Expand description
Engine session construction, execution, and fragment rendering.
Structs§
- Engine
- Engine initialized from a format image with associated resource, platform, and font boundaries.
- Engine
Builder - Staged builder for constructing an engine with typed resource, platform, and font parameters.
- Engine
Session - Per fragment execution state cloned from the cached format at session creation.
- Fragment
Input - Typed fragment input for layout.
Enums§
- Build
Error - Error returned when constructing an engine.
- Engine
Error - Error returned by layout operations.
- Format
Preload Error - Error encountered while preloading format resources into the generated engine.