Structs§
- Biome
- A basic biome structure. This structure is made for static definition.
- Global
Biomes - This is a global biomes palette, it is used in chunk storage to store biomes.
It allows you to register individual biomes in it as well as static biomes
arrays defined using the macro
biomes!
.
Type Aliases§
- Biome
Key - The type of hashable value that can represent a biome as a map key.
See
Biome::get_key
, its only usable for statically defined biomes.