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use std::borrow::Cow;
use std::fmt;
use yew::prelude::*;
#[derive(Clone)]
pub enum ActionType {
Primary,
Secondary,
}
impl ActionType {
fn to_cow_string(&self) -> Cow<'static, str> {
let s = match self {
ActionType::Primary => "primaryAction",
ActionType::Secondary => "secondaryAction",
};
Cow::from(s)
}
}
impl fmt::Display for ActionType {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
write!(f, "{}", self.to_cow_string())
}
}
#[derive(Properties, Clone)]
pub struct ActionProps {
pub action_type: ActionType,
#[prop_or_default]
pub action: Option<Cow<'static, str>>,
pub children: Children,
}
pub struct MatDialogAction {
props: ActionProps,
}
impl Component for MatDialogAction {
type Message = ();
type Properties = ActionProps;
fn create(props: Self::Properties, _: ComponentLink<Self>) -> Self {
Self { props }
}
fn update(&mut self, _msg: Self::Message) -> bool {
false
}
fn change(&mut self, props: Self::Properties) -> bool {
self.props = props;
true
}
fn view(&self) -> Html {
let children = self.props.children.iter().map(|child| {
match child {
Html::VTag(mut vtag) => {
vtag.add_attribute("slot", self.props.action_type.to_string());
if let Some(action) = self.props.action.as_ref() {
vtag.add_attribute("dialogAction", action.to_owned());
}
Html::VTag(vtag)
}
_ => html! {
<span slot=self.props.action_type.to_string() dialogAction=self.props.action.clone()>
{ child }
</span>
}
}
}).collect::<Html>();
html! {
{ children }
}
}
}