Structs§
- DisplayUI
- Frame
- A consistent view into the terminal state for rendering a single frame.
- InputUI
- Layout
- The primary layout engine for dividing terminal space using constraints and direction.
- OverlayUI
- PickerUI
- PreviewUI
- Rect
- A rectangular area in the terminal.
- ResultsUI
- Table
- A widget to display data in formatted columns.
- UI
Enums§
- Constraint
- A constraint that defines the size of a layout element.
- Direction
- Defines the direction of a layout.
- Overlay
Effect