:mangrove_chest_boat", MangroveChestBoat: ChestBoat;
4754 "minecraft:marker", Marker: Marker;
4755 "minecraft:minecart", Minecart: Minecart;
4756 "minecraft:mooshroom", Mooshroom: MushroomCow;
4757 "minecraft:mule", Mule: Mule;
4758 "minecraft:oak_boat", OakBoat: Boat;
4759 "minecraft:oak_chest_boat", OakChestBoat: ChestBoat;
4760 "minecraft:ocelot", Ocelot: Ocelot;
4761 "minecraft:ominous_item_spawner", OminousItemSpawner: OminousItemSpawner;
4762 "minecraft:painting", Painting: Painting;
4763 experimental "minecraft:pale_oak_boat", PaleOakBoat: Boat;
4764 experimental "minecraft:pale_oak_chest_boat", PaleOakChestBoat: ChestBoat;
4765 "minecraft:panda", Panda: Panda;
4766 "minecraft:parrot", Parrot: Parrot;
4767 "minecraft:phantom", Phantom: Phantom;
4768 "minecraft:pig", Pig: Pig;
4769 "minecraft:piglin", Piglin: Piglin;
4770 "minecraft:piglin_brute", PiglinBrute: PiglinBrute;
4771 "minecraft:pillager", Pillager: Pillager;
4772 "minecraft:polar_bear", PolarBear: PolarBear;
4773 "minecraft:potion", Potion: ThrownPotion;
4774 "minecraft:pufferfish", Pufferfish: Pufferfish;
4775 "minecraft:rabbit", Rabbit: Rabbit;
4776 "minecraft:ravager", Ravager: Ravager;
4777 "minecraft:salmon", Salmon: Salmon;
4778 "minecraft:sheep", Sheep: Sheep;
4779 "minecraft:shulker", Shulker: Shulker;
4780 "minecraft:shulker_bullet", ShulkerBullet: ShulkerBullet;
4781 "minecraft:silverfish", Silverfish: Silverfish;
4782 "minecraft:skeleton", Skeleton: Skeleton;
4783 "minecraft:skeleton_horse", SkeletonHorse: SkeletonHorse;
4784 "minecraft:slime", Slime: Slime;
4785 "minecraft:small_fireball", SmallFireball: SmallFireball;
4786 "minecraft:sniffer", Sniffer: Sniffer;
4787 "minecraft:snow_golem", SnowGolem: SnowGolem;
4788 "minecraft:snowball", Snowball: Snowball;
4789 "minecraft:spawner_minecart", SpawnerMinecart: MinecartSpawner;
4790 "minecraft:spectral_arrow", SpectralArrow: SpectralArrow;
4791 "minecraft:spider", Spider: Spider;
4792 "minecraft:spruce_boat", SpruceBoat: Boat;
4793 "minecraft:spruce_chest_boat", SpruceChestBoat: ChestBoat;
4794 "minecraft:squid", Squid: Squid;
4795 "minecraft:stray", Stray: Stray;
4796 "minecraft:strider", Strider: Strider;
4797 "minecraft:tadpole", Tadpole: Tadpole;
4798 "minecraft:text_display", TextDisplay: TextDisplay;
4799 "minecraft:tnt", Tnt: PrimedTnt;
4800 "minecraft:tnt_minecart", TntMinecart: MinecartTNT;
4801 "minecraft:trader_llama", TraderLlama: TraderLlama;
4802 "minecraft:trident", Trident: ThrownTrident;
4803 "minecraft:tropical_fish", TropicalFish: TropicalFish;
4804 "minecraft:turtle", Turtle: Turtle;
4805 "minecraft:vex", Vex: Vex;
4806 "minecraft:villager", Villager: Villager;
4807 "minecraft:vindicator", Vindicator: Vindicator;
4808 "minecraft:wandering_trader", WanderingTrader: WanderingTrader;
4809 "minecraft:warden", Warden: Warden;
4810 "minecraft:wind_charge", WindCharge: WindCharge;
4811 "minecraft:witch", Witch: Witch;
4812 "minecraft:wither", Wither: WitherBoss;
4813 "minecraft:wither_skeleton", WitherSkeleton: WitherSkeleton;
4814 "minecraft:wither_skull", WitherSkull: WitherSkull;
4815 "minecraft:wolf", Wolf: Wolf;
4816 "minecraft:zoglin", Zoglin: Zoglin;
4817 "minecraft:zombie", Zombie: Zombie;
4818 "minecraft:zombie_horse", ZombieHorse: ZombieHorse;
4819 "minecraft:zombie_villager", ZombieVillager: ZombieVillager;
4820 "minecraft:zombified_piglin", ZombifiedPiglin: ZombifiedPiglin;
4821 }
4822
4823 entity_types! {
4824 "1.21.2";
4825 AbstractArrow > Projectile { "PierceLevel" as pierce_level: i8, "SoundEvent" as sound_event: CowStr, "crit" as crit: bool, "damage" as damage: f64, optional "inBlockState" as in_block_state: super::BlockState, "inGround" as in_ground: bool, "item" as item: fastnbt::Value, "life" as life: i16, "pickup" as pickup: i8, "shake" as shake: i8, optional "weapon" as weapon: fastnbt::Value }
4826 AbstractBoat > VehicleEntity { optional "leash" as leash: either::Either<fastnbt::Value, fastnbt::IntArray> }
4827 AbstractChestBoat > AbstractBoat { optional "Items" as items: Vec<fastnbt::Value>, optional "LootTable" as loot_table: CowStr, optional "LootTableSeed" as loot_table_seed: i64 }
4828 AbstractChestedHorse > AbstractHorse { "ChestedHorse" as chested_horse: bool, optional "Items" as items: Vec<fastnbt::Value> }
4829 AbstractFish > WaterAnimal { "FromBucket" as from_bucket: bool }
4830 AbstractGolem > PathfinderMob { }
4831 AbstractHorse > Animal { "Bred" as bred: bool, "EatingHaystack" as eating_haystack: bool, optional "Owner" as owner: u128, optional "SaddleItem" as saddle_item: fastnbt::Value, "Tame" as tame: bool, "Temper" as temper: i32 }
4832 AbstractHurtingProjectile > Projectile { "acceleration_power" as acceleration_power: f64 }
4833 AbstractIllager > Raider { }
4834 AbstractMinecart > VehicleEntity { optional "CustomDisplayTile" as custom_display_tile: bool, optional "DisplayOffset" as display_offset: i32, optional "DisplayState" as display_state: super::BlockState, "FlippedRotation" as flipped_rotation: bool, "HasTicked" as has_ticked: bool }
4835 AbstractMinecartContainer > AbstractMinecart { optional "Items" as items: Vec<fastnbt::Value>, optional "LootTable" as loot_table: CowStr, optional "LootTableSeed" as loot_table_seed: i64 }
4836 AbstractPiglin > Monster { optional "IsImmuneToZombification" as is_immune_to_zombification: bool, "TimeInOverworld" as time_in_overworld: i32 }
4837 AbstractSchoolingFish > AbstractFish { }
4838 AbstractSkeleton > Monster { }
4839 AbstractVillager > AgeableMob { "Inventory" as inventory: Vec<fastnbt::Value>, optional "Offers" as offers: fastnbt::Value }
4840 AbstractWindCharge > AbstractHurtingProjectile { }
4841 AgeableMob > PathfinderMob { "Age" as age: i32, "ForcedAge" as forced_age: i32 }
4842 AgeableWaterCreature > AgeableMob { }
4843 Allay > PathfinderMob { "CanDuplicate" as can_duplicate: bool, "DuplicationCooldown" as duplication_cooldown: i64, "Inventory" as inventory: Vec<fastnbt::Value>, optional "listener" as listener: fastnbt::Value }
4844 AmbientCreature > Mob { }
4845 Animal > AgeableMob { "InLove" as in_love: i32, optional "LoveCause" as love_cause: u128 }
4846 AreaEffectCloud > Entity { "Age" as age: i32, "Duration" as duration: i32, "DurationOnUse" as duration_on_use: i32, optional "Owner" as owner: u128, "Particle" as particle: fastnbt::Value, "Radius" as radius: f32, "RadiusOnUse" as radius_on_use: f32, "RadiusPerTick" as radius_per_tick: f32, "ReapplicationDelay" as reapplication_delay: i32, "WaitTime" as wait_time: i32, optional "potion_contents" as potion_contents: fastnbt::Value }
4847 Armadillo > Animal { "scute_time" as scute_time: i32, "state" as state: CowStr }
4848 ArmorStand > LivingEntity { "ArmorItems" as armor_items: Vec<HashMap<CowStr, fastnbt::Value>>, "DisabledSlots" as disabled_slots: i32, "HandItems" as hand_items: Vec<HashMap<CowStr, fastnbt::Value>>, "Invisible" as invisible: bool, optional "Marker" as marker: bool, "NoBasePlate" as no_base_plate: bool, "Pose" as pose: super::compounds::ArmorStand_writePose, "ShowArms" as show_arms: bool, "Small" as small: bool }
4849 Arrow > AbstractArrow { }
4850 Axolotl > Animal { "FromBucket" as from_bucket: bool, "Variant" as variant: i32 }
4851 Bat > AmbientCreature { "BatFlags" as bat_flags: i8 }
4852 Bee > Animal { "AngerTime" as anger_time: i32, optional "AngryAt" as angry_at: u128, "CannotEnterHiveTicks" as cannot_enter_hive_ticks: i32, "CropsGrownSincePollination" as crops_grown_since_pollination: i32, "HasNectar" as has_nectar: bool, "HasStung" as has_stung: bool, "TicksSincePollination" as ticks_since_pollination: i32, optional "flower_pos" as flower_pos: fastnbt::IntArray, optional "hive_pos" as hive_pos: fastnbt::IntArray }
4853 Blaze > Monster { }
4854 BlockAttachedEntity > Entity { "TileX" as tile_x: i32, "TileY" as tile_y: i32, "TileZ" as tile_z: i32 }
4855 BlockDisplay > Display { "block_state" as block_state: super::BlockState }
4856 Boat > AbstractBoat { }
4857 Bogged > AbstractSkeleton { "sheared" as sheared: bool }
4858 Breeze > Monster { }
4859 BreezeWindCharge > AbstractWindCharge { }
4860 Camel > AbstractHorse { "LastPoseTick" as last_pose_tick: i64 }
4861 Cat > TamableAnimal { "CollarColor" as collar_color: i8, "variant" as variant: CowStr }
4862 CaveSpider > Spider { }
4863 ChestBoat > AbstractChestBoat { }
4864 ChestRaft > AbstractChestBoat { }
4865 Chicken > Animal { "EggLayTime" as egg_lay_time: i32, "IsChickenJockey" as is_chicken_jockey: bool }
4866 Cod > AbstractSchoolingFish { }
4867 Cow > Animal { }
4868 Creaking > Monster { }
4869 CreakingTransient > Creaking { }
4870 Creeper > Monster { "ExplosionRadius" as explosion_radius: i8, "Fuse" as fuse: i16, "ignited" as ignited: bool, optional "powered" as powered: bool }
4871 Display > Entity { "glow_color_override" as glow_color_override: i32, "height" as height: f32, "interpolation_duration" as interpolation_duration: i32, "shadow_radius" as shadow_radius: f32, "shadow_strength" as shadow_strength: f32, "teleport_duration" as teleport_duration: i32, "view_range" as view_range: f32, "width" as width: f32 }
4872 Dolphin > AgeableWaterCreature { "GotFish" as got_fish: bool, "Moistness" as moistness: i32, "TreasurePosX" as treasure_pos_x: i32, "TreasurePosY" as treasure_pos_y: i32, "TreasurePosZ" as treasure_pos_z: i32 }
4873 Donkey > AbstractChestedHorse { }
4874 DragonFireball > AbstractHurtingProjectile { }
4875 Drowned > Zombie { }
4876 ElderGuardian > Guardian { }
4877 EndCrystal > Entity { "ShowBottom" as show_bottom: bool, optional "beam_target" as beam_target: fastnbt::IntArray }
4878 EnderDragon > Mob { "DragonDeathTime" as dragon_death_time: i32, "DragonPhase" as dragon_phase: i32 }
4879 EnderMan > Monster { "AngerTime" as anger_time: i32, optional "AngryAt" as angry_at: u128, optional "carriedBlockState" as carried_block_state: super::BlockState }
4880 Endermite > Monster { "Lifetime" as lifetime: i32 }
4881 Entity { "Air" as air: i16, optional "CustomName" as custom_name: CowStr, optional "CustomNameVisible" as custom_name_visible: bool, "FallDistance" as fall_distance: f32, "Fire" as fire: i16, optional "Glowing" as glowing: bool, optional "HasVisualFire" as has_visual_fire: bool, "Invulnerable" as invulnerable: bool, "Motion" as motion: Vec<f64>, optional "NoGravity" as no_gravity: bool, "OnGround" as on_ground: bool, optional "Passengers" as passengers: Vec<Box<super::Entity>>, "PortalCooldown" as portal_cooldown: i32, optional "Pos" as pos: Vec<f64>, "Rotation" as rotation: Vec<f32>, optional "Silent" as silent: bool, optional "Tags" as tags: Vec<CowStr>, optional "TicksFrozen" as ticks_frozen: i32, "UUID" as uuid: u128 }
4882 Evoker > SpellcasterIllager { }
4883 EvokerFangs > Entity { optional "Owner" as owner: u128, "Warmup" as warmup: i32 }
4884 ExperienceOrb > Entity { "Age" as age: i16, "Count" as count: i32, "Health" as health: i16, "Value" as value: i16 }
4885 EyeOfEnder > Entity { "Item" as item: fastnbt::Value }
4886 FallingBlockEntity > Entity { "BlockState" as block_state: super::BlockState, "CancelDrop" as cancel_drop: bool, "DropItem" as drop_item: bool, "FallHurtAmount" as fall_hurt_amount: f32, "FallHurtMax" as fall_hurt_max: i32, "HurtEntities" as hurt_entities: bool, optional "TileEntityData" as tile_entity_data: HashMap<CowStr, fastnbt::Value>, "Time" as time: i32 }
4887 Fireball > AbstractHurtingProjectile { "Item" as item: fastnbt::Value }
4888 FireworkRocketEntity > Projectile { "FireworksItem" as fireworks_item: fastnbt::Value, "Life" as life: i32, "LifeTime" as life_time: i32, "ShotAtAngle" as shot_at_angle: bool }
4889 FishingHook > Projectile { }
4890 FlyingMob > Mob { }
4891 Fox > Animal { "Crouching" as crouching: bool, "Sitting" as sitting: bool, "Sleeping" as sleeping: bool, "Trusted" as trusted: Vec<fastnbt::IntArray>, "Type" as r#type: CowStr }
4892 Frog > Animal { "variant" as variant: CowStr }
4893 Ghast > FlyingMob { "ExplosionPower" as explosion_power: i8 }
4894 Giant > Monster { }
4895 GlowItemFrame > ItemFrame { }
4896 GlowSquid > Squid { "DarkTicksRemaining" as dark_ticks_remaining: i32 }
4897 Goat > Animal { "HasLeftHorn" as has_left_horn: bool, "HasRightHorn" as has_right_horn: bool, "IsScreamingGoat" as is_screaming_goat: bool }
4898 Guardian > Monster { }
4899 HangingEntity > BlockAttachedEntity { }
4900 Hoglin > Animal { optional "CannotBeHunted" as cannot_be_hunted: bool, optional "IsImmuneToZombification" as is_immune_to_zombification: bool, "TimeInOverworld" as time_in_overworld: i32 }
4901 Horse > AbstractHorse { "Variant" as variant: i32 }
4902 Husk > Zombie { }
4903 Illusioner > SpellcasterIllager { }
