Function maths_rs::ray_vs_plane
source · pub fn ray_vs_plane<T: Float + SignedNumberOps<T>>(
r0: Vec3<T>,
rv: Vec3<T>,
x: Vec3<T>,
n: Vec3<T>
) -> Option<Vec3<T>>Expand description
returns the intersection point of the ray defined as origin of ray r0 and direction rv with the plane defined by point on plane x and normal n