pub trait EntityComponent {
const CODEC: &'static dyn EntityCodec;
}
Expand description
A trait to implement to component structures that support a codec, this is used by entities!
macro in order to reduce boilerplate.
Required Associated Constants§
const CODEC: &'static dyn EntityCodec
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.