use accesskit::Role;
use kurbo::Point;
use smallvec::SmallVec;
use vello::Scene;
use crate::widget::{WidgetMut, WidgetPod, WidgetRef};
use crate::{
AccessCtx, AccessEvent, BoxConstraints, EventCtx, LayoutCtx, LifeCycle, LifeCycleCtx, PaintCtx,
PointerEvent, Size, StatusChange, TextEvent, Widget,
};
pub struct RootWidget<W> {
pub(crate) pod: WidgetPod<W>,
}
impl<W: Widget> RootWidget<W> {
pub fn new(widget: W) -> RootWidget<W> {
RootWidget {
pod: WidgetPod::new(widget),
}
}
pub fn from_pod(pod: WidgetPod<W>) -> RootWidget<W> {
RootWidget { pod }
}
}
impl<W: Widget> WidgetMut<'_, RootWidget<W>> {
pub fn get_element(&mut self) -> WidgetMut<'_, W> {
self.ctx.get_mut(&mut self.widget.pod)
}
}
impl<W: Widget> Widget for RootWidget<W> {
fn on_pointer_event(&mut self, ctx: &mut EventCtx, event: &PointerEvent) {
self.pod.on_pointer_event(ctx, event);
}
fn on_text_event(&mut self, ctx: &mut EventCtx, event: &TextEvent) {
self.pod.on_text_event(ctx, event);
}
fn on_access_event(&mut self, ctx: &mut EventCtx, event: &AccessEvent) {
self.pod.on_access_event(ctx, event);
}
fn on_status_change(&mut self, _: &mut LifeCycleCtx, _: &StatusChange) {}
fn lifecycle(&mut self, ctx: &mut LifeCycleCtx, event: &LifeCycle) {
self.pod.lifecycle(ctx, event);
}
fn layout(&mut self, ctx: &mut LayoutCtx, bc: &BoxConstraints) -> Size {
let size = self.pod.layout(ctx, bc);
ctx.place_child(&mut self.pod, Point::ORIGIN);
size
}
fn paint(&mut self, ctx: &mut PaintCtx, scene: &mut Scene) {
self.pod.paint(ctx, scene);
}
fn accessibility_role(&self) -> Role {
Role::Window
}
fn accessibility(&mut self, ctx: &mut AccessCtx) {
self.pod.accessibility(ctx);
}
fn children(&self) -> SmallVec<[WidgetRef<'_, dyn Widget>; 16]> {
let mut vec = SmallVec::new();
vec.push(self.pod.as_dyn());
vec
}
}