Function maths_rs::ray_vs_triangle
source · pub fn ray_vs_triangle<T: Float>(
r0: Vec3<T>,
rv: Vec3<T>,
t0: Vec3<T>,
t1: Vec3<T>,
t2: Vec3<T>
) -> Option<Vec3<T>>Expand description
returns the intersection point of ray r0 and normalized direction rv with triangle t0-t1-t2