4904 Interaction > Entity { "height" as height: f32, "response" as response: bool, "width" as width: f32 }
4905 IronGolem > AbstractGolem { "AngerTime" as anger_time: i32, optional "AngryAt" as angry_at: u128, "PlayerCreated" as player_created: bool }
4906 ItemDisplay > Display { optional "item" as item: fastnbt::Value }
4907 ItemEntity > Entity { "Age" as age: i16, "Health" as health: i16, optional "Item" as item: fastnbt::Value, optional "Owner" as owner: u128, "PickupDelay" as pickup_delay: i16, optional "Thrower" as thrower: u128 }
4908 ItemFrame > HangingEntity { "Facing" as facing: i8, "Fixed" as fixed: bool, "Invisible" as invisible: bool, optional "Item" as item: fastnbt::Value, optional "ItemDropChance" as item_drop_chance: f32, optional "ItemRotation" as item_rotation: i8 }
4909 LargeFireball > Fireball { "ExplosionPower" as explosion_power: i8 }
4910 LeashFenceKnotEntity > BlockAttachedEntity { }
4911 LightningBolt > Entity { }
4912 LivingEntity > Entity { "AbsorptionAmount" as absorption_amount: f32, optional "Brain" as brain: fastnbt::Value, "DeathTime" as death_time: i16, "FallFlying" as fall_flying: bool, "Health" as health: f32, "HurtByTimestamp" as hurt_by_timestamp: i32, "HurtTime" as hurt_time: i16, optional "SleepingX" as sleeping_x: i32, optional "SleepingY" as sleeping_y: i32, optional "SleepingZ" as sleeping_z: i32, optional "active_effects" as active_effects: Vec<fastnbt::Value>, "attributes" as attributes: Vec<super::compounds::AttributeInstance_save> }
4913 Llama > AbstractChestedHorse { "Strength" as strength: i32, "Variant" as variant: i32 }
4914 LlamaSpit > Projectile { }
4915 MagmaCube > Slime { }
4916 Marker > Entity { "data" as data: HashMap<CowStr, fastnbt::Value> }
4917 Minecart > AbstractMinecart { }
4918 MinecartChest > AbstractMinecartContainer { }
4919 MinecartCommandBlock > AbstractMinecart { "Command" as command: CowStr, optional "CustomName" as custom_name: CowStr, optional "LastExecution" as last_execution: i64, optional "LastOutput" as last_output: CowStr, "SuccessCount" as success_count: i32, "TrackOutput" as track_output: bool, "UpdateLastExecution" as update_last_execution: bool }
4920 MinecartFurnace > AbstractMinecart { "Fuel" as fuel: i16, "PushX" as push_x: f64, "PushZ" as push_z: f64 }
4921 MinecartHopper > AbstractMinecartContainer { "Enabled" as enabled: bool }
4922 MinecartSpawner > AbstractMinecart { "Delay" as delay: i16, "MaxNearbyEntities" as max_nearby_entities: i16, "MaxSpawnDelay" as max_spawn_delay: i16, "MinSpawnDelay" as min_spawn_delay: i16, "RequiredPlayerRange" as required_player_range: i16, "SpawnCount" as spawn_count: i16, optional "SpawnData" as spawn_data: fastnbt::Value, "SpawnPotentials" as spawn_potentials: fastnbt::Value, "SpawnRange" as spawn_range: i16 }
4923 MinecartTNT > AbstractMinecart { "TNTFuse" as tnt_fuse: i32, optional "explosion_power" as explosion_power: f32 }
4924 Mob > LivingEntity { "ArmorDropChances" as armor_drop_chances: Vec<f32>, "ArmorItems" as armor_items: Vec<HashMap<CowStr, fastnbt::Value>>, "CanPickUpLoot" as can_pick_up_loot: bool, optional "DeathLootTable" as death_loot_table: CowStr, optional "DeathLootTableSeed" as death_loot_table_seed: i64, "HandDropChances" as hand_drop_chances: Vec<f32>, "HandItems" as hand_items: Vec<HashMap<CowStr, fastnbt::Value>>, "LeftHanded" as left_handed: bool, optional "NoAI" as no_ai: bool, "PersistenceRequired" as persistence_required: bool, optional "body_armor_drop_chance" as body_armor_drop_chance: f32, optional "body_armor_item" as body_armor_item: fastnbt::Value, optional "leash" as leash: either::Either<fastnbt::Value, fastnbt::IntArray> }
4925 Monster > PathfinderMob { }
4926 Mule > AbstractChestedHorse { }
4927 MushroomCow > Cow { "Type" as r#type: CowStr }
4928 Ocelot > Animal { "Trusting" as trusting: bool }
4929 OminousItemSpawner > Entity { optional "item" as item: fastnbt::Value, "spawn_item_after_ticks" as spawn_item_after_ticks: i64 }
4930 Painting > HangingEntity { "facing" as facing: i8 }
4931 Panda > Animal { "HiddenGene" as hidden_gene: CowStr, "MainGene" as main_gene: CowStr }
4932 Parrot > ShoulderRidingEntity { "Variant" as variant: i32 }
4933 PathfinderMob > Mob { }
4934 PatrollingMonster > Monster { "PatrolLeader" as patrol_leader: bool, "Patrolling" as patrolling: bool, optional "patrol_target" as patrol_target: fastnbt::IntArray }
4935 Phantom > FlyingMob { "AX" as ax: i32, "AY" as ay: i32, "AZ" as az: i32, "Size" as size: i32 }
4936 Pig > Animal { "Saddle" as saddle: bool }
4937 Piglin > AbstractPiglin { optional "CannotHunt" as cannot_hunt: bool, "Inventory" as inventory: Vec<fastnbt::Value>, optional "IsBaby" as is_baby: bool }
4938 PiglinBrute > AbstractPiglin { }
4939 Pillager > AbstractIllager { "Inventory" as inventory: Vec<fastnbt::Value> }
4940 PolarBear > Animal { "AngerTime" as anger_time: i32, optional "AngryAt" as angry_at: u128 }
4941 PrimedTnt > Entity { "block_state" as block_state: super::BlockState, optional "explosion_power" as explosion_power: f32, "fuse" as fuse: i16 }
4942 Projectile > Entity { "HasBeenShot" as has_been_shot: bool, optional "LeftOwner" as left_owner: bool, optional "Owner" as owner: u128 }
4943 Pufferfish > AbstractFish { "PuffState" as puff_state: i32 }
4944 Rabbit > Animal { "MoreCarrotTicks" as more_carrot_ticks: i32, "RabbitType" as rabbit_type: i32 }
4945 Raft > AbstractBoat { }
4946 Raider > PatrollingMonster { "CanJoinRaid" as can_join_raid: bool, optional "RaidId" as raid_id: i32, "Wave" as wave: i32 }
4947 Ravager > Raider { "AttackTick" as attack_tick: i32, "RoarTick" as roar_tick: i32, "StunTick" as stun_tick: i32 }
4948 Salmon > AbstractSchoolingFish { "type" as r#type: CowStr }
4949 Sheep > Animal { "Color" as color: i8, "Sheared" as sheared: bool }
4950 ShoulderRidingEntity > TamableAnimal { }
4951 Shulker > AbstractGolem { "AttachFace" as attach_face: i8, "Color" as color: i8, "Peek" as peek: i8 }
4952 ShulkerBullet > Projectile { optional "Dir" as dir: i32, "Steps" as steps: i32, "TXD" as txd: f64, "TYD" as tyd: f64, "TZD" as tzd: f64, optional "Target" as target: u128 }
4953 Silverfish > Monster { }
4954 Skeleton > AbstractSkeleton { "StrayConversionTime" as stray_conversion_time: i32 }
4955 SkeletonHorse > AbstractHorse { "SkeletonTrap" as skeleton_trap: bool, "SkeletonTrapTime" as skeleton_trap_time: i32 }
4956 Slime > Mob { "Size" as size: i32, "wasOnGround" as was_on_ground: bool }
4957 SmallFireball > Fireball { }
4958 Sniffer > Animal { }
4959 SnowGolem > AbstractGolem { "Pumpkin" as pumpkin: bool }
4960 Snowball > ThrowableItemProjectile { }
4961 SpectralArrow > AbstractArrow { "Duration" as duration: i32 }
4962 SpellcasterIllager > AbstractIllager { "SpellTicks" as spell_ticks: i32 }
4963 Spider > Monster { }
4964 Squid > AgeableWaterCreature { }
4965 Stray > AbstractSkeleton { }
4966 Strider > Animal { "Saddle" as saddle: bool }
4967 Tadpole > AbstractFish { "Age" as age: i32 }
4968 TamableAnimal > Animal { optional "Owner" as owner: u128, "Sitting" as sitting: bool }
4969 TextDisplay > Display { "background" as background: i32, "default_background" as default_background: bool, "line_width" as line_width: i32, "see_through" as see_through: bool, "shadow" as shadow: bool, "text" as text: CowStr, "text_opacity" as text_opacity: i8 }
4970 ThrowableItemProjectile > ThrowableProjectile { "Item" as item: fastnbt::Value }
4971 ThrowableProjectile > Projectile { }
4972 ThrownEgg > ThrowableItemProjectile { }
4973 ThrownEnderpearl > ThrowableItemProjectile { }
4974 ThrownExperienceBottle > ThrowableItemProjectile { }
4975 ThrownPotion > ThrowableItemProjectile { }
4976 ThrownTrident > AbstractArrow { "DealtDamage" as dealt_damage: bool }
4977 TraderLlama > Llama { "DespawnDelay" as despawn_delay: i32 }
4978 TropicalFish > AbstractSchoolingFish { "Variant" as variant: i32 }
4979 Turtle > Animal { "HasEgg" as has_egg: bool, "HomePosX" as home_pos_x: i32, "HomePosY" as home_pos_y: i32, "HomePosZ" as home_pos_z: i32, "TravelPosX" as travel_pos_x: i32, "TravelPosY" as travel_pos_y: i32, "TravelPosZ" as travel_pos_z: i32 }
4980 VehicleEntity > Entity { }
4981 Vex > Monster { optional "BoundX" as bound_x: i32, optional "BoundY" as bound_y: i32, optional "BoundZ" as bound_z: i32, optional "LifeTicks" as life_ticks: i32 }
4982 Villager > AbstractVillager { optional "AssignProfessionWhenSpawned" as assign_profession_when_spawned: bool, "FoodLevel" as food_level: i8, "Gossips" as gossips: fastnbt::Value, "LastGossipDecay" as last_gossip_decay: i64, "LastRestock" as last_restock: i64, "RestocksToday" as restocks_today: i32, optional "VillagerData" as villager_data: fastnbt::Value, "Xp" as xp: i32 }
4983 Vindicator > AbstractIllager { optional "Johnny" as johnny: bool }
4984 WanderingTrader > AbstractVillager { "DespawnDelay" as despawn_delay: i32, optional "wander_target" as wander_target: fastnbt::IntArray }
4985 Warden > Monster { optional "anger" as anger: fastnbt::Value, optional "listener" as listener: fastnbt::Value }
4986 WaterAnimal > PathfinderMob { }
4987 WindCharge > AbstractWindCharge { }
4988 Witch > Raider { }
4989 WitherBoss > Monster { "Invul" as invul: i32 }
4990 WitherSkeleton > AbstractSkeleton { }
4991 WitherSkull > AbstractHurtingProjectile { "dangerous" as dangerous: bool }
4992 Wolf > TamableAnimal { "AngerTime" as anger_time: i32, optional "AngryAt" as angry_at: u128, "CollarColor" as collar_color: i8, optional "variant" as variant: CowStr }
4993 Zoglin > Monster { optional "IsBaby" as is_baby: bool }
4994 Zombie > Monster { "CanBreakDoors" as can_break_doors: bool, "DrownedConversionTime" as drowned_conversion_time: i32, "InWaterTime" as in_water_time: i32, "IsBaby" as is_baby: bool }
4995 ZombieHorse > AbstractHorse { }
4996 ZombieVillager > Zombie { optional "ConversionPlayer" as conversion_player: u128, "ConversionTime" as conversion_time: i32, optional "Gossips" as gossips: fastnbt::Value, optional "Offers" as offers: fastnbt::Value, optional "VillagerData" as villager_data: fastnbt::Value, "Xp" as xp: i32 }
4997 ZombifiedPiglin > Zombie { "AngerTime" as anger_time: i32, optional "AngryAt" as angry_at: u128 }
4998 }
4999
5000 entity_compound_types! {
5001 "1.21.2";
5002 ArmorStand_writePose { optional "Body" as body: Vec<f32>, optional "Head" as head: Vec<f32>, optional "LeftArm" as left_arm: Vec<f32>, optional "LeftLeg" as left_leg: Vec<f32>, optional "RightArm" as right_arm: Vec<f32>, optional "RightLeg" as right_leg: Vec<f32> }
5003 AttributeInstance_save { "base" as base: f64, "id" as id: CowStr, optional "modifiers" as modifiers: Vec<HashMap<CowStr, fastnbt::Value>> }
5004 }
5005}
5006
5007#[cfg(feature = "1.21.4")]
5009pub mod mc1_21_4 {
5010 entities! {
5011 "1.21.4", mc1_21_4;
5012 "minecraft:acacia_boat", AcaciaBoat: Boat;
5013 "minecraft:acacia_chest_boat", AcaciaChestBoat: ChestBoat;
5014 "minecraft:allay", Allay: Allay;
5015 "minecraft:area_effect_cloud", AreaEffectCloud: AreaEffectCloud;
5016 "minecraft:armadillo", Armadillo: Armadillo;
5017 "minecraft:armor_stand", ArmorStand: ArmorStand;
5018 "minecraft:arrow", Arrow: Arrow;
5019 "minecraft:axolotl", Axolotl: Axolotl;
5020 "minecraft:bamboo_chest_raft", BambooChestRaft: ChestRaft;
5021 "minecraft:bamboo_raft", BambooRaft: Raft;
5022 "minecraft:bat", Bat: Bat;
5023 "minecraft:bee", Bee: Bee;
5024 "minecraft:birch_boat", BirchBoat: Boat;
5025 "minecraft:birch_chest_boat", BirchChestBoat: ChestBoat;
5026 "minecraft:blaze", Blaze: Blaze;
5027 "minecraft:block_display", BlockDisplay: BlockDisplay;
5028 "minecraft:bogged", Bogged: Bogged;
5029 "minecraft:breeze", Breeze: Breeze;
5030 "minecraft:breeze_wind_charge", BreezeWindCharge: BreezeWindCharge;
5031 "minecraft:camel", Camel: Camel;
5032 "minecraft:cat", Cat: Cat;
5033 "minecraft:cave_spider", CaveSpider: CaveSpider;
5034 "minecraft:cherry_boat", CherryBoat: Boat;
5035 "minecraft:cherry_chest_boat", CherryChestBoat: ChestBoat;
5036 "minecraft:chest_minecart", ChestMinecart: MinecartChest;
5037 "minecraft:chicken", Chicken: Chicken;
5038 "minecraft:cod", Cod: Cod;
5039 "minecraft:command_block_minecart", CommandBlockMinecart: MinecartCommandBlock;
5040 "minecraft:cow", Cow: Cow;
5041 "minecraft:creaking", Creaking: Creaking;
5042 "minecraft:creeper", Creeper: Creeper;
5043 "minecraft:dark_oak_boat", DarkOakBoat: Boat;
5044 "minecraft:dark_oak_chest_boat", DarkOakChestBoat: ChestBoat;
5045 "minecraft:dolphin", Dolphin: Dolphin;
5046 "minecraft:donkey", Donkey: Donkey;
5047 "minecraft:dragon_fireball", DragonFireball: DragonFireball;
5048 "minecraft:drowned", Drowned: Drowned;
5049 "minecraft:egg", Egg: ThrownEgg;
