maxcountryman_web_sys/features/
gen_WebglDebugShaders.rs1#![allow(unused_imports)]
2use super::*;
3use wasm_bindgen::prelude::*;
4#[wasm_bindgen]
5extern "C" {
6 # [wasm_bindgen (is_type_of = | _ | false , extends = :: js_sys :: Object , js_name = WEBGL_debug_shaders , typescript_type = "WEBGL_debug_shaders")]
7 #[derive(Debug, Clone, PartialEq, Eq)]
8 #[doc = "The `WebglDebugShaders` class."]
9 #[doc = ""]
10 #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WEBGL_debug_shaders)"]
11 #[doc = ""]
12 #[doc = "*This API requires the following crate features to be activated: `WebglDebugShaders`*"]
13 pub type WebglDebugShaders;
14 #[cfg(feature = "WebGlShader")]
15 # [wasm_bindgen (method , structural , js_class = "WEBGL_debug_shaders" , js_name = getTranslatedShaderSource)]
16 #[doc = "The `getTranslatedShaderSource()` method."]
17 #[doc = ""]
18 #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WEBGL_debug_shaders/getTranslatedShaderSource)"]
19 #[doc = ""]
20 #[doc = "*This API requires the following crate features to be activated: `WebGlShader`, `WebglDebugShaders`*"]
21 pub fn get_translated_shader_source(this: &WebglDebugShaders, shader: &WebGlShader) -> String;
22}