maxcountryman_web_sys/features/
gen_GamepadButton.rs1#![allow(unused_imports)]
2use super::*;
3use wasm_bindgen::prelude::*;
4#[wasm_bindgen]
5extern "C" {
6 # [wasm_bindgen (extends = :: js_sys :: Object , js_name = GamepadButton , typescript_type = "GamepadButton")]
7 #[derive(Debug, Clone, PartialEq, Eq)]
8 #[doc = "The `GamepadButton` class."]
9 #[doc = ""]
10 #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/GamepadButton)"]
11 #[doc = ""]
12 #[doc = "*This API requires the following crate features to be activated: `GamepadButton`*"]
13 pub type GamepadButton;
14 # [wasm_bindgen (structural , method , getter , js_class = "GamepadButton" , js_name = pressed)]
15 #[doc = "Getter for the `pressed` field of this object."]
16 #[doc = ""]
17 #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/GamepadButton/pressed)"]
18 #[doc = ""]
19 #[doc = "*This API requires the following crate features to be activated: `GamepadButton`*"]
20 pub fn pressed(this: &GamepadButton) -> bool;
21 # [wasm_bindgen (structural , method , getter , js_class = "GamepadButton" , js_name = touched)]
22 #[doc = "Getter for the `touched` field of this object."]
23 #[doc = ""]
24 #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/GamepadButton/touched)"]
25 #[doc = ""]
26 #[doc = "*This API requires the following crate features to be activated: `GamepadButton`*"]
27 pub fn touched(this: &GamepadButton) -> bool;
28 # [wasm_bindgen (structural , method , getter , js_class = "GamepadButton" , js_name = value)]
29 #[doc = "Getter for the `value` field of this object."]
30 #[doc = ""]
31 #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/GamepadButton/value)"]
32 #[doc = ""]
33 #[doc = "*This API requires the following crate features to be activated: `GamepadButton`*"]
34 pub fn value(this: &GamepadButton) -> f64;
35}