pub fn dist2<T: Float, V: VecFloatOps<T>>(a: V, b: V) -> TExpand description
returns scalar squared distance between 2 points a and b to avoid using sqrt
pub fn dist2<T: Float, V: VecFloatOps<T>>(a: V, b: V) -> Treturns scalar squared distance between 2 points a and b to avoid using sqrt