maxcountryman_web_sys/features/
gen_GamepadButtonEvent.rs1#![allow(unused_imports)]
2use super::*;
3use wasm_bindgen::prelude::*;
4#[wasm_bindgen]
5extern "C" {
6 # [wasm_bindgen (extends = GamepadEvent , extends = Event , extends = :: js_sys :: Object , js_name = GamepadButtonEvent , typescript_type = "GamepadButtonEvent")]
7 #[derive(Debug, Clone, PartialEq, Eq)]
8 #[doc = "The `GamepadButtonEvent` class."]
9 #[doc = ""]
10 #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/GamepadButtonEvent)"]
11 #[doc = ""]
12 #[doc = "*This API requires the following crate features to be activated: `GamepadButtonEvent`*"]
13 pub type GamepadButtonEvent;
14 # [wasm_bindgen (structural , method , getter , js_class = "GamepadButtonEvent" , js_name = button)]
15 #[doc = "Getter for the `button` field of this object."]
16 #[doc = ""]
17 #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/GamepadButtonEvent/button)"]
18 #[doc = ""]
19 #[doc = "*This API requires the following crate features to be activated: `GamepadButtonEvent`*"]
20 pub fn button(this: &GamepadButtonEvent) -> u32;
21 #[wasm_bindgen(catch, constructor, js_class = "GamepadButtonEvent")]
22 #[doc = "The `new GamepadButtonEvent(..)` constructor, creating a new instance of `GamepadButtonEvent`."]
23 #[doc = ""]
24 #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/GamepadButtonEvent/GamepadButtonEvent)"]
25 #[doc = ""]
26 #[doc = "*This API requires the following crate features to be activated: `GamepadButtonEvent`*"]
27 pub fn new(type_: &str) -> Result<GamepadButtonEvent, JsValue>;
28 #[cfg(feature = "GamepadButtonEventInit")]
29 #[wasm_bindgen(catch, constructor, js_class = "GamepadButtonEvent")]
30 #[doc = "The `new GamepadButtonEvent(..)` constructor, creating a new instance of `GamepadButtonEvent`."]
31 #[doc = ""]
32 #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/GamepadButtonEvent/GamepadButtonEvent)"]
33 #[doc = ""]
34 #[doc = "*This API requires the following crate features to be activated: `GamepadButtonEvent`, `GamepadButtonEventInit`*"]
35 pub fn new_with_event_init_dict(
36 type_: &str,
37 event_init_dict: &GamepadButtonEventInit,
38 ) -> Result<GamepadButtonEvent, JsValue>;
39}