manabrew_engine/trigger/
trigger_becomes_crewed.rs1use serde::{Deserialize, Serialize};
2
3use super::trigger::TriggerBehavior;
4use crate::{
5 event::RunParams, game::GameState, parsing::compare::compare_expr, parsing::Params,
6 spellability::SpellAbility, trigger::TriggerType,
7};
8
9#[derive(Debug, Clone, Serialize, Deserialize)]
10pub struct TriggerBecomesCrewed {
11 pub valid_card: Option<crate::parsing::CompiledSelector>,
12 pub valid_crew: Option<crate::parsing::CompiledSelector>,
13 pub first_time_crewed: bool,
14 pub valid_crew_amount: Option<String>,
15}
16
17impl TriggerBecomesCrewed {
18 pub fn parse(params: &Params) -> Box<dyn TriggerBehavior> {
19 Box::new(Self {
20 valid_card: params.selector_cloned("ValidCard"),
21 valid_crew: params.selector_cloned("ValidCrew"),
22 first_time_crewed: params.has("FirstTimeCrewed"),
23 valid_crew_amount: params.get_cloned("ValidCrewAmount"),
24 })
25 }
26}
27
28#[typetag::serde]
29impl TriggerBehavior for TriggerBecomesCrewed {
30 fn trigger_type(&self) -> TriggerType {
31 TriggerType::BecomesCrewed
32 }
33
34 fn perform_test(
35 &self,
36 trigger: &super::trigger::Trigger,
37 params: &RunParams,
38 game: &GameState,
39 ) -> bool {
40 let _host_card = trigger.base.card_trait_base.host_card_id();
41 let _host_controller = trigger.base.card_trait_base.host_controller(game);
42 if !trigger.matches_optional_valid_card_filter(&self.valid_card, params.card, game) {
43 return false;
44 }
45 let Some(crews) = params.crew_cards.as_ref() else {
46 return false;
47 };
48 if !crews.iter().any(|&cid| {
49 trigger.matches_optional_valid_card_filter(&self.valid_crew, Some(cid), game)
50 }) {
51 return false;
52 }
53 if self.first_time_crewed && params.first_time != Some(true) {
54 return false;
55 }
56 if let Some(amount_filter) = &self.valid_crew_amount {
57 if !compare_expr(crews.len() as i32, amount_filter) {
58 return false;
59 }
60 }
61 true
62 }
63
64 fn set_triggering_objects(
65 &self,
66 _trigger: &super::trigger::Trigger,
67 sa: &mut SpellAbility,
68 params: &RunParams,
69 _game: &GameState,
70 ) {
71 if let Some(card) = params.card {
72 sa.set_triggering_object(crate::ability::AbilityKey::Card, card.0.to_string());
73 }
74 if let Some(crew) = params.crew_cards.as_ref() {
75 let csv = crew
76 .iter()
77 .map(|c| c.0.to_string())
78 .collect::<Vec<_>>()
79 .join(",");
80 sa.set_triggering_object(crate::ability::AbilityKey::Crew, &csv);
81 }
82 }
83
84 fn get_important_stack_objects(
85 &self,
86 _trigger: &super::trigger::Trigger,
87 sa: &SpellAbility,
88 ) -> String {
89 format!(
90 "Vehicle: {} Crew: {}",
91 sa.get_triggering_object(crate::ability::AbilityKey::Card)
92 .unwrap_or(""),
93 sa.get_triggering_object(crate::ability::AbilityKey::Crew)
94 .unwrap_or("")
95 )
96 }
97}