1use maycoon_core::app::info::AppInfo;
2use maycoon_core::app::update::Update;
3use maycoon_core::layout::{LayoutNode, LayoutStyle, StyleNode};
4use maycoon_core::state::State;
5use maycoon_core::vg::Scene;
6use maycoon_core::widget::Widget;
7use maycoon_theme::id::WidgetId;
8use maycoon_theme::theme::Theme;
9
10pub struct DummyWidget;
15
16impl<S: State> Widget<S> for DummyWidget {
17 fn render(&mut self, _: &mut Scene, _: &mut dyn Theme, _: &AppInfo, _: &LayoutNode, _: &S) {}
18
19 fn layout_style(&mut self, _: &S) -> StyleNode {
20 StyleNode {
21 style: LayoutStyle::default(),
22 children: Vec::new(),
23 }
24 }
25
26 fn update(&mut self, _: &LayoutNode, _: &mut S, _: &AppInfo) -> Update {
27 Update::empty()
28 }
29
30 fn widget_id(&self) -> WidgetId {
31 WidgetId::new("maycoon-widgets", "DummyWidget")
32 }
33}