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use std::ops::AddAssign;
#[derive(Clone)]
pub struct Rect<T> {
pub data: Vec<T>,
pub x_size: usize,
pub z_size: usize
}
impl<T> Rect<T> {
pub fn new(x_size: usize, z_size: usize, def: T) -> Self
where
T: Clone
{
Rect { data: vec![def; x_size * z_size], x_size, z_size }
}
pub fn new_default(x_size: usize, z_size: usize) -> Self
where
T: Clone + Default
{
Self::new(x_size, z_size, T::default())
}
pub fn from_raw(data: Vec<T>, x_size: usize, z_size: usize) -> Self {
assert_eq!(data.len(), x_size * z_size);
Self {
data,
x_size,
z_size
}
}
pub fn fill(&mut self, value: T)
where
T: Clone
{
for v in &mut self.data {
*v = value.clone();
}
}
#[inline]
fn get_index(&self, x: usize, z: usize) -> usize {
debug_assert!(x < self.x_size && z < self.z_size);
x + (z * self.x_size)
}
#[inline]
pub fn set(&mut self, x: usize, z: usize, value: T) {
let idx = self.get_index(x, z);
self.data[idx] = value;
}
#[inline]
pub fn add(&mut self, x: usize, z: usize, value: T)
where
T: AddAssign
{
let idx = self.get_index(x, z);
self.data[idx] += value;
}
#[inline]
pub fn get(&self, x: usize, z: usize) -> &T {
let idx = self.get_index(x, z);
&self.data[idx]
}
#[inline]
pub fn get_mut(&mut self, x: usize, z: usize) -> &mut T {
let idx = self.get_index(x, z);
&mut self.data[idx]
}
}
#[derive(Clone)]
pub struct Cube<T> {
pub data: Vec<T>,
pub x_size: usize,
pub y_size: usize,
pub z_size: usize
}
impl<T> Cube<T> {
pub fn new(x_size: usize, y_size: usize, z_size: usize, def: T) -> Self
where
T: Clone
{
Cube { data: vec![def; x_size * y_size * z_size], x_size, y_size, z_size }
}
pub fn new_default(x_size: usize, y_size: usize, z_size: usize) -> Self
where
T: Clone + Default
{
Self::new(x_size, y_size, z_size, T::default())
}
pub fn from_raw(data: Vec<T>, x_size: usize, y_size: usize, z_size: usize) -> Self {
assert_eq!(data.len(), x_size * y_size * z_size);
Self {
data,
x_size,
y_size,
z_size
}
}
pub fn fill(&mut self, value: T)
where
T: Clone
{
for v in &mut self.data {
*v = value.clone();
}
}
#[inline]
fn get_index(&self, x: usize, y: usize, z: usize) -> usize {
debug_assert!(x < self.x_size && y < self.y_size && z < self.z_size);
(x * self.z_size + z) * self.y_size + y
}
#[inline]
pub fn set(&mut self, x: usize, y: usize, z: usize, value: T) {
let idx = self.get_index(x, y, z);
self.data[idx] = value;
}
#[inline]
pub fn add(&mut self, x: usize, y: usize, z: usize, value: T)
where
T: AddAssign
{
let idx = self.get_index(x, y, z);
self.data[idx] += value;
}
#[inline]
pub fn get(&self, x: usize, y: usize, z: usize) -> &T {
let idx = self.get_index(x, y, z);
&self.data[idx]
}
#[inline]
pub fn get_mut(&mut self, x: usize, y: usize, z: usize) -> &mut T {
let idx = self.get_index(x, y, z);
&mut self.data[idx]
}
}