pub fn line_vs_plane<T: Float + SignedNumberOps<T>>(
l0: Vec3<T>,
lv: Vec3<T>,
x: Vec3<T>,
n: Vec3<T>,
) -> Option<Vec3<T>>Expand description
returns the intersection point of the infinite line defined as point on line l0 and direction lv with the plane defined by point on plane x and normal n