render_loop

Function render_loop 

Source
pub async fn render_loop<'a, W: Write, T: MMItem, S: Selection, C>(
    ui: UI,
    picker_ui: PickerUI<'a, T, S, C>,
    preview_ui: Option<PreviewUI>,
    tui: Tui<W>,
    render_rx: UnboundedReceiver<RenderCommand>,
    controller_tx: UnboundedSender<Event>,
    context: Arc<C>,
    dynamic_handlers: DynamicHandlers<T, S, C>,
    exit_config: ExitConfig,
) -> Result<Vec<S>, MatchError>