5050 "minecraft:elder_guardian", ElderGuardian: ElderGuardian;
5051 "minecraft:end_crystal", EndCrystal: EndCrystal;
5052 "minecraft:ender_dragon", EnderDragon: EnderDragon;
5053 "minecraft:ender_pearl", EnderPearl: ThrownEnderpearl;
5054 "minecraft:enderman", Enderman: EnderMan;
5055 "minecraft:endermite", Endermite: Endermite;
5056 "minecraft:evoker", Evoker: Evoker;
5057 "minecraft:evoker_fangs", EvokerFangs: EvokerFangs;
5058 "minecraft:experience_bottle", ExperienceBottle: ThrownExperienceBottle;
5059 "minecraft:experience_orb", ExperienceOrb: ExperienceOrb;
5060 "minecraft:eye_of_ender", EyeOfEnder: EyeOfEnder;
5061 "minecraft:falling_block", FallingBlock: FallingBlockEntity;
5062 "minecraft:fireball", Fireball: LargeFireball;
5063 "minecraft:firework_rocket", FireworkRocket: FireworkRocketEntity;
5064 "minecraft:fishing_bobber", FishingBobber: FishingHook;
5065 "minecraft:fox", Fox: Fox;
5066 "minecraft:frog", Frog: Frog;
5067 "minecraft:furnace_minecart", FurnaceMinecart: MinecartFurnace;
5068 "minecraft:ghast", Ghast: Ghast;
5069 "minecraft:giant", Giant: Giant;
5070 "minecraft:glow_item_frame", GlowItemFrame: GlowItemFrame;
5071 "minecraft:glow_squid", GlowSquid: GlowSquid;
5072 "minecraft:goat", Goat: Goat;
5073 "minecraft:guardian", Guardian: Guardian;
5074 "minecraft:hoglin", Hoglin: Hoglin;
5075 "minecraft:hopper_minecart", HopperMinecart: MinecartHopper;
5076 "minecraft:horse", Horse: Horse;
5077 "minecraft:husk", Husk: Husk;
5078 "minecraft:illusioner", Illusioner: Illusioner;
5079 "minecraft:interaction", Interaction: Interaction;
5080 "minecraft:iron_golem", IronGolem: IronGolem;
5081 "minecraft:item", Item: ItemEntity;
5082 "minecraft:item_display", ItemDisplay: ItemDisplay;
5083 "minecraft:item_frame", ItemFrame: ItemFrame;
5084 "minecraft:jungle_boat", JungleBoat: Boat;
5085 "minecraft:jungle_chest_boat", JungleChestBoat: ChestBoat;
5086 "minecraft:leash_knot", LeashKnot: LeashFenceKnotEntity;
5087 "minecraft:lightning_bolt", LightningBolt: LightningBolt;
5088 "minecraft:llama", Llama: Llama;
5089 "minecraft:llama_spit", LlamaSpit: LlamaSpit;
5090 "minecraft:magma_cube", MagmaCube: MagmaCube;
5091 "minecraft:mangrove_boat", MangroveBoat: Boat;
5092 "minecraft:mangrove_chest_boat", MangroveChestBoat: ChestBoat;
5093 "minecraft:marker", Marker: Marker;
5094 "minecraft:minecart", Minecart: Minecart;
5095 "minecraft:mooshroom", Mooshroom: MushroomCow;
5096 "minecraft:mule", Mule: Mule;
5097 "minecraft:oak_boat", OakBoat: Boat;
5098 "minecraft:oak_chest_boat", OakChestBoat: ChestBoat;
5099 "minecraft:ocelot", Ocelot: Ocelot;
5100 "minecraft:ominous_item_spawner", OminousItemSpawner: OminousItemSpawner;
5101 "minecraft:painting", Painting: Painting;
5102 "minecraft:pale_oak_boat", PaleOakBoat: Boat;
5103 "minecraft:pale_oak_chest_boat", PaleOakChestBoat: ChestBoat;
5104 "minecraft:panda", Panda: Panda;
5105 "minecraft:parrot", Parrot: Parrot;
5106 "minecraft:phantom", Phantom: Phantom;
5107 "minecraft:pig", Pig: Pig;
5108 "minecraft:piglin", Piglin: Piglin;
5109 "minecraft:piglin_brute", PiglinBrute: PiglinBrute;
5110 "minecraft:pillager", Pillager: Pillager;
5111 "minecraft:polar_bear", PolarBear: PolarBear;
5112 "minecraft:potion", Potion: ThrownPotion;
5113 "minecraft:pufferfish", Pufferfish: Pufferfish;
5114 "minecraft:rabbit", Rabbit: Rabbit;
5115 "minecraft:ravager", Ravager: Ravager;
5116 "minecraft:salmon", Salmon: Salmon;
5117 "minecraft:sheep", Sheep: Sheep;
5118 "minecraft:shulker", Shulker: Shulker;
5119 "minecraft:shulker_bullet", ShulkerBullet: ShulkerBullet;
5120 "minecraft:silverfish", Silverfish: Silverfish;
5121 "minecraft:skeleton", Skeleton: Skeleton;
5122 "minecraft:skeleton_horse", SkeletonHorse: SkeletonHorse;
5123 "minecraft:slime", Slime: Slime;
5124 "minecraft:small_fireball", SmallFireball: SmallFireball;
5125 "minecraft:sniffer", Sniffer: Sniffer;
5126 "minecraft:snow_golem", SnowGolem: SnowGolem;
5127 "minecraft:snowball", Snowball: Snowball;
5128 "minecraft:spawner_minecart", SpawnerMinecart: MinecartSpawner;
5129 "minecraft:spectral_arrow", SpectralArrow: SpectralArrow;
5130 "minecraft:spider", Spider: Spider;
5131 "minecraft:spruce_boat", SpruceBoat: Boat;
5132 "minecraft:spruce_chest_boat", SpruceChestBoat: ChestBoat;
5133 "minecraft:squid", Squid: Squid;
5134 "minecraft:stray", Stray: Stray;
5135 "minecraft:strider", Strider: Strider;
5136 "minecraft:tadpole", Tadpole: Tadpole;
5137 "minecraft:text_display", TextDisplay: TextDisplay;
5138 "minecraft:tnt", Tnt: PrimedTnt;
5139 "minecraft:tnt_minecart", TntMinecart: MinecartTNT;
5140 "minecraft:trader_llama", TraderLlama: TraderLlama;
5141 "minecraft:trident", Trident: ThrownTrident;
5142 "minecraft:tropical_fish", TropicalFish: TropicalFish;
5143 "minecraft:turtle", Turtle: Turtle;
5144 "minecraft:vex", Vex: Vex;
5145 "minecraft:villager", Villager: Villager;
5146 "minecraft:vindicator", Vindicator: Vindicator;
5147 "minecraft:wandering_trader", WanderingTrader: WanderingTrader;
5148 "minecraft:warden", Warden: Warden;
5149 "minecraft:wind_charge", WindCharge: WindCharge;
5150 "minecraft:witch", Witch: Witch;
5151 "minecraft:wither", Wither: WitherBoss;
5152 "minecraft:wither_skeleton", WitherSkeleton: WitherSkeleton;
5153 "minecraft:wither_skull", WitherSkull: WitherSkull;
5154 "minecraft:wolf", Wolf: Wolf;
5155 "minecraft:zoglin", Zoglin: Zoglin;
5156 "minecraft:zombie", Zombie: Zombie;
5157 "minecraft:zombie_horse", ZombieHorse: ZombieHorse;
5158 "minecraft:zombie_villager", ZombieVillager: ZombieVillager;
5159 "minecraft:zombified_piglin", ZombifiedPiglin: ZombifiedPiglin;
5160 }
5161
5162 entity_types! {
5163 "1.21.4";
5164 AbstractArrow > Projectile { "PierceLevel" as pierce_level: i8, "SoundEvent" as sound_event: CowStr, "crit" as crit: bool, "damage" as damage: f64, optional "inBlockState" as in_block_state: super::BlockState, "inGround" as in_ground: bool, "item" as item: fastnbt::Value, "life" as life: i16, "pickup" as pickup: i8, "shake" as shake: i8, optional "weapon" as weapon: fastnbt::Value }
5165 AbstractBoat > VehicleEntity { optional "leash" as leash: either::Either<fastnbt::Value, fastnbt::IntArray> }
5166 AbstractChestBoat > AbstractBoat { optional "Items" as items: Vec<fastnbt::Value>, optional "LootTable" as loot_table: CowStr, optional "LootTableSeed" as loot_table_seed: i64 }
5167 AbstractChestedHorse > AbstractHorse { "ChestedHorse" as chested_horse: bool, optional "Items" as items: Vec<fastnbt::Value> }
5168 AbstractFish > WaterAnimal { "FromBucket" as from_bucket: bool }
5169 AbstractGolem > PathfinderMob { }
5170 AbstractHorse > Animal { "Bred" as bred: bool, "EatingHaystack" as eating_haystack: bool, optional "Owner" as owner: u128, optional "SaddleItem" as saddle_item: fastnbt::Value, "Tame" as tame: bool, "Temper" as temper: i32 }
5171 AbstractHurtingProjectile > Projectile { "acceleration_power" as acceleration_power: f64 }
5172 AbstractIllager > Raider { }
5173 AbstractMinecart > VehicleEntity { optional "CustomDisplayTile" as custom_display_tile: bool, optional "DisplayOffset" as display_offset: i32, optional "DisplayState" as display_state: super::BlockState, "FlippedRotation" as flipped_rotation: bool, "HasTicked" as has_ticked: bool }
5174 AbstractMinecartContainer > AbstractMinecart { optional "Items" as items: Vec<fastnbt::Value>, optional "LootTable" as loot_table: CowStr, optional "LootTableSeed" as loot_table_seed: i64 }
5175 AbstractPiglin > Monster { optional "IsImmuneToZombification" as is_immune_to_zombification: bool, "TimeInOverworld" as time_in_overworld: i32 }
5176 AbstractSchoolingFish > AbstractFish { }
5177 AbstractSkeleton > Monster { }
5178 AbstractVillager > AgeableMob { "Inventory" as inventory: Vec<fastnbt::Value>, optional "Offers" as offers: fastnbt::Value }
5179 AbstractWindCharge > AbstractHurtingProjectile { }
5180 AgeableMob > PathfinderMob { "Age" as age: i32, "ForcedAge" as forced_age: i32 }
5181 AgeableWaterCreature > AgeableMob { }
5182 Allay > PathfinderMob { "CanDuplicate" as can_duplicate: bool, "DuplicationCooldown" as duplication_cooldown: i64, "Inventory" as inventory: Vec<fastnbt::Value>, optional "listener" as listener: fastnbt::Value }
5183 AmbientCreature > Mob { }
5184 Animal > AgeableMob { "InLove" as in_love: i32, optional "LoveCause" as love_cause: u128 }
5185 AreaEffectCloud > Entity { "Age" as age: i32, "Duration" as duration: i32, "DurationOnUse" as duration_on_use: i32, optional "Owner" as owner: u128, "Particle" as particle: fastnbt::Value, "Radius" as radius: f32, "RadiusOnUse" as radius_on_use: f32, "RadiusPerTick" as radius_per_tick: f32, "ReapplicationDelay" as reapplication_delay: i32, "WaitTime" as wait_time: i32, optional "potion_contents" as potion_contents: fastnbt::Value }
5186 Armadillo > Animal { "scute_time" as scute_time: i32, "state" as state: CowStr }
5187 ArmorStand > LivingEntity { "ArmorItems" as armor_items: Vec<HashMap<CowStr, fastnbt::Value>>, "DisabledSlots" as disabled_slots: i32, "HandItems" as hand_items: Vec<HashMap<CowStr, fastnbt::Value>>, "Invisible" as invisible: bool, optional "Marker" as marker: bool, "NoBasePlate" as no_base_plate: bool, "Pose" as pose: super::compounds::ArmorStand_writePose, "ShowArms" as show_arms: bool, "Small" as small: bool }
5188 Arrow > AbstractArrow { }
5189 Axolotl > Animal { "FromBucket" as from_bucket: bool, "Variant" as variant: i32 }
5190 Bat > AmbientCreature { "BatFlags" as bat_flags: i8 }
5191 Bee > Animal { "AngerTime" as anger_time: i32, optional "AngryAt" as angry_at: u128, "CannotEnterHiveTicks" as cannot_enter_hive_ticks: i32, "CropsGrownSincePollination" as crops_grown_since_pollination: i32, "HasNectar" as has_nectar: bool, "HasStung" as has_stung: bool, "TicksSincePollination" as ticks_since_pollination: i32, optional "flower_pos" as flower_pos: fastnbt::IntArray, optional "hive_pos" as hive_pos: fastnbt::IntArray }
5192 Blaze > Monster { }
5193 BlockAttachedEntity > Entity { "TileX" as tile_x: i32, "TileY" as tile_y: i32, "TileZ" as tile_z: i32 }
5194 BlockDisplay > Display { "block_state" as block_state: super::BlockState }
5195 Boat > AbstractBoat { }
5196 Bogged > AbstractSkeleton { "sheared" as sheared: bool }
5197 Breeze > Monster { }
5198 BreezeWindCharge > AbstractWindCharge { }
5199 Camel > AbstractHorse { "LastPoseTick" as last_pose_tick: i64 }
5200 Cat > TamableAnimal { "CollarColor" as collar_color: i8, "variant" as variant: CowStr }
5201 CaveSpider > Spider { }
5202 ChestBoat > AbstractChestBoat { }
5203 ChestRaft > AbstractChestBoat { }
5204 Chicken > Animal { "EggLayTime" as egg_lay_time: i32, "IsChickenJockey" as is_chicken_jockey: bool }
5205 Cod > AbstractSchoolingFish { }
5206 Cow > Animal { }
5207 Creaking > Monster { optional "home_pos" as home_pos: fastnbt::IntArray }
5208 Creeper > Monster { "ExplosionRadius" as explosion_radius: i8, "Fuse" as fuse: i16, "ignited" as ignited: bool, optional "powered" as powered: bool }
5209 Display > Entity { "glow_color_override" as glow_color_override: i32, "height" as height: f32, "interpolation_duration" as interpolation_duration: i32, "shadow_radius" as shadow_radius: f32, "shadow_strength" as shadow_strength: f32, "teleport_duration" as teleport_duration: i32, "view_range" as view_range: f32, "width" as width: f32 }
5210 Dolphin > AgeableWaterCreature { "GotFish" as got_fish: bool, "Moistness" as moistness: i32, "TreasurePosX" as treasure_pos_x: i32, "TreasurePosY" as treasure_pos_y: i32, "TreasurePosZ" as treasure_pos_z: i32 }
5211 Donkey > AbstractChestedHorse { }
5212 DragonFireball > AbstractHurtingProjectile { }
5213 Drowned > Zombie { }
5214 ElderGuardian > Guardian { }
5215 EndCrystal > Entity { "ShowBottom" as show_bottom: bool, optional "beam_target" as beam_target: fastnbt::IntArray }
5216 EnderDragon > Mob { "DragonDeathTime" as dragon_death_time: i32, "DragonPhase" as dragon_phase: i32 }
5217 EnderMan > Monster { "AngerTime" as anger_time: i32, optional "AngryAt" as angry_at: u128, optional "carriedBlockState" as carried_block_state: super::BlockState }
5218 Endermite > Monster { "Lifetime" as lifetime: i32 }
5219 Entity { "Air" as air: i16, optional "CustomName" as custom_name: CowStr, optional "CustomNameVisible" as custom_name_visible: bool, "FallDistance" as fall_distance: f32, "Fire" as fire: i16, optional "Glowing" as glowing: bool, optional "HasVisualFire" as has_visual_fire: bool, "Invulnerable" as invulnerable: bool, "Motion" as motion: Vec<f64>, optional "NoGravity" as no_gravity: bool, "OnGround" as on_ground: bool, optional "Passengers" as passengers: Vec<Box<super::Entity>>, "PortalCooldown" as portal_cooldown: i32, optional "Pos" as pos: Vec<f64>, "Rotation" as rotation: Vec<f32>, optional "Silent" as silent: bool, optional "Tags" as tags: Vec<CowStr>, optional "TicksFrozen" as ticks_frozen: i32, "UUID" as uuid: u128 }
