manabrew_protocol/lib.rs
1//! Engine-free DTOs shared by the game clients: decks, the game-domain types,
2//! prompts, display events and the agent transport envelopes. The relay wire
3//! protocol lives in `manabrew-relay-protocol`, which depends on this crate.
4pub mod deck_dto;
5pub mod display;
6pub mod game;
7pub mod prompts;
8pub mod telemetry;
9pub mod token;
10pub mod transport;
11
12pub use token::TokenScript;