pub fn point_inside_sphere<T: Float, V: VecFloatOps<T> + VecN<T>>(
p: V,
s: V,
r: T,
) -> boolExpand description
returns true if sphere (or circle) with centre s and radius r contains point p
pub fn point_inside_sphere<T: Float, V: VecFloatOps<T> + VecN<T>>(
p: V,
s: V,
r: T,
) -> boolreturns true if sphere (or circle) with centre s and radius r contains point p