5220 Evoker > SpellcasterIllager { }
5221 EvokerFangs > Entity { optional "Owner" as owner: u128, "Warmup" as warmup: i32 }
5222 ExperienceOrb > Entity { "Age" as age: i16, "Count" as count: i32, "Health" as health: i16, "Value" as value: i16 }
5223 EyeOfEnder > Entity { "Item" as item: fastnbt::Value }
5224 FallingBlockEntity > Entity { "BlockState" as block_state: super::BlockState, "CancelDrop" as cancel_drop: bool, "DropItem" as drop_item: bool, "FallHurtAmount" as fall_hurt_amount: f32, "FallHurtMax" as fall_hurt_max: i32, "HurtEntities" as hurt_entities: bool, optional "TileEntityData" as tile_entity_data: HashMap<CowStr, fastnbt::Value>, "Time" as time: i32 }
5225 Fireball > AbstractHurtingProjectile { "Item" as item: fastnbt::Value }
5226 FireworkRocketEntity > Projectile { "FireworksItem" as fireworks_item: fastnbt::Value, "Life" as life: i32, "LifeTime" as life_time: i32, "ShotAtAngle" as shot_at_angle: bool }
5227 FishingHook > Projectile { }
5228 FlyingMob > Mob { }
5229 Fox > Animal { "Crouching" as crouching: bool, "Sitting" as sitting: bool, "Sleeping" as sleeping: bool, "Trusted" as trusted: Vec<fastnbt::IntArray>, "Type" as r#type: CowStr }
5230 Frog > Animal { "variant" as variant: CowStr }
5231 Ghast > FlyingMob { "ExplosionPower" as explosion_power: i8 }
5232 Giant > Monster { }
5233 GlowItemFrame > ItemFrame { }
5234 GlowSquid > Squid { "DarkTicksRemaining" as dark_ticks_remaining: i32 }
5235 Goat > Animal { "HasLeftHorn" as has_left_horn: bool, "HasRightHorn" as has_right_horn: bool, "IsScreamingGoat" as is_screaming_goat: bool }
5236 Guardian > Monster { }
5237 HangingEntity > BlockAttachedEntity { }
5238 Hoglin > Animal { optional "CannotBeHunted" as cannot_be_hunted: bool, optional "IsImmuneToZombification" as is_immune_to_zombification: bool, "TimeInOverworld" as time_in_overworld: i32 }
5239 Horse > AbstractHorse { "Variant" as variant: i32 }
5240 Husk > Zombie { }
5241 Illusioner > SpellcasterIllager { }
5242 Interaction > Entity { "height" as height: f32, "response" as response: bool, "width" as width: f32 }
5243 IronGolem > AbstractGolem { "AngerTime" as anger_time: i32, optional "AngryAt" as angry_at: u128, "PlayerCreated" as player_created: bool }
5244 ItemDisplay > Display { optional "item" as item: fastnbt::Value }
5245 ItemEntity > Entity { "Age" as age: i16, "Health" as health: i16, optional "Item" as item: fastnbt::Value, optional "Owner" as owner: u128, "PickupDelay" as pickup_delay: i16, optional "Thrower" as thrower: u128 }
5246 ItemFrame > HangingEntity { "Facing" as facing: i8, "Fixed" as fixed: bool, "Invisible" as invisible: bool, optional "Item" as item: fastnbt::Value, optional "ItemDropChance" as item_drop_chance: f32, optional "ItemRotation" as item_rotation: i8 }
5247 LargeFireball > Fireball { "ExplosionPower" as explosion_power: i8 }
5248 LeashFenceKnotEntity > BlockAttachedEntity { }
5249 LightningBolt > Entity { }
5250 LivingEntity > Entity { "AbsorptionAmount" as absorption_amount: f32, optional "Brain" as brain: fastnbt::Value, "DeathTime" as death_time: i16, "FallFlying" as fall_flying: bool, "Health" as health: f32, "HurtByTimestamp" as hurt_by_timestamp: i32, "HurtTime" as hurt_time: i16, optional "SleepingX" as sleeping_x: i32, optional "SleepingY" as sleeping_y: i32, optional "SleepingZ" as sleeping_z: i32, optional "active_effects" as active_effects: Vec<fastnbt::Value>, "attributes" as attributes: Vec<super::compounds::AttributeInstance_save> }
5251 Llama > AbstractChestedHorse { "Strength" as strength: i32, "Variant" as variant: i32 }
5252 LlamaSpit > Projectile { }
5253 MagmaCube > Slime { }
5254 Marker > Entity { "data" as data: HashMap<CowStr, fastnbt::Value> }
5255 Minecart > AbstractMinecart { }
5256 MinecartChest > AbstractMinecartContainer { }
5257 MinecartCommandBlock > AbstractMinecart { "Command" as command: CowStr, optional "CustomName" as custom_name: CowStr, optional "LastExecution" as last_execution: i64, optional "LastOutput" as last_output: CowStr, "SuccessCount" as success_count: i32, "TrackOutput" as track_output: bool, "UpdateLastExecution" as update_last_execution: bool }
5258 MinecartFurnace > AbstractMinecart { "Fuel" as fuel: i16, "PushX" as push_x: f64, "PushZ" as push_z: f64 }
5259 MinecartHopper > AbstractMinecartContainer { "Enabled" as enabled: bool }
5260 MinecartSpawner > AbstractMinecart { "Delay" as delay: i16, "MaxNearbyEntities" as max_nearby_entities: i16, "MaxSpawnDelay" as max_spawn_delay: i16, "MinSpawnDelay" as min_spawn_delay: i16, "RequiredPlayerRange" as required_player_range: i16, "SpawnCount" as spawn_count: i16, optional "SpawnData" as spawn_data: fastnbt::Value, "SpawnPotentials" as spawn_potentials: fastnbt::Value, "SpawnRange" as spawn_range: i16 }
5261 MinecartTNT > AbstractMinecart { optional "explosion_power" as explosion_power: f32, optional "explosion_speed_factor" as explosion_speed_factor: f32, "fuse" as fuse: i32 }
5262 Mob > LivingEntity { "ArmorDropChances" as armor_drop_chances: Vec<f32>, "ArmorItems" as armor_items: Vec<HashMap<CowStr, fastnbt::Value>>, "CanPickUpLoot" as can_pick_up_loot: bool, optional "DeathLootTable" as death_loot_table: CowStr, optional "DeathLootTableSeed" as death_loot_table_seed: i64, "HandDropChances" as hand_drop_chances: Vec<f32>, "HandItems" as hand_items: Vec<HashMap<CowStr, fastnbt::Value>>, "LeftHanded" as left_handed: bool, optional "NoAI" as no_ai: bool, "PersistenceRequired" as persistence_required: bool, optional "body_armor_drop_chance" as body_armor_drop_chance: f32, optional "body_armor_item" as body_armor_item: fastnbt::Value, optional "leash" as leash: either::Either<fastnbt::Value, fastnbt::IntArray> }
5263 Monster > PathfinderMob { }
5264 Mule > AbstractChestedHorse { }
5265 MushroomCow > Cow { "Type" as r#type: CowStr }
5266 Ocelot > Animal { "Trusting" as trusting: bool }
5267 OminousItemSpawner > Entity { optional "item" as item: fastnbt::Value, "spawn_item_after_ticks" as spawn_item_after_ticks: i64 }
5268 Painting > HangingEntity { "facing" as facing: i8 }
5269 Panda > Animal { "HiddenGene" as hidden_gene: CowStr, "MainGene" as main_gene: CowStr }
5270 Parrot > ShoulderRidingEntity { "Variant" as variant: i32 }
5271 PathfinderMob > Mob { }
5272 PatrollingMonster > Monster { "PatrolLeader" as patrol_leader: bool, "Patrolling" as patrolling: bool, optional "patrol_target" as patrol_target: fastnbt::IntArray }
5273 Phantom > FlyingMob { "AX" as ax: i32, "AY" as ay: i32, "AZ" as az: i32, "Size" as size: i32 }
5274 Pig > Animal { "Saddle" as saddle: bool }
5275 Piglin > AbstractPiglin { optional "CannotHunt" as cannot_hunt: bool, "Inventory" as inventory: Vec<fastnbt::Value>, optional "IsBaby" as is_baby: bool }
5276 PiglinBrute > AbstractPiglin { }
5277 Pillager > AbstractIllager { "Inventory" as inventory: Vec<fastnbt::Value> }
5278 PolarBear > Animal { "AngerTime" as anger_time: i32, optional "AngryAt" as angry_at: u128 }
5279 PrimedTnt > Entity { "block_state" as block_state: super::BlockState, optional "explosion_power" as explosion_power: f32, "fuse" as fuse: i16 }
5280 Projectile > Entity { "HasBeenShot" as has_been_shot: bool, optional "LeftOwner" as left_owner: bool, optional "Owner" as owner: u128 }
5281 Pufferfish > AbstractFish { "PuffState" as puff_state: i32 }
5282 Rabbit > Animal { "MoreCarrotTicks" as more_carrot_ticks: i32, "RabbitType" as rabbit_type: i32 }
5283 Raft > AbstractBoat { }
5284 Raider > PatrollingMonster { "CanJoinRaid" as can_join_raid: bool, optional "RaidId" as raid_id: i32, "Wave" as wave: i32 }
5285 Ravager > Raider { "AttackTick" as attack_tick: i32, "RoarTick" as roar_tick: i32, "StunTick" as stun_tick: i32 }
5286 Salmon > AbstractSchoolingFish { "type" as r#type: CowStr }
5287 Sheep > Animal { "Color" as color: i8, "Sheared" as sheared: bool }
5288 ShoulderRidingEntity > TamableAnimal { }
5289 Shulker > AbstractGolem { "AttachFace" as attach_face: i8, "Color" as color: i8, "Peek" as peek: i8 }
5290 ShulkerBullet > Projectile { optional "Dir" as dir: i32, "Steps" as steps: i32, "TXD" as txd: f64, "TYD" as tyd: f64, "TZD" as tzd: f64, optional "Target" as target: u128 }
5291 Silverfish > Monster { }
5292 Skeleton > AbstractSkeleton { "StrayConversionTime" as stray_conversion_time: i32 }
5293 SkeletonHorse > AbstractHorse { "SkeletonTrap" as skeleton_trap: bool, "SkeletonTrapTime" as skeleton_trap_time: i32 }
5294 Slime > Mob { "Size" as size: i32, "wasOnGround" as was_on_ground: bool }
5295 SmallFireball > Fireball { }
5296 Sniffer > Animal { }
5297 SnowGolem > AbstractGolem { "Pumpkin" as pumpkin: bool }
5298 Snowball > ThrowableItemProjectile { }
5299 SpectralArrow > AbstractArrow { "Duration" as duration: i32 }
5300 SpellcasterIllager > AbstractIllager { "SpellTicks" as spell_ticks: i32 }
5301 Spider > Monster { }
5302 Squid > AgeableWaterCreature { }
5303 Stray > AbstractSkeleton { }
5304 Strider > Animal { "Saddle" as saddle: bool }
5305 Tadpole > AbstractFish { "Age" as age: i32 }
5306 TamableAnimal > Animal { optional "Owner" as owner: u128, "Sitting" as sitting: bool }
5307 TextDisplay > Display { "background" as background: i32, "default_background" as default_background: bool, "line_width" as line_width: i32, "see_through" as see_through: bool, "shadow" as shadow: bool, "text" as text: CowStr, "text_opacity" as text_opacity: i8 }
5308 ThrowableItemProjectile > ThrowableProjectile { "Item" as item: fastnbt::Value }
5309 ThrowableProjectile > Projectile { }
5310 ThrownEgg > ThrowableItemProjectile { }
5311 ThrownEnderpearl > ThrowableItemProjectile { }
5312 ThrownExperienceBottle > ThrowableItemProjectile { }
5313 ThrownPotion > ThrowableItemProjectile { }
5314 ThrownTrident > AbstractArrow { "DealtDamage" as dealt_damage: bool }
5315 TraderLlama > Llama { "DespawnDelay" as despawn_delay: i32 }
5316 TropicalFish > AbstractSchoolingFish { "Variant" as variant: i32 }
5317 Turtle > Animal { "HasEgg" as has_egg: bool, "HomePosX" as home_pos_x: i32, "HomePosY" as home_pos_y: i32, "HomePosZ" as home_pos_z: i32, "TravelPosX" as travel_pos_x: i32, "TravelPosY" as travel_pos_y: i32, "TravelPosZ" as travel_pos_z: i32 }
5318 VehicleEntity > Entity { }
5319 Vex > Monster { optional "BoundX" as bound_x: i32, optional "BoundY" as bound_y: i32, optional "BoundZ" as bound_z: i32, optional "LifeTicks" as life_ticks: i32 }
5320 Villager > AbstractVillager { optional "AssignProfessionWhenSpawned" as assign_profession_when_spawned: bool, "FoodLevel" as food_level: i8, "Gossips" as gossips: fastnbt::Value, "LastGossipDecay" as last_gossip_decay: i64, "LastRestock" as last_restock: i64, "RestocksToday" as restocks_today: i32, optional "VillagerData" as villager_data: fastnbt::Value, "Xp" as xp: i32 }
5321 Vindicator > AbstractIllager { optional "Johnny" as johnny: bool }
5322 WanderingTrader > AbstractVillager { "DespawnDelay" as despawn_delay: i32, optional "wander_target" as wander_target: fastnbt::IntArray }
5323 Warden > Monster { optional "anger" as anger: fastnbt::Value, optional "listener" as listener: fastnbt::Value }
5324 WaterAnimal > PathfinderMob { }
5325 WindCharge > AbstractWindCharge { }
5326 Witch > Raider { }
5327 WitherBoss > Monster { "Invul" as invul: i32 }
5328 WitherSkeleton > AbstractSkeleton { }
5329 WitherSkull > AbstractHurtingProjectile { "dangerous" as dangerous: bool }
5330 Wolf > TamableAnimal { "AngerTime" as anger_time: i32, optional "AngryAt" as angry_at: u128, "CollarColor" as collar_color: i8, optional "variant" as variant: CowStr }
5331 Zoglin > Monster { optional "IsBaby" as is_baby: bool }
5332 Zombie > Monster { "CanBreakDoors" as can_break_doors: bool, "DrownedConversionTime" as drowned_conversion_time: i32, "InWaterTime" as in_water_time: i32, "IsBaby" as is_baby: bool }
5333 ZombieHorse > AbstractHorse { }
5334 ZombieVillager > Zombie { optional "ConversionPlayer" as conversion_player: u128, "ConversionTime" as conversion_time: i32, optional "Gossips" as gossips: fastnbt::Value, optional "Offers" as offers: fastnbt::Value, optional "VillagerData" as villager_data: fastnbt::Value, "Xp" as xp: i32 }
5335 ZombifiedPiglin > Zombie { "AngerTime" as anger_time: i32, optional "AngryAt" as angry_at: u128 }
5336 }
5337
5338 entity_compound_types! {
5339 "1.21.4";
5340 ArmorStand_writePose { optional "Body" as body: Vec<f32>, optional "Head" as head: Vec<f32>, optional "LeftArm" as left_arm: Vec<f32>, optional "LeftLeg" as left_leg: Vec<f32>, optional "RightArm" as right_arm: Vec<f32>, optional "RightLeg" as right_leg: Vec<f32> }
