create_effect

Function create_effect 

Source
pub fn create_effect<F>(effect: F)
where F: Fn() + 'static,
Expand description

Creates an effect on signals used inside the effect closure.

ยงExample

use maple_core::prelude::*;

let state = Signal::new(0);

create_effect(cloned!((state) => move || {
    println!("State changed. New state value = {}", state.get());
})); // Prints "State changed. New state value = 0"

state.set(1); // Prints "State changed. New state value = 1"