1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
#[cfg(not(feature = "glam"))]
use inner::*;
#[cfg(feature = "glam")]
use glam::*;
pub type Vec3 = Vector3;
pub type Vec2 = Vector2;
pub fn vector3(x: f32, y: f32, z: f32) -> Vec3 {
#[cfg(feature = "glam")]
{
return glam::Vec3::new(x, y);
}
#[cfg(not(feature = "glam"))]
{
return [x, y, z];
}
}
pub fn vector2(x: f32, y: f32) -> Vec2 {
#[cfg(feature = "glam")]
{
return glam::Vec2::new(x, y);
}
#[cfg(not(feature = "glam"))]
{
return [x, y];
}
}
pub fn empty_vec3() -> Vector3 {
vector3(0.0, 0.0, 0.0)
}
pub fn empty_vec2() -> Vector2 {
vector2(0.0, 0.0)
}
#[cfg(feature = "glam")]
pub mod glam {
pub type Vector3 = glam::Vec3;
pub type Vector2 = glam::Vec2;
}
pub mod inner {
pub type Vector3 = [f32; 3];
pub type Vector2 = [f32; 2];
}
pub trait TriangleShape {
fn get_points() -> (f32, f32, f32);
}