5341 AttributeInstance_save { "base" as base: f64, "id" as id: CowStr, optional "modifiers" as modifiers: Vec<HashMap<CowStr, fastnbt::Value>> }
5342 }
5343}
5344
5345#[cfg(feature = "1.21.5")]
5347pub mod mc1_21_5 {
5348 entities! {
5349 "1.21.5", mc1_21_5;
5350 "minecraft:acacia_boat", AcaciaBoat: Boat;
5351 "minecraft:acacia_chest_boat", AcaciaChestBoat: ChestBoat;
5352 "minecraft:allay", Allay: Allay;
5353 "minecraft:area_effect_cloud", AreaEffectCloud: AreaEffectCloud;
5354 "minecraft:armadillo", Armadillo: Armadillo;
5355 "minecraft:armor_stand", ArmorStand: ArmorStand;
5356 "minecraft:arrow", Arrow: Arrow;
5357 "minecraft:axolotl", Axolotl: Axolotl;
5358 "minecraft:bamboo_chest_raft", BambooChestRaft: ChestRaft;
5359 "minecraft:bamboo_raft", BambooRaft: Raft;
5360 "minecraft:bat", Bat: Bat;
5361 "minecraft:bee", Bee: Bee;
5362 "minecraft:birch_boat", BirchBoat: Boat;
5363 "minecraft:birch_chest_boat", BirchChestBoat: ChestBoat;
5364 "minecraft:blaze", Blaze: Blaze;
5365 "minecraft:block_display", BlockDisplay: BlockDisplay;
5366 "minecraft:bogged", Bogged: Bogged;
5367 "minecraft:breeze", Breeze: Breeze;
5368 "minecraft:breeze_wind_charge", BreezeWindCharge: BreezeWindCharge;
5369 "minecraft:camel", Camel: Camel;
5370 "minecraft:cat", Cat: Cat;
5371 "minecraft:cave_spider", CaveSpider: CaveSpider;
5372 "minecraft:cherry_boat", CherryBoat: Boat;
5373 "minecraft:cherry_chest_boat", CherryChestBoat: ChestBoat;
5374 "minecraft:chest_minecart", ChestMinecart: MinecartChest;
5375 "minecraft:chicken", Chicken: Chicken;
5376 "minecraft:cod", Cod: Cod;
5377 "minecraft:command_block_minecart", CommandBlockMinecart: MinecartCommandBlock;
5378 "minecraft:cow", Cow: Cow;
5379 "minecraft:creaking", Creaking: Creaking;
5380 "minecraft:creeper", Creeper: Creeper;
5381 "minecraft:dark_oak_boat", DarkOakBoat: Boat;
5382 "minecraft:dark_oak_chest_boat", DarkOakChestBoat: ChestBoat;
5383 "minecraft:dolphin", Dolphin: Dolphin;
5384 "minecraft:donkey", Donkey: Donkey;
5385 "minecraft:dragon_fireball", DragonFireball: DragonFireball;
5386 "minecraft:drowned", Drowned: Drowned;
5387 "minecraft:egg", Egg: ThrownEgg;
5388 "minecraft:elder_guardian", ElderGuardian: ElderGuardian;
5389 "minecraft:end_crystal", EndCrystal: EndCrystal;
5390 "minecraft:ender_dragon", EnderDragon: EnderDragon;
5391 "minecraft:ender_pearl", EnderPearl: ThrownEnderpearl;
5392 "minecraft:enderman", Enderman: EnderMan;
5393 "minecraft:endermite", Endermite: Endermite;
5394 "minecraft:evoker", Evoker: Evoker;
5395 "minecraft:evoker_fangs", EvokerFangs: EvokerFangs;
5396 "minecraft:experience_bottle", ExperienceBottle: ThrownExperienceBottle;
5397 "minecraft:experience_orb", ExperienceOrb: ExperienceOrb;
5398 "minecraft:eye_of_ender", EyeOfEnder: EyeOfEnder;
5399 "minecraft:falling_block", FallingBlock: FallingBlockEntity;
5400 "minecraft:fireball", Fireball: LargeFireball;
5401 "minecraft:firework_rocket", FireworkRocket: FireworkRocketEntity;
5402 "minecraft:fishing_bobber", FishingBobber: FishingHook;
5403 "minecraft:fox", Fox: Fox;
5404 "minecraft:frog", Frog: Frog;
5405 "minecraft:furnace_minecart", FurnaceMinecart: MinecartFurnace;
5406 "minecraft:ghast", Ghast: Ghast;
5407 "minecraft:giant", Giant: Giant;
5408 "minecraft:glow_item_frame", GlowItemFrame: GlowItemFrame;
5409 "minecraft:glow_squid", GlowSquid: GlowSquid;
5410 "minecraft:goat", Goat: Goat;
5411 "minecraft:guardian", Guardian: Guardian;
5412 "minecraft:hoglin", Hoglin: Hoglin;
5413 "minecraft:hopper_minecart", HopperMinecart: MinecartHopper;
5414 "minecraft:horse", Horse: Horse;
5415 "minecraft:husk", Husk: Husk;
5416 "minecraft:illusioner", Illusioner: Illusioner;
5417 "minecraft:interaction", Interaction: Interaction;
5418 "minecraft:iron_golem", IronGolem: IronGolem;
5419 "minecraft:item", Item: ItemEntity;
5420 "minecraft:item_display", ItemDisplay: ItemDisplay;
5421 "minecraft:item_frame", ItemFrame: ItemFrame;
5422 "minecraft:jungle_boat", JungleBoat: Boat;
5423 "minecraft:jungle_chest_boat", JungleChestBoat: ChestBoat;
5424 "minecraft:leash_knot", LeashKnot: LeashFenceKnotEntity;
5425 "minecraft:lightning_bolt", LightningBolt: LightningBolt;
5426 "minecraft:lingering_potion", LingeringPotion: ThrownLingeringPotion;
5427 "minecraft:llama", Llama: Llama;
5428 "minecraft:llama_spit", LlamaSpit: LlamaSpit;
5429 "minecraft:magma_cube", MagmaCube: MagmaCube;
5430 "minecraft:mangrove_boat", MangroveBoat: Boat;
5431 "minecraft:mangrove_chest_boat", MangroveChestBoat: ChestBoat;
5432 "minecraft:marker", Marker: Marker;
5433 "minecraft:minecart", Minecart: Minecart;
5434 "minecraft:mooshroom", Mooshroom: MushroomCow;
5435 "minecraft:mule", Mule: Mule;
5436 "minecraft:oak_boat", OakBoat: Boat;
5437 "minecraft:oak_chest_boat", OakChestBoat: ChestBoat;
5438 "minecraft:ocelot", Ocelot: Ocelot;
5439 "minecraft:ominous_item_spawner", OminousItemSpawner: OminousItemSpawner;
5440 "minecraft:painting", Painting: Painting;
5441 "minecraft:pale_oak_boat", PaleOakBoat: Boat;
5442 "minecraft:pale_oak_chest_boat", PaleOakChestBoat: ChestBoat;
5443 "minecraft:panda", Panda: Panda;
5444 "minecraft:parrot", Parrot: Parrot;
5445 "minecraft:phantom", Phantom: Phantom;
5446 "minecraft:pig", Pig: Pig;
5447 "minecraft:piglin", Piglin: Piglin;
5448 "minecraft:piglin_brute", PiglinBrute: PiglinBrute;
5449 "minecraft:pillager", Pillager: Pillager;
5450 "minecraft:polar_bear", PolarBear: PolarBear;
5451 "minecraft:pufferfish", Pufferfish: Pufferfish;
5452 "minecraft:rabbit", Rabbit: Rabbit;
5453 "minecraft:ravager", Ravager: Ravager;
5454 "minecraft:salmon", Salmon: Salmon;
5455 "minecraft:sheep", Sheep: Sheep;
5456 "minecraft:shulker", Shulker: Shulker;
5457 "minecraft:shulker_bullet", ShulkerBullet: ShulkerBullet;
5458 "minecraft:silverfish", Silverfish: Silverfish;
5459 "minecraft:skeleton", Skeleton: Skeleton;
5460 "minecraft:skeleton_horse", SkeletonHorse: SkeletonHorse;
5461 "minecraft:slime", Slime: Slime;
5462 "minecraft:small_fireball", SmallFireball: SmallFireball;
5463 "minecraft:sniffer", Sniffer: Sniffer;
5464 "minecraft:snow_golem", SnowGolem: SnowGolem;
5465 "minecraft:snowball", Snowball: Snowball;
5466 "minecraft:spawner_minecart", SpawnerMinecart: MinecartSpawner;
5467 "minecraft:spectral_arrow", SpectralArrow: SpectralArrow;
5468 "minecraft:spider", Spider: Spider;
5469 "minecraft:splash_potion", SplashPotion: ThrownSplashPotion;
5470 "minecraft:spruce_boat", SpruceBoat: Boat;
5471 "minecraft:spruce_chest_boat", SpruceChestBoat: ChestBoat;
5472 "minecraft:squid", Squid: Squid;
5473 "minecraft:stray", Stray: Stray;
5474 "minecraft:strider", Strider: Strider;
5475 "minecraft:tadpole", Tadpole: Tadpole;
5476 "minecraft:text_display", TextDisplay: TextDisplay;
5477 "minecraft:tnt", Tnt: PrimedTnt;
5478 "minecraft:tnt_minecart", TntMinecart: MinecartTNT;
5479 "minecraft:trader_llama", TraderLlama: TraderLlama;
5480 "minecraft:trident", Trident: ThrownTrident;
5481 "minecraft:tropical_fish", TropicalFish: TropicalFish;
5482 "minecraft:turtle", Turtle: Turtle;
5483 "minecraft:vex", Vex: Vex;
5484 "minecraft:villager", Villager: Villager;
5485 "minecraft:vindicator", Vindicator: Vindicator;
5486 "minecraft:wandering_trader", WanderingTrader: WanderingTrader;
5487 "minecraft:warden", Warden: Warden;
5488 "minecraft:wind_charge", WindCharge: WindCharge;
5489 "minecraft:witch", Witch: Witch;
5490 "minecraft:wither", Wither: WitherBoss;
5491 "minecraft:wither_skeleton", WitherSkeleton: WitherSkeleton;
5492 "minecraft:wither_skull", WitherSkull: WitherSkull;
5493 "minecraft:wolf", Wolf: Wolf;
5494 "minecraft:zoglin", Zoglin: Zoglin;
5495 "minecraft:zombie", Zombie: Zombie;
5496 "minecraft:zombie_horse", ZombieHorse: ZombieHorse;
5497 "minecraft:zombie_villager", ZombieVillager: ZombieVillager;
5498 "minecraft:zombified_piglin", ZombifiedPiglin: ZombifiedPiglin;
5499 }
5500
5501 entity_types! {
5502 "1.21.5";
5503 AbstractArrow > Projectile { "PierceLevel" as pierce_level: i8, "crit" as crit: bool, "damage" as damage: f64, "inGround" as in_ground: bool, "life" as life: i16, "shake" as shake: i8 }
5504 AbstractBoat > VehicleEntity { }
5505 AbstractChestBoat > AbstractBoat { optional "Items" as items: Vec<fastnbt::Value>, optional "LootTable" as loot_table: CowStr, optional "LootTableSeed" as loot_table_seed: i64 }
5506 AbstractChestedHorse > AbstractHorse { "ChestedHorse" as chested_horse: bool, optional "Items" as items: Vec<fastnbt::Value> }
5507 AbstractCow > Animal { }
5508 AbstractFish > WaterAnimal { "FromBucket" as from_bucket: bool }
5509 AbstractGolem > PathfinderMob { }
5510 AbstractHorse > Animal { "Bred" as bred: bool, "EatingHaystack" as eating_haystack: bool, "Tame" as tame: bool, "Temper" as temper: i32 }
5511 AbstractHurtingProjectile > Projectile { "acceleration_power" as acceleration_power: f64 }
5512 AbstractIllager > Raider { }
5513 AbstractMinecart > VehicleEntity { optional "DisplayOffset" as display_offset: i32, "FlippedRotation" as flipped_rotation: bool, "HasTicked" as has_ticked: bool }
5514 AbstractMinecartContainer > AbstractMinecart { optional "Items" as items: Vec<fastnbt::Value>, optional "LootTable" as loot_table: CowStr, optional "LootTableSeed" as loot_table_seed: i64 }
5515 AbstractPiglin > Monster { "IsImmuneToZombification" as is_immune_to_zombification: bool, "TimeInOverworld" as time_in_overworld: i32 }
5516 AbstractSchoolingFish > AbstractFish { }
5517 AbstractSkeleton > Monster { }
5518 AbstractThrownPotion > ThrowableItemProjectile { }
5519 AbstractVillager > AgeableMob { "Inventory" as inventory: Vec<fastnbt::Value> }
5520 AbstractWindCharge > AbstractHurtingProjectile { }
5521 AgeableMob > PathfinderMob { "Age" as age: i32, "ForcedAge" as forced_age: i32 }
5522 AgeableWaterCreature > AgeableMob { }
5523 Allay > PathfinderMob { "DuplicationCooldown" as duplication_cooldown: i64, "Inventory" as inventory: Vec<fastnbt::Value> }
5524 AmbientCreature > Mob { }
5525 Animal > AgeableMob { "InLove" as in_love: i32 }
5526 AreaEffectCloud > Entity { "Age" as age: i32, "Duration" as duration: i32, "DurationOnUse" as duration_on_use: i32, "Radius" as radius: f32, "RadiusOnUse" as radius_on_use: f32, "RadiusPerTick" as radius_per_tick: f32, "ReapplicationDelay" as reapplication_delay: i32, "WaitTime" as wait_time: i32, optional "potion_duration_scale" as potion_duration_scale: f32 }
5527 Armadillo > Animal { "scute_time" as scute_time: i32 }
5528 ArmorStand > LivingEntity { "DisabledSlots" as disabled_slots: i32, "Invisible" as invisible: bool, optional "Marker" as marker: bool, "NoBasePlate" as no_base_plate: bool, "Pose" as pose: HashMap<CowStr, fastnbt::Value>, "ShowArms" as show_arms: bool, "Small" as small: bool }
5529 Arrow > AbstractArrow { }
5530 Axolotl > Animal { "FromBucket" as from_bucket: bool }
5531 Bat > AmbientCreature { "BatFlags" as bat_flags: i8 }
5532 Bee > Animal { "AngerTime" as anger_time: i32, "CannotEnterHiveTicks" as cannot_enter_hive_ticks: i32, "CropsGrownSincePollination" as crops_grown_since_pollination: i32, "HasNectar" as has_nectar: bool, "HasStung" as has_stung: bool, "TicksSincePollination" as ticks_since_pollination: i32 }
5533 Blaze > Monster { }
5534 BlockAttachedEntity > Entity { }
5535 BlockDisplay > Display { }
5536 Boat > AbstractBoat { }
5537 Bogged > AbstractSkeleton { "sheared" as sheared: bool }
5538 Breeze > Monster { }
5539 BreezeWindCharge > AbstractWindCharge { }
5540 Camel > AbstractHorse { "LastPoseTick" as last_pose_tick: i64 }
5541 Cat > TamableAnimal { }
5542 CaveSpider > Spider { }
5543 ChestBoat > AbstractChestBoat { }
5544 ChestRaft > AbstractChestBoat { }
5545 Chicken > Animal { "EggLayTime" as egg_lay_time: i32, "IsChickenJockey" as is_chicken_jockey: bool }
5546 Cod > AbstractSchoolingFish { }
5547 Cow > AbstractCow { }
5548 Creaking > Monster { }
5549 Creeper > Monster { "ExplosionRadius" as explosion_radius: i8, "Fuse" as fuse: i16, "ignited" as ignited: bool, "powered" as powered: bool }
5550 Display > Entity { "glow_color_override" as glow_color_override: i32, "height" as height: f32, "interpolation_duration" as interpolation_duration: i32, "shadow_radius" as shadow_radius: f32, "shadow_strength" as shadow_strength: f32, "teleport_duration" as teleport_duration: i32, "view_range" as view_range: f32, "width" as width: f32 }
5551 Dolphin > AgeableWaterCreature { "GotFish" as got_fish: bool, "Moistness" as moistness: i32 }
5552 Donkey > AbstractChestedHorse { }
5553 DragonFireball > AbstractHurtingProjectile { }
5554 Drowned > Zombie { }
5555 ElderGuardian > Guardian { }
