pub fn convex_hull_vs_convex_hull<T: Float + FloatOps<T> + NumberOps<T> + SignedNumber + SignedNumberOps<T>, V: VecN<T> + FloatOps<T> + SignedNumberOps<T> + VecFloatOps<T> + Triple<T>>(
convex0: Vec<V>,
convex1: Vec<V>,
) -> bool
Expand description
returns true if the convex hull convex0
overlaps convex1
where convex hull is an array of vertices forming a 2D convex polygon