pub fn revolve(
cross_section: &Polygons,
circular_segments: i32,
revolve_degrees: f64,
) -> ManifoldImplExpand description
Constructs a manifold by revolving polygons around the Y axis (becomes Z).
cross_section: non-overlapping polygons (each aVec<Vec2>)circular_segments: number of divisions around the circle (0 = auto)revolve_degrees: how many degrees to revolve (clamped to 360)