5556 EndCrystal > Entity { "ShowBottom" as show_bottom: bool }
5557 EnderDragon > Mob { "DragonDeathTime" as dragon_death_time: i32, "DragonPhase" as dragon_phase: i32 }
5558 EnderMan > Monster { "AngerTime" as anger_time: i32 }
5559 Endermite > Monster { "Lifetime" as lifetime: i32 }
5560 Entity { "Air" as air: i16, optional "CustomNameVisible" as custom_name_visible: bool, "Fire" as fire: i16, optional "Glowing" as glowing: bool, optional "HasVisualFire" as has_visual_fire: bool, "Invulnerable" as invulnerable: bool, optional "NoGravity" as no_gravity: bool, "OnGround" as on_ground: bool, optional "Passengers" as passengers: Vec<Box<super::Entity>>, "PortalCooldown" as portal_cooldown: i32, optional "Silent" as silent: bool, optional "TicksFrozen" as ticks_frozen: i32, "fall_distance" as fall_distance: f64 }
5561 Evoker > SpellcasterIllager { }
5562 EvokerFangs > Entity { "Warmup" as warmup: i32 }
5563 ExperienceOrb > Entity { "Age" as age: i16, "Count" as count: i32, "Health" as health: i16, "Value" as value: i16 }
5564 EyeOfEnder > Entity { }
5565 FallingBlockEntity > Entity { "CancelDrop" as cancel_drop: bool, "DropItem" as drop_item: bool, "FallHurtAmount" as fall_hurt_amount: f32, "FallHurtMax" as fall_hurt_max: i32, "HurtEntities" as hurt_entities: bool, optional "TileEntityData" as tile_entity_data: HashMap<CowStr, fastnbt::Value>, "Time" as time: i32 }
5566 Fireball > AbstractHurtingProjectile { }
5567 FireworkRocketEntity > Projectile { "Life" as life: i32, "LifeTime" as life_time: i32, "ShotAtAngle" as shot_at_angle: bool }
5568 FishingHook > Projectile { }
5569 FlyingMob > Mob { }
5570 Fox > Animal { "Crouching" as crouching: bool, "Sitting" as sitting: bool, "Sleeping" as sleeping: bool }
5571 Frog > Animal { }
5572 Ghast > FlyingMob { "ExplosionPower" as explosion_power: i8 }
5573 Giant > Monster { }
5574 GlowItemFrame > ItemFrame { }
5575 GlowSquid > Squid { "DarkTicksRemaining" as dark_ticks_remaining: i32 }
5576 Goat > Animal { "HasLeftHorn" as has_left_horn: bool, "HasRightHorn" as has_right_horn: bool, "IsScreamingGoat" as is_screaming_goat: bool }
5577 Guardian > Monster { }
5578 HangingEntity > BlockAttachedEntity { }
5579 Hoglin > Animal { "CannotBeHunted" as cannot_be_hunted: bool, "IsImmuneToZombification" as is_immune_to_zombification: bool, "TimeInOverworld" as time_in_overworld: i32 }
5580 Horse > AbstractHorse { "Variant" as variant: i32 }
5581 Husk > Zombie { }
5582 Illusioner > SpellcasterIllager { }
5583 Interaction > Entity { "height" as height: f32, "response" as response: bool, "width" as width: f32 }
5584 IronGolem > AbstractGolem { "AngerTime" as anger_time: i32, "PlayerCreated" as player_created: bool }
5585 ItemDisplay > Display { }
5586 ItemEntity > Entity { "Age" as age: i16, "Health" as health: i16, "PickupDelay" as pickup_delay: i16 }
5587 ItemFrame > HangingEntity { "Fixed" as fixed: bool, "Invisible" as invisible: bool, "ItemDropChance" as item_drop_chance: f32, "ItemRotation" as item_rotation: i8 }
5588 LargeFireball > Fireball { "ExplosionPower" as explosion_power: i8 }
5589 LeashFenceKnotEntity > BlockAttachedEntity { }
5590 LightningBolt > Entity { }
5591 LivingEntity > Entity { "AbsorptionAmount" as absorption_amount: f32, optional "Brain" as brain: fastnbt::Value, "DeathTime" as death_time: i16, "FallFlying" as fall_flying: bool, "Health" as health: f32, "HurtByTimestamp" as hurt_by_timestamp: i32, "HurtTime" as hurt_time: i16, "attributes" as attributes: Vec<super::compounds::AttributeInstance_save>, optional "last_hurt_by_player_memory_time" as last_hurt_by_player_memory_time: i32, optional "ticks_since_last_hurt_by_mob" as ticks_since_last_hurt_by_mob: i32 }
5592 Llama > AbstractChestedHorse { "Strength" as strength: i32 }
5593 LlamaSpit > Projectile { }
5594 MagmaCube > Slime { }
5595 Marker > Entity { }
5596 Minecart > AbstractMinecart { }
5597 MinecartChest > AbstractMinecartContainer { }
5598 MinecartCommandBlock > AbstractMinecart { "Command" as command: CowStr, optional "LastExecution" as last_execution: i64, "SuccessCount" as success_count: i32, "TrackOutput" as track_output: bool, "UpdateLastExecution" as update_last_execution: bool }
5599 MinecartFurnace > AbstractMinecart { "Fuel" as fuel: i16, "PushX" as push_x: f64, "PushZ" as push_z: f64 }
5600 MinecartHopper > AbstractMinecartContainer { "Enabled" as enabled: bool }
5601 MinecartSpawner > AbstractMinecart { "Delay" as delay: i16, "MaxNearbyEntities" as max_nearby_entities: i16, "MaxSpawnDelay" as max_spawn_delay: i16, "MinSpawnDelay" as min_spawn_delay: i16, "RequiredPlayerRange" as required_player_range: i16, "SpawnCount" as spawn_count: i16, "SpawnRange" as spawn_range: i16 }
5602 MinecartTNT > AbstractMinecart { optional "explosion_power" as explosion_power: f32, optional "explosion_speed_factor" as explosion_speed_factor: f32, "fuse" as fuse: i32 }
5603 Mob > LivingEntity { "CanPickUpLoot" as can_pick_up_loot: bool, optional "DeathLootTableSeed" as death_loot_table_seed: i64, "LeftHanded" as left_handed: bool, optional "NoAI" as no_ai: bool, "PersistenceRequired" as persistence_required: bool }
5604 Monster > PathfinderMob { }
5605 Mule > AbstractChestedHorse { }
5606 MushroomCow > AbstractCow { }
5607 Ocelot > Animal { "Trusting" as trusting: bool }
5608 OminousItemSpawner > Entity { "spawn_item_after_ticks" as spawn_item_after_ticks: i64 }
5609 Painting > HangingEntity { }
5610 Panda > Animal { }
5611 Parrot > ShoulderRidingEntity { }
5612 PathfinderMob > Mob { }
5613 PatrollingMonster > Monster { "PatrolLeader" as patrol_leader: bool, "Patrolling" as patrolling: bool }
5614 Phantom > FlyingMob { "size" as size: i32 }
5615 Pig > Animal { }
5616 Piglin > AbstractPiglin { "CannotHunt" as cannot_hunt: bool, "Inventory" as inventory: Vec<fastnbt::Value>, "IsBaby" as is_baby: bool }
5617 PiglinBrute > AbstractPiglin { }
5618 Pillager > AbstractIllager { "Inventory" as inventory: Vec<fastnbt::Value> }
5619 PolarBear > Animal { "AngerTime" as anger_time: i32 }
5620 PrimedTnt > Entity { optional "explosion_power" as explosion_power: f32, "fuse" as fuse: i16 }
5621 Projectile > Entity { "HasBeenShot" as has_been_shot: bool, optional "LeftOwner" as left_owner: bool }
5622 Pufferfish > AbstractFish { "PuffState" as puff_state: i32 }
5623 Rabbit > Animal { "MoreCarrotTicks" as more_carrot_ticks: i32 }
5624 Raft > AbstractBoat { }
5625 Raider > PatrollingMonster { "CanJoinRaid" as can_join_raid: bool, "Wave" as wave: i32 }
5626 Ravager > Raider { "AttackTick" as attack_tick: i32, "RoarTick" as roar_tick: i32, "StunTick" as stun_tick: i32 }
5627 Salmon > AbstractSchoolingFish { }
5628 Sheep > Animal { "Sheared" as sheared: bool }
5629 ShoulderRidingEntity > TamableAnimal { }
5630 Shulker > AbstractGolem { "Color" as color: i8, "Peek" as peek: i8 }
5631 ShulkerBullet > Projectile { "Steps" as steps: i32, "TXD" as txd: f64, "TYD" as tyd: f64, "TZD" as tzd: f64 }
5632 Silverfish > Monster { }
5633 Skeleton > AbstractSkeleton { "StrayConversionTime" as stray_conversion_time: i32 }
5634 SkeletonHorse > AbstractHorse { "SkeletonTrap" as skeleton_trap: bool, "SkeletonTrapTime" as skeleton_trap_time: i32 }
5635 Slime > Mob { "Size" as size: i32, "wasOnGround" as was_on_ground: bool }
5636 SmallFireball > Fireball { }
5637 Sniffer > Animal { }
5638 SnowGolem > AbstractGolem { "Pumpkin" as pumpkin: bool }
5639 Snowball > ThrowableItemProjectile { }
5640 SpectralArrow > AbstractArrow { "Duration" as duration: i32 }
5641 SpellcasterIllager > AbstractIllager { "SpellTicks" as spell_ticks: i32 }
5642 Spider > Monster { }
5643 Squid > AgeableWaterCreature { }
5644 Stray > AbstractSkeleton { }
5645 Strider > Animal { }
5646 Tadpole > AbstractFish { "Age" as age: i32 }
5647 TamableAnimal > Animal { "Sitting" as sitting: bool }
5648 TextDisplay > Display { "background" as background: i32, "default_background" as default_background: bool, "line_width" as line_width: i32, "see_through" as see_through: bool, "shadow" as shadow: bool, "text_opacity" as text_opacity: i8 }
5649 ThrowableItemProjectile > ThrowableProjectile { }
5650 ThrowableProjectile > Projectile { }
5651 ThrownEgg > ThrowableItemProjectile { }
5652 ThrownEnderpearl > ThrowableItemProjectile { }
5653 ThrownExperienceBottle > ThrowableItemProjectile { }
5654 ThrownLingeringPotion > AbstractThrownPotion { }
5655 ThrownSplashPotion > AbstractThrownPotion { }
5656 ThrownTrident > AbstractArrow { "DealtDamage" as dealt_damage: bool }
5657 TraderLlama > Llama { "DespawnDelay" as despawn_delay: i32 }
5658 TropicalFish > AbstractSchoolingFish { }
5659 Turtle > Animal { "has_egg" as has_egg: bool }
5660 VehicleEntity > Entity { }
5661 Vex > Monster { optional "life_ticks" as life_ticks: i32 }
5662 Villager > AbstractVillager { optional "AssignProfessionWhenSpawned" as assign_profession_when_spawned: bool, "FoodLevel" as food_level: i8, "LastGossipDecay" as last_gossip_decay: i64, "LastRestock" as last_restock: i64, "RestocksToday" as restocks_today: i32, "Xp" as xp: i32 }
5663 Vindicator > AbstractIllager { optional "Johnny" as johnny: bool }
5664 WanderingTrader > AbstractVillager { "DespawnDelay" as despawn_delay: i32 }
5665 Warden > Monster { }
5666 WaterAnimal > PathfinderMob { }
5667 WindCharge > AbstractWindCharge { }
5668 Witch > Raider { }
5669 WitherBoss > Monster { "Invul" as invul: i32 }
5670 WitherSkeleton > AbstractSkeleton { }
5671 WitherSkull > AbstractHurtingProjectile { "dangerous" as dangerous: bool }
5672 Wolf > TamableAnimal { "AngerTime" as anger_time: i32 }
5673 Zoglin > Monster { "IsBaby" as is_baby: bool }
5674 Zombie > Monster { "CanBreakDoors" as can_break_doors: bool, "DrownedConversionTime" as drowned_conversion_time: i32, "InWaterTime" as in_water_time: i32, "IsBaby" as is_baby: bool }
5675 ZombieHorse > AbstractHorse { }
5676 ZombieVillager > Zombie { "ConversionTime" as conversion_time: i32, "Xp" as xp: i32 }
5677 ZombifiedPiglin > Zombie { "AngerTime" as anger_time: i32 }
5678 }
5679
5680 entity_compound_types! {
5681 "1.21.5";
5682 AttributeInstance_save { "base" as base: f64 }
5683 }
5684}
5685
5686#[cfg(feature = "1.21.6")]
5688pub mod mc1_21_6 {
5689 entities! {
5690 "1.21.6", mc1_21_6;
5691 "minecraft:acacia_boat", AcaciaBoat: Boat;
5692 "minecraft:acacia_chest_boat", AcaciaChestBoat: ChestBoat;
5693 "minecraft:allay", Allay: Allay;
5694 "minecraft:area_effect_cloud", AreaEffectCloud: AreaEffectCloud;
5695 "minecraft:armadillo", Armadillo: Armadillo;
5696 "minecraft:armor_stand", ArmorStand: ArmorStand;
5697 "minecraft:arrow", Arrow: Arrow;
5698 "minecraft:axolotl", Axolotl: Axolotl;
5699 "minecraft:bamboo_chest_raft", BambooChestRaft: ChestRaft;
5700 "minecraft:bamboo_raft", BambooRaft: Raft;
5701 "minecraft:bat", Bat: Bat;
5702 "minecraft:bee", Bee: Bee;
5703 "minecraft:birch_boat", BirchBoat: Boat;
5704 "minecraft:birch_chest_boat", BirchChestBoat: ChestBoat;
5705 "minecraft:blaze", Blaze: Blaze;
5706 "minecraft:block_display", BlockDisplay: BlockDisplay;
5707 "minecraft:bogged", Bogged: Bogged;
5708 "minecraft:breeze", Breeze: Breeze;
5709 "minecraft:breeze_wind_charge", BreezeWindCharge: BreezeWindCharge;
5710 "minecraft:camel", Camel: Camel;
5711 "minecraft:cat", Cat: Cat;
5712 "minecraft:cave_spider", CaveSpider: CaveSpider;
5713 "minecraft:cherry_boat", CherryBoat: Boat;
5714 "minecraft:cherry_chest_boat", CherryChestBoat: ChestBoat;
5715 "minecraft:chest_minecart", ChestMinecart: MinecartChest;
5716 "minecraft:chicken", Chicken: Chicken;
5717 "minecraft:cod", Cod: Cod;
5718 "minecraft:command_block_minecart", CommandBlockMinecart: MinecartCommandBlock;
5719 "minecraft:cow", Cow: Cow;
5720 "minecraft:creaking", Creaking: Creaking;
5721 "minecraft:creeper", Creeper: Creeper;
5722 "minecraft:dark_oak_boat", DarkOakBoat: Boat;
5723 "minecraft:dark_oak_chest_boat", DarkOakChestBoat: ChestBoat;
5724 "minecraft:dolphin", Dolphin: Dolphin;
5725 "minecraft:donkey", Donkey: Donkey;
5726 "minecraft:dragon_fireball", DragonFireball: DragonFireball;
5727 "minecraft:drowned", Drowned: Drowned;
5728 "minecraft:egg", Egg: ThrownEgg;
5729 "minecraft:elder_guardian", ElderGuardian: ElderGuardian;
5730 "minecraft:end_crystal", EndCrystal: EndCrystal;
5731 "minecraft:ender_dragon", EnderDragon: EnderDragon;
5732 "minecraft:ender_pearl", EnderPearl: ThrownEnderpearl;
5733 "minecraft:enderman", Enderman: EnderMan;
5734 "minecraft:endermite", Endermite: Endermite;
5735 "minecraft:evoker", Evoker: Evoker;
5736 "minecraft:evoker_fangs", EvokerFangs: EvokerFangs;
5737 "minecraft:experience_bottle", ExperienceBottle: ThrownExperienceBottle;
5738 "minecraft:experience_orb", ExperienceOrb: ExperienceOrb;
