Struct map18xx::tile::Tile [] [src]

pub struct Tile { /* fields omitted */ }

The specification of a tile to be used in the game

Methods

impl Tile
[src]

[src]

[src]

Trait Implementations

impl Default for Tile
[src]

[src]

Returns the "default value" for a type. Read more

impl TileSpec for Tile
[src]

[src]

[src]

The number of the tile, should be the first text specified

[src]

[src]

The paths on the tile.

[src]

The city revenue locations on the tile.

[src]

The stop revenue locations on the tile

[src]

Whether a tile should be drawn as lawson track

[src]

[src]

[src]

[src]

Arrows on the edge of a tile

[src]

Revenue track on the tile

[src]

[src]

Rotation of the tile