pub fn encode_mnf5(
pixels: &[u8],
dims: Dims,
use_atlas: bool,
use_geom: bool,
) -> Result<Vec<u8>>Expand description
One-call MNF5 encode (the CLI’s pipeline exposed as API): split, encode the tile stream, compress, and assemble header + payload.
The other formats have one-call fns (mnf6::encode_mnf7,
mnf8::encode_mnf8); this closes the same convenience gap for MNF5.