5739 "minecraft:eye_of_ender", EyeOfEnder: EyeOfEnder;
5740 "minecraft:falling_block", FallingBlock: FallingBlockEntity;
5741 "minecraft:fireball", Fireball: LargeFireball;
5742 "minecraft:firework_rocket", FireworkRocket: FireworkRocketEntity;
5743 "minecraft:fishing_bobber", FishingBobber: FishingHook;
5744 "minecraft:fox", Fox: Fox;
5745 "minecraft:frog", Frog: Frog;
5746 "minecraft:furnace_minecart", FurnaceMinecart: MinecartFurnace;
5747 "minecraft:ghast", Ghast: Ghast;
5748 "minecraft:giant", Giant: Giant;
5749 "minecraft:glow_item_frame", GlowItemFrame: GlowItemFrame;
5750 "minecraft:glow_squid", GlowSquid: GlowSquid;
5751 "minecraft:goat", Goat: Goat;
5752 "minecraft:guardian", Guardian: Guardian;
5753 "minecraft:happy_ghast", HappyGhast: HappyGhast;
5754 "minecraft:hoglin", Hoglin: Hoglin;
5755 "minecraft:hopper_minecart", HopperMinecart: MinecartHopper;
5756 "minecraft:horse", Horse: Horse;
5757 "minecraft:husk", Husk: Husk;
5758 "minecraft:illusioner", Illusioner: Illusioner;
5759 "minecraft:interaction", Interaction: Interaction;
5760 "minecraft:iron_golem", IronGolem: IronGolem;
5761 "minecraft:item", Item: ItemEntity;
5762 "minecraft:item_display", ItemDisplay: ItemDisplay;
5763 "minecraft:item_frame", ItemFrame: ItemFrame;
5764 "minecraft:jungle_boat", JungleBoat: Boat;
5765 "minecraft:jungle_chest_boat", JungleChestBoat: ChestBoat;
5766 "minecraft:leash_knot", LeashKnot: LeashFenceKnotEntity;
5767 "minecraft:lightning_bolt", LightningBolt: LightningBolt;
5768 "minecraft:lingering_potion", LingeringPotion: ThrownLingeringPotion;
5769 "minecraft:llama", Llama: Llama;
5770 "minecraft:llama_spit", LlamaSpit: LlamaSpit;
5771 "minecraft:magma_cube", MagmaCube: MagmaCube;
5772 "minecraft:mangrove_boat", MangroveBoat: Boat;
5773 "minecraft:mangrove_chest_boat", MangroveChestBoat: ChestBoat;
5774 "minecraft:marker", Marker: Marker;
5775 "minecraft:minecart", Minecart: Minecart;
5776 "minecraft:mooshroom", Mooshroom: MushroomCow;
5777 "minecraft:mule", Mule: Mule;
5778 "minecraft:oak_boat", OakBoat: Boat;
5779 "minecraft:oak_chest_boat", OakChestBoat: ChestBoat;
5780 "minecraft:ocelot", Ocelot: Ocelot;
5781 "minecraft:ominous_item_spawner", OminousItemSpawner: OminousItemSpawner;
5782 "minecraft:painting", Painting: Painting;
5783 "minecraft:pale_oak_boat", PaleOakBoat: Boat;
5784 "minecraft:pale_oak_chest_boat", PaleOakChestBoat: ChestBoat;
5785 "minecraft:panda", Panda: Panda;
5786 "minecraft:parrot", Parrot: Parrot;
5787 "minecraft:phantom", Phantom: Phantom;
5788 "minecraft:pig", Pig: Pig;
5789 "minecraft:piglin", Piglin: Piglin;
5790 "minecraft:piglin_brute", PiglinBrute: PiglinBrute;
5791 "minecraft:pillager", Pillager: Pillager;
5792 "minecraft:polar_bear", PolarBear: PolarBear;
5793 "minecraft:pufferfish", Pufferfish: Pufferfish;
5794 "minecraft:rabbit", Rabbit: Rabbit;
5795 "minecraft:ravager", Ravager: Ravager;
5796 "minecraft:salmon", Salmon: Salmon;
5797 "minecraft:sheep", Sheep: Sheep;
5798 "minecraft:shulker", Shulker: Shulker;
5799 "minecraft:shulker_bullet", ShulkerBullet: ShulkerBullet;
5800 "minecraft:silverfish", Silverfish: Silverfish;
5801 "minecraft:skeleton", Skeleton: Skeleton;
5802 "minecraft:skeleton_horse", SkeletonHorse: SkeletonHorse;
5803 "minecraft:slime", Slime: Slime;
5804 "minecraft:small_fireball", SmallFireball: SmallFireball;
5805 "minecraft:sniffer", Sniffer: Sniffer;
5806 "minecraft:snow_golem", SnowGolem: SnowGolem;
5807 "minecraft:snowball", Snowball: Snowball;
5808 "minecraft:spawner_minecart", SpawnerMinecart: MinecartSpawner;
5809 "minecraft:spectral_arrow", SpectralArrow: SpectralArrow;
5810 "minecraft:spider", Spider: Spider;
5811 "minecraft:splash_potion", SplashPotion: ThrownSplashPotion;
5812 "minecraft:spruce_boat", SpruceBoat: Boat;
5813 "minecraft:spruce_chest_boat", SpruceChestBoat: ChestBoat;
5814 "minecraft:squid", Squid: Squid;
5815 "minecraft:stray", Stray: Stray;
5816 "minecraft:strider", Strider: Strider;
5817 "minecraft:tadpole", Tadpole: Tadpole;
5818 "minecraft:text_display", TextDisplay: TextDisplay;
5819 "minecraft:tnt", Tnt: PrimedTnt;
5820 "minecraft:tnt_minecart", TntMinecart: MinecartTNT;
5821 "minecraft:trader_llama", TraderLlama: TraderLlama;
5822 "minecraft:trident", Trident: ThrownTrident;
5823 "minecraft:tropical_fish", TropicalFish: TropicalFish;
5824 "minecraft:turtle", Turtle: Turtle;
5825 "minecraft:vex", Vex: Vex;
5826 "minecraft:villager", Villager: Villager;
5827 "minecraft:vindicator", Vindicator: Vindicator;
5828 "minecraft:wandering_trader", WanderingTrader: WanderingTrader;
5829 "minecraft:warden", Warden: Warden;
5830 "minecraft:wind_charge", WindCharge: WindCharge;
5831 "minecraft:witch", Witch: Witch;
5832 "minecraft:wither", Wither: WitherBoss;
5833 "minecraft:wither_skeleton", WitherSkeleton: WitherSkeleton;
5834 "minecraft:wither_skull", WitherSkull: WitherSkull;
5835 "minecraft:wolf", Wolf: Wolf;
5836 "minecraft:zoglin", Zoglin: Zoglin;
5837 "minecraft:zombie", Zombie: Zombie;
5838 "minecraft:zombie_horse", ZombieHorse: ZombieHorse;
5839 "minecraft:zombie_villager", ZombieVillager: ZombieVillager;
5840 "minecraft:zombified_piglin", ZombifiedPiglin: ZombifiedPiglin;
5841 }
5842
5843 entity_types! {
5844 "1.21.6";
5845 AbstractArrow > Projectile { }
5846 AbstractBoat > VehicleEntity { }
5847 AbstractChestBoat > AbstractBoat { }
5848 AbstractChestedHorse > AbstractHorse { }
5849 AbstractCow > Animal { }
5850 AbstractFish > WaterAnimal { }
5851 AbstractGolem > PathfinderMob { }
5852 AbstractHorse > Animal { }
5853 AbstractHurtingProjectile > Projectile { }
5854 AbstractIllager > Raider { }
5855 AbstractMinecart > VehicleEntity { }
5856 AbstractMinecartContainer > AbstractMinecart { }
5857 AbstractPiglin > Monster { }
5858 AbstractSchoolingFish > AbstractFish { }
5859 AbstractSkeleton > Monster { }
5860 AbstractThrownPotion > ThrowableItemProjectile { }
5861 AbstractVillager > AgeableMob { }
5862 AbstractWindCharge > AbstractHurtingProjectile { }
5863 AgeableMob > PathfinderMob { }
5864 AgeableWaterCreature > AgeableMob { }
5865 Allay > PathfinderMob { }
5866 AmbientCreature > Mob { }
5867 Animal > AgeableMob { }
5868 AreaEffectCloud > Entity { }
5869 Armadillo > Animal { }
5870 ArmorStand > LivingEntity { }
5871 Arrow > AbstractArrow { }
5872 Axolotl > Animal { }
5873 Bat > AmbientCreature { }
5874 Bee > Animal { }
5875 Blaze > Monster { }
5876 BlockAttachedEntity > Entity { }
5877 BlockDisplay > Display { }
5878 Boat > AbstractBoat { }
5879 Bogged > AbstractSkeleton { }
5880 Breeze > Monster { }
5881 BreezeWindCharge > AbstractWindCharge { }
5882 Camel > AbstractHorse { }
5883 Cat > TamableAnimal { }
5884 CaveSpider > Spider { }
5885 ChestBoat > AbstractChestBoat { }
5886 ChestRaft > AbstractChestBoat { }
5887 Chicken > Animal { }
5888 Cod > AbstractSchoolingFish { }
5889 Cow > AbstractCow { }
5890 Creaking > Monster { }
5891 Creeper > Monster { }
5892 Display > Entity { }
5893 Dolphin > AgeableWaterCreature { }
5894 Donkey > AbstractChestedHorse { }
5895 DragonFireball > AbstractHurtingProjectile { }
5896 Drowned > Zombie { }
5897 ElderGuardian > Guardian { }
5898 EndCrystal > Entity { }
5899 EnderDragon > Mob { }
5900 EnderMan > Monster { }
5901 Endermite > Monster { }
5902 Entity { }
5903 Evoker > SpellcasterIllager { }
5904 EvokerFangs > Entity { }
5905 ExperienceOrb > Entity { }
5906 EyeOfEnder > Entity { }
5907 FallingBlockEntity > Entity { }
5908 Fireball > AbstractHurtingProjectile { }
5909 FireworkRocketEntity > Projectile { }
5910 FishingHook > Projectile { }
5911 Fox > Animal { }
5912 Frog > Animal { }
5913 Ghast > Mob { }
5914 Giant > Monster { }
5915 GlowItemFrame > ItemFrame { }
5916 GlowSquid > Squid { }
5917 Goat > Animal { }
5918 Guardian > Monster { }
5919 HangingEntity > BlockAttachedEntity { }
5920 HappyGhast > Animal { }
5921 Hoglin > Animal { }
5922 Horse > AbstractHorse { }
5923 Husk > Zombie { }
5924 Illusioner > SpellcasterIllager { }
5925 Interaction > Entity { }
5926 IronGolem > AbstractGolem { }
5927 ItemDisplay > Display { }
5928 ItemEntity > Entity { }
5929 ItemFrame > HangingEntity { }
5930 LargeFireball > Fireball { }
5931 LeashFenceKnotEntity > BlockAttachedEntity { }
5932 LightningBolt > Entity { }
5933 LivingEntity > Entity { }
5934 Llama > AbstractChestedHorse { }
5935 LlamaSpit > Projectile { }
5936 MagmaCube > Slime { }
5937 Marker > Entity { }
5938 Minecart > AbstractMinecart { }
5939 MinecartChest > AbstractMinecartContainer { }
5940 MinecartCommandBlock > AbstractMinecart { }
5941 MinecartFurnace > AbstractMinecart { }
5942 MinecartHopper > AbstractMinecartContainer { }
5943 MinecartSpawner > AbstractMinecart { }
5944 MinecartTNT > AbstractMinecart { }
5945 Mob > LivingEntity { }
5946 Monster > PathfinderMob { }
5947 Mule > AbstractChestedHorse { }
5948 MushroomCow > AbstractCow { }
5949 Ocelot > Animal { }
5950 OminousItemSpawner > Entity { }
5951 Painting > HangingEntity { }
5952 Panda > Animal { }
5953 Parrot > ShoulderRidingEntity { }
5954 PathfinderMob > Mob { }
5955 PatrollingMonster > Monster { }
5956 Phantom > Mob { }
5957 Pig > Animal { }
5958 Piglin > AbstractPiglin { }
5959 PiglinBrute > AbstractPiglin { }
5960 Pillager > AbstractIllager { }
5961 PolarBear > Animal { }
5962 PrimedTnt > Entity { }
5963 Projectile > Entity { }
5964 Pufferfish > AbstractFish { }
5965 Rabbit > Animal { }
5966 Raft > AbstractBoat { }
5967 Raider > PatrollingMonster { }
5968 Ravager > Raider { }
5969 Salmon > AbstractSchoolingFish { }
5970 Sheep > Animal { }
5971 ShoulderRidingEntity > TamableAnimal { }
5972 Shulker > AbstractGolem { }
5973 ShulkerBullet > Projectile { }
5974 Silverfish > Monster { }
5975 Skeleton > AbstractSkeleton { }
5976 SkeletonHorse > AbstractHorse { }
5977 Slime > Mob { }
5978 SmallFireball > Fireball { }
5979 Sniffer > Animal { }
5980 SnowGolem > AbstractGolem { }
5981 Snowball > ThrowableItemProjectile { }
5982 SpectralArrow > AbstractArrow { }
5983 SpellcasterIllager > AbstractIllager { }
5984 Spider > Monster { }
5985 Squid > AgeableWaterCreature { }
5986 Stray > AbstractSkeleton { }
5987 Strider > Animal { }
5988 Tadpole > AbstractFish { }
5989 TamableAnimal > Animal { }
5990 TextDisplay > Display { }
5991 ThrowableItemProjectile > ThrowableProjectile { }
5992 ThrowableProjectile > Projectile { }
5993 ThrownEgg > ThrowableItemProjectile { }
5994 ThrownEnderpearl > ThrowableItemProjectile { }
5995 ThrownExperienceBottle > ThrowableItemProjectile { }
5996 ThrownLingeringPotion > AbstractThrownPotion { }
5997 ThrownSplashPotion > AbstractThrownPotion { }
5998 ThrownTrident > AbstractArrow { }
5999 TraderLlama > Llama { }
6000 TropicalFish > AbstractSchoolingFish { }
6001 Turtle > Animal { }
6002 VehicleEntity > Entity { }
6003 Vex > Monster { }
6004 Villager > AbstractVillager { }
6005 Vindicator > AbstractIllager { }
6006 WanderingTrader > AbstractVillager { }
6007 Warden > Monster { }
6008 WaterAnimal > PathfinderMob { }
6009 WindCharge > AbstractWindCharge { }
6010 Witch > Raider { }
6011 WitherBoss > Monster { }
6012 WitherSkeleton > AbstractSkeleton { }
6013 WitherSkull > AbstractHurtingProjectile { }
6014 Wolf > TamableAnimal { }
6015 Zoglin > Monster { }
6016 Zombie > Monster { }
6017 ZombieHorse > AbstractHorse { }
6018 ZombieVillager > Zombie { }
6019 ZombifiedPiglin > Zombie { }
6020 }
6021
6022 entity_compound_types! {
6023 "1.21.6";
6024 }
6025}
6026
6027#[cfg(feature = "1.21.7")]
6029pub mod mc1_21_7 {
6030 entities! {
6031 "1.21.7", mc1_21_7;
6032 "minecraft:acacia_boat", AcaciaBoat: Boat;
6033 "minecraft:acacia_chest_boat", AcaciaChestBoat: ChestBoat;
6034 "minecraft:allay", Allay: Allay;
6035 "minecraft:area_effect_cloud", AreaEffectCloud: AreaEffectCloud;
6036 "minecraft:armadillo", Armadillo: Armadillo;
6037 "minecraft:armor_stand", ArmorStand: ArmorStand;
6038 "minecraft:arrow", Arrow: Arrow;
6039 "minecraft:axolotl", Axolotl: Axolotl;
6040 "minecraft:bamboo_chest_raft", BambooChestRaft: ChestRaft;
6041 "minecraft:bamboo_raft", BambooRaft: Raft;
6042 "minecraft:bat", Bat: Bat;
6043 "minecraft:bee", Bee: Bee;
6044 "minecraft:birch_boat", BirchBoat: Boat;
6045 "minecraft:birch_chest_boat", BirchChestBoat: ChestBoat;
6046 "minecraft:blaze", Blaze: Blaze;
6047 "minecraft:block_display", BlockDisplay: BlockDisplay;
6048 "minecraft:bogged", Bogged: Bogged;
6049 "minecraft:breeze", Breeze: Breeze;
6050 "minecraft:breeze_wind_charge", BreezeWindCharge: BreezeWindCharge;
6051 "minecraft:camel", Camel: Camel;
6052 "minecraft:cat", Cat: Cat;
6053 "minecraft:cave_spider", CaveSpider: CaveSpider;
6054 "minecraft:cherry_boat", CherryBoat: Boat;
6055 "minecraft:cherry_chest_boat", CherryChestBoat: ChestBoat;
6056 "minecraft:chest_minecart", ChestMinecart: MinecartChest;
6057 "minecraft:chicken", Chicken: Chicken;
6058 "minecraft:cod", Cod: Cod;
6059 "minecraft:command_block_minecart", CommandBlockMinecart: MinecartCommandBlock;
6060 "minecraft:cow", Cow: Cow;
6061 "minecraft:creaking", Creaking: Creaking;
6062 "minecraft:creeper", Creeper: Creeper;
6063 "minecraft:dark_oak_boat", DarkOakBoat: Boat;
6064 "minecraft:dark_oak_chest_boat", DarkOakChestBoat: ChestBoat;
6065 "minecraft:dolphin", Dolphin: Dolphin;
6066 "minecraft:donkey", Donkey: Donkey;
6067 "minecraft:dragon_fireball", DragonFireball: DragonFireball;
6068 "minecraft:drowned", Drowned: Drowned;
6069 "minecraft:egg", Egg: ThrownEgg;
6070 "minecraft:elder_guardian", ElderGuardian: ElderGuardian;
6071 "minecraft:end_crystal", EndCrystal: EndCrystal;
6072 "minecraft:ender_dragon", EnderDragon: EnderDragon;
6073 "minecraft:ender_pearl", EnderPearl: ThrownEnderpearl;
6074 "minecraft:enderman", Enderman: EnderMan;
6075 "minecraft:endermite", Endermite: Endermite;
6076 "minecraft:evoker", Evoker: Evoker;
6077 "minecraft:evoker_fangs", EvokerFangs: EvokerFangs;
6078 "minecraft:experience_bottle", ExperienceBottle: ThrownExperienceBottle;
6079 "minecraft:experience_orb", ExperienceOrb: ExperienceOrb;
6080 "minecraft:eye_of_ender", EyeOfEnder: EyeOfEnder;
6081 "minecraft:falling_block", FallingBlock: FallingBlockEntity;
6082 "minecraft:fireball", Fireball: LargeFireball;
6083 "minecraft:firework_rocket", FireworkRocket: FireworkRocketEntity;
6084 "minecraft:fishing_bobber", FishingBobber: FishingHook;
6085 "minecraft:fox", Fox: Fox;
6086 "minecraft:frog", Frog: Frog;
6087 "minecraft:furnace_minecart", FurnaceMinecart: MinecartFurnace;
6088 "minecraft:ghast", Ghast: Ghast;
6089 "minecraft:giant", Giant: Giant;
6090 "minecraft:glow_item_frame", GlowItemFrame: GlowItemFrame;
6091 "minecraft:glow_squid", GlowSquid: GlowSquid;
6092 "minecraft:goat", Goat: Goat;
6093 "minecraft:guardian", Guardian: Guardian;
6094 "minecraft:happy_ghast", HappyGhast: HappyGhast;
6095 "minecraft:hoglin", Hoglin: Hoglin;
6096 "minecraft:hopper_minecart", HopperMinecart: MinecartHopper;
6097 "minecraft:horse", Horse: Horse;
6098 "minecraft:husk", Husk: Husk;
6099 "minecraft:illusioner", Illusioner: Illusioner;
6100 "minecraft:interaction", Interaction: Interaction;
6101 "minecraft:iron_golem", IronGolem: IronGolem;
6102 "minecraft:item", Item: ItemEntity;
6103 "minecraft:item_display", ItemDisplay: ItemDisplay;
6104 "minecraft:item_frame", ItemFrame: ItemFrame;
6105 "minecraft:jungle_boat", JungleBoat: Boat;
6106 "minecraft:jungle_chest_boat", JungleChestBoat: ChestBoat;
6107 "minecraft:leash_knot", LeashKnot: LeashFenceKnotEntity;
6108 "minecraft:lightning_bolt", LightningBolt: LightningBolt;
6109 "minecraft:lingering_potion", LingeringPotion: ThrownLingeringPotion;
6110 "minecraft:llama", Llama: Llama;
6111 "minecraft:llama_spit", LlamaSpit: LlamaSpit;
6112 "minecraft:magma_cube", MagmaCube: MagmaCube;
6113 "minecraft:mangrove_boat", MangroveBoat: Boat;
6114 "minecraft:mangrove_chest_boat", MangroveChestBoat: ChestBoat;
6115 "minecraft:marker", Marker: Marker;
6116 "minecraft:minecart", Minecart: Minecart;
6117 "minecraft:mooshroom", Mooshroom: MushroomCow;
6118 "minecraft:mule", Mule: Mule;
6119 "minecraft:oak_boat", OakBoat: Boat;
6120 "minecraft:oak_chest_boat", OakChestBoat: ChestBoat;
6121 "minecraft:ocelot", Ocelot: Ocelot;
6122 "minecraft:ominous_item_spawner", OminousItemSpawner: OminousItemSpawner;
6123 "minecraft:painting", Painting: Painting;
6124 "minecraft:pale_oak_boat", PaleOakBoat: Boat;
6125 "minecraft:pale_oak_chest_boat", PaleOakChestBoat: ChestBoat;
6126 "minecraft:panda", Panda: Panda;
6127 "minecraft:parrot", Parrot: Parrot;
6128 "minecraft:phantom", Phantom: Phantom;
6129 "minecraft:pig", Pig: Pig;
6130 "minecraft:piglin", Piglin: Piglin;
6131 "minecraft:piglin_brute", PiglinBrute: PiglinBrute;
6132 "minecraft:pillager", Pillager: Pillager;
6133 "minecraft:polar_bear", PolarBear: PolarBear;
6134 "minecraft:pufferfish", Pufferfish: Pufferfish;
6135 "minecraft:rabbit", Rabbit: Rabbit;
6136 "minecraft:ravager", Ravager: Ravager;
6137 "minecraft:salmon", Salmon: Salmon;
6138 "minecraft:sheep", Sheep: Sheep;
6139 "minecraft:shulker", Shulker: Shulker;
6140 "minecraft:shulker_bullet", ShulkerBullet: ShulkerBullet;
6141 "minecraft:silverfish", Silverfish: Silverfish;
6142 "minecraft:skeleton", Skeleton: Skeleton;
6143 "minecraft:skeleton_horse", SkeletonHorse: SkeletonHorse;
6144 "minecraft:slime", Slime: Slime;
6145 "minecraft:small_fireball", SmallFireball: SmallFireball;
6146 "minecraft:sniffer", Sniffer: Sniffer;
6147 "minecraft:snow_golem", SnowGolem: SnowGolem;
6148 "minecraft:snowball", Snowball: Snowball;
6149 "minecraft:spawner_minecart", SpawnerMinecart: MinecartSpawner;
6150 "minecraft:spectral_arrow", SpectralArrow: SpectralArrow;
6151 "minecraft:spider", Spider: Spider;
6152 "minecraft:splash_potion", SplashPotion: ThrownSplashPotion;
6153 "minecraft:spruce_boat", SpruceBoat: Boat;
6154 "minecraft:spruce_chest_boat", SpruceChestBoat: ChestBoat;
6155 "minecraft:squid", Squid: Squid;
6156 "minecraft:stray", Stray: Stray;
6157 "minecraft:strider", Strider: Strider;
6158 "minecraft:tadpole", Tadpole: Tadpole;
6159 "minecraft:text_display", TextDisplay: TextDisplay;
6160 "minecraft:tnt", Tnt: PrimedTnt;
6161 "minecraft:tnt_minecart", TntMinecart: MinecartTNT;
6162 "minecraft:trader_llama", TraderLlama: TraderLlama;
6163 "minecraft:trident", Trident: ThrownTrident;
6164 "minecraft:tropical_fish", TropicalFish: TropicalFish;
6165 "minecraft:turtle", Turtle: Turtle;
6166 "minecraft:vex", Vex: Vex;
6167 "minecraft:villager", Villager: Villager;
6168 "minecraft:vindicator", Vindicator: Vindicator;
6169 "minecraft:wandering_trader", WanderingTrader: WanderingTrader;
6170 "minecraft:warden", Warden: Warden;
6171 "minecraft:wind_charge", WindCharge: WindCharge;
6172 "minecraft:witch", Witch: Witch;
6173 "minecraft:wither", Wither: WitherBoss;
6174 "minecraft:wither_skeleton", WitherSkeleton: WitherSkeleton;
6175 "minecraft:wither_skull", WitherSkull: WitherSkull;
6176 "minecraft:wolf", Wolf: Wolf;
6177 "minecraft:zoglin", Zoglin: Zoglin;
6178 "minecraft:zombie", Zombie: Zombie;
6179 "minecraft:zombie_horse", ZombieHorse: ZombieHorse;
6180 "minecraft:zombie_villager", ZombieVillager: ZombieVillager;
6181 "minecraft:zombified_piglin", ZombifiedPiglin: ZombifiedPiglin;
6182 }
6183
6184 entity_types! {
6185 "1.21.7";
6186 AbstractArrow > Projectile { }
6187 AbstractBoat > VehicleEntity { }
6188 AbstractChestBoat > AbstractBoat { }
6189 AbstractChestedHorse > AbstractHorse { }
6190 AbstractCow > Animal { }
6191 AbstractFish > WaterAnimal { }
6192 AbstractGolem > PathfinderMob { }
6193 AbstractHorse > Animal { }
6194 AbstractHurtingProjectile > Projectile { }
6195 AbstractIllager > Raider { }
6196 AbstractMinecart > VehicleEntity { }
6197 AbstractMinecartContainer > AbstractMinecart { }
6198 AbstractPiglin > Monster { }
6199 AbstractSchoolingFish > AbstractFish { }
6200 AbstractSkeleton > Monster { }
6201 AbstractThrownPotion > ThrowableItemProjectile { }
6202 AbstractVillager > AgeableMob { }
6203 AbstractWindCharge > AbstractHurtingProjectile { }
6204 AgeableMob > PathfinderMob { }
6205 AgeableWaterCreature > AgeableMob { }
6206 Allay > PathfinderMob { }
6207 AmbientCreature > Mob { }
6208 Animal > AgeableMob { }
6209 AreaEffectCloud > Entity { }
6210 Armadillo > Animal { }
6211 ArmorStand > LivingEntity { }
6212 Arrow > AbstractArrow { }
6213 Axolotl > Animal { }
6214 Bat > AmbientCreature { }
6215 Bee > Animal { }
6216 Blaze > Monster { }
6217 BlockAttachedEntity > Entity { }
6218 BlockDisplay > Display { }
6219 Boat > AbstractBoat { }
6220 Bogged > AbstractSkeleton { }
6221 Breeze > Monster { }
6222 BreezeWindCharge > AbstractWindCharge { }
6223 Camel > AbstractHorse { }
6224 Cat > TamableAnimal { }
6225 CaveSpider > Spider { }
6226 ChestBoat > AbstractChestBoat { }
6227 ChestRaft > AbstractChestBoat { }
6228 Chicken > Animal { }
6229 Cod > AbstractSchoolingFish { }
6230 Cow > AbstractCow { }
6231 Creaking > Monster { }
6232 Creeper > Monster { }
6233 Display > Entity { }
6234 Dolphin > AgeableWaterCreature { }
6235 Donkey > AbstractChestedHorse { }
6236 DragonFireball > AbstractHurtingProjectile { }
6237 Drowned > Zombie { }
6238 ElderGuardian > Guardian { }
6239 EndCrystal > Entity { }
6240 EnderDragon > Mob { }
6241 EnderMan > Monster { }
6242 Endermite > Monster { }
6243 Entity { }
6244 Evoker > SpellcasterIllager { }
6245 EvokerFangs > Entity { }
6246 ExperienceOrb > Entity { }
6247 EyeOfEnder > Entity { }
6248 FallingBlockEntity > Entity { }
6249 Fireball > AbstractHurtingProjectile { }
6250 FireworkRocketEntity > Projectile { }
6251 FishingHook > Projectile { }
6252 Fox > Animal { }
6253 Frog > Animal { }
6254 Ghast > Mob { }
6255 Giant > Monster { }
6256 GlowItemFrame > ItemFrame { }
6257 GlowSquid > Squid { }
6258 Goat > Animal { }
6259 Guardian > Monster { }
6260 HangingEntity > BlockAttachedEntity { }
6261 HappyGhast > Animal { }
6262 Hoglin > Animal { }
6263 Horse > AbstractHorse { }
6264 Husk > Zombie { }
6265 Illusioner > SpellcasterIllager { }
6266 Interaction > Entity { }
6267 IronGolem > AbstractGolem { }
6268 ItemDisplay > Display { }
6269 ItemEntity > Entity { }
6270 ItemFrame > HangingEntity { }
6271 LargeFireball > Fireball { }
6272 LeashFenceKnotEntity > BlockAttachedEntity { }
6273 LightningBolt > Entity { }
6274 LivingEntity > Entity { }
6275 Llama > AbstractChestedHorse { }
6276 LlamaSpit > Projectile { }
6277 MagmaCube > Slime { }
6278 Marker > Entity { }
6279 Minecart > AbstractMinecart { }
6280 MinecartChest > AbstractMinecartContainer { }
6281 MinecartCommandBlock > AbstractMinecart { }
6282 MinecartFurnace > AbstractMinecart { }
6283 MinecartHopper > AbstractMinecartContainer { }
6284 MinecartSpawner > AbstractMinecart { }
6285 MinecartTNT > AbstractMinecart { }
6286 Mob > LivingEntity { }
6287 Monster > PathfinderMob { }
6288 Mule > AbstractChestedHorse { }
6289 MushroomCow > AbstractCow { }
6290 Ocelot > Animal { }
6291 OminousItemSpawner > Entity { }
6292 Painting > HangingEntity { }
6293 Panda > Animal { }
6294 Parrot > ShoulderRidingEntity { }
6295 PathfinderMob > Mob { }
6296 PatrollingMonster > Monster { }
6297 Phantom > Mob { }
6298 Pig > Animal { }
6299 Piglin > AbstractPiglin { }
6300 PiglinBrute > AbstractPiglin { }
6301 Pillager > AbstractIllager { }
6302 PolarBear > Animal { }
6303 PrimedTnt > Entity { }
6304 Projectile > Entity { }
6305 Pufferfish > AbstractFish { }
6306 Rabbit > Animal { }
6307 Raft > AbstractBoat { }
6308 Raider > PatrollingMonster { }
6309 Ravager > Raider { }
6310 Salmon > AbstractSchoolingFish { }
6311 Sheep > Animal { }
6312 ShoulderRidingEntity > TamableAnimal { }
6313 Shulker > AbstractGolem { }
6314 ShulkerBullet > Projectile { }
6315 Silverfish > Monster { }
6316 Skeleton > AbstractSkeleton { }
6317 SkeletonHorse > AbstractHorse { }
6318 Slime > Mob { }
6319 SmallFireball > Fireball { }
6320 Sniffer > Animal { }
6321 SnowGolem > AbstractGolem { }
6322 Snowball > ThrowableItemProjectile { }
6323 SpectralArrow > AbstractArrow { }
6324 SpellcasterIllager > AbstractIllager { }
6325 Spider > Monster { }
6326 Squid > AgeableWaterCreature { }
6327 Stray > AbstractSkeleton { }
6328 Strider > Animal { }
6329 Tadpole > AbstractFish { }
6330 TamableAnimal > Animal { }
6331 TextDisplay > Display { }
6332 ThrowableItemProjectile > ThrowableProjectile { }
6333 ThrowableProjectile > Projectile { }
6334 ThrownEgg > ThrowableItemProjectile { }
6335 ThrownEnderpearl > ThrowableItemProjectile { }
6336 ThrownExperienceBottle > ThrowableItemProjectile { }
6337 ThrownLingeringPotion > AbstractThrownPotion { }
6338 ThrownSplashPotion > AbstractThrownPotion { }
6339 ThrownTrident > AbstractArrow { }
6340 TraderLlama > Llama { }
6341 TropicalFish > AbstractSchoolingFish { }
6342 Turtle > Animal { }
6343 VehicleEntity > Entity { }
6344 Vex > Monster { }
6345 Villager > AbstractVillager { }
6346 Vindicator > AbstractIllager { }
6347 WanderingTrader > AbstractVillager { }
6348 Warden > Monster { }
6349 WaterAnimal > PathfinderMob { }
6350 WindCharge > AbstractWindCharge { }
6351 Witch > Raider { }
6352 WitherBoss > Monster { }
6353 WitherSkeleton > AbstractSkeleton { }
6354 WitherSkull > AbstractHurtingProjectile { }
6355 Wolf > TamableAnimal { }
6356 Zoglin > Monster { }
6357 Zombie > Monster { }
6358 ZombieHorse > AbstractHorse { }
6359 ZombieVillager > Zombie { }
6360 ZombifiedPiglin > Zombie { }
6361 }
6362
6363 entity_compound_types! {
6364 "1.21.7";
6365